Item Search
     
BG-Wiki Search
Page 19 of 21 FirstFirst ... 9 17 18 19 20 21 LastLast
Results 361 to 380 of 415
  1. #361
    New Odin
    Join Date
    Jul 2006
    Posts
    8,659
    BG Level
    8
    FFXIV Character
    Sparthia Abysseant
    FFXIV Server
    Excalibur
    FFXI Server
    Lakshmi

    Re: New Notorious Monsters (06/04/2008)

    Quote Originally Posted by Therin
    How did this epic thread turn into old FF game discussion!
    Somewhere in between SEs sudden change in hearing towards the playerbase, the new direction of SE making quality games and then discontinuing the cell phone games that sucked anyways >.>

    Anyways... one can hope along with the new weapon models (that serrated sword and the spiked staff) that players finally get some modded versions of the monster weaponry like the Lamia's 'Heart Staff', Gulool's custom chainsaw sword and club and those Troll Hammeraxes. They are unique looking weaponry, why not whore them out to the players! since we took the Macuahuitls, Tariquas, Jadagnas and Lamian Kamans already.

    Oh, and toss in that Mamool Ja Staff that the mages use.

  2. #362
    Ashira
    Guest

    Re: New Notorious Monsters (06/04/2008)

    Quote Originally Posted by Indalecia
    Quote Originally Posted by frodnonnag
    Quote Originally Posted by Indalecia
    Did you just say that full timing austere/penance was a good idea.
    while it may not be the absolute best in its slots, i wouldn't consider a 75 summoner who has the full set(austere) as part of a +30 skill build, a gimp player, i'd think they were competent enough to know the job well. someone walking around in penance on the other hand would likely turn heads, the body alone is worth it.

    personally i have 2 penance pieces(head and feet) and 1 austere (legs), i use the head for -bp timer, and the legs/feet for my +skill, and elitism aside, i consider myself to be a well geared summoner. i've also been looking to get the other penance pieces for at least a year now.
    Penance hat is decent, Body is good with and actual pet out when not doing anything. Hands, feet and legs are "meh" at the very best. I've ot 330 skill on smn. If I want to raise it any more, I'll get other mulit use gears or upgrade pieces I have atm.

    With the added bonus of not being a bum.
    Upgrade those AF2 hands? BISH.

    /sobs

  3. #363
    Puppetmaster
    Join Date
    Sep 2007
    Posts
    60
    BG Level
    2

    Re: New Notorious Monsters (06/04/2008)

    *Please note that this point system is applicable only to select new NMs scheduled to appear from the June version update.



    So (yeah, I'm probably super late, but), if this detail is a key in content this update, this may only mean we're getting... a tiny bit of those new NM's, right? It's possible ._.


    In this case, SE wouldn't be giving us 50(!?) new pieces of gear, since all the NM's wouldn't even be fight-ready till next spring/2~3+ updates from now, and that'd make sense, at least, when it comes to SE giving out new goodies...

  4. #364
    Zak
    Zak is offline
    Hydra
    Join Date
    Oct 2007
    Posts
    118
    BG Level
    3

    Re: New Notorious Monsters (06/04/2008)

    Quote Originally Posted by A-Chaos
    *Please note that this point system is applicable only to select new NMs scheduled to appear from the June version update.



    So (yeah, I'm probably super late, but), if this detail is a key in content this update, this may only mean we're getting... a tiny bit of those new NM's, right? It's possible ._.
    They are adding a completely new NM system. So this will be testing at first. But since they mentioned heavily contested HNMs in the update note, chances are high that they will add the Fafnirs and Khimairas to the system later. Hopefully with their loot pool intact.
    They could even add the NQ/HQ system where you get a Fafnir orb that has like a 10% chance to pop a Nidhogg when you use it. The potential is there, let's hope SE doesen't screw it up.

  5. #365
    Sandworm Swallows
    Join Date
    Dec 2006
    Posts
    7,328
    BG Level
    8

    Re: New Notorious Monsters (06/04/2008)

    Quote Originally Posted by A-Chaos
    *Please note that this point system is applicable only to select new NMs scheduled to appear from the June version update.



    So (yeah, I'm probably super late, but), if this detail is a key in content this update, this may only mean we're getting... a tiny bit of those new NM's, right? It's possible ._.


    In this case, SE wouldn't be giving us 50(!?) new pieces of gear, since all the NM's wouldn't even be fight-ready till next spring/2~3+ updates from now, and that'd make sense, at least, when it comes to SE giving out new goodies...
    No, I think you are misreading it. The use of the word applicable means that the point system can only be used for the new NMs, not other already existing NMs. Thats all. Of course, it does not preclude an expansion of the system at a later date, but a proper reading of the statement does not indicate such.

  6. #366
    Campaign
    Join Date
    Mar 2006
    Posts
    6,192
    BG Level
    8

    Re: New Notorious Monsters (06/04/2008)

    Yeah that's the way I read it too. I think they're basically saying we can't go earn a bunch of points and expect to pop any NM we like.

  7. #367
    Hydra
    Join Date
    Mar 2007
    Posts
    116
    BG Level
    3

    Re: New Notorious Monsters (06/04/2008)

    Quote Originally Posted by Zak
    They are adding a completely new NM system. So this will be testing at first.
    the thought of SE testing something before implimenting it into the game sounds rediculous with their track record. but lets hope you're right

  8. #368
    They're just like us
    Join Date
    Jun 2007
    Posts
    3,816
    BG Level
    7
    FFXI Server
    Asura

    Re: New Notorious Monsters (06/04/2008)

    Quote Originally Posted by Toonshady
    Quote Originally Posted by Zak
    They are adding a completely new NM system. So this will be testing at first.
    the thought of SE testing something before implimenting it into the game sounds rediculous with their track record. but lets hope you're right
    What he means is they're testing it on us.

  9. #369
    Zak
    Zak is offline
    Hydra
    Join Date
    Oct 2007
    Posts
    118
    BG Level
    3

    Re: New Notorious Monsters (06/04/2008)

    they're testing it on us.
    That's how it always goes. First they test it on Atomos and see if it crashes the game or something. When they actually add it to all servers, they start to fix technical problems which haven't occured before and see how it works with more players.

  10. #370
    Smells like Onions
    Join Date
    Jun 2008
    Posts
    5
    BG Level
    0

    Re: New Notorious Monsters (06/04/2008)

    Quote Originally Posted by Zak
    they're testing it on us.
    That's how it always goes. First they test it on Atomos and see if it crashes the game or something. When they actually add it to all servers, they start to fix technical problems which haven't occured before and see how it works with more players.
    thats the way they work. no matter how much they test something, the playerbase will always find different uses or exploits.

    SE: nin will be a great ninjitsu spellcaster, here you go!
    soon after..
    SE: wait, why is it tanking?

    the worst thing to do is throw a new system at the kings that everyone will poke holes in and destroy. if they made the system well, they can retro it back to the older NMs.

    i do like the whole, 10% change to spawn a HNM idea.

  11. #371
    A. Body
    Join Date
    Sep 2006
    Posts
    4,228
    BG Level
    7
    FFXIV Character
    Alistaire Lexander
    FFXIV Server
    Sargatanas

    Re: New Notorious Monsters (06/04/2008)

    So yeah, about those new notorious monsters...

    Quote Originally Posted by Kaylia
    I took a second to think about the meaning of "50 new equipments".

    Lv15 weapon
    lv25 weapon
    lv35 weapon
    x18!
    I hope not, but somehow, it would surprise me if we get over 50 real pieces of gears from those NM. There must be a trap somewhere.

    If you consider those 50 pieces of gears, added to the AN gears and einherjar, this update is going to have a lot more gears than your usual updates.
    20. There are now 20 jobs in ffxi, not 18. And that would put it at an even 60 pieces not counting the "final product". So if there's a trap, that's not it.

    And someone should make a seperate thread for all this "which ff was my favorite story" talk.

  12. #372
    DAKPluto
    Guest

    Re: New Notorious Monsters (06/04/2008)

    non-FFXI shit moved to RPG. Stay on topic kids.

  13. #373
    Cerberus
    Join Date
    Sep 2006
    Posts
    456
    BG Level
    4

    Re: New Notorious Monsters (06/04/2008)

    Just as a forewarning... we already have this system in place. BCNMs & KSNMs

  14. #374
    United States of Smash!
    Join Date
    Jun 2006
    Posts
    8,818
    BG Level
    8

    Re: New Notorious Monsters (06/04/2008)

    Don't forget ISNM's and ENM's!

  15. #375
    Cerberus
    Join Date
    Aug 2007
    Posts
    467
    BG Level
    4

    Re: New Notorious Monsters (06/04/2008)

    And we have popped NMs too!

    So what is new about this again?

    Unless they are iterations off many of the old NM/HNM/gods/etc with similar items and stuff, I don't see how "different" would this be.




    Now on topic: The best S-RPG.... j/k

  16. #376
    Salvage Bans
    Join Date
    Jun 2007
    Posts
    771
    BG Level
    5

    Re: New Notorious Monsters (06/04/2008)

    Quote Originally Posted by Ashira
    Upgrade those AF2 hands? BISH.

    /sobs
    i have them, they are like sex, but with my hands. still want penance cuffs.

  17. #377
    Bagel
    Join Date
    Jul 2006
    Posts
    1,391
    BG Level
    6

    Re: New Notorious Monsters (06/04/2008)

    Unless they are iterations off many of the old NM/HNM/gods/etc with similar items and stuff, I don't see how "different" would this be.
    true, between BCNM/ENM/ISNM and popped stuff on Sky/Sea, the whole "new" system doesn't look that new after all.
    one major difference could be in how you obtain the triggers : the prerequisites look like you wont be getting them automatically while meriting, much like seals or IS, and i wonder if they planned triggers to be farmable soloing so each LS could pop like 10+ of the same mob one after the other.

  18. #378
    Bitchfist
    The horn knows no mercy; only wrath

    Join Date
    Oct 2006
    Posts
    4,322
    BG Level
    7
    FFXIV Character
    Indalecia Salavachere
    FFXIV Server
    Midgardsormr
    FFXI Server
    Asura

    Re: New Notorious Monsters (06/04/2008)

    Quote Originally Posted by Ashira

    Upgrade those AF2 hands? BISH.

    /sobs

    Bub next thurs, here's hoping.

    Btw ash: I HAS A B.STAFF

  19. #379
    Banned.

    Join Date
    Jul 2005
    Posts
    17,471
    BG Level
    9
    FFXI Server
    Ifrit
    WoW Realm
    Area 52

    Re: New Notorious Monsters (06/04/2008)

    Quote Originally Posted by Alistaire
    So yeah, about those new notorious monsters...

    Quote Originally Posted by Kaylia
    I took a second to think about the meaning of "50 new equipments".

    Lv15 weapon
    lv25 weapon
    lv35 weapon
    x18!
    I hope not, but somehow, it would surprise me if we get over 50 real pieces of gears from those NM. There must be a trap somewhere.

    If you consider those 50 pieces of gears, added to the AN gears and einherjar, this update is going to have a lot more gears than your usual updates.
    20. There are now 20 jobs in ffxi, not 18. And that would put it at an even 60 pieces not counting the "final product". So if there's a trap, that's not it.

    And someone should make a seperate thread for all this "which ff was my favorite story" talk.
    WoTG jobs have no nyzul relic, so 18.


    And it was a joke.

  20. #380
    Official THE Alpha and Omega
    Moderator

    Join Date
    Sep 2004
    Posts
    5,892
    BG Level
    8
    FFXI Server
    Bahamut

    Re: New Notorious Monsters (06/04/2008)

    Quote Originally Posted by Kaylia
    WoTG jobs have no nyzul relic, so 18.


    And it was a joke.
    ...yes they do.

Page 19 of 21 FirstFirst ... 9 17 18 19 20 21 LastLast

Similar Threads

  1. Monster / Notorious Monster Discussion
    By Septimus in forum FFXI: Everything
    Replies: 489
    Last Post: 2010-03-12, 21:19
  2. Replies: 166
    Last Post: 2009-03-16, 22:47
  3. Let There Be Fan Art! (02/04/2008)
    By Tekki in forum FFXI: Everything
    Replies: 45
    Last Post: 2008-02-10, 19:36
  4. New Notorious Monsters and Battlefields!(07/19/2006)
    By Julian in forum FFXI: Everything
    Replies: 565
    Last Post: 2006-07-22, 12:53
  5. New Notorious Monsters (o shit, Hydra....)
    By Francisco II in forum FFXI: Everything
    Replies: 11
    Last Post: 2006-07-19, 07:37