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Thread: Bhaflau Remnants Advice     submit to reddit submit to twitter

  1. #1
    Sea Torques
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    Bhaflau Remnants Advice

    Today we made our first serious attempt at doing Bhaflau Remnants. Admittedly there were a lot of clear mistakes made. Our setup was:

    SAM MNK SAM RDM WHM BRD(only 69) BLM

    I know some very simple ways to improve, such as having our brd hit to 75 and getting them a storm fife, but I was wondering more about the logistical decisions we made climbing to the top. We did the follow:

    First Floor
    We took the non-optimal path, the stat area. I regretted this afterwards, it turned out to be a real poor decision. Gear helps a lot more, in the future i'm planning on taking the gear route.

    Second Floor
    We went to the NE area because equipment and HP seemed to drop the best on that path. It helped us get the HP cells we need but not enough equipment.

    Third Floor
    By the time we cleared out the equipment drops on the first few areas on this floor, only stats/etc. was left. We didn't get *any* body drops in all that we did, but we did manage to unlock all equipment other than body on our tanks.

    Fourth Floor
    I made a huge mistake here. We killed the 5 Archaic Gear leading up to the room with the Chariot and the 5 Archaic Gears. We killed the Gears and the Chariot then ignored the 5 remaining Archaic Gear. We should've ignored the Gears and killed the Gear, correct? Or do the Gears debuff the boss too? I'm aware that the Chariot seems to. I can just pull the Chariot and the Gears will warp, correct?

    Fifth Floor
    We got the boss to 40% or so. That was really the first time we ever tried though, so I don't feel too terrible about it. Our 2nd SAM died right away even though we had him working in a support role, he got bound in range, and died.

    The MNK and First SAM who were designated tanks took it down to about 40% while our BLM, WHM, and RDM frantically healed us.



    Observations
    We need to actually debuff the boss' TP move properly. Our BRD needs 75 and possibly a storm fife, and we need to take a better path up so that we can unlock more gear before the fight.

    Does anyone have any other advice?

  2. #2
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    Re: Bhaflau Remnants Advice

    1st:
    Never touch stats path

    Personally, I think running to flying wamoura for JA/magic while clearing bomb is the fastest method to clear this floor. You can get your armors on the way back to mad bomber after. If you only have 2 melees and got 2 opac in chest, both methods are pretty much equivalent, but if you get a single opac, you will kill much faster going to the bottom room first

    2nd:
    Kill the 4 puddings (assuming you need rampart and magic), and take South East path.
    Killing the 6 scorps and 2 troll in the small room will give you more than enough important cells, and weapon/hp if you got boned on first floor.

    I'm picking this side because hp/weapon cells are much more important than mp in bhaflau, and your mage almost always have mp at this point.

    3rd south east:

    You can usually skip everything on this floor, unless you are on one of those nights where the Gods of salvage don't want you to win. First 8 puddings drop JA and armors, and the 10 in central room drop hp/mp/ja/magic/sj. It might be a good idea to farm those while you send someone to portal too, if not everyone has those cells

    4th+5th

    Yes, only the 10 "gear" and "chariot" nerf the boss. The gears do nothing but waste your time and link.
    Clearing 4th floor and ninja'ing through middles room takes 20minutes average. Nerfed mega take around ~10 minutes to zerg down with 2 melee and no medecine (revit). With more melee, medecine, blm, you can kill it much faster . Give yourself an additional 5-10 minutes the first few kills.

    There is 3 methods to clear last 2 floors:
    #1 Go straigth to mega, skipping everything (~2-3min, and 10-15min mega). Make sure you understand how homing missile and rays tp move works tho

    #2 Failling at popping rampart/nerf mega, and having a lot of time left. In this case, pull the chariot in middle room to nerf mega defense/atk depending of your side

    #3 Clear the floor in 20min, farm rampart for x amount of time (50% is 10min), then zerg mega in ~10min



    And random advice
    -Never let more than 2 melees get close to archaic chariots. Or at least, not until your groups can clear all zone every time. I often see people trying to get in between WS, but fail miserably.
    -Also, if you get bound near a mobs, crawl your way out swaping gears really fast. You can walk 1 inch every time you blink, and it's usually enough to walk out of aoe range in 15sec.

  3. #3
    Relic Shield
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    Re: Bhaflau Remnants Advice

    If you bring a melee with bloody bolts (thief, ranger) they can skip to the end and farm wamoura while the rest of your path just clears everything in the way to there. Bolts drain 170-192 hp on the first floor.

  4. #4
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    Re: Bhaflau Remnants Advice

    Quote Originally Posted by Yutuyu
    Fourth Floor
    I made a huge mistake here. We killed the 5 Archaic Gear leading up to the room with the Chariot and the 5 Archaic Gears. We killed the Gears and the Chariot then ignored the 5 remaining Archaic Gear. We should've ignored the Gears and killed the Gear, correct? Or do the Gears debuff the boss too? I'm aware that the Chariot seems to. I can just pull the Chariot and the Gears will warp, correct?
    Negative. The triple gears will link with the Chariot and don't depop after you aggro/link them.

  5. #5
    Old Merits
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    Re: Bhaflau Remnants Advice

    The gear mobs that teleport when linked/aggro'd or 60 seconds after being pulled are not in the room with the chariot. All of those gear mobs are just there to annoy you.

    There is a room of 3 and a room of 2 single-gear mobs before the chariot, and then a room of 2 and a room of 3 single-gear mobs after the chariot. These are the 10 that pop RR4 and nerf LBC.

    Our group, also, goes to the end of the armor side killing bombs/trolls and then farms our way backwards on wamouracampa, sending 1 person to the teleporter to go up when we have enough gear (full for tanks and hopefully a few good bits for everyone else). 2F, we kill as many flans as necessary to unlock essential JA/magic, then take the SE path. 3F, I tend to run to the west portal (I prefer what the west chariot does to LBC on 4F) while the group kills a few puddings for extra SJ/armor.

    4F, we always try for RR4 on LBC runs, since we don't farm it any other time and nerfed LBC is so much easier.

  6. #6
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    Re: Bhaflau Remnants Advice

    Kaylia said everything I was going to say,but will add that you can still partially nerf Homing Missile if you only warp 1 gear, as it will becoming single target only.

  7. #7
    Sea Torques
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    Re: Bhaflau Remnants Advice

    Thanks for the advice everyone, it's greatly appreciated.

    I was also wondering, do you think MNK/NIN and SAM/WAR can tank all of the salvage bosses, or should I sub NIN on my SAM or get on another job to tank the other bosses?

  8. #8
    Sea Torques
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    Re: Bhaflau Remnants Advice

    Quote Originally Posted by Yutuyu
    Thanks for the advice everyone, it's greatly appreciated.

    I was also wondering, do you think MNK/NIN and SAM/WAR can tank all of the salvage bosses, or should I sub NIN on my SAM or get on another job to tank the other bosses?
    Christ, NO! Do not sub nin to sam ever in salvage except, i guess, one instance: Armored Charriot. I'll go to that in a sec, but the rest of the bosses can be tanked by SAM/WAR indefinitely with right gear and duo tanked no problem with your normal DD gear. Take into account third eye is not wiped after an AoE. Subbing nin might give you a bit more survivability, but you sure lose a hell lot of dmg potential... i don't think it's worth it. Not to mention that if you give SJ to your SAM early, /nin will be almost worthless compared to what /war will give you. Personaly, i enjoy having mnk/nin + sam/war on bosses since we bother to SC and it makes it more fun.

    As for AC, i've never done it with a sam, happens we usualy have two mnks for this, but considering how Mortal Revolution works, i'd say bringing the SAM /NIN would be better. Also, your SAM is likely to get SJ by the end of the run, so i guess it's not that bad.

  9. #9
    Relic Horn
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    Re: Bhaflau Remnants Advice

    SAM/NIN is a colossal waste of a magic cell, SAM/WAR is great in salvage. If your healers can't keep up, either they're princesses or your co-tank is failing at damage.

  10. #10
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    Re: Bhaflau Remnants Advice

    I'd say until you master the route up, attempting the gear weakening technique, and kill LBC don't try to work in a rampart. Once you can easily accomplish this with time left over then start working a rampart in, unless of course you're only going on a rampart farming run!

  11. #11
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    Re: Bhaflau Remnants Advice

    I dont know about sam/war... Seigan failing on a boss that can double attack for 3-400 damage a hit kinda sux balls and will make it even harder for you to keep hate with your mnk cotank.

    Our sam comes /nin when cotanking with me and does just fine.

  12. #12
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    Re: Bhaflau Remnants Advice

    If you kill all 10 gears you should let everyone melee LBC.

  13. #13
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    Re: Bhaflau Remnants Advice

    Quote Originally Posted by Neosutra
    Kaylia said everything I was going to say,but will add that you can still partially nerf Homing Missile if you only warp 1 gear, as it will becoming single target only.
    I was under the impression it would just create random effect. Sometime weak aoe, sometime single target, sometime hate reset?

    If you kill all 10 gears you should let everyone melee LBC.
    I'm sorry, but if you only have 2 healers, AoE will rapes you. The guy still hit for 250-500dmg, double attack a lot, and got chariot's annoying tp move.

    I know you can get more than 2 at time, but saying that to someone who is on their 2nd run is stupid.

  14. #14
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    Re: Bhaflau Remnants Advice

    Tis true Kaylia, its not -always- complete nerf. Last time we killed 9 gears it didnt act like a nerf at all Q.Q (did 80% damage to us instead of 90%, and still had hate reset). Last night however we again had a gear warp and it was near fully locked (HM would do small damage and single target hate reset).

    I am taking a look into what exactly causes the descrepency, as the first partial nerf seemed like a fucking raged LBC as well (I swear it was attacking faster, double attacking non stop, and SPAMMED TP (i.e. literally every 10 seconds or less). While the next 2 (one nerfed and one partial nerf) were sleepers.

    But I have had one more time previous to that one that had a 9 gear kill result in what seemed to be a raged LBC, so not sure whats up.

    Perhaps it truly is random.

  15. #15
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    Re: Bhaflau Remnants Advice

    it usually hits 250ish to me on a normal atk as mnk/nin. upper 400s-low500s only on a crit. seigan sucks when it fails... but that's what a co-tank is for. I really wouldn't want to bring 2 sam to tank unless one could go /nin and still keep up dmg/hate wise with the other.

    Also for fighting a non-weakened/partially weakened LBC, no one else added this but if your tanks are fighting on the sides of LBC it won't use it. Of course it will turn eventually so you'll need to continually adjust and eventually one will get off. It won't protect you fully but it'll help. Depending on how weakened homing missle is I know my group will sometimes bring someone who can at least grab hate when the tank's hates are reset so it doesn't rape the mages and tank LBC until hate is re-established.

    as for weakened homing missle I think weakened just reduces the dmg to all but the main target (who still gets the throat stab effect) and I can't remember if the hate reset was only on the target or AoE. it's been a while since I've fought a LBC that's not fully weakened (we've been farming skadi bodies)

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    Re: Bhaflau Remnants Advice

    Quote Originally Posted by Neosutra
    Tis true Kaylia, its not -always- complete nerf. Last time we killed 9 gears it didnt act like a nerf at all Q.Q (did 80% damage to us instead of 90%, and still had hate reset). Last night however we again had a gear warp and it was near fully locked (HM would do small damage and single target hate reset).

    I am taking a look into what exactly causes the descrepency, as the first partial nerf seemed like a fucking raged LBC as well (I swear it was attacking faster, double attacking non stop, and SPAMMED TP (i.e. literally every 10 seconds or less). While the next 2 (one nerfed and one partial nerf) were sleepers.

    But I have had one more time previous to that one that had a 9 gear kill result in what seemed to be a raged LBC, so not sure whats up.

    Perhaps it truly is random.
    I noticed a crazy tp gain rate and double attack rate on certain fight. No idea if it's a fluke, a glitch, or if there is really a random elements, but that chariot isn't constant.

    Anyway, if it's not fully nerfed, I wouldn't recommand fighting it from the front. I would consider it to be a bonus if an unerfed homing missile slip through, because a single hate reset has the potential to wipe you.

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