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Thread: Update Details (6/9/2008)     submit to reddit submit to twitter

  1. #101
    Puppetmaster
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    Re: Update Details (6/9/2008)

    Very nice update, SE gets a =D> for this one

  2. #102
    Old Merits
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    Re: Update Details (6/9/2008)

    Quote Originally Posted by Starr
    Uh does this mean you can just pull the boss in einherjar now if mobs are clear or you sacrifice someone?
    You still have to defeat all waves of mobs to pop the final chest, and apparently now you won't get any ampoules for the boss kill anyways.

    Layoneil: Yeah good point. Just seems like it'll be slower overall, though less stress on the bards I suppose.

  3. #103
    Cerberus
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    Re: Update Details (6/9/2008)

    Quote Originally Posted by Seigfried Of Pandy
    Quote Originally Posted by Starr
    Uh does this mean you can just pull the boss in einherjar now if mobs are clear or you sacrifice someone?
    i guess but less ichor for you since its based on number of mobs killed in the chamber
    You'd actually get no ichor if all you killed was the boss. Unless I misunderstood what they meant by the boss not giving any benefits.

  4. #104
    HKR
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    Re: Update Details (6/9/2008)

    Quote Originally Posted by umisame
    Great!, i was going to come back to ffxi but now that i see that ixion is a NM ...
    SE is a fucking shit.


    /wave Age of Conan
    Thanks for letting us know about this important bit of information. Your contribution is invaluable.

  5. #105
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    Re: Update Details (6/9/2008)

    Quote Originally Posted by Astrojack
    Einherjar sounds harder now since a group of mobs won't all link at once. Going to need to run around the whole chamber while avoiding aggro from other mobs and the boss. Was nice having all the mobs grouped together and pick them off by each alliance.
    this guy doesn't get it

  6. #106
    assburgers
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    Re: Update Details (6/9/2008)

    LET THE BITCHING BEGIN!

    Srsly though...

    http://www.playonline.com/pcd/verup/...47/3347_17.jpg

    East Ronfaure [S]?

    Interesting.

    Also: don't discount Ixion as a summon til people do the /recast thing, I mentioned how it would be funny if Ixion was a new HNM that had to be defeated as part of the quest to summon Ixion the avatar.

    Oh, and damn@having to fix my gear shot now that I just got it working right.

  7. #107
    Relic Weapons
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    Re: Update Details (6/9/2008)

    Quote Originally Posted by umisame
    SE is a fucking shit.
    Quote Originally Posted by umisame
    /wave Age of Conan
    LOL

  8. #108
    RIDE ARMOR
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    Re: Update Details (6/9/2008)

    LOL man I knew it ........SE is just that EVIL

    http://i5.photobucket.com/albums/y19...25/no_pony.jpg

    no soup for you!

  9. #109
    Yoshi P
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    Re: Update Details (6/9/2008)

    They could still ninja them in under the "new equipment" thing. Not likely, but possible.

    Did they explicitly state what the RoTZ relics were when they added them?

  10. #110
    Yvonne
    Guest

    Re: Update Details (6/9/2008)

    The Einherjar adjustments just rocks and pretty much everything else does too! Thank you SE!

    Oh and for the asshat who will probably whine about how hard they worked getting their shell to the last chamber and bitch about noobies getting the same chance now... Sit down and shut up.

    All power to you if you feel it's such a great accomplishment. Yeah, I'm sure it's something you'll tell your children about... >.> Seriously, grow up and let the rest of the gaming community enjoy the game while it lasts. The adjustment to Einherjar was long over due.

  11. #111
    Every day I'm wafflin'
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    Re: Update Details (6/9/2008)

    Quote Originally Posted by umisame
    Great!, i was going to come back to ffxi but now that i see that ixion is a NM ...
    SE is a fucking shit.


    /wave Age of Conan
    No one wants to hear your whiny-ass bullshit in the midst of the euphoria surrounding this, one of the greatest updates in FFXI history.

    If fact that Ixion isn't summonable gets you this emo then good fucking riddance, I'm glad you won't be playing the same game as me.

  12. #112
    Yoshi P
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    Re: Update Details (6/9/2008)

    Quote Originally Posted by Kerberoz
    The resistance of the following Notorious Monsters to the black magic spells "Sleep," "Gravity," and "Bind" have been adjusted:
    Behemoth / King Behemoth / Fafnir / Nidhogg / Capricious Cassie
    Please tell me this means they're immune now... time to go gank some 1% fafhoggs.
    Possible resistance to all of the mentioned because they are now poppable and you don't have to wait a millennium to fight them?!?

    A boy can dream can't he?

  13. #113
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    Re: Update Details (6/9/2008)

    shit do we gotta kill odin's pops too to get the ampoules?

  14. #114
    Sho
    Sho is offline
    YOU BLACK, MIDNIGHT, EVIL MOTHERFUCKERS!!! BLACK MAGIC, DARKNESS!!! YOU RAW, DARKNESS!!! YOU, FUCKING, DELIRIOUS MOTHERFUCKER!
    You were cold as ice.

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    Re: Update Details (6/9/2008)

    No SCH Merits, No Nyzul Isle Relics, No Horsey Summon?

    I Hate You, Update.

  15. #115
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    Re: Update Details (6/9/2008)

    Quote Originally Posted by Not Kuno
    Monsters within Einherjar chambers will now link with one another in the same manner as enemies in other general areas.
    Fail.

  16. #116
    Demosthenes11
    Guest

    Re: Update Details (6/9/2008)

    it's definitely possible they just added Dring and ridill to ein

    It's not AF2, they would proudly say that they were introducing that and where it comes from
    It's not relic weapon upgrade shit either
    Please, god....please....

  17. #117
    Fake Numbers
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    Re: Update Details (6/9/2008)

    Quote Originally Posted by LordBane
    Quote Originally Posted by Astrojack
    Einherjar sounds harder now since a group of mobs won't all link at once. Going to need to run around the whole chamber while avoiding aggro from other mobs and the boss. Was nice having all the mobs grouped together and pick them off by each alliance.
    this guy doesn't get it
    actually he sounds like he's done tier 3 and you sound like you haven't

  18. #118
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    Re: Update Details (6/9/2008)

    *Snaps light staff in half*

    *Sits in the corner*

    Welp, no luv for the summoners this time...

    Or dancers...

    Or scholars...

    Heck, no BLU AF2!




    How could this happen to meeeeeeee.... /emo

  19. #119
    Cerberus
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    Re: Update Details (6/9/2008)

    With Ixion being a new (Probably) HNM, im guessing us Bonecrafters will get a chance to craft that Horn into something nice.

  20. #120
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    Re: Update Details (6/9/2008)

    The Guardians are the sheep/tiger/bird I believe.

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