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  1. #181
    Yoshi P
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    Re: New Notorious Monsters (06/04/2008)

    This will without a doubt be the greatest update that FFXI has ever seen.

    I am slightly disappointed though that these NMs will be located in ToAU and not WoTG.

  2. #182
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    Re: New Notorious Monsters (06/04/2008)

    Well 18 of the new items have to be Nyzul relics (or is it 20?). I really doubt SE would count any pieces that are used to upgrade them so that leaves about 30, thats about 6 armor sets. Maybe 5 new armor sets (mage set, Breastplate set, scale set, Eastern set, Harness set) and an equivalent of the Sky gods set (osode, hidate etc).


    This update seems to be in place of ToAU "end game zone". Seeing as we just do Sky for Crimson Cuisses and Haidate now, I wonder if this update will obsolete Sky. Also hope it has better drops than lolsea D:

  3. #183
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    Re: New Notorious Monsters (06/04/2008)

    Hopefully some of the gear can replace current endgame equipment - mage and melee. Let's also hope for a variety of NMs ranging from solo/party/ally level difficulty.

  4. #184
    RIDE ARMOR
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    Re: New Notorious Monsters (06/04/2008)

    This is probably the last update we get before the next Expansion/Server Shutdown


  5. #185
    Yoshi P
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    Re: New Notorious Monsters (06/04/2008)

    Is that sword WS the PLD using something already in?

    I should know this, being a PLD with 304 sword skill but it doesn't look like anything I normally use.

    http://www.playonline.com/pcd/topics...323/3323_6.jpg

    I'm thinking it looks like the WS that we saw in the WoTG video.

  6. #186
    Sea Torques
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    Re: New Notorious Monsters (06/04/2008)

    looks like a sword version of yukikaze. But i'd say its the circle blade animation.

  7. #187
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    Re: New Notorious Monsters (06/04/2008)

    Am I the only one thats optimistic about the quality of the new gear?

    Its clear that these new HNMs will be poped. Which means that to all LSs, This will only be an equivalent of Sky/Sea, yet SE talks as if this would solve camping problems. The only way people would leave kings for this is if it had better drops.

  8. #188
    Official THE Alpha and Omega
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    Re: New Notorious Monsters (06/04/2008)

    Quote Originally Posted by Yutuyu
    http://www.square-enix.com/jp/ir/e/data/financial/download/20080523en_34.pdf

    SE recently realized they're losing money. That's why we're seeing such a sudden change in policy. If you notice they've laid a lot of people off and cut expenses this last year too.
    You really think that there was some meeting where they said "ya know we're losing money, let's stop sucking ass and make content that FFXI endgamers want"?

    I really think this is just a perfect storm of shit we want all coming at one time. Everything that is done in this game is done at a glacial pace.

    As far as the gear quality... I don't know the details of the system or have a good analogue so idk.

  9. #189
    Faithe
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    Re: New Notorious Monsters (06/04/2008)

    If the requests from the NPC is "pain free" like they say then . . . .

    From the text, this will be similar like BCNM where there is a battlefield.

    It depends how many they implement and I hope its like assault where more than one party can enter the same battlefield. If not, there will be a long line and not to mention trouble.

    Furthermore, sound like the points for the Battlefield trigger will go up if more people purchase the trigger? I wonder if there will be a cap for that . . .

    Can you imagine? Yes, I finally got 10,000 points to get this pop item! No! It went up to 11,000 points . . . wait another hour to get points. Yes, finally 11,000 points now. Ugh . . . it went up to 11,500 . . . time to wait another hour.

  10. #190
    Yoshi P
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    Re: New Notorious Monsters (06/04/2008)

    Here's the video I was talking about:

    http://youtube.com/watch?v=gJsGIDQpTBg

    At 1:30. Definitely not the same WS, lame!

    I'm excited about this. Even if the gear is only sidegrades or slightly useful for a variety of jobs and not replacements for King gear I will happily do most of this content either for myself or my friends. Even the WoTG NM items they added were useful enough to warrant a lot of my time, they just didn't have nearly as many as this update has.

    Also, keep in mind that "over 50 items" could mean from all levels. Probably only 10-20 will be level 75 items (in my opinion). I could be wrong, though!

  11. #191
    Sea Torques
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    Re: New Notorious Monsters (06/04/2008)

    The sam is right behind the arm. You can see the tip of his feet below the enemy's hand as well as his ring of lights. Just sayin. >.>

  12. #192
    Falcom is better than SE. Change my mind.
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    Re: New Notorious Monsters (06/04/2008)

    Quote Originally Posted by Sonomaa
    Quote Originally Posted by Mizango
    Quote Originally Posted by Septimus
    WHO ARE YOU PEOPLE AND WHAT HAVE YOU DONE WITH OUR DEV TEAM?!
    QFT, so much win this week. Is this the same goddamn SE team or impostors? Consider my curiosity piqued.
    it sounds like the toau team fixed the broken ass shit campaign then had to go work on this while the wotg team sat there fucking up their item update, then the toau team swooped in and fixed einherjar and tweaked out a new system we gave them several months ago

    the news Ive heard from people is that they are scared to death about losing the game and this update is meant to make us love them again. Good job so far SE, you might get to 3rd base but we are still upset that your hot friend AV is such a cocktease and your surefire method of letting us get in his pants is an absolute failure
    Bolded part wouldn't surprise me if you're right.

  13. #193
    Sea Torques
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    Re: New Notorious Monsters (06/04/2008)

    Quote Originally Posted by Maxxthepenguin
    Quote Originally Posted by Yutuyu
    http://www.square-enix.com/jp/ir/e/data/financial/download/20080523en_34.pdf

    SE recently realized they're losing money. That's why we're seeing such a sudden change in policy. If you notice they've laid a lot of people off and cut expenses this last year too.
    You really think that there was some meeting where they said "ya know we're losing money, let's stop sucking ass and make content that FFXI endgamers want"?

    I really think this is just a perfect storm of shit we want all coming at one time. Everything that is done in this game is done at a glacial pace.

    As far as the gear quality... I don't know the details of the system or have a good analogue so idk.
    I think what happened is, when they received the financial reports it was passed down on high from management to *every* part of the company that they needed to aim for a new goal. That's typically how management works; something bad is observed and then a shift in policy is enforced on the entire company taking different incarnations in each department.

    Companies have mission statements; goals. Maybe those changed? All I know is it's been a year since we got a truly "good" update, we're finally getting one, and it's following a bad financial report for SE for the last.

    Could it be a factor? I think so.

  14. #194
    assburgers
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    Re: New Notorious Monsters (06/04/2008)

    Just one little thing, they didn't say "with drops from sky/sea" they said "NM's the caliber of infamous sky/sea NM's" with "50 completely new drops".

    No they aren't adding a new weapon category, it's a staff.

    Maybe they will actually release alternatives to king gear, or maybe they will just release some really nice but not quite RoTZ caliber stuff, but later adjust kings to use this system if it proves really popular.

    Still confused about the pld WS in that pic.

  15. #195
    United States of Smash!
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    Re: New Notorious Monsters (06/04/2008)

    So far this update looks like it will be I am cautiously optimistic however I won't actually be jumping for joy until we get the full update notes during the update.

    You never know this is SE so on that day we might be

  16. #196
    CoP Dynamis
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    Re: New Notorious Monsters (06/04/2008)

    Awesome!

    Awesome!!

    Awesome!!!

  17. #197
    Genoslut
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    Re: New Notorious Monsters (06/04/2008)

    Fuck you, SE.

    Fuck you for adding all this shit and fixing it all after I fucking quit.

    Fuck you. -.-

    But who's to say I still can't play anymore?

  18. #198
    Nikkei's Hoe
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    Re: New Notorious Monsters (06/04/2008)

    Quote Originally Posted by Therin
    Here's the video I was talking about:

    http://youtube.com/watch?v=gJsGIDQpTBg

    At 1:30. Definitely not the same WS, lame!

    I'm excited about this. Even if the gear is only sidegrades or slightly useful for a variety of jobs and not replacements for King gear I will happily do most of this content either for myself or my friends. Even the WoTG NM items they added were useful enough to warrant a lot of my time, they just didn't have nearly as many as this update has.

    Also, keep in mind that "over 50 items" could mean from all levels. Probably only 10-20 will be level 75 items (in my opinion). I could be wrong, though!
    God lrn2read the rest of the thread! Was already stated that every WS has that animation at the start of it.

  19. #199
    Old Merits
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    Re: New Notorious Monsters (06/04/2008)

    Quote Originally Posted by Max™
    No they aren't adding a new weapon category, it's a staff.
    You say Staff I say Polearm. Name 1 staff other than useless "all jobs" garbage a SAM can Equip? It's a polearm.

  20. #200
    Sea Torques
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    Re: New Notorious Monsters (06/04/2008)

    I think the sea/sky reference was due to the fact that they will operate similar to sea and sky NMs; fixed trigger-basis in the field somewhere.

    Anyone thinking the drops will replace *all* ground items is delusional; maybe a few but Ridill or D. Ring? No way.

    I have a feeling these 50 items will consist primarily of endgame gear for the jobs that don't currently have much of it; DNC, SCH, COR, BLU, and PUP. Also remember that the grips system hasn't been fully developed, they need to release some ex/rare grips with better stats than AH purchasable.

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