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  1. #101
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    Re: Another Crack at the Dev Team

    2)PLEASE INCREASE MINIMUM AND MAXIMUM XP PER MOB relative to level... A Very Tough to 75 should NOT give 70 xp without a chain seriously.
    Someone actually ask this question.... perhaps they will actually fix this before 2012.

    I love fighting a VT Peiste and getting the same exp than a VT Colibri.... seriously, i do.

  2. #102
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    Re: Another Crack at the Dev Team

    Quote Originally Posted by chi
    No one was supposed to know the system? The system that everyone figured out in 2003? Holy shit, the 30 minute pop interval thing was common knowledge to NAs by spring 2004. If no one was supposed to figure it out, they could have at least thrown some sort of wrench into the equation besides 21~24 hours and 30 minute intervals. If you're seriously defending SE saying that no one was supposed to figure out their clever plan, then not gangbang mobs that were easy to kill back then and still drop the best gear in the game nearly 5 years later...

    HEY, we're making a pop system that revolves around some VERY simple math and time keeping in a game FULL OF ASIAN PEOPLE. THEY'LL NEVER FIGURE IT OUT. Now let's make an NA release, because Americans aren't known to be ambitious people who jump on the endgame.
    None of what you just said changes the fact that it was never the developer's intention to have people sit around at King camps for nine hours a day. Sure, they were short-sighted. Sure, the fact that Kings are the way they are is largely due to the aforementioned short-sightedness. Sure, they should get off their asses and make some changes or add new content that will alleviate the general shititude of camping Kings. But at no point did they sit around a conference table and decide "hey, let's add mobs to the game that people will have to compete with each other for by sitting around where they pop for hours on end!".

    Back when Kings were first released (on some servers at least) they would often be up for quite some time before a group gathered to take them down - that was the original intention of the developers. To implement extremely strong monsters in remote areas that would roam around until people brave enough to attempt killing them showed up. Sure, it didn't last long, but that was the original intention. Please note that this doesn't mean I don't think SE is totally incompetent and deserves a good slap.

  3. #103
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    Re: Another Crack at the Dev Team

    Quote Originally Posted by Myrrial
    I just hope that 1UP waves the recent account-hijackings in their faces because SE -really- needs to understand that theres a massive problem with their security and that their apathy just further promotes people attempting to steal accounts.

    I don't see it happening. But I hope it does. Anyone have any good way to contact 1UP...?
    Yeah, cause SE runs Adobe to apply updates to Flash? Also, SE owns IE and FF comapny so they can apply patches to security holes in the internet browsers. Are you dumb, or just ignorant? Its in no way SE's fault. The only thing they are at fault with is the fact they don't give a crap about helping you get your account back.

  4. #104
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    Re: Another Crack at the Dev Team

    Quote Originally Posted by ShuttleXpC
    Quote Originally Posted by Myrrial
    I just hope that 1UP waves the recent account-hijackings in their faces because SE -really- needs to understand that theres a massive problem with their security and that their apathy just further promotes people attempting to steal accounts.

    I don't see it happening. But I hope it does. Anyone have any good way to contact 1UP...?
    Yeah, cause SE runs Adobe to apply updates to Flash? Also, SE owns IE and FF comapny so they can apply patches to security holes in the internet browsers. Are you dumb, or just ignorant? Its in no way SE's fault. The only thing they are at fault with is the fact they don't give a crap about helping you get your account back.
    Until recently, SE didnt even announce security holes im sure that non-forum reader would like to have known about. The fact is that they should be opening a direct channel to customers about security issues that they know about because it cuts their work load down when people start to get hacked, the Adobe announcement was a step in the right direction.

    Not warning the customers about threats they know about is silly, it just creates more work for THEM even though it is the customers PCs fault. Im sure they are still in this to make money right? Well that takes a little tender love and care to customers who may not know the ins and outs of a computer as well as the next guy.

    Plus, it helps them fight against RMT.

  5. #105
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    Re: Another Crack at the Dev Team

    Quote Originally Posted by ShuttleXpC
    Quote Originally Posted by Myrrial
    I just hope that 1UP waves the recent account-hijackings in their faces because SE -really- needs to understand that theres a massive problem with their security and that their apathy just further promotes people attempting to steal accounts.

    I don't see it happening. But I hope it does. Anyone have any good way to contact 1UP...?
    Yeah, cause SE runs Adobe to apply updates to Flash? Also, SE owns IE and FF comapny so they can apply patches to security holes in the internet browsers. Are you dumb, or just ignorant? Its in no way SE's fault. The only thing they are at fault with is the fact they don't give a crap about helping you get your account back.
    I might ask you the same question. If you had been paying attention to the thread thus far whatsoever you'd know that I'm not expecting SE to police the entire flippin' internet. I'm asking SE to make an effort to try and make PlayOnline itself more secure through the implimentation of additional hoops that hijackers would have to jump in order to screw us. Way to be a complete and total jackass for no reason though. Thanks.

  6. #106
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    Re: Another Crack at the Dev Team

    With all due respect to the Devs... the way the game is played should be based on what the player-base does, not what they "intended". If the player-base does something they didn't expect, the burden is on the dev team to either fix things so it DOES happen the way they intended, or to change it so that it *works* the way the players obviously want.

    Remember, we are the client; the game shouldn't be about what the developers intended, but what the player-base wants. I don't give a crap *why* they won't answer questions about AV: it is clear that the player-base that NM was geared toward are frustrated by it. They haven't been helpful. Well, screw them. They don't want to fix kings because players aren't playing the way they expected? Stop pouting, and fix a damned problem that the dev's short-sightedness caused.

    Developers have a hell of a job; I know it. I appreciate them, because overall I still love this game. And I'm not saying give in at everything... but having gone through the casual player, and trying to become a more advanced player, there are *ZERO* legitimate problems that a casual player really has that can't be easily overcome. There is a lot of whining, but those aren't really problems. You don't need to cheat to finish the ZMs, PMs, AMs... you don't need to cheat to do well getting a job to 75 and meriting it afterwards... there isn't even a general perception that you have to. There *is* a general perception that you have to cheat at the Kings. There *is* a general perception that the end-game community is utterly ignored, and frankly the end-game are the ones who have put the time in, and are most likely to stick around if they are placated. The casual gamer won't see much of a difference in the game if Kings are changed to be less bot-friendly... except to maybe be able to more efficiently take that step from casual to dedicated.

  7. #107
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    Re: Another Crack at the Dev Team

    Quote Originally Posted by drwaffles
    You can't really put all the blame on the game's developers if the players themselves ultimately turned Kings into the hellish piece-of-shit timesink it is now. It might have been short-sighted on their behalf (underestimating players' ability to adapt and make killing KB/Aspid/Nidhogg child's play), but the bottom line is they did not design those mobs with the intention of making players wait around for three hours. Sometimes people seem to forget that completely.
    INC /rant.


    This dev team is the problem of this game, they are the ones who have failed this community time and time again either with false promises they never intended to keep(telling bercus they want to setup monthly feedback ) or failing in interviews with seemingly pre-determined answers over the years. I think you could also make a strong case about the quality of their updates and especially a supreme lackluster expansion where one could say ToAU around 7months time was far superior than WoTG is around 7months time. I personally was bored with campaign just a few weeks after the expansion went live.

    I have never seen a dev team in anygame that was so disconnected with its playerbase. Everytime the playerbase has suggested things that SE actually bit on and added was done in such a half-assed manner to where it could of been a good idea but sucked with how SE implemented it with pankrantion, chocobo raising/racing, fellows. The AV video follows suit of something that was basically asked for by the playerbase only to have it follow the same path of being half-assed. I almost wonder if they decided to change kings how they would half-ass it because it would follow the same pattern.

    In the end I don't think it matters who interviews this fail dev team because your going to get just about the same answers as bercus got except re-worded a little.

  8. #108
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    Re: Another Crack at the Dev Team

    Quote Originally Posted by Myrrial
    Quote Originally Posted by ShuttleXpC
    Quote Originally Posted by Myrrial
    I just hope that 1UP waves the recent account-hijackings in their faces because SE -really- needs to understand that theres a massive problem with their security and that their apathy just further promotes people attempting to steal accounts.

    I don't see it happening. But I hope it does. Anyone have any good way to contact 1UP...?
    Yeah, cause SE runs Adobe to apply updates to Flash? Also, SE owns IE and FF comapny so they can apply patches to security holes in the internet browsers. Are you dumb, or just ignorant? Its in no way SE's fault. The only thing they are at fault with is the fact they don't give a crap about helping you get your account back.
    I might ask you the same question. If you had been paying attention to the thread thus far whatsoever you'd know that I'm not expecting SE to police the entire flippin' internet. I'm asking SE to make an effort to try and make PlayOnline itself more secure through the implimentation of additional hoops that hijackers would have to jump in order to screw us. Way to be a complete and total jackass for no reason though. Thanks.
    I see, you want SE to create some anti-tard feature? Maybe you can help them with this, testing and such because you seem the perfect candidate.

    SE does everything else the other games do in terms of password security. I would even say SE's encryption is better then most other MMO's (which are a main variant of MD5 encryption) SE will not do anything else to allow you to have better account security above and beyond normal circumstances.

    I'm honestly not trying to be mean to you here, but I was reading your post exactly how you wrote it, and you expect SE to do what? "problem with their security" is exactly what you said, and you trying to counter what you said with some totally different interpretation. There is nothing wrong with their security, its your lack of pro-active defense that allows these problems to happen. Even if you were infected with the flash player exploit any common virus scanner would flag the outgoing communication as bad. Virus scanners don't need the virus signature to recognize suspicious behavior.

    So, if you want to outline exactly what you want SE to do beyond other MMO's (any of them) do, please elaborate. You just make it sound as if SE is practically giving your user info out to others, when they are doing exactly what every other company does in terms of password protection and altering of said info.

    I'll append this little bit of info on the end: WoW is having even worse problems with these exploits that gain user info, and they are perfectly capable of handling it. I'm not sticking up for SE here, just saying lots of other MMO's are having these problems. Its just SE is the one seemingly ignoring these problems and taking forever to get accounts back to people. Average account turn-around time on WoW 1-3 days, FFXI 1-3 months. Just something to think about.

  9. #109
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    Re: Another Crack at the Dev Team

    Quote Originally Posted by ShuttleXpC
    SE's encryption is better then most other MMO's (which are a main variant of MD5 encryption)
    This is where I become absolutely certain you don't know what you're talking about.

  10. #110
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    Re: Another Crack at the Dev Team

    For the last time, I'm not defending to overall aptitude of the developers, far from it. They're pretty abysmal in most respects, I was just pointing out the fact that, although it is their fault that Kings ended up like this, it wasn't their original intention for them to be camped in this manner.

    Quote Originally Posted by drwaffles
    Please note that this doesn't mean I don't think SE is totally incompetent and deserves a good slap.

  11. #111
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    Re: Another Crack at the Dev Team

    Quote Originally Posted by ShuttleXpC
    Quote Originally Posted by Myrrial
    Quote Originally Posted by ShuttleXpC
    Quote Originally Posted by Myrrial
    I just hope that 1UP waves the recent account-hijackings in their faces because SE -really- needs to understand that theres a massive problem with their security and that their apathy just further promotes people attempting to steal accounts.

    I don't see it happening. But I hope it does. Anyone have any good way to contact 1UP...?
    Yeah, cause SE runs Adobe to apply updates to Flash? Also, SE owns IE and FF comapny so they can apply patches to security holes in the internet browsers. Are you dumb, or just ignorant? Its in no way SE's fault. The only thing they are at fault with is the fact they don't give a crap about helping you get your account back.
    I might ask you the same question. If you had been paying attention to the thread thus far whatsoever you'd know that I'm not expecting SE to police the entire flippin' internet. I'm asking SE to make an effort to try and make PlayOnline itself more secure through the implimentation of additional hoops that hijackers would have to jump in order to screw us. Way to be a complete and total jackass for no reason though. Thanks.
    I see, you want SE to create some anti-tard feature? Maybe you can help them with this, testing and such because you seem the perfect candidate.

    SE does everything else the other games do in terms of password security. I would even say SE's encryption is better then most other MMO's (which are a main variant of MD5 encryption) SE will not do anything else to allow you to have better account security above and beyond normal circumstances.

    I'm honestly not trying to be mean to you here, but I was reading your post exactly how you wrote it, and you expect SE to do what? "problem with their security" is exactly what you said, and you trying to counter what you said with some totally different interpretation. There is nothing wrong with their security, its your lack of pro-active defense that allows these problems to happen. Even if you were infected with the flash player exploit any common virus scanner would flag the outgoing communication as bad. Virus scanners don't need the virus signature to recognize suspicious behavior.

    So, if you want to outline exactly what you want SE to do beyond other MMO's (any of them) do, please elaborate. You just make it sound as if SE is practically giving your user info out to others, when they are doing exactly what every other company does in terms of password protection and altering of said info.
    I -have- outlined what I think should be done. Don't backpeddle and pretend you weren't trying to be mean in your previous post. I think it should take more work to access a player's password-change or billing information-change screens. A hijacker will -not- have the registration key that came with my game discs. A hijacker will -not- know my favorite pet's or mother's maiden name or which highschool I went to. The fact is that the average player does not often need to change such information on a regular basis; making it more of a pain in the ass to keylog/access than it currently is would be a step in the right direction.

    I know for a fact that I don't have all the answers here; and I wouldn't pretend that I do. But I do know that friggin' Maple Story sure as hell feels a whole heck of a lot more secure. And thats just embarassing on SE's part.

    Edit: Seriously. You've called me dumb, ignorant, and retarded in two posts thus far. If you can't hold a conversation without resorting to childishness I'm done "speaking" with you. But as far as WoW security goes; look at them. The official WoW boards get spammed with keylogger links on a nightly basis. Players make topics informing people that they've clicked these links and need to know what to do. Sure, WoW is having problems too. But from what I've seen of it a lot of it is just people being not bright. Clicking on obviously suspicious links and getting screwed isn't the same thing as having an ad-banner on a site that you feel you can trust (FFXIAtlas, I'm looking at you) upload horrific things to you without you even knowing. Having played WoW for a couple years, I can attest to how painfully stupid their average player is. I'm not saying they deserve to get jacked; but I absolutely understand how it happens for them.

  12. #112
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    Re: Another Crack at the Dev Team

    @lols: lols
    anyway monk can make distortion i thought? howling fist...unless they changed some sc properties since 2005 which is the last I ever saw someone use that WS for distortion specifically

  13. #113
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    Re: Another Crack at the Dev Team

    I would just like to add that I think you are fooling yourself if you truly believe they didn't want to cockblock you on the best gear in the game, kings and such. If you got the gear very easy then you would probably would just quit faster which they don't want.
    When they made Faf, Turtle and Behemo the level cap was alot lower right? They could easily "fix" kings by majorly increasing their level so that only huge deathfeasting zerg LS' would even try to kill them. >_____________________>
    [spoiler:36f6yh1i]1/2 joke post[/spoiler:36f6yh1i]

  14. #114
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    Re: Another Crack at the Dev Team

    Quote Originally Posted by aurik
    Quote Originally Posted by ShuttleXpC
    SE's encryption is better then most other MMO's (which are a main variant of MD5 encryption)
    This is where I become absolutely certain you don't know what you're talking about.
    If you honestly think I'm talking about the server stored passwords, you're sadly mistaken. I am talking about the passwords stored on your system. Which quite a few MMO's such as; EQ2, Tabula Rasa and others use a variant of MD5 encyption to store your passwords client side, its the same with .pwl files that are protected on the windows system storing things like account password, problem with those they add about 1000 extra characters to the file, so your chances of ever cracking them especially if the password has numbers in it is very small.

    You can read all sorts of crap about it here: http://lastbit.com/vitas/pwl.asp

    Doubt you would read it though considering your amazing use of supporting examples when you accuse someone of something with a quote stating they are wrong, but not why.

  15. #115
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    Re: Another Crack at the Dev Team

    Some serious LOLs ensued when I was reading this thread, but it's sad that we're just laughing away our pain... ><

  16. #116
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    Re: Another Crack at the Dev Team

    I wonder if our Japanese friends have the same heated arguements that we all do here.

  17. #117
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    Re: Another Crack at the Dev Team

    Quote Originally Posted by ronin sparthos
    I wonder if our Japanese friends have the same heated arguements that we all do here.
    They are too busy putting, "JP Onry" in their search comments.

  18. #118
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    Re: Another Crack at the Dev Team

    Quote Originally Posted by ronin sparthos
    I wonder if our Japanese friends have the same heated arguements that we all do here.
    The japanese guy I sold my gaiters to was asking why my entire LS was leaving the game and when I told him people were just bored and that the expansion didn't offer much he said his friends were very disappointed with the last verison up also said several of them quit the game after the verison up. He Also said "the expansion has nothing", this was his exact words.

    so I think the japanese players are just as disappointed as NA players are about the expansion up to this point.

  19. #119
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    Re: Another Crack at the Dev Team

    Quote Originally Posted by ShuttleXpC
    Quote Originally Posted by aurik
    Quote Originally Posted by ShuttleXpC
    SE's encryption is better then most other MMO's (which are a main variant of MD5 encryption)
    This is where I become absolutely certain you don't know what you're talking about.
    If you honestly think I'm talking about the server stored passwords, you're sadly mistaken. I am talking about the passwords stored on your system. Which quite a few MMO's such as; EQ2, Tabula Rasa and others use a variant of MD5 encyption to store your passwords client side, its the same with .pwl files that are protected on the windows system storing things like account password, problem with those they add about 1000 extra characters to the file, so your chances of ever cracking them especially if the password has numbers in it is very small.

    You can read all sorts of crap about it here: http://lastbit.com/vitas/pwl.asp

    Doubt you would read it though considering your amazing use of supporting examples when you accuse someone of something with a quote stating they are wrong, but not why.
    Then you know the encryption method that SE is using for locally saved passwords?

  20. #120
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    Re: Another Crack at the Dev Team

    Quote Originally Posted by ShuttleXpC
    Quote Originally Posted by aurik
    Quote Originally Posted by ShuttleXpC
    SE's encryption is better then most other MMO's (which are a main variant of MD5 encryption)
    This is where I become absolutely certain you don't know what you're talking about.
    If you honestly think I'm talking about the server stored passwords, you're sadly mistaken. I am talking about the passwords stored on your system. Which quite a few MMO's such as; EQ2, Tabula Rasa and others use a variant of MD5 encyption to store your passwords client side, its the same with .pwl files that are protected on the windows system storing things like account password, problem with those they add about 1000 extra characters to the file, so your chances of ever cracking them especially if the password has numbers in it is very small.

    You can read all sorts of crap about it here: http://lastbit.com/vitas/pwl.asp

    Doubt you would read it though considering your amazing use of supporting examples when you accuse someone of something with a quote stating they are wrong, but not why.
    You're being called on being an idiot because MD5 is a hashing algorithm, and not a form of encryption.

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