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Thread: Update Details (6/9/2008)     submit to reddit submit to twitter

  1. #261
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    Re: Update Details (6/9/2008)

    Quote Originally Posted by Crosis
    Only 34? I've been getting 40% tp returns, sometimes 43% although maybe I got hit.
    I figured I was getting hit after the WS, since 40/43 TP returns didn't add up and I was getting like 6 TP for being hit.

  2. #262
    Tyr
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    Re: Update Details (6/9/2008)

    Donno if anyone checked this or asked:

    Did dynamis price get adjusted?

  3. #263
    Clever and witty, all together the ladies love the Nekura
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    Re: Update Details (6/9/2008)

    Quote Originally Posted by Tyr
    Donno if anyone checked this or asked:

    Did dynamis price get adjusted?
    Nope. ;\

  4. #264
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    Re: Update Details (6/9/2008)

    Just spent 4 hours in campaign since update, epic phail ><

    Seems like its impossible to get any exp on jobs that are not high level. Did it with my SAM75 and got lol890 for a 40 minute campaign battle against the fortifications. Seems they got a massive defense buff so lowbie jobs can no longer exp on them (tried this with my 50 dancer and was hitting forts for 0-1 dmg ><)

    Leave it up to SE to gimp the only good thing they added with wotg. Defensive campaign doesnt seem much better either, I had picked up the newest medal before trying these out as well =/

    I can only pray this is just broken for the time being, and will be back up to normal (if not better) when they fix the sneak attack glitch.

    Please let me know if you are experiencing a total gimping to the usual campaign exp as well, I would like to think its just me =D

  5. #265
    Tyr
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    Re: Update Details (6/9/2008)

    Is it just me, or did this potentially orgasmic update really not live up to the hype?

    I don't care about the overwhelm thing (any bonus is a good bonus), Ixion not being an avatar (as of yet) isn't a big deal, nyzul relics should take some time...but I don't know, I was expecting a-lot more. I guess if nothing else the group2 merit expansion was good, although I really wish they would have instead given us +8 or +16 combat skills, and kept cap at 8.

  6. #266
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    Re: Update Details (6/9/2008)

    Quote Originally Posted by Tyr
    although I really wish they would have instead given us +8 or +16 combat skills, and kept cap at 8.
    This would have been a better addition than the extra group 2 merits in my opinion. Its a joke having only 20 points to divide between 20 possible jobs... I used all mine up on my first job (thf, dagger, marksmanship + eva) and now have nothing left to give my pld, blu, or sam any damn skill. Group 2 merits were really uneeded, a shit ton more combat skills were a definite.

    ...

    ...

    ...

    And fix my mother fucking campaign you tight ass bastards >< I'm not going back to lfp for 5 hours because its worthless being in campaign.

  7. #267
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    Re: Update Details (6/9/2008)

    Quote Originally Posted by Tyr
    Is it just me, or did this potentially orgasmic update really not live up to the hype?
    Did you seriously think it would have?

  8. #268
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    Re: Update Details (6/9/2008)

    Quote Originally Posted by Hyan
    Quote Originally Posted by Tyr
    Is it just me, or did this potentially orgasmic update really not live up to the hype?
    Did you seriously think it would have?
    Einherjar Adjustments are by far the highlight of this update. Some of the newer body pieces made me pretty happy, but none of the newer hand/legs/feet pieces (aside from possibly the SAM STR panties) made me that amazed. Hecatomb Hands/Feet still outdo most of what was added, Zahak's Mail / Aurum Cuirass look like they'll be interesting pieces to use if they're not too hard to obtain, but Heca Body is still pretty decent for the STR+12 ACC+10. Zahak's would be nice for other WS since it has DEX+10 STR+10, Aurum for possibly Penta Spam with the Store TP. Other than that, i'm hoping they moved king items like D.Ring & Ridill into Einherjar along with the ampoule shift. Would be very very very nice.

    Oh, and i'm holding my reservations on the new NM system, it seems slightly annoying at the moment but it might work out. I almost think it's funny SE makes you take a Soultrapper Image of the mob to trade, like "Well you didn't claim it might as well snap a picture!" lol, Overall i got what i expected from this update, a few decent things once you sift through the garbage. "Throw enough at them and something will stick," aye.

  9. #269
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    Re: Update Details (6/9/2008)

    this update totally rocks! I instantly went from 43 Storage slots to 70, I wasn't even optimized for space just wanted my Mog-House to look cool. can't wait for Altanaview lists to be updated, Mortama over at KI is working on it thinks he'll be done today.

  10. #270
    Cerberus
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    Re: Update Details (6/9/2008)

    Didn't want to start a new thread for this, but SE did a few Ninja Patches to sea it seems. You can no longer use the tele doors in the garden to deaggro Aerns, but you can use it on Ix'Aerns. We tried this once when we pulled a link and lots of people were afk, the Aern followed us to the other side and linked everything in it's path. Also Ix'drg now autoclaims and instantly aggros when he pops. Bionic Boomerang is making people mass D/C often as well.

  11. #271
    Nidhogg
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    Re: Update Details (6/9/2008)

    Quote Originally Posted by ByeByeTasai
    Didn't want to start a new thread for this, but SE did a few Ninja Patches to sea it seems. You can no longer use the tele doors in the garden to deaggro Aerns, but you can use it on Ix'Aerns. We tried this once when we pulled a link and lots of people were afk, the Aern followed us to the other side and linked everything in it's path. Also Ix'drg now autoclaims and instantly aggros when he pops. Bionic Boomerang is making people mass D/C often as well.
    Aerns can have party-hate. Not in every circumstance but I think it's something like other people's proximity when pulled will put them on the hate list, which was discussed in a thread a while back with certain mobs. Whenever more than one person is on the hate-list for a mob, be it an Aw'aern, Ix'aern, or Aw'ghrah, it will usually follow through the teleporter. Also popping claimed is not new either, it has to do with your proximity to the spawn point. If you are close the the middle it has always popped claimed, and if you are further to the edge of the room it does not. Biotic Boomerang thing sounds new though.

  12. #272
    Cerberus
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    Re: Update Details (6/9/2008)

    we were far away from the middle when it popped claimed, also the whole alliance went through the portal and began to rest when a team of Aerns came acrossed and started hitting us, thats when we jumped back acrossed and met an even bigger team.

    edit: they didnt attack any of the afk people till the rest of us died.

  13. #273
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