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Thread: Soloing Alkyoneus     submit to reddit submit to twitter

  1. #21
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    Re: Soloing Alkyoneus

    PLD/RDM might even be able to kill it if you've got capped enhancing magic (something tells me you don't) lol..
    I killed it on RDM/NIN and never took a single point of damage.
    I think it would hit PLD/RDM for pretty low numbers outside of a TP move.
    Single digits maybe.

  2. #22
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    Re: Soloing Alkyoneus

    I've soloed on Mnk and Nin, Thf should be good. Debuffs work wonders (Jubaku, Hojo, Kurayami)

  3. #23
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    Re: Soloing Alkyoneus

    Quote Originally Posted by Seditedi
    PLD/RDM might even be able to kill it if you've got capped enhancing magic (something tells me you don't) lol..
    I killed it on RDM/NIN and never took a single point of damage.
    I think it would hit PLD/RDM for pretty low numbers outside of a TP move.
    Single digits maybe.
    Done this solo as PLD/RDM a few times (though Enhancing magic has been 218-225 when I did it) in a pseudo dd/turtle setup and works quite nice on him. If you have Chivalry its basically a won battle and save Sentinel for Mighty Strikes (since you will not evade him period on PLD), he doesn't hit overly hard luckily but his tp moves can at times be somewhat annoying (just keep Phalanx and Regen up at all times and it should cover 50% of your hp needs with a cure here and there).

  4. #24
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    Re: Soloing Alkyoneus

    Quote Originally Posted by Seditedi
    PLD/RDM might even be able to kill it if you've got capped enhancing magic (something tells me you don't) lol..
    I killed it on RDM/NIN and never took a single point of damage.
    I think it would hit PLD/RDM for pretty low numbers outside of a TP move.
    Single digits maybe.
    I was going to suggest this, if your pld is decently geared (and judging by your sig it is) you should have no problem.

  5. #25
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    Re: Soloing Alkyoneus

    Note : You can get unlucky, if this happens don't be discouraged. I've been killed by Alky sometimes because he'll decide that his first TP move is going to be his breath attack, and then decide he's going to be super accurate and strip my shadows and the remaining HP I have.

  6. #26
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    Re: Soloing Alkyoneus

    I solo'd NP on 75 THF with a subpar EVA set up, capped EVA, and uncapped marksmanship. Used sushi for extra bolt accuracy and shifted between blind, bloody, and acid.

  7. #27
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    Re: Soloing Alkyoneus

    My first time trying to solo, woulda been fine... But i was dumb and pulled him into the corner, next to the hallway. Bout 40%... yep here comes another Gigas.. tried going fast switching target, sleep bolting the MONK gigas of all ones... then switching back and spamming bloody on Alky... sleep bolts just dont last long enough killed me.

    2nd time, fought right on top of ???, and was cake. Hes really really easy even with a mediocre evasion build, but i still recommend bloody bolts. If he does catch you with shadows down and he has mighty strikes up and lands some hits, it will hurt quite a bit to a THF. Just focus, and keep your shadows up youll be fine.

    Gl on getting pop item drop~ lol

  8. #28
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    Re: Soloing Alkyoneus

    Quote Originally Posted by Bkbahamut
    My first time trying to solo, woulda been fine... But i was dumb and pulled him into the corner, next to the hallway. Bout 40%... yep here comes another Gigas.. tried going fast switching target, sleep bolting the MONK gigas of all ones... then switching back and spamming bloody on Alky... sleep bolts just dont last long enough killed me.

    2nd time, fought right on top of ???, and was cake. Hes really really easy even with a mediocre evasion build, but i still recommend bloody bolts. If he does catch you with shadows down and he has mighty strikes up and lands some hits, it will hurt quite a bit to a THF. Just focus, and keep your shadows up youll be fine.

    Gl on getting pop item drop~ lol
    It's amazing how many people don't know this...

    Keep your main target locked on, and use the engaged battle menu to find Abilities > Ranged Atk., then tab over to the second target. If you did this and continued to alternate between Bloody on Alky and Sleep on the add, you should have been fine. Using Switch Target takes a ton of time away from meleeing your target itself.

  9. #29
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    Re: Soloing Alkyoneus

    If you are attempting this on pld, i'd reccomend pulling alky back to the middle of the stairs that you took on the way up. Easy to bring him there, and no worry of aggroing magic pots.

  10. #30
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    Re: Soloing Alkyoneus

    Quote Originally Posted by Lordwafik
    Note : You can get unlucky, if this happens don't be discouraged. I've been killed by Alky sometimes because he'll decide that his first TP move is going to be his breath attack, and then decide he's going to be super accurate and strip my shadows and the remaining HP I have.

    This is the correct answer... most of the time he is pretty easy, sometimes he is a monster at shadow stripping and lightning roars.

  11. #31
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    Re: Soloing Alkyoneus

    Quote Originally Posted by Wintermute
    Worst part really are the links: the other Gigas are all to happy to stroll over and you can't really pull him into the corridors since the bats aggro sound and the undead might aggro your HP if you get unlucky.
    The Gigas also like to sit at range and used their asshole throwing move which is way more accurate than their regular melee hits so they strip shadows pretty quick.
    Range attacks are guaranteed to remove a shadow, has nothing to do with them being accurate, just a game mechanic. So if you do get a link you need to deal with and can't sleep it its best to get it in melee range so it won't range attack you, or just kill it.

  12. #32
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    Re: Soloing Alkyoneus

    Quote Originally Posted by Darcatvar
    Quote Originally Posted by Wintermute
    Worst part really are the links: the other Gigas are all to happy to stroll over and you can't really pull him into the corridors since the bats aggro sound and the undead might aggro your HP if you get unlucky.
    The Gigas also like to sit at range and used their asshole throwing move which is way more accurate than their regular melee hits so they strip shadows pretty quick.
    Range attacks are guaranteed to remove a shadow, has nothing to do with them being accurate, just a game mechanic. So if you do get a link you need to deal with and can't sleep it its best to get it in melee range so it won't range attack you, or just kill it.
    Rangers and Ninjas still ranged attack just as often within melee range as they do outside of it. Also, fomor ranged attacks aren't guaranteed to hit. Odd.

  13. #33
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    Re: Soloing Alkyoneus

    Quote Originally Posted by Wintermute
    Also level Clothcraft and take some Lightning Crystals with you. You can desynth the socks into Linen, which doesn't necessarily sell for much but it does add up over time, with luck you can pay off some of the Shihei and Bolts you use farming.
    Actually, even better- they desynth to wool, rather than linen. Skillcap is 35 (though desynth is naturally high-fail), so not tough to get up to- heck, if you're lucky you can get lightning weather, drop down a level or so and whack 2-3 elementals for clusters to use later.

  14. #34
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    Re: Soloing Alkyoneus

    Thanks again for all the advice. I probably could kill it as PLD/RDM but I rather use lolTH3. Plus it's been ages since I used my THF, so dusting it off and shaking the rust wont be such a bad idea either if I start using it more often.

  15. #35
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    Re: Soloing Alkyoneus

    Quote Originally Posted by Wizerd
    Rangers and Ninjas still ranged attack just as often within melee range as they do outside of it.
    Bullshit. Go fight the rng gigas at alky pop and see how often they throw rocks at you at range, versus pointblank.

  16. #36
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    Re: Soloing Alkyoneus

    Quote Originally Posted by fantasticdan
    Quote Originally Posted by Wizerd
    Rangers and Ninjas still ranged attack just as often within melee range as they do outside of it.
    Bullshit. Go fight the rng gigas at alky pop and see how often they throw rocks at you at range, versus pointblank.
    Hmm I'll have to try it it. I thought RNG quadavs were the exception but I suppose not. ;p

  17. #37
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    Re: Soloing Alkyoneus

    Quote Originally Posted by Wizerd
    Quote Originally Posted by Bkbahamut
    My first time trying to solo, woulda been fine... But i was dumb and pulled him into the corner, next to the hallway. Bout 40%... yep here comes another Gigas.. tried going fast switching target, sleep bolting the MONK gigas of all ones... then switching back and spamming bloody on Alky... sleep bolts just dont last long enough killed me.

    2nd time, fought right on top of ???, and was cake. Hes really really easy even with a mediocre evasion build, but i still recommend bloody bolts. If he does catch you with shadows down and he has mighty strikes up and lands some hits, it will hurt quite a bit to a THF. Just focus, and keep your shadows up youll be fine.

    Gl on getting pop item drop~ lol
    It's amazing how many people don't know this...

    Keep your main target locked on, and use the engaged battle menu to find Abilities > Ranged Atk., then tab over to the second target. If you did this and continued to alternate between Bloody on Alky and Sleep on the add, you should have been fine. Using Switch Target takes a ton of time away from meleeing your target itself.

    or type /range <stnpc> or macro it

    anyone that has a range macro that is only <t> either got too used to it on RNG already or is fooling themselves, being able to change targets while engaged to a mob for other actions is way too useful

    I've held three Leshys at once, alone, against 5 gilsellers on THF. It was epic--I wish I had understood chinese because they were screaming at me and occasionally I saw 'GM'. lol It's very easy to hold two mobs at once, if you're good with timing actions based on latency, but that's not even what we were talking about in the first place so I don't know why I mentioned it. lol

  18. #38
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    Re: Soloing Alkyoneus

    Another option-- go Dnc.

    It takes longer than /nin does, but evasion isn't quite as essential. Spam bloody bolts as you would with a Nin, and plan on spamming Curing Waltz II and keep the Samba up all the time. He hits hard, but evasion gear should leave you fine. Only real danger of dying is if you stop bolt-spamming or waltz-spamming. Takes about 15 minutes this way, and if you have capped shield, you'll actually block fairly well (and, I assume as a Pld, you do have capped shield).

  19. #39
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    Re: Soloing Alkyoneus

    Quote Originally Posted by Wizerd
    Quote Originally Posted by Bkbahamut
    My first time trying to solo, woulda been fine... But i was dumb and pulled him into the corner, next to the hallway. Bout 40%... yep here comes another Gigas.. tried going fast switching target, sleep bolting the MONK gigas of all ones... then switching back and spamming bloody on Alky... sleep bolts just dont last long enough killed me.

    2nd time, fought right on top of ???, and was cake. Hes really really easy even with a mediocre evasion build, but i still recommend bloody bolts. If he does catch you with shadows down and he has mighty strikes up and lands some hits, it will hurt quite a bit to a THF. Just focus, and keep your shadows up youll be fine.

    Gl on getting pop item drop~ lol
    It's amazing how many people don't know this...

    Keep your main target locked on, and use the engaged battle menu to find Abilities > Ranged Atk., then tab over to the second target. If you did this and continued to alternate between Bloody on Alky and Sleep on the add, you should have been fine. Using Switch Target takes a ton of time away from meleeing your target itself.
    I know that lol, but im saying at the time i was in panic, and didnt end up doing that. Tbh it does still take awhile if your trying to constantly use the battle menu, and keep shadows up from Alky, and the Monk still swinging fast taking 2 shadows constantly... etc etc etc. (Of all mobs it had to be a f'in monk..)

  20. #40
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    Re: Soloing Alkyoneus

    He's not as hard as it seems he's being made to believe. Pallas is harder and if you pay attention, he's not that difficult. If you use a healing NPC over level 55, dieing should be a non issue if you're not afk. If you have thf 75 then obviously you want evasion and marks capped since they're vital to anything you want to solo with thf for (even farming too weaks). I cant speak to what life is like without having both capped since thats the first thing I did when I dinged 75. I suspect thats something that should be taken care of before you start soloing stuff. That said alky should be a joke with minimal, if any, evasion gear once you are capped in your skills.

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