Item Search
     
BG-Wiki Search
Page 4 of 11 FirstFirst ... 2 3 4 5 6 ... LastLast
Results 61 to 80 of 217
  1. #61
    New Merits
    Join Date
    Mar 2007
    Posts
    224
    BG Level
    4
    FFXI Server
    Asura

    Re: Preview of Adjustments for June Version Update (Part 2)

    yay, no more bugging everyone in the zone for a raise when one of my party members decides to pull a pug at level 14.

  2. #62
    RIDE ARMOR
    Join Date
    Feb 2008
    Posts
    18
    BG Level
    1
    FFXI Server
    Gilgamesh

    Re: Preview of Adjustments for June Version Update (Part 2)

    Auto-sort is

    The rest is meh.

  3. #63
    You just got served THE CALLISTO SPECIAL
    SASSAGE KING OF DA WORLD
    cheap hawks gay

    Join Date
    Sep 2007
    Posts
    26,424
    BG Level
    10

    Re: Preview of Adjustments for June Version Update (Part 2)

    As a console user I am genuinely excited about auto-sort, it's not like we had another option. In every meripo I'm in I see a massive amount of BS/KS going to the trash, and while it sounds stupid, honestly missing out on all the Wind Crystals and Colibri Feathers kind of sucks, those could easily pay for whatever food/ammo/shihei I used over the course of the party if half of them didn't end up in the abyss b/c I was too busy to sort.

    While moogles in Selbina are obviously late, that is something that I had wanted for years, and while I'm about out of jobs to take through the dunes I do have a mule and my g/f is still relatively new to the game, so it'll be nice to have it there should I need it.

  4. #64
    Old Merits
    Join Date
    Sep 2007
    Posts
    731
    BG Level
    5

    Re: Preview of Adjustments for June Version Update (Part 2)

    What new players? The last time I saw someone completely fresh start an account was about 4 months ago
    I'm on Leviathan and just this past weekend I decided to lvl a couple of my mules to 18 to do scroll quests and unlock sub-jobs seeing I'd sold all the scrolls on my Main. In the dunes I saw at least 6 players leveling/seeking that were subless. SO they were either people like me, people leveling mules or new players.

  5. #65
    RIDE ARMOR
    Join Date
    Dec 2007
    Posts
    20
    BG Level
    1

    Re: Preview of Adjustments for June Version Update (Part 2)

    Quote Originally Posted by Lordwafik
    Quote Originally Posted by Rowe
    I can understand them not wanting to change that experience for new players.
    What new players? The last time I saw someone completely fresh start an account was about 4 months ago


    Goodness this is so annoying, people asked SE for this a long long time ago, and they kept denying us this untill now! When nobody longer really is in need of it.

    It's like when you ask your parents if you can have a dog, they absolutely refuse, and then the month after you move out, your parents tell you excitedly that they've changed their mind and bought a dog.
    You just feel like skinning a cat at that point, someone pass me the closest mithra available.
    lol. I like your analogy.

    I suppose this overdue update will have its uses sometime... but with all these little "nifty" features that should have been a given back then that are coming out of the bag now, it seems like SE is desperate to appeal and retrieve their player base since their craptastical upkeep with WotG. To echo the crowd, a bit too late there SE.

  6. #66
    I am a Cockwhistle
    Join Date
    Jun 2006
    Posts
    500
    BG Level
    5

    Re: Preview of Adjustments for June Version Update (Part 2)

    Quote Originally Posted by Lordwafik
    Quote Originally Posted by Rowe
    I can understand them not wanting to change that experience for new players.
    What new players? The last time I saw someone completely fresh start an account was about 4 months ago
    There are still relatively new players, I guarantee you. I PT with theme very time I flag up a low level job

    This update notice was the epitome of TOO LITTLE TOO LATE.

  7. #67
    Hydra
    Join Date
    Oct 2006
    Posts
    135
    BG Level
    3
    FFXI Server
    Carbuncle

    Re: Preview of Adjustments for June Version Update (Part 2)

    Too bad it comes out so late in the game.

    I'm also disappointed with the way SE handled it's own window mode after all. They honestly had a good opportunity to implement something very useful for players. I pictured something like this (at work atm, so ya'll have to cope with MSpaint and shitty upload quality, sorry):

    http://img.photobucket.com/albums/v3...lewindower.jpg


    (image shamefully stolen from frontpage news. Credits to whomever it may be due to, Alleya or Rocl)

    SE could give us a lot to chew on, like hidden stats and visible buffs. They could also implement in game linkshell, to enable to call your favorite crafting NPC to know what item is supposed to be turned in, or which supplies are sold at the guild atm etc...

    Meh ... One can dream I suppose

  8. #68
    Cerberus
    Join Date
    Sep 2006
    Posts
    415
    BG Level
    4

    Re: Preview of Adjustments for June Version Update (Part 2)

    what is that, the cloverfield monster?

  9. #69
    Relic Horn
    Join Date
    Dec 2005
    Posts
    3,363
    BG Level
    7
    FFXIV Character
    Xanthe Celaeno
    FFXIV Server
    Hyperion
    FFXI Server
    Carbuncle

    Re: Preview of Adjustments for June Version Update (Part 2)

    Quote Originally Posted by spooky
    ...a change wherein along with your mission rank and conquest points, a record of completed supply quests will now be retained even after transferring your allegiance to another nation.
    I know they said that they were going to let you keep you OPs if you changed nations in the interview. But the way this is worded makes it sound like you keep your OP even after changing, meaning you could get some under one nation, change and then get more.
    That would be really nice and encourage people to switch around a bit more I think.
    It's pretty clear that they're maintaining a separate list of outposts for each of your nation allegiances. Read over the line you quoted again. They're likening it to saving conquest points and rank. If you're Rank 8 Windurst with 60k Conquest Points and switch to San d'Oria you will not start as Rank 8 San d'Oria with 60k Conquest Points, you have to start from Rank 1 and 0 Conquest Points. If you ever switch back to Windurst you'll have the same rank and points as where you left off. The same concept will apply to outposts.

    Quote Originally Posted by LD
    Seriously, you're deluding yourselves if you think no one uses valkurm anymore. Just because you don't doesn't mean no one does.
    Case in point: You're waiting at the Trail Markings for Dynamis - Buburimu on XXX job. Five minutes before enter time: "Hey, we need you to come YYY. Can you change?" Much easier (and cheaper fwiw) to zone into Mhaura and change jobs than to warp, change jobs, find a tele/outpost, choco/run back to the Trail Markings.

  10. #70
    Ridill
    Join Date
    Jul 2006
    Posts
    12,621
    BG Level
    9
    FFXI Server
    Ramuh
    WoW Realm
    Kilrogg

    Re: Preview of Adjustments for June Version Update (Part 2)

    Preview of Adjustments for June Version Update (Part 2)
    wth is w/all these OLD CONTENT fixes. where is the new shit

  11. #71
    A. Body
    Join Date
    Jul 2006
    Posts
    4,224
    BG Level
    7

    Re: Preview of Adjustments for June Version Update (Part 2)

    Quote Originally Posted by EssEnnKay
    Quote Originally Posted by Reality
    auto sort already handled by windower plugin
    It's still nice for those of us who refuse to use Windower.
    Agreed. There's plenty of players that don't or won't use Windower (console, folks jumpy about 3PP). What this whole series of update notes points at is S-E finally realizes implementing all these quality of life updates (they're not game-warping, just stuff that feels right and makes actual gameplay more comfortable) is a Good Idea. That they're using popular 3PP plugins means they're looking at them and finding ways to put stuff into the system to match it...which means people will come up with more new good ideas, 3PP them, and S-E will again see them, implement into the main program, cycle of improvement can continue (especially for non-PC players).

    Slowpoke tells me these are really handy improvements, done in a timely and speedy manner. I take the second with a large grain of salt, but the first part sounds right.

  12. #72
    WASTE OF CURRENCY
    I CAN'T I CAN'T I CAN'T

    Join Date
    Feb 2006
    Posts
    9,065
    BG Level
    8
    FFXIV Character
    Izzy Izumi
    FFXIV Server
    Sargatanas
    FFXI Server
    Phoenix
    WoW Realm
    Arthas

    Re: Preview of Adjustments for June Version Update (Part 2)

    Well, I actually really am happy for the console users that get to have their stuff auto-sorted I guess Q_Q.

  13. #73
    Official THE Alpha and Omega
    Moderator

    Join Date
    Sep 2004
    Posts
    5,892
    BG Level
    8
    FFXI Server
    Bahamut

    Re: Preview of Adjustments for June Version Update (Part 2)

    Meh, nothing to see here, move along

  14. #74
    Yoshi P
    Join Date
    Oct 2006
    Posts
    5,478
    BG Level
    8
    FFXI Server
    Leviathan

    Re: Preview of Adjustments for June Version Update (Part 2)

    This is something that has an extremely positive effect on well over half of the FFXI community, and yet Windower users are complaining because they've had it for a while. This makes me sick. I use Windower too, when I play on PC, but to assume that everyone does, or even should, is bullshit.

    I use Xbox 360 probably 80% of the time, but even when I play on my PC I don't use add-ons like Light Luggage. The ONLY add-on I use is TParty, because it's the only one that I feel is even remotely necessary.

    This will be an extremely welcome addition for me.

  15. #75
    New Spam Forum
    Join Date
    Aug 2006
    Posts
    196
    BG Level
    3

    Re: Preview of Adjustments for June Version Update (Part 2)

    Are moogles in Selbina really that big of a deal now that you can Outpost Warp to the dunes at level 10?

    Like most people, I agree that Nomad Moogles should have been there to begin with, but it really seems to me like that problem got solved when they adjusted the level restrictions on regional teleports.

  16. #76
    Cerberus
    Join Date
    Sep 2006
    Posts
    415
    BG Level
    4

    Re: Preview of Adjustments for June Version Update (Part 2)

    Quote Originally Posted by Therin
    The ONLY add-on I use is TParty, because it's the only one that I feel is even remotely necessary.

    This will be an extremely welcome addition for me.
    So, is autosort more necessary now that it's branded with the SE stamp of approval? What? lol

  17. #77
    Official THE Alpha and Omega
    Moderator

    Join Date
    Sep 2004
    Posts
    5,892
    BG Level
    8
    FFXI Server
    Bahamut

    Re: Preview of Adjustments for June Version Update (Part 2)

    Quote Originally Posted by Dohorehn
    Quote Originally Posted by Therin
    The ONLY add-on I use is TParty, because it's the only one that I feel is even remotely necessary.

    This will be an extremely welcome addition for me.
    So, is autosort more necessary now that it's branded with the SE stamp of approval? What? lol
    To a lot of people, yes.

    To me, no, but there are a lot of viewpoints out there.

  18. #78
    Yoshi P
    Join Date
    Oct 2006
    Posts
    5,478
    BG Level
    8
    FFXI Server
    Leviathan

    Re: Preview of Adjustments for June Version Update (Part 2)

    Quote Originally Posted by Dohorehn
    Quote Originally Posted by Therin
    The ONLY add-on I use is TParty, because it's the only one that I feel is even remotely necessary.

    This will be an extremely welcome addition for me.
    So, is autosort more necessary now that it's branded with the SE stamp of approval? What? lol
    Welcome != necessary.

    The less plug-ins I have to use, the better. I've been playing since release and I played on PC for 2 years with no Windower whatsoever. I guess you could say I'm almost a purist.

    It was never worth downloading and adding things such as Light Luggage (or the myriad of other add-ons they have), but now that it's implemented into the game itself, I will definitely use it.

    Also, I still run a very old version of Windower from about a year and a half ago. Haven't been bothered to take the risk to update.

    Quote Originally Posted by Ehran
    Are moogles in Selbina really that big of a deal now that you can Outpost Warp to the dunes at level 10?

    Like most people, I agree that Nomad Moogles should have been there to begin with, but it really seems to me like that problem got solved when they adjusted the level restrictions on regional teleports.
    I can see it helping with a lot of inventory issues. People tend to go to the Dunes as early as level 8-10, and stay there until level 18. If you're quick enough, you can do this entire stretch in one day, and having a Nomad Moogle in Selbina means that you don't need to go back to town to get gear that you wouldn't have had space to lug on you the entire time.

  19. #79
    LD
    LD is offline
    A. Body
    Join Date
    Jun 2006
    Posts
    4,045
    BG Level
    7

    Re: Preview of Adjustments for June Version Update (Part 2)

    Quote Originally Posted by shukuffxi
    This update notice was the epitome of TOO LITTLE TOO LATE.
    Too late for what? Making the game better? I don't think you can be too late for that unless we all plan on quitting tomorrow (though I'm sure there are a few who will).

    Seems more like 'Too late to impress me', which, frankly, isn't the point of every tweak we get and is a little self-absorbed. Part of the point of an update is to make the game more accessible and less, well, frustrating & tedious. Considering they've announced fixing 3 things we've bitched about audibly, you can't really call this futile, since it's fixing something that was (for the most part) needlessly restrictive. Whether you, personally use these is irrelevant, cuz it's pretty obvious most people will, even if you don't think they 'count.' Not everything's going to be a cum-blasting thrill ride of non-stop fun, and while there's nothing wrong with saying this should have been done earlier, there's a limit to how much you can reasonably shit on a win, because that's what any positive change is.


    Before anyone gets their panties in a bunch, this is less in defense of the update and more an attack on the people who I feel are currently trapped in and are slowly being crushed to death by a cave-in 5ft up their own asses (most likely caused by taking the trip up there in the first place).

  20. #80
    Banned.

    Join Date
    Oct 2006
    Posts
    10,115
    BG Level
    9

    Re: Preview of Adjustments for June Version Update (Part 2)

    Quote Originally Posted by Charismatic
    I haven't even been to Selbina in a long fucking time.
    Been even longer since I was in Mhaura and needed to switch jobs or send something, Nomad Moogles in those places will be nearly useless for me now it seems, definitely would have loved something like that about 3-4 years ago.

    Oh well, I'm sure some people will find them far more useful than I will.
    Though I also liked Wafik and Kuno posts way back from first page ;p

    It is kinda sand and pitiful (for myself) that after wanting so long for changes, when they are added in a short period of time, I can't but feel a bit disappointed :/


    MAYBE ITS TIME TO QUIT AND MOVE ON! after i win lotto and sell the gilz

Page 4 of 11 FirstFirst ... 2 3 4 5 6 ... LastLast

Similar Threads

  1. September Version Update Preview: Part Two (09/03/2008)
    By Septimus in forum FFXI: Everything
    Replies: 314
    Last Post: 2008-09-20, 12:03
  2. Replies: 169
    Last Post: 2008-05-19, 15:26
  3. June Version Update Notice (04/25/2008)
    By millionsknives in forum FFXI: Everything
    Replies: 334
    Last Post: 2008-04-28, 21:14
  4. Replies: 301
    Last Post: 2008-03-06, 07:47
  5. "Wings of the Goddess" Version Update
    By Eander in forum FFXI: Everything
    Replies: 39
    Last Post: 2007-11-21, 19:04
  6. "Wings of the Goddess" Version Update (Nov. 5)
    By Pergo in forum FFXI: Everything
    Replies: 16
    Last Post: 2007-11-03, 18:18
  7. June Version Update (04/27/2007)
    By Almalexia in forum FFXI: Everything
    Replies: 335
    Last Post: 2007-05-03, 16:34