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Thread: Update Details (6/9/2008)     submit to reddit submit to twitter

  1. #61
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    Re: Update Details (6/9/2008)

    Is anyone else sad that they didn't put in the Dynamis adjustments they had mentioned earlier?

  2. #62
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    Re: Update Details (6/9/2008)

    Quote Originally Posted by Octavious
    Einherjar just became awesomesauce.
    I winder with this update if all tiers of Einherjar can now really be easily won with a group of 18.

  3. #63
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    Re: Update Details (6/9/2008)

    Quote Originally Posted by Octavious
    Einherjar just became awesomesauce.
    Having no previous experience in Einherjar, I wonder if these updates will finally allow it to be done with lower amounts of people. Dunno how hard the normal enemies are, but I would imagine one by one or three to four at at time wouldn't be too hard with 12-15? I dunno, but I can hope!

  4. #64
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    Re: Update Details (6/9/2008)

    Sex, especially at Einherjar buffs (can't wait to see new Ichor Items).

    LOL at CC/Faf/Nid/KB resistances. Finally, no more dumb noobs that can't handle that shit (hopefully).

  5. #65
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    Re: Update Details (6/9/2008)

    No more detailed info about nyzul relic

  6. #66
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    Re: Update Details (6/9/2008)

    So much win, but I am even sadder now that I can't do Einherjar.

  7. #67
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    Re: Update Details (6/9/2008)

    Quote Originally Posted by Therin
    The entry requirements for Valgrind (Odin's Chamber) have been simplified.
    Except for the player placing the chamber reservation, all participating players will be required to be in possession of a minimum of one valkyrie feather from each wing, for a total of at least three feathers.
    As before, entry into Valgrind will cause any and all related key items in all entering players' inventories to disappear.
    * The above two changes in no way effect the player placing the chamber reservation.
    The conditions for obtaining "Ampoules of Therion Ichor," as well as the maximum number obtainable, have been changed.
    In contrast to the previous system of receiving a set number of ampoules upon successful completion of a chamber, players will now receive an amount relative to the number of enemies they have defeated, regardless of whether the chamber is completed or not.
    Defeating any of the "Guardians of Asgarth" will in no way increase the number of ampoules of therion ichor a player obtains.
    The rewards furnished upon successful completion of chambers have been supplemented.
    The "Armoury Crates" which appear after defeating the Guardians of Asgarth can now contain a greater variety of items, a number of which were previously unavailable in Einherjar.
    Monsters within Einherjar chambers will now link with one another in the same manner as enemies in other general areas.
    FUCK KINGS.
    ^

    @ Tajin: Confused about that too, that would actually make them harder to mass-kill if you have to pull each one unless you have someone speed pulling them. Guess strats for some mob sets will change.

  8. #68
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    Re: Update Details (6/9/2008)

    I have every single one of them on my main and every one of them on my mule. And on top of that, I paid the full price, before they reduced it.
    Me too.

    Maybe they'll let us bring our Mannequins to life as a full party of fellowship NPCs.

  9. #69
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    Re: Update Details (6/9/2008)

    Quote Originally Posted by Shinsei
    I hope Ixion is hard as hell...I am really looking for a challenge, and also I don't want it to be 'zergable' (aka nothing like KV or DL).

    nooooooooooooo@ sam overwhelm ; ;

    hoollly shit@ storage..........

    and someone start dat. mining!!!! I must see the new items!!
    You need to download the update to be able to .dat mine. :/

  10. #70
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    Re: Update Details (6/9/2008)

    well.. mannequins still have that unique able to equip thing...
    i had 5.. threw 2 away.. im keeping the 3.. putting back the 9drawer almirahs and setting up my bar again.. so happy :D
    and harpsichord too :D

    too bad SMN got nothing. I'll bet lotsa people were hyped about Ixion and now they get nothing

  11. #71
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    Re: Update Details (6/9/2008)

    Quote Originally Posted by TacoTaru
    Quote Originally Posted by Octavious
    Einherjar just became awesomesauce.
    Having no previous experience in Einherjar, I wonder if these updates will finally allow it to be done with lower amounts of people. Dunno how hard the normal enemies are, but I would imagine one by one or three to four at at time wouldn't be too hard with 12-15? I dunno, but I can hope!
    It will definitely be a lot easier for lower number groups, that's for sure.

  12. #72
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    Re: Update Details (6/9/2008)

    Quote Originally Posted by Tajin
    Wait, so now skeletons dont link in einherjar and bats wont link if not close enough to hear its partner being pulled?
    Exactly, Einherjar just got a lot friendlier to lower manned groups.

  13. #73
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    Re: Update Details (6/9/2008)

    hmmm no specific mention of nyzul weapons, hopefully they just assumed it would be covered by new quests and items?

    edit: jesus i tried making this post at least a page ago

  14. #74
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    Re: Update Details (6/9/2008)

    images rehosted in the thread here: (looks like shit but just scroll down)

    http://symbiosis-ls.com/forum/showthread.php?p=4322

  15. #75
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    Re: Update Details (6/9/2008)

    anyone else fucking ecstatic that ixion is an nm and not smn?

  16. #76
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    Re: Update Details (6/9/2008)

    Holy Einherjar
    Gigas looks awesome
    Ixion but hopefully a fun fight and good drops

    Wonder if ToAU relics were added, time to wait on dat mining!

  17. #77
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    Re: Update Details (6/9/2008)

    Quote Originally Posted by VZX
    No more detailed info about nyzul relic

    Not surprised that's something they aren't being really informative about. Could be under the general "items" and "quests" added.

  18. #78
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    Re: Update Details (6/9/2008)

    Anyone for Einherjar?

  19. #79
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    Re: Update Details (6/9/2008)

    The resistance of the following Notorious Monsters to the black magic spells "Sleep," "Gravity," and "Bind" have been adjusted:
    Behemoth / King Behemoth / Fafnir / Nidhogg / Capricious Cassie
    Please tell me this means they're immune now... time to go gank some 1% fafhoggs.

  20. #80
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    Re: Update Details (6/9/2008)

    i'm happy, but no dynamis update? no mention of nyzul relics? doh.

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