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  1. #41
    Melee Summoner
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    Re: Another Crack at the Dev Team

    I have some questions, since most of you are still seeking answers to AV strategy, Kings, and mainly endgame stuff thought I'd try to add a little variety.

    1.) Why weren't Instant Warp + Reraise scrolls included in the past nations from Allied Sigil NPCs?

    2.) Despite nerfing CoP missions and giving exp/limit points to those who complete them, people are still finding difficulty getting help with them. Maybe reward helpers with an amount of gil (Or offer a choice of gil or exp)?

    3.) Chocobos in WotG areas when?

    4.) Thanks to Aht Urghan Sanction bonus, people are partying in older areas less and less despite improvements to Signet which leads to overcrowded ToAU camps and stubbornness of players refusing to leave Aht Urghan to PT/merit. Any plans on improving Signet bonus?

    5.) Maybe ask them about the possibility for Dragoons to have a wider gear selection while leveling up (like Haubergeon). Would that be overkill? Yes, DRG get Acc bonus II however, other 2H jobs just seem to have an edge when they wear Hauby.

    6.) Some of the player base are complaining about SAMs being too powerful. Do you think the Samurai job class is overpowered and is in need of adjustment? Is it fine the way it is? (I'm not hating here, personally I'd like to know what the dev team thinks on this one.)

  2. #42
    Champion of the House of Weave
    Sweaty Dick Punching Enthusiast

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    Sylph

    Re: Another Crack at the Dev Team

    Quote Originally Posted by Lordwafik
    Don't show up to the interview for 2.5 hours, then after 2.5 hours, walk in the door with a "Nidhogg" sign on your head.
    I think an Adamantoise sign would add more insult to injury.

    The idea is win though.

  3. #43
    Nidhogg
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    Re: Another Crack at the Dev Team

    What was the inspiration for "Deep Moat," X-Files or Watergate?

  4. #44
    Ridill
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    Re: Another Crack at the Dev Team

    Change the behavior of Nidhogg Fafnir Aspid and KB. Give them all 2hrs (cept Niddy of course) or something. Make endgame somewhat challenging.

  5. #45
    Black Belt
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    Re: Another Crack at the Dev Team

    Quote Originally Posted by Tricen
    Change the behavior of Nidhogg Fafnir Aspid and KB. Give them all 2hrs (cept Niddy of course) or something. Make endgame somewhat challenging.
    I'd camp king for a chainspelling KB.

  6. #46
    Spiders are Awesome
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    Re: Another Crack at the Dev Team

    Quote Originally Posted by Tricen
    Change the behavior of Nidhogg Fafnir Aspid and KB. Give them all 2hrs (cept Niddy of course) or something. Make endgame somewhat challenging.
    Nid: immunity to ES sleep, increase attack speed during 2hr mode, halve SSJ timer.
    KB: regen, regain, chainspell, halve SSJ timer.
    Aspi: waterga4, silencega, regain, quarter SSJ timer.

    Add lightning/wind/light/water wyrms. Make all wyrms immune to sleep. Give Cerb and Khim regen and regain and gates/fulm from 50%. Give KV meikyo shisui every 5 minutes. Make Sandworm drop Terra crystals.

    Make shit less boring.

  7. #47
    29 in magical dog years
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    Jackson Junior
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    Excalibur

    Re: Another Crack at the Dev Team

    Quote Originally Posted by Suiram
    What was the inspiration for "Deep Moat," X-Files or Watergate?
    Watergate.

  8. #48
    Banned.

    Join Date
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    Patricia Lanvaldear
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    Sargatanas

    Re: Another Crack at the Dev Team

    Quote Originally Posted by Jakson
    Quote Originally Posted by Suiram
    What was the inspiration for "Deep Moat," X-Files or Watergate?
    Watergate.
    Quote Originally Posted by Deep Moat
    The truth is out there waiting to be uncovered...

  9. #49
    Ridill
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    Shiva
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    Azuremyst

    Re: Another Crack at the Dev Team

    Make shit less boring.
    But see, then it's too difficult. Wouldn't want to scare away people with a challenge!

  10. #50
    Banned.

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    Re: Another Crack at the Dev Team

    I don't think they should bother with buffing existing HNMs, they should just add new ones.
    ...and with worthwhile loot this time.
    (WTF Sandworm)

  11. #51
    Ridill
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    Re: Another Crack at the Dev Team

    Bout the only way i can see them fixing zilart kings is make em all pops by trading to a ???. Pop item drops off any lvl 77+ monster in zilart areas. Can either pop nq or hq version. There, fixed kings so everyone has an equal shot, and got people to merit in zilart areas like SE was hardup to do all in one shot.

  12. #52
    Sea Torques
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    Apr 2006
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    Re: Another Crack at the Dev Team

    Quote Originally Posted by Kerberoz
    Give KV meikyo shisui every 5 minutes. Make Sandworm drop Terra crystals.

    Make shit less boring.
    5 seconds would be more useful (for KV) not that it really matters if chainspell stunned.

    I don't see any issue with buffing mobs to account for the better gear generally avaialable now. As fun as 6manning kings is, it shouldn't be possible.

  13. #53
    TIME OUT MOTHERFUCKER

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    Ragnarok

    Re: Another Crack at the Dev Team

    Quote Originally Posted by Suiram
    Can we have a cheese sandwich?

  14. #54
    Every day I'm wafflin'
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    Fenrir

    Re: Another Crack at the Dev Team

    Quote Originally Posted by Kerberoz
    Give Cerb and Khim regen and regain and gates/fulm from 50%.
    How about just making Hades and Fulm unstunnable? And while you're at it give Wyrms a decent Regain effect, Roar always makes shit more interesting. Also AoE knockback on Faf/Nid Wing.

  15. #55
    ٩๏̯͡๏)۶

    Join Date
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    Re: Another Crack at the Dev Team

    Quote Originally Posted by Guitarman
    Bout the only way i can see them fixing zilart kings is make em all pops by trading to a ???. Pop item drops off any lvl 77+ monster in zilart areas. Can either pop nq or hq version. There, fixed kings so everyone has an equal shot, and got people to merit in zilart areas like SE was hardup to do all in one shot.
    That would be horrible. Kings would be even more congested than they are, people would camp zilart mobs constantly 24/7 , the price of everything the kings drop would plummet, etc etc. The reason aside from the small size of the dev team that things are done so slowly, is because they have to consider every little factor when making a major change to this game.

    Things would be easier if gil wasn't such a clutch in the game.

  16. #56
    Ridill
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    Re: Another Crack at the Dev Team

    That would be horrible. Kings would be even more congested than they are, people would camp zilart mobs constantly 24/7 , the price of everything the kings drop would plummet, etc etc. The reason aside from the small size of the dev team that things are done so slowly, is because they have to consider every little factor when making a major change to this game.

    Things would be easier if gil wasn't such a clutch in the game.
    Shouldnt be able to sell abjurations and the like anyways. Im sure youll disagree, if you get to kill a king more than never its probably great gil for you, but somethin like my server, where a certain ls takes a lvl 5 warrior no sub to every king, and somehow gets every claim, its a little frustrating. (Really dont want to get into the whole selling abj debate, its been done, not trying to dwell on that facet just trying to prove a point). Ok so maybe my solution isnt the greatest, but its something. The whole "it's too soon" remark from se in bericus's latest interview when asked about fixing kings about sent me through the roof.

  17. #57
    Every day I'm wafflin'
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    Fenrir

    Re: Another Crack at the Dev Team

    Quote Originally Posted by Guitarman
    Shouldnt be able to sell abjurations and the like anyways. Im sure youll disagree, if you get to kill a king more than never its probably great gil for you, but somethin like my server, where a certain ls takes a lvl 5 warrior no sub to every king, and somehow gets every claim, its a little frustrating.
    If you really believe that a single bot mule is the reason for one LS getting claim on everything then you don't deserve to claim in the first place.

  18. #58
    BEES OH GOD BEES
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    Bahamut
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    Stormrage

    Re: Another Crack at the Dev Team

    "Since the AV video did less for us than the Cheese sandwich, we need to at least know what we're supposed to be looking at in the video, if you don't have enough time to make a new one. We've already tried almost everything the community has been able to come up with, and noone is willing to try anything else, because they know it won't work and they will all be killed by meteor. The answers are not obvious to us (the endgame community) from the video, so we need something more, please."

    There. I don't care if asking that question means you don't get to ask any more questions in the future, it needs to be asked.

  19. #59
    Hydra
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    Re: Another Crack at the Dev Team

    Ask them why Sundi doesn't play anymore.

  20. #60
    Sea Torques
    Join Date
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    Re: Another Crack at the Dev Team

    Asking a question about AV, Kings, etc. is stupid and a complete waste of time. We know what they're going to say. They've been saying the same thing for years. Why do we keep wasting developer time by hammering them with half of the same questions in every interview then complain when they don't talk to us often or we don't learn anything from the interviews. Accept that they don't want to talk about, or change it, and start asking questions that actually matter.

    We haven't gotten an update on the general "picture" of WotG since Fanfest and it's nothing compared to the view we got of ToAU at that fanfest. We need an idea of what's in store for us, what direction they're moving the game in.

    Can someone please ask some conceptual questions about what they're hoping to accomplish with the WotG expansion? What's their goal at this stage in the game from multiple perspectives. Aka like...

    With Wings of the Goddess what're you hoping to provide for...

    - Gaining experience solo and in a party
    - Endgame activities
    - Money-making
    - Quest/Mission content
    - Side-events
    - Battle adjustments
    - etc.


    I can't believe we still haven't figured out that SE doesn't answer detailed questions for the most part. The more details you provide and the more specific you are, the more artful they have to be to dodge giving anything absolutely solid. Lets get some broad questions so that we'll figure out what the direction this game is heading in instead of what route it's taking.

    And for the love of god someone let them know that Campaign Ops are ridiculously bad compared to Assault.

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