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Thread: Ixion discussion thread     submit to reddit submit to twitter

  1. #801
    CoP Dynamis
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    Re: Ixion discussion thread.

    Quote Originally Posted by Tyrath
    Sorry if I missed something, but how are people noting Ixion's HP%?

    I was under the impression it didn't have a hp bar >_>
    Infobar, I assume.

  2. #802
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    Re: Ixion discussion thread.

    Quote Originally Posted by RKenshin
    Only gripe is that I think as it is it's too easy for other linkshells to using grief tactics with it fleeing/disappearing from anyone that gives it a wrong look.
    On the flip side, it's pretty funny to drop some huge damage on it then dash behind the peanut gallery and wait for it to trample them all into the ground or blast them Lightning Spear when it starts gunning for you.

  3. #803
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    Re: Ixion discussion thread.

    Quote Originally Posted by Kkel
    Quote Originally Posted by RKenshin
    Only gripe is that I think as it is it's too easy for other linkshells to using grief tactics with it fleeing/disappearing from anyone that gives it a wrong look.
    On the flip side, it's pretty funny to drop some huge damage on it then dash behind the peanut gallery and wait for it to trample them all into the ground or blast them Lightning Spear when it starts gunning for you.
    I dont think that will stop them from making it flee when you are about to engage.

  4. #804
    ٩๏̯͡๏)۶

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    Re: Ixion discussion thread.

    Quote Originally Posted by Indalecia
    Quote Originally Posted by Max™
    Quote Originally Posted by Indalecia
    Its at 58% as of this post
    Like one of the super duper early old school Kirins!

    Love how we hear NA shell after NA shell killifying it, and then news of JP shells cockblocking the horsey once the drops got figured out/windows got remotely near JP time.
    I've got no beef with LN, I'm actually pretty cool with alot of them, but their "We've got too keep trying no matter what" attitude is shoving Ix right into PB/Nirvana's time zone.

    And any NM that falls in there is swallowed by the dark abyss of the universe and never seen til next update.
    This line is hilarious, bravo. I am very happy that JPs on asura aren't like this anymore, but boy I sure do remember warp cudgel nidhogg!

  5. #805
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    Re: Ixion discussion thread.

    Quote Originally Posted by RKenshin
    And the fleeing thing, while a pain in the ass, is a great way to get around botting. SE finally showing some promise assuming this was all intentional. Only gripe is that I think as it is it's too easy for other linkshells to using grief tactics with it fleeing/disappearing from anyone that gives it a wrong look.
    I think it's a good kind of griefing though... if that's possible. What if you saw Ixion up and some LS that routinely camps Kings was gathering to claim? You could just make Ixion flee until a King window opened up and force that LS to make a decision on whether to leave for the 3hr nose pick / ass scratch of a King window or stay to play with the horsey.

    If they leave, your LS could take Ixion... if not, then that's one LS at a King camp. Like you said, more stuff to do on similar timers is a good thing.

  6. #806
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    Re: Ixion discussion thread.

    I dont think that will stop them from making it flee when you are about to engage.
    Oh, this has already started.

  7. #807
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    Re: Ixion discussion thread.

    Quote Originally Posted by Vedder
    I think it's a good kind of griefing though... if that's possible. What if you saw Ixion up and some LS that routinely camps Kings was gathering to claim? You could just make Ixion flee until a King window opened up and force that LS to make a decision on whether to leave for the 3hr nose pick / ass scratch of a King window or stay to play with the horsey.

    If they leave, your LS could take Ixion... if not, then that's one LS at a King camp. Like you said, more stuff to do on similar timers is a good thing.
    Or you could split the alliance and camp/kill both! Seems with the proper support it's not hard to hold Ixion. Kings are a joke and you can kill those with minimal effort. But I guess it does remove a few bodies but definately not an entire LS.

  8. #808
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    Re: Ixion discussion thread.

    Force pop if you shout this

    True story.

  9. #809
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    Re: Ixion discussion thread.

    Truer story, that anime sucked so much balls that I look heterosexual by comparison.

  10. #810
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    Re: Ixion discussion thread.

    Quote Originally Posted by Charismatic
    Force pop if you shout this

    True story.
    Oh my god that was terrible.

  11. #811
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    Re: Ixion discussion thread.

    But hey, at least it explains the Fire Crystals...

  12. #812
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    Re: Ixion discussion thread.

    Quote Originally Posted by Vedder
    Quote Originally Posted by RKenshin
    And the fleeing thing, while a pain in the ass, is a great way to get around botting. SE finally showing some promise assuming this was all intentional. Only gripe is that I think as it is it's too easy for other linkshells to using grief tactics with it fleeing/disappearing from anyone that gives it a wrong look.
    I think it's a good kind of griefing though... if that's possible. What if you saw Ixion up and some LS that routinely camps Kings was gathering to claim? You could just make Ixion flee until a King window opened up and force that LS to make a decision on whether to leave for the 3hr nose pick / ass scratch of a King window or stay to play with the horsey.

    If they leave, your LS could take Ixion... if not, then that's one LS at a King camp. Like you said, more stuff to do on similar timers is a good thing.
    It's a good kind of griefing until it happens to your shell. I haven't been back to the HNM scene for a long time, but if it hasn't changed much (w/I doubt it has given the stories I've heard on my server) then I wouldn't be surprised if it creates all out war between some shells. At least w/other HNM's you don't engage them until your half-assed ready to at least be able to hold for a few while others get there. W/Ixion one person has the potential to grief in the hopes that it will repop in the zone "most" of his/her LS is currently at & totally screw over another shell that was able to hold/fight it.

  13. #813
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    Re: Ixion discussion thread.

    Quote Originally Posted by Vedder
    Quote Originally Posted by RKenshin
    And the fleeing thing, while a pain in the ass, is a great way to get around botting. SE finally showing some promise assuming this was all intentional. Only gripe is that I think as it is it's too easy for other linkshells to using grief tactics with it fleeing/disappearing from anyone that gives it a wrong look.
    I think it's a good kind of griefing though... if that's possible. What if you saw Ixion up and some LS that routinely camps Kings was gathering to claim? You could just make Ixion flee until a King window opened up and force that LS to make a decision on whether to leave for the 3hr nose pick / ass scratch of a King window or stay to play with the horsey.

    If they leave, your LS could take Ixion... if not, then that's one LS at a King camp. Like you said, more stuff to do on similar timers is a good thing.
    I'd just take my LS to the king camp and leave one person to keep making Ixion flee until after kings are over.

  14. #814
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    Re: Ixion discussion thread.

    For the sake of convenience, could all SSs be tagged with the name of the zone in which it spawned please?

  15. #815
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    Re: Ixion discussion thread.

    Quote Originally Posted by Jaxzer
    For the sake of convenience, could all SSs be tagged with the name of the zone in which it spawned please?
    POL Utils is your friend.

    Killed again today, popped around 22hr mark in E.Ron, then took a little over an hour to find it again when it popped in my face in Fort K.

  16. #816
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    Re: Ixion discussion thread.

    Second fight for us....gets alot smoother the second time when you learn the mechanics


    http://i34.photobucket.com/albums/d1...ght/ixion2.jpg


    http://i34.photobucket.com/albums/d1...ght/ixion1.jpg

  17. #817
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    Re: Ixion discussion thread.

    Any idea on hour mark?

  18. #818
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    Re: Ixion discussion thread.

    We've been chasing it since the 24 hour mark...hard to find when some idiot runs up and scares it off

  19. #819
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    Re: Ixion discussion thread.

    Quote Originally Posted by Juront
    Second fight for us....gets alot smoother the second time when you learn the mechanics
    BUT EXCELLENCE KILLED IT IN 30 MIN THEIR FIRST TIME, KILL YOURSELF

  20. #820
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    Re: Ixion discussion thread.

    Does he spawn in 1 specific spot in each zone? or can he spawn anywhere in zone?

    If its specific spot, please list positions in each zone where ya'll found him?

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