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  1. #61
    Relic Horn
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    Cerberus

    Re: Development Team Q&A - May 2008

    But what about getting Ronfaure/Gustaberg/Sarutabaruta OP points?

  2. #62
    Banned.

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    Re: Development Team Q&A - May 2008

    AV can be defeated... Salvage>Kings... Whats the problem?

  3. #63
    New Spam Forum
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    Re: Development Team Q&A - May 2008

    about AV , Its all in the video made me lol

  4. #64
    Official THE Alpha and Omega
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    Bahamut

    Re: Development Team Q&A - May 2008

    Quote Originally Posted by Veli
    AV can be defeated... Salvage>Kings... Whats the problem?
    People don't believe that AV can be defeated or are just claiming to be too stupid/lack the persistence to figure out.

    Kings is an endgame tradition, it's not going to ever be supplanted.

  5. #65
    Salvage Bans
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    Lakshmi

    Re: Development Team Q&A - May 2008

    Quote Originally Posted by Veli
    AV can be defeated... Salvage>Kings... Whats the problem?
    Damn I must have missed the day when all the Velitards defeated AV. How did you do it?

  6. #66
    Cerberus
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    Asura

    Re: Interview March 25th 2008

    Quote Originally Posted by Ashira
    I just hope that the outpost thing is retroactive; if it wasn't in place before and outpost data was just erased when I swapped nations because it wasn't going to be needed, it could be a disappointment if I decide to go back to Windurst or Bastok after this update to the system. ._.
    Bingo. I am already rank 10 in all 3 nations and still haven't recovered the two outposts from gusta and saruta that I lost. Unfortunately it doesn't sound like it will be retroactive since it will be saved when you switch. Since I did all the switching before this, I doubt I will get those OPs back.

  7. #67
    Clever and witty, all together the ladies love the Nekura
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    Re: Development Team Q&A - May 2008

    Thank god for increased Northlands drop rates. I enjoy Dynamis to an extent (though I love CoP zones unconditionally aside from the monetary loss incurred!), but I am currently 4/5 on my RDM relic gear (missing hat) and would like to finish it just to be able to say "I'm done." I'd still keep doing Dynamis because I like seeing people get gear they want and because I like the random stuff that can happen that results in hilarious wipes, but yeah, let me have my sense of completion please.

  8. #68
    Banned.

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    Re: Development Team Q&A - May 2008

    Thanks for trying but fuck SE, evasive as ever.

  9. #69
    D. Ring
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    Re: Development Team Q&A - May 2008

    Whatever happened to that special item they were implementing to weaken AV?

  10. #70
    Sea Torques
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    Re: Development Team Q&A - May 2008

    Quote Originally Posted by Gwynplaine
    Whatever happened to that special item they were implementing to weaken AV?
    They nixed it when releasing the video, stating the sooper seekret techniques they showed us would work fine.

  11. #71
    The Mizzle Fizzle of Nikkei's Haremizzle

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    Bismarck

    Re: Development Team Q&A - May 2008

    Quote Originally Posted by sleekmotorwurkz
    Quote Originally Posted by Veli
    AV can be defeated... Salvage>Kings... Whats the problem?
    Damn I must have missed the day when all the Velitards defeated AV. How did you do it?

    Crafting apron, shades and no weapon. I wuz thar.


    Quote Originally Posted by Gerkin
    about AV , Its all in the video made me lol


    Yeah pretty much lol all across the board. Typical cryptic SE response.

  12. #72
    Cerberus
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    Re: Development Team Q&A - May 2008

    Quote Originally Posted by Bardlet
    Quote Originally Posted by Gwynplaine
    Whatever happened to that special item they were implementing to weaken AV?
    They nixed it when releasing the video, stating the sooper seekret techniques they showed us would work fine.
    Nah, they said they would release the video and possibly an item to enfeeble AV. That item may still come yet, but i wouldn't expect it for awhile. But I don't think they are really hiding much about AV, they are saying we are supposed to beat him as is. When they say it is all in the video they are including things we already know like how to kill regen and lolbaraera. There is one thing and one thing only that we don't quite get from the video, and that is what the effect of player 2 hours have on AV. Honestly, I don't think whatever the effect is, it is a fix all. And imo, we already know all we need to know to beat AV. It's time to start talking strategies and stop waiting for some 2 hour lock that doesn't exist.

  13. #73
    Yoshi P
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    Fitz Everleigh
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    Re: Development Team Q&A - May 2008

    I enjoyed the interview, thanks Bercus!

    I'm excited to see the Einherjar change, as currently I only run events within my linkshell as a very lowman group (as low as 5 and up to 22 max). I'm hoping for some scaling that will make a solid group of lowmanning it possible to some extent.

  14. #74
    Relic Shield
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    Odin

    Re: Development Team Q&A - May 2008

    IMO adding more HNM isn't going to solve anything. They did that with Cerb, Hydra and Khim and it'll just be the same LSs camping/claiming em.

  15. #75
    Banned.

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    Re: Development Team Q&A - May 2008

    Quote Originally Posted by sleekmotorwurkz
    Quote Originally Posted by Veli
    AV can be defeated... Salvage>Kings... Whats the problem?
    Damn I must have missed the day when all the Velitards defeated AV. How did you do it?
    You play on my server? Never noticed you.

  16. #76
    E. Body
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    Re: Development Team Q&A - May 2008

    Did that retarded other wiki just blatantly steal all your work and not even fucking bother to credit you, or am I just seeing things?

    P.S. Good jorb, Bercus. You have earned 1 Coach Z.

    http://img159.imageshack.us/img159/327/coachzpr4.png

  17. #77
    Sea Torques
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    Re: Development Team Q&A - May 2008

    Quote Originally Posted by Gwynplaine
    Whatever happened to that special item they were implementing to weaken AV?
    I've got it! Everyone needs to drink a Goblin's Drink when they're fighting AV! That will lock his 2 hours!

  18. #78
    New Spam Forum
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    Re: Development Team Q&A - May 2008

    Quote Originally Posted by Xanthu
    Quote Originally Posted by Gwynplaine
    Whatever happened to that special item they were implementing to weaken AV?
    I've got it! Everyone needs to drink a Goblin's Drink when they're fighting AV! That will lock his 2 hours!
    While wearing stumbling sandals, and spelunkers hat

  19. #79
    New Merits
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    Shiva

    Re: Development Team Q&A - May 2008

    Question 8 (Battle Music)
    /clap imo this was a waste of a question, shoulda asked about af2 for new jobs...
    like anyone even has sound on in the first place

    edit, i dont have any new job btw, but srsly... they need it cuz i hear a whole lot of complaining

  20. #80
    New Odin
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    Lakshmi

    Re: Development Team Q&A - May 2008

    Quote Originally Posted by ninjafox
    IMO adding more HNM isn't going to solve anything. They did that with Cerb, Hydra and Khim and it'll just be the same LSs camping/claiming em.
    Hydra, Sandworm, Jorm, JaJa, Gurfy, Medusa, Vrtra revamp on top of what is already considered 'the norm' HNMs would open up the pool for more players. SE stating they arent changing kings is nothing new, throwing some new lootpool fodder for whats already existing would be the real surprise.

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