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Thread: Update Details (6/9/2008)     submit to reddit submit to twitter

  1. #41
    Sponsored by Orton
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    Re: Update Details (6/9/2008)

    Quote Originally Posted by Kayos
    I came.

  2. #42
    New Spam Forum
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    Re: Update Details (6/9/2008)

    Item Before After

    Bookshelf 4 20
    Am I reading this wrong, or did I just get 64 spaces of storage space from the four bookshelves I already have?

  3. #43
    You just got served THE CALLISTO SPECIAL
    SASSAGE KING OF DA WORLD
    cheap hawks gay

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    Re: Update Details (6/9/2008)

    Could someone please rehost the pics?

    Would do it myself but can't access the POL site to get them.

  4. #44
    Banned.

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    Re: Update Details (6/9/2008)

    Nice gigas, too bad nobody fucks with them haha.

  5. #45
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    Re: Update Details (6/9/2008)

    max storage space still 80/80 right?

  6. #46
    Relic Horn
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    Re: Update Details (6/9/2008)

    The resistance of the following Notorious Monsters to the black magic spells "Sleep," "Gravity," and "Bind" have been adjusted:
    Behemoth / King Behemoth / Fafnir / Nidhogg / Capricious Cassie


    ooooh shittttt

    Also holy fuck at 20 storage space on one piece of furniture

  7. #47
    Yoshi P
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    Re: Update Details (6/9/2008)

    Quote Originally Posted by VZX
    When talking to the new NPC Sanraku, the name of the new NM "Khromasoul Bhurborlor" is incorrectly displayed as "Anvilsoul Bhurborlor." **
    Will it drop khroma ore?
    Probably.

  8. #48
    Old Merits
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    Re: Update Details (6/9/2008)

    Quote Originally Posted by Genosync
    And yet, no one is noticing anything about how they increased your space to store items by like 5 or so.
    I noticed that they put the last few nails in the mannequin coffin. Thanks SE! Now I feel even more retarded for having 3 of them.

  9. #49
    Tekki's Bitch
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    Re: Update Details (6/9/2008)

    i didnt read anything about relic weapon buffs in this so im a little sad

  10. #50
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    Re: Update Details (6/9/2008)

    Quote Originally Posted by TacoTaru
    Wtf at that gigas and his helmet? rofl
    Hush, Fitzy-witzy.

    Gigas are from Viking country. This just reinforces it with their look. Which as has been said, is made of awesome and freakin' scary. Hope the Campaign ones get a revamp too.

  11. #51
    Nidhogg
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    Re: Update Details (6/9/2008)

    Anyone know if you can re-purchase mannequins in the future if you discard them?

  12. #52
    WASTE OF CURRENCY
    I CAN'T I CAN'T I CAN'T

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    Re: Update Details (6/9/2008)

    Sad my pony will not become my pony

  13. #53
    Cerberus
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    Re: Update Details (6/9/2008)

    The resistance of the following Notorious Monsters to the black magic spells "Sleep," "Gravity," and "Bind" have been adjusted:
    Behemoth / King Behemoth / Fafnir / Nidhogg / Capricious Cassie
    yay for noob fafnir wipes

  14. #54
    Fake Numbers
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    Re: Update Details (6/9/2008)

    I really hope this means you can't gravity or sleep KB and Fafhogg. Hate hour Faf's when idiots spam it. ><

    Really hope Ixion is a HNM and not just some random wimpy NM. New HNM to find out how to kill would be awesome.

  15. #55
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    Re: Update Details (6/9/2008)

    Einherjar just became awesomesauce.

  16. #56
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    Re: Update Details (6/9/2008)

    Knowing how SE is, they are probably lowering KB's resistance to Grav and Fafhoggs resistance to sleep... God I hope not...

  17. #57
    Relic Weapons
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    Re: Update Details (6/9/2008)

    I hope Ixion is hard as hell...I am really looking for a challenge, and also I don't want it to be 'zergable' (aka nothing like KV or DL).

    nooooooooooooo@ sam overwhelm ; ;

    hoollly shit@ storage..........

    and someone start dat. mining!!!! I must see the new items!!

  18. #58
    Yoshi P
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    Re: Update Details (6/9/2008)

    The entry requirements for Valgrind (Odin's Chamber) have been simplified.
    Except for the player placing the chamber reservation, all participating players will be required to be in possession of a minimum of one valkyrie feather from each wing, for a total of at least three feathers.
    As before, entry into Valgrind will cause any and all related key items in all entering players' inventories to disappear.
    * The above two changes in no way effect the player placing the chamber reservation.
    The conditions for obtaining "Ampoules of Therion Ichor," as well as the maximum number obtainable, have been changed.
    In contrast to the previous system of receiving a set number of ampoules upon successful completion of a chamber, players will now receive an amount relative to the number of enemies they have defeated, regardless of whether the chamber is completed or not.
    Defeating any of the "Guardians of Asgarth" will in no way increase the number of ampoules of therion ichor a player obtains.
    The rewards furnished upon successful completion of chambers have been supplemented.
    The "Armoury Crates" which appear after defeating the Guardians of Asgarth can now contain a greater variety of items, a number of which were previously unavailable in Einherjar.
    Monsters within Einherjar chambers will now link with one another in the same manner as enemies in other general areas.
    FUCK KINGS.

  19. #59
    Banned.

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    Re: Update Details (6/9/2008)

    Wait, so now skeletons dont link in einherjar and bats wont link if not close enough to hear its partner being pulled?

  20. #60
    Dice and rum
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    Re: Update Details (6/9/2008)

    Quote Originally Posted by Bakthi
    Quote Originally Posted by Genosync
    And yet, no one is noticing anything about how they increased your space to store items by like 5 or so.
    I noticed that they put the last few nails in the mannequin coffin. Thanks SE! Now I feel even more retarded for having 3 of them.
    I have every single one of them on my main and every one of them on my mule. And on top of that, I paid the full price, before they reduced it.

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