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  1. #1
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    Adjustments to Einherjar (06/02/2008)

    http://www.playonline.com/pcd/topics.../3308/3308.jpg
    Adjustments to Einherjar (06/02/2008)

    The next version update will contain a number of changes to the Einherjar venue.

    A recent increase in the number of player suggestions and concerns received regarding Einherjar has led the development and operations teams to reconsider a number of that system's features.

    Particularly, many players are of the opinion that the efforts demanded by Einherjar yield too little return, that the structure of layered challenges makes it difficult to introduce new members midway into a progressing group, and that players who may miss out on even a single chamber may find themselves unable to participate in subsequent runs with their group. All of this constructive feedback has led to a series of changes whose implementation will begin in the next version update.

    Ampoules of Therion Ichor

    Until now, the acquisition of ampoules of therion ichor has been contingent upon successful clearing of an entire chamber. However, this will no longer be the case. Instead, regardless of whether the chamber is cleared or not, players will receive ampoules in proportion to the total number of monsters they have slain. In addition, the amount of ampoules available per chamber will be increased. Defeating the final bosses, the so-called Guardians of Asgarth, will not yield additional ampoules.

    Entry into Wings

    Entry into all wings of Einherjar will be made less demanding for the majority of participants. The organizing player who obtains the Smouldering Lamp and reserves an Einherjar chamber will still need to fulfill all of the same requirements as before. All other players, however, will now be able to enter any of the chambers in Wings I, II, and III regardless of previous clears or valkyrie feathers in their possession.

    Entry into Valgrind

    At present, entry into Valgrind, the most remote chamber in the Hazhalm Testing Grounds, requires that all participants have cleared all chambers in Wings I, II, and III, and have the appropriate key item in their possession.
    This requirement of clearing all nine wings will now apply only to the player making the reservation for Odin's Chamber. All other participating members now need only have cleared one chamber from each wing, and thus be in possession of a total of at least three valkyrie feathers.
    Entry into Valgrind will still result in the loss of any and all related key items in all player inventories.

    Rewards

    Though we are still looking into ways to increase compensation and rewards, players can expect to see a number of new items added to the Einherjar lineup. More detailed information regarding how to obtain these new items will be released in the Topics post on the day of the version update!
    http://www.playonline.com/pcd/topics/ff ... etail.html

  2. #2
    Tekki's Bitch
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    Re: Adjustments to Einherjar (06/02/2008)


  3. #3
    Old Merits
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    Re: Adjustments to Einherjar (06/02/2008)

    Ridill.

  4. #4
    You wouldn't download a car
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    Re: Adjustments to Einherjar (06/02/2008)

    Entry into Valgrind

    At present, entry into Valgrind, the most remote chamber in the Hazhalm Testing Grounds, requires that all participants have cleared all chambers in Wings I, II, and III, and have the appropriate key item in their possession.
    This requirement of clearing all nine wings will now apply only to the player making the reservation for Odin's Chamber. All other participating members now need only have cleared one chamber from each wing, and thus be in possession of a total of at least three valkyrie feathers.
    Entry into Valgrind will still result in the loss of any and all related key items in all player inventories.
    Hot.

  5. #5
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    Re: Adjustments to Einherjar (06/02/2008)

    About fucking time.

  6. #6
    Hydra
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    Re: Adjustments to Einherjar (06/02/2008)

    Very nice changes, hurray for not having to repeat every single chamber for multiple people! new rewards that has me thinking and shivering in anticipation.

  7. #7
    Tekki's Bitch
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    Re: Adjustments to Einherjar (06/02/2008)

    Quote Originally Posted by GaelWanderling
    Very nice changes, hurray for not having to repeat every single chamber for multiple people! new rewards that has me thinking and shivering in anticipation.

    more like no more having people spam you in tells asking when your starting tier 1's again, plz god add d rings and ridill

  8. #8
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    Re: Adjustments to Einherjar (06/02/2008)

    What a nerf. My linkshell has just spent ages getting many players access to Odin. We haven't fought Odin yet as there are a few peeps still to get there. Now we don't have to bother because those people were only missing maybe one or two Tier III chambers.

    It actually felt like an achievement to get the linkshell to reach Odin. As far as I know only one linkshell has beaten Odin on our server (could be wrong though). Now the feeling of "achievement" is lost in a way. We can all go try Odin without getting those last people through.

    I know people will say "what you crying for? It's easier now". Just like they did with CoP. I don't want easy... if i did I'd fuck off and play WoW.

  9. #9
    Ridill
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    Re: Adjustments to Einherjar (06/02/2008)

    Oh lord, i peed a bit.

  10. #10
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    Re: Adjustments to Einherjar (06/02/2008)

    Quote Originally Posted by Darwinion
    What a nerf. My linkshell has just spent ages getting many players access to Odin. We haven't fought Odin yet as there are a few peeps still to get there. Now we don't have to bother because those people were only missing maybe one or two Tier III chambers.

    It actually felt like an achievement to even reach Odin. As far as I know only one linkshell has beaten Odin on our server (could be wrong though). Now the feeling of "achievement" is lost in a way. We can all go try Odin without getting those last people through.

    I know people will say "what you crying for? It's easier now". Just like they did with CoP. I don't want easy... if i did I'd fuck off and play WoW.
    Ummm the way i read it, ONE person still has to have all 9 feathers, all others may have 1 of each wing though this just eliminates the chance of losing a key member for Odin just because they couldn't attend or got unlucky on a tier 3.

  11. #11
    Tekki's Bitch
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    Re: Adjustments to Einherjar (06/02/2008)

    Quote Originally Posted by Darwinion
    What a nerf. My linkshell has just spent ages getting many players access to Odin. We haven't fought Odin yet as there are a few peeps still to get there. Now we don't have to bother because those people were only missing maybe one or two Tier III chambers.

    It actually felt like an achievement to get the linkshell to reach Odin. As far as I know only one linkshell has beaten Odin on our server (could be wrong though). Now the feeling of "achievement" is lost in a way. We can all go try Odin without getting those last people through.

    I know people will say "what you crying for? It's easier now". Just like they did with CoP. I don't want easy... if i did I'd fuck off and play WoW.
    why not just pretend this change never happened and do ur first odin the normal way, then enjoy the comfort and ease of getting there as soon as the novelty wears off

  12. #12
    CoP Dynamis
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    Re: Adjustments to Einherjar (06/02/2008)

    FINALLY.

    Really didn't think they would do this on this particular update! Probably the single biggest win so far!

  13. #13
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    Re: Adjustments to Einherjar (06/02/2008)

    Quote Originally Posted by thetruepandagod
    Quote Originally Posted by Darwinion
    What a nerf. My linkshell has just spent ages getting many players access to Odin. We haven't fought Odin yet as there are a few peeps still to get there. Now we don't have to bother because those people were only missing maybe one or two Tier III chambers.

    It actually felt like an achievement to get the linkshell to reach Odin. As far as I know only one linkshell has beaten Odin on our server (could be wrong though). Now the feeling of "achievement" is lost in a way. We can all go try Odin without getting those last people through.

    I know people will say "what you crying for? It's easier now". Just like they did with CoP. I don't want easy... if i did I'd fuck off and play WoW.
    why not just pretend this change never happened and do ur first odin the normal way, then enjoy the comfort and ease of getting there as soon as the novelty wears off
    Yes, yes... that is true. I suppose we have all but reached Odin the original way. One thing I personally felt was that if and when we did Odin and we failed... then that would be the end of Einherjar for us. I don't think people would stomach the weeks of getting access again. That won't be a problem now though it seems.

  14. #14
    They're just like us
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    Re: Adjustments to Einherjar (06/02/2008)

    Quote Originally Posted by Darwinion
    God dammit I did it while it was unbalanced.
    You'll notice I didn't say hard. I have respect for people doing it since it was released because honestly I could only take getting kicked in the balls so often before I'd have to stop.

  15. #15
    Hydra
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    Re: Adjustments to Einherjar (06/02/2008)

    Quote Originally Posted by Darwinion
    Yes, yes... that is true. I suppose we have all but reached Odin the original way. One thing I personally felt was that if and when we did Odin and we failed... then that would be the end of Einherjar for us. I don't think people would stomach the weeks of getting access again. That won't be a problem now though it seems.
    It will still take weeks, to gather all 9 feathers again for the lamp holder.

  16. #16
    The God Damn Kuno
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    Re: Adjustments to Einherjar (06/02/2008)

    Amazing.

  17. #17
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    Re: Adjustments to Einherjar (06/02/2008)

    This will be exceptionally fruitfull for an LS that has a lot of members already cleared or close to access to Odin.

    Could just do the the first few runs omitting some people who have all feathers who can take the alliance another time, so you'd only need to worry about 3 wing clears to enter your LS into Valgring for some time

  18. #18
    Melee Summoner
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    Re: Adjustments to Einherjar (06/02/2008)

    Now it'll be more like limbus, with proper planning it'll be pretty easy to do 3 chambers and Odin in an endless cycle.
    Just need to leave 2 members out of Odin so they'll still have feathers and fight 3 different t1, t2, t3 chambers each time.

  19. #19
    CoP Dynamis
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    Re: Adjustments to Einherjar (06/02/2008)

    We've had people who have been sitting on T3 access 2 months since the release of Einherjar. The constant going back and getting T1 then T2, oh shit new player, redo T1 access, etc. has put people off on attending this. (I've never seen a T3 chamber ; Receiving ampoules on defeating monsters will be a very big win. No longer will the group collectively realize it is a hopeless set of monsters and just remain dead

  20. #20
    Puppetmaster
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    Re: Adjustments to Einherjar (06/02/2008)

    Quote Originally Posted by Geli
    Now it'll be more like limbus, with proper planning it'll be pretty easy to do 3 chambers and Odin in an endless cycle.
    Just need to leave 2 members out of Odin so they'll still have feathers and fight 3 different t1, t2, t3 chambers each time.
    Was just about to say this, Odin Every 4th time as long as 2 people don't mind not having a shot at lotting 66% of the time.

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