Item Search
     
BG-Wiki Search
Page 2 of 3 FirstFirst 1 2 3 LastLast
Results 21 to 40 of 47
  1. #21
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
    All hail Lord Yamcha

    Join Date
    Aug 2007
    Posts
    17,538
    BG Level
    9

    Re: Nyzul Isle lv 100 weapon drop question

    Quote Originally Posted by Hyan
    So if disc holder has warped before the mob dies you can exit without losing the access?
    From what I hear, that is correct.

  2. #22
    Sea Torques
    Join Date
    Nov 2007
    Posts
    694
    BG Level
    5
    FFXI Server
    Asura

    Re: Nyzul Isle lv 100 weapon drop question

    Quick question, though I don't do Nyzul yet: If you have a Runic Key, does the 100F disk still get cleared?

  3. #23
    Ridill
    Join Date
    May 2005
    Posts
    13,568
    BG Level
    9

    Re: Nyzul Isle lv 100 weapon drop question

    yup

  4. #24
    Ruke
    Join Date
    Nov 2005
    Posts
    3,972
    BG Level
    7

    Re: Nyzul Isle lv 100 weapon drop question

    Probably a noob question I missed an answer to somewhere, but has the runic key been confirmed to have any kind of use? Or is it just useless still?

  5. #25
    Hydra
    Join Date
    Mar 2007
    Posts
    123
    BG Level
    3

    Re: Nyzul Isle lv 100 weapon drop question

    Quote Originally Posted by RKenshin
    Probably a noob question I missed an answer to somewhere, but has the runic key been confirmed to have any kind of use? Or is it just useless still?
    Upon taking your disc to 100 again, and having a runic key, the weapon for the job you are currently playing will drop 100%.

  6. #26
    The God Damn Kuno
    Join Date
    Dec 2004
    Posts
    13,360
    BG Level
    9
    FFXIV Character
    Kuno Sedai
    FFXIV Server
    Gilgamesh
    FFXI Server
    Bahamut

    Re: Nyzul Isle lv 100 weapon drop question

    Quote Originally Posted by fallenleaf
    Quote Originally Posted by RKenshin
    Probably a noob question I missed an answer to somewhere, but has the runic key been confirmed to have any kind of use? Or is it just useless still?
    Upon taking your disc to 100 again, and having a runic key, the weapon for the job you are currently playing will drop 100%.
    Do they have to stay in and get their thing wiped? Or can they warp out and still have it drop 100%?

  7. #27
    Nidhogg
    Join Date
    Jan 2006
    Posts
    3,701
    BG Level
    7

    Re: Nyzul Isle lv 100 weapon drop question

    Quote Originally Posted by Not Kuno
    Quote Originally Posted by fallenleaf
    Quote Originally Posted by RKenshin
    Probably a noob question I missed an answer to somewhere, but has the runic key been confirmed to have any kind of use? Or is it just useless still?
    Upon taking your disc to 100 again, and having a runic key, the weapon for the job you are currently playing will drop 100%.
    Do they have to stay in and get their thing wiped? Or can they warp out and still have it drop 100%?
    No runic key, no warp: Random weapon, 100% head drop (1/3 chance of each head)
    No runic key, warp: Random weapon, low head drop chance
    Runic Key, no warp: Guaranteed weapon of that job, 100% head drop (1/3 chance of each head I think, but I suppose that could also be based on job, I wouldn't know)
    Runic Key, warp: Guaranteed weapon of that job, low head drop chance

  8. #28
    Sho
    Sho is offline
    YOU BLACK, MIDNIGHT, EVIL MOTHERFUCKERS!!! BLACK MAGIC, DARKNESS!!! YOU RAW, DARKNESS!!! YOU, FUCKING, DELIRIOUS MOTHERFUCKER!
    You were cold as ice.

    Join Date
    Jul 2006
    Posts
    11,975
    BG Level
    9
    FFXIV Character
    Sho Ryuuken
    FFXIV Server
    Excalibur

    Re: Nyzul Isle lv 100 weapon drop question

    Quote Originally Posted by Suiram
    Quote Originally Posted by Not Kuno
    Quote Originally Posted by fallenleaf
    Quote Originally Posted by RKenshin
    Probably a noob question I missed an answer to somewhere, but has the runic key been confirmed to have any kind of use? Or is it just useless still?
    Upon taking your disc to 100 again, and having a runic key, the weapon for the job you are currently playing will drop 100%.
    Do they have to stay in and get their thing wiped? Or can they warp out and still have it drop 100%?
    No runic key, no warp: Random weapon, 100% head drop (1/3 chance of each head)
    No runic key, warp: Random weapon, low head drop chance
    Runic Key, no warp: Guaranteed weapon of that job, 100% head drop (1/3 chance of each head I think, but I suppose that could also be based on job, I wouldn't know)
    Runic Key, warp: Guaranteed weapon of that job, low head drop chance
    Awesome. My static needs 4 Wightslayers and 2 Windslicers. Thankfully my girl and I are both BLU and SAM lol.

  9. #29
    Campaign
    Join Date
    Jul 2007
    Posts
    6,633
    BG Level
    8

    Re: Nyzul Isle lv 100 weapon drop question

    I'm a bit dumb, so please allow me to understand better.
    Let's say disc holder is RDM, on 100th floor he warps away when NM is say at 5%, we kill and RDM sword drops, he retains his 100th floor disc.
    We get another tag, he swaps to his SCH, does the same stuff as before, then SCH weapon will drop?

    I'm talking of course about when discholder already has the keyitem you get the first time you complete 100th floor.

  10. #30
    Fake Numbers
    Join Date
    Jan 2008
    Posts
    79
    BG Level
    2
    FFXI Server
    Sylph

    Re: Nyzul Isle lv 100 weapon drop question

    Also, does the treasure pool remain once you are warped out of the assault? In other words, can the person with the disk warp out to his HP in Whitegate then run back and cast lots on an item if he needs it?

  11. #31
    Nidhogg
    Join Date
    Jan 2006
    Posts
    3,701
    BG Level
    7

    Re: Nyzul Isle lv 100 weapon drop question

    Quote Originally Posted by Sechs
    Let's say disc holder is RDM, on 100th floor he warps away when NM is say at 5%, we kill and RDM sword drops, he retains his 100th floor disc.
    We get another tag, he swaps to his SCH, does the same stuff as before, then SCH weapon will drop?
    Yes.

    Quote Originally Posted by Xavierus
    Also, does the treasure pool remain once you are warped out of the assault? In other words, can the person with the disk warp out to his HP in Whitegate then run back and cast lots on an item if he needs it?
    No.

  12. #32
    Salvage Bans
    Join Date
    Nov 2007
    Posts
    869
    BG Level
    5
    FFXIV Character
    Tsu Kiyome
    FFXIV Server
    Sargatanas
    FFXI Server
    Carbuncle

    Re: Nyzul Isle lv 100 weapon drop question

    Quote Originally Posted by Suiram

    Quote Originally Posted by Xavierus
    Also, does the treasure pool remain once you are warped out of the assault? In other words, can the person with the disk warp out to his HP in Whitegate then run back and cast lots on an item if he needs it?
    No.
    So that would mean that the person who has the Floor 100 Disc can't lot anything from floor 100 without losing memory yes? Or am I missing something here?

  13. #33
    Puppetmaster
    Join Date
    Oct 2006
    Posts
    65
    BG Level
    2

    Re: Nyzul Isle lv 100 weapon drop question

    Quote Originally Posted by Callisto
    I'm currently sitting at 60k on my disc while the main disc has like 10k~ I think...that's good because it's better to use my disc anyways since he's the tank and we don't want him warping out early if possible, but I still need 2 weapons and a hat...will 60k hold out for a good amount of time?
    Should be fine for either of you really. Each Floor100 attempt costs 1900 tokens. Each exit of Floor100 (with the warp person gone, of course) is 1365 tokens. So yes, you can exit on Floor100 after you win with the discholder that zoned you in out of the area (my other discholder never touches the rune to exit though, out of fear it'll glitch and reset his disc lol). If you have an assault armband for entry...that's probably a 10% token bonus, which is like 1500 tokens.

    What my group does is have 2 discs with Floor96 save, do 4 Floor100 runs on Thursday nights, and have each discholder take turns and warp out twice. This allows both people to have a chance at gear, and also accrue some points since like your group one person has high points and one person has low points. So...Discholder2 gets armband, enters, Discholder1 zones us to Floor96, get to Floor100, Discholder1 warps out during battle, beat the boss and exit the assault. Then Discholder1 gets armband, enters, Discholder2 zones us to Floor96, gets to Floor100, Discholder2 warps out during battle, beat the boss and exit the assault. We repeat that cycle again.

    -- Out of the 4 runs: Discholder1 loses 1900, then gains 1500, then loses 1900, then gains 1500. Same for Discholder2, except vice versa alternating the points.

    -- Net loss of 800 tokens per warper for the night, assuming you win and exit (w/o the discholder who zoned you in) on Floor100.

    If you have extra time, you could always continue on to Floor1+ and gain extra tokens before exiting, but that's up to you and your time.

    Edit: Fixed armband/zone wording, thanks to Slott.

  14. #34
    Puppetmaster
    Join Date
    Oct 2006
    Posts
    65
    BG Level
    2

    Re: Nyzul Isle lv 100 weapon drop question

    Quote Originally Posted by Tsutsumiko
    So that would mean that the person who has the Floor 100 Disc can't lot anything from floor 100 without losing memory yes?
    Correct. That's why most people get 2 discs with Floor96 saves in order to be "fair" and allow alternating discs so that at least the discholders have a chance at gear occasionally. Shitty for the discholders, but a helluva lot better than spending 20 more assault tags getting to the top each time.

  15. #35
    Relic Shield
    Join Date
    Nov 2005
    Posts
    1,960
    BG Level
    6
    WoW Realm
    Akama

    Re: Nyzul Isle lv 100 weapon drop question

    Quote Originally Posted by Pninja
    Quote Originally Posted by Callisto
    I'm currently sitting at 60k on my disc while the main disc has like 10k~ I think...that's good because it's better to use my disc anyways since he's the tank and we don't want him warping out early if possible, but I still need 2 weapons and a hat...will 60k hold out for a good amount of time?
    Should be fine for either of you really. Each Floor100 attempt costs 1900 tokens. Each exit of Floor100 (with the warp person gone, of course) is 1365 tokens. So yes, you can exit on Floor100 after you win with the discholder that zoned you in out of the area (my other discholder never touches the rune to exit though, out of fear it'll glitch and reset his disc lol). If you have an assault armband for entry...that's probably a 10% token bonus, which is like 1500 tokens.

    What my group does is have 2 discs with Floor96 save, do 4 Floor100 runs on Thursday nights, and have each discholder take turns and warp out twice. This allows both people to have a chance at gear, and also accrue some points since like your group one person has high points and one person has low points. So...Discholder1 gets armband, enters, zones us to Floor96, get to Floor100, warps out during battle, beat the boss and exit the assault. Then Discholder2 gets armband, enters, gets to Floor100, warps out during battle, beat the boss and exit the assault. We repeat that cycle again.

    -- Out of the 4 runs: Discholder1 loses 1900, then gains 1500, then loses 1900, then gains 1500. Same for Discholder2, except vice versa alternating the points.

    -- Net loss of 800 tokens per warper for the night, assuming you win and exit (w/o the discholder who zoned you in) on Floor100.

    If you have extra time, you could always continue on to Floor1+ and gain extra tokens before exiting, but that's up to you and your time.
    You messed your method up slightly, i'll correct it so other's won't mistake it.

    Person 1 gets armband, zones into nyzul. Person 2 zones PT to 96, and warps prior to boss death. Next run, person 2 zones in with armband, person 1 zones up to 96 and warps.

  16. #36
    Old Merits
    Join Date
    Oct 2006
    Posts
    1,096
    BG Level
    6
    FFXI Server
    Kujata

    Re: Nyzul Isle lv 100 weapon drop question

    Quote Originally Posted by Pninja
    Quote Originally Posted by Tsutsumiko
    So that would mean that the person who has the Floor 100 Disc can't lot anything from floor 100 without losing memory yes?
    Correct. That's why most people get 2 discs with Floor96 saves in order to be "fair" and allow alternating discs so that at least the discholders have a chance at gear occasionally. Shitty for the discholders, but a helluva lot better than spending 20 more assault tags getting to the top each time.
    That's why I'm one of the discholders for our group: I don't want any of the headgear. Of course, now I may want a weapon or two, but if it's that important (and I feel like comitting to the upgrade process) we'll just work it out so that I get it as a 100% drop. The other discholder is similarly uninterested in headgear.

  17. #37
    Puppetmaster
    Join Date
    Oct 2006
    Posts
    65
    BG Level
    2

    Re: Nyzul Isle lv 100 weapon drop question

    Quote Originally Posted by Slott
    You messed your method up slightly, i'll correct it so other's won't mistake it.
    oops, ty!

  18. #38
    Hydra
    Join Date
    Mar 2007
    Posts
    123
    BG Level
    3

    Re: Nyzul Isle lv 100 weapon drop question

    Something I haven't seen answered I'm curious about. If the disc holder logs out before the floor100 boss dies, then logs back in after the boss is dead but before the pt exits, what happens?

    Even if your disc gets wiped it might be worth doing if you have something like vent, so you could log back in if the head/weapon you want drops.

  19. #39
    Relic Shield
    Join Date
    Oct 2006
    Posts
    1,588
    BG Level
    6

    Re: Nyzul Isle lv 100 weapon drop question

    the disc will still wipe if your disc holder logout. Since that when the disc holder login back, he/she will still inside the nyzul zone.

  20. #40
    BG Content
    Join Date
    Jul 2007
    Posts
    22,369
    BG Level
    10
    FFXI Server
    Lakshmi
    Blog Entries
    1

    Re: Nyzul Isle lv 100 weapon drop question

    Hmm... <,< >.> <,< This could seriously become a Nyzul weapon selling business if you took a disk to floor 100 twice on an account with a lot of jobs.

    Speaking of which, is there a minimum level limit for Assault? If your group was good enough to complete it with 5, could you have your sixth member come as a level 37 THF/BLM or something and just wait at the porter? If so, having a disk at 100 the second time would let you pretty much pick and choose your weapons from all the jobs, not just the disk holder's 75s.

Page 2 of 3 FirstFirst 1 2 3 LastLast

Similar Threads

  1. Nyzul Isle Weapon Droprates issues/bugs(?)
    By Aymee in forum FFXI: Everything
    Replies: 13
    Last Post: 2008-03-08, 13:26
  2. Nyzul Isle question
    By Suikoden in forum FFXI: Everything
    Replies: 165
    Last Post: 2008-02-28, 14:06
  3. Nyzul Isle Questions
    By Kraig in forum FFXI: Everything
    Replies: 16
    Last Post: 2007-12-25, 12:50
  4. Nyzul Isle question
    By Suikoden in forum FFXI: Everything
    Replies: 2
    Last Post: 2007-12-21, 10:29
  5. Nyzul Isle floor 100 Question
    By Zumi in forum FFXI: Everything
    Replies: 10
    Last Post: 2007-10-21, 19:15
  6. Nyzul Isle Drops...
    By karril in forum FFXI: Everything
    Replies: 39
    Last Post: 2007-10-12, 17:41
  7. Nyzul Isle Assault question
    By Cayman in forum FFXI: Everything
    Replies: 24
    Last Post: 2007-08-20, 12:54
  8. Nyzul Isle Assault - Floor 100
    By GImpers in forum FFXI: Everything
    Replies: 2
    Last Post: 2007-07-25, 11:29
  9. Nyzul Isle Farming Question
    By Evinscar in forum FFXI: Everything
    Replies: 6
    Last Post: 2007-07-19, 17:45