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  1. #2121
    Ridill
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    Re: New ToAU NMs + Pandemonium found then lost, page55+

    Popped redolent tonight.

    Had 12 people; 2 pld/nin kiters, 2 rng, 3 blm 2 TH4 thf (one with mandau). Few misc others like rdm etc. Took around an hour to kill. Few things:

    At around 75% he will use manafont. Around 33% he used bene on us. I had gleamed over that part where he can use both, so be aware.

    At 44% he used staff throw, which brought him into WHM mode. PLD was in distance of the attack, which seemed to trigger it. Pure speculation, but under 50% maybe have kiters be in medium range to trigger this. I had heard we needed to use critical hits to break the weapon, which wasn't so in our case. I asked the mandau thf to come along for the increased crit rate along with the damge, yet crits seemed to have no bearing on the fight.

    WHM mode is more dangerous than the BLM mode ironically. While it's true redolent has fast cast, bigger nukes were plenty slow enough for w. leg kiters to get out of range of. Firespit damage is distance based as well as resistance(shell, barfira etc). A pld took one for 1232 up close, but would only get hit for around 200 at around 15'.

    Drops were enkidu gloves, water and light grips. Everything but what i wanted, which was the Nagerling. /sigh time to refarm.

  2. #2122
    Hydra
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    Re: New ToAU NMs + Pandemonium found then lost, page55+

    Quote Originally Posted by Guitarman
    At 44% he used staff throw, which brought him into WHM mode. PLD was in distance of the attack, which seemed to trigger it. Pure speculation, but under 50% maybe have kiters be in medium range to trigger this. I had heard we needed to use critical hits to break the weapon, which wasn't so in our case. I asked the mandau thf to come along for the increased crit rate along with the damge, yet crits seemed to have no bearing on the fight.
    When I fought this NM the staff broke at 99% with a 300% TP Spirits Within which means we pretty much fought the entire fight in WHM mode (he only had time to cast Blaze Spikes before we broke it). After this proceeded a 3 hour+ fight due to having only 5 people (PLD RDM DRK BRD SMN), it Benediction at about 45% (could have been lower) and recovered 22k HP taking it back to 100%. Melee'ing it was a pain because his AoE move would do over 1k damage so I changed to COR (I was the BRD) to help with some ranged attacks. By this time the SMN had fell asleep so we were really down to 4 people with it at 100% in WHM mode. Around 50% the second time another DRK came to help and we would periodically stop it to SC, but it would usually counter with its AoE move. Was an epic battle.

  3. #2123
    Cerberus
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    Re: New ToAU NMs + Pandemonium found then lost, page55+

    That second door you are using on the blue line requires another key, Alternatively you can send your hopefully non-idiot THF(flee) around via the RED line and open the door up from the back side, saving your PT the walk. I had to make 4 trips back for "lost" people.
    Ok we did have a THF that had the key for the first door, but as far as I remember, I never see him running all the way around, although I went straight to that door (first time there) just to see what was there, so he might have gone around as you said.

    Quote Originally Posted by Wizerd
    Doesn't the boat in front of that door have true sight Merrows? All the VT/IT mobs in the other strongholds this deep in are true sight, I figured these would be so I went the long way around.
    Merrows in this particular boat don't have TS.

  4. #2124
    Puppetmaster
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    Re: New ToAU NMs + Pandemonium found then lost, page55+

    As far as Brass Borer goes, I've only ever seen him in Cannonball spam mode. This may have to do with nuking it down, however, as I'm usually one of 2-4 BLMs we take to kill it in a reasonable time frame. It would make sense that whenever Brassy is in curled-up mode that he would Cannonball... and what makes all the other wamouracampa in the game curl up? Nukes.

    In other words:

    Long mode > Nuke > Curled-up > Cannonball

  5. #2125
    RNGesus
    Sweaty Dick Punching Enthusiast

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    Re: New ToAU NMs + Pandemonium found then lost, page55+

    Quote Originally Posted by Freysi
    Quote Originally Posted by Starr
    Maybe by the time they get their pop item back someone will have another before they get to pop Pande? Would suck to be jewed out of being the first person to die horribly to it.
    I think this is more likely.
    This.

    I have some inside sources telling me to expect AV level of failure >.> <.<

  6. #2126
    Relic Weapons
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    Re: New ToAU NMs + Pandemonium found then lost, page55+

    I have inside sources telling me he will draw in every player in the zone, cast dispelga that automatically removes reraise from every player in a 50' AoE, then will mijin gakure for ~50k damage and have his drops hit the pool where they will freefall since everyone is dead.

  7. #2127
    Relic Horn
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    Re: New ToAU NMs + Pandemonium found then lost, page55+

    Quote Originally Posted by Zekyr
    I have inside sources telling me he will draw in every player in the zone, cast dispelga that automatically removes reraise from every player in a 50' AoE, then will mijin gakure for ~50k damage and have his drops hit the pool where they will freefall since everyone is dead.
    So you're saying they should leave 1 RDM at the closest zone line and wait until it dies, so they can run in and chainspell Raise anyone who can raise others?

    Or will the dead bodies land on a pile of Diremites just for fun?

  8. #2128
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    Re: New ToAU NMs + Pandemonium found then lost, page55+

    we need to get back to the part about the big black guy.. um... tier 5 guy..

    impatiently waiting.. fate has made it so that we won't get to see our first PW that soon... meh..
    coulda been 2 days back ;o

    edit: heres a nifty little something... search "pandemonium warden" on google, click images and you'll get to see most of the sigs/avatars of people who post in this thread.. and also bubble bobble guy

  9. #2129
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    Re: New ToAU NMs + Pandemonium found then lost, page55+

    Just got back from vacation and catching up on a weeks worth of info.... didnt read everything but (not like this has any bearing to anything else in the game) I wonder if SE planned this nm system to be ATNM instead of ZNM and what does AT mean?

  10. #2130
    Melee Summoner
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    Re: New ToAU NMs + Pandemonium found then lost, page55+

    Quote Originally Posted by Robyn
    Quote Originally Posted by montgomery
    could anyone provide some insight for the t3 troll.. uh khromasoul something, i forget. >.> I want to fight this dewd since i'm on the route for the cerb.
    He's nasty. Really, really, really nasty lol. He made up for our easy-as-pie Nuhn. We pulled him to a zone, and weren't having too many troubles tanking him. We were primarily using the zone as a means of depopping his helpers. Someone outside the alliance would diaga them when they popped, and quickly zoned. However, his Overthrow is quite deadly. It was doing tons of damage, and when our PLD died, he was spamming Overthrow on the mages, and quickly disposing of our mage-heavy alliance. We had to constantly zone to stay alive, and someone outside the alliance had to keep reclaiming him.

    A main problem we had was that if anyone acts on him in a party, he would automatically attack anyone else in range, even if they did nothing. If memory serves, his summons also attacked anyone who was resting near them, even if they were diaga'd and zoned. It was troublesome because we were slowly calling in new reinforcements throughout the course of the fight. And naturally, the reinforcements would charge at him as soon as they arrived, not knowing that he would turn and destroy everyone else lol. We didn't start the fight off with enough people (although I can't remember how many we started with).

    It was a long, painful fight. At the end, we had 15 people in our alliance. If we had started with that many, I sincerely doubt the fight would've been as bad as it was. It's just that everyone was constantly weakened from his Overthrow spam (this was really bad when his health got low, and it didn't help when he started knocking people through the zone XD), and they kept dying while trying to keep someone else alive.

    So basically, tips:

    -Have someone outside the alliance to dispose of the pops ASAP.
    -Make sure that mages are resting far away, or through the zone.
    -Be prepared to deal with overthrow.

    As I said, we made this harder on ourselves by starting off with not enough people, but it's still a challenging fight, nonetheless.

    EDIT: Wiki says Overthrow can be side-stepped? lol. If this is true, the fight's difficulty would drop considerably.
    Well we went with a small amount robyn MNK, WHM, RDM, BLM, RDM(was riz there? /forgetfull) over all we started with 6ish... i tanked on MNK/NIN~ he was a cake walk bar teh 1k overthrow when he got to it... then a friend of mine came as PLD/NIN and was tanking and our only mistake was after we took it below 10% we didnt have the man power to finish him off quickly so he more or less entered "zerg" mode... and regened up to like 50%?? so we had the hard task of taking a zerged Troll from 50%... pretty much throwing people at it.. Robyns advice is good follow it just dont take this fight lightly. my advice is kill it as fast as you can after he has 20% left.

    This fight and the soulflayer is probably the hardest ones we'v done. except the tier IV's.

  11. #2131
    Relic Horn
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    Re: New ToAU NMs + Pandemonium found then lost, page55+

    Quote Originally Posted by sleekmotorwurkz
    Just got back from vacation and catching up on a weeks worth of info.... didnt read everything but (not like this has any bearing to anything else in the game) I wonder if SE planned this nm system to be ATNM instead of ZNM and what does AT mean?
    Aturogun? Or something. That's how the JPs say Aht Urhgan. <_<

  12. #2132
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    Re: New ToAU NMs + Pandemonium found then lost, page55+

    Quote Originally Posted by Sherny
    This fight and the soulflayer is probably the hardest ones we'v done. except the tier IV's.

    The soulflayer was seriously easier / more fun than all the other teir3's that I've done. Granted, we did straight tank it instead of kite and that's always more fun .

  13. #2133
    Gunitsoldier
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    Re: New ToAU NMs + Pandemonium found then lost, page55+

    Quote Originally Posted by Pirian
    Quote Originally Posted by Sherny
    This fight and the soulflayer is probably the hardest ones we'v done. except the tier IV's.

    The soulflayer was seriously easier / more fun than all the other teir3's that I've done. Granted, we did straight tank it instead of kite and that's always more fun .
    Soulflayer T3 sucked ass, idc what anyone says, he SUCKS.

  14. #2134
    CoP Dynamis
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    Re: New ToAU NMs + Pandemonium found then lost, page55+

    Quote Originally Posted by Gunitsoldier
    Quote Originally Posted by Pirian
    Quote Originally Posted by Sherny
    This fight and the soulflayer is probably the hardest ones we'v done. except the tier IV's.

    The soulflayer was seriously easier / more fun than all the other teir3's that I've done. Granted, we did straight tank it instead of kite and that's always more fun .
    Soulflayer T3 sucked ass, idc what anyone says, he SUCKS.
    Soulflayer is annoying like any flayer, but he is a very easy fight. Clear a path to either khim tunnel or the tunnel that leads to the engraved tablet so as to avoid aggro (khim being prefered one). My group killed him with 12, and having brought the same people to lamia, had much more problems with that. Stun order and constant dmg made flayer go by pretty fast.

  15. #2135
    EternalBlowJob
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    Re: New ToAU NMs (post findings here)

    Quote Originally Posted by Turtlesoup
    Quote Originally Posted by EternalSnow
    Quote Originally Posted by tsola
    We wanted to try the Wajaom one first, since it was close to zone. We thought if it didn't work, nothing would have popped...
    lol. You should have went to aydertime what ever that place is called.lol
    lol. You should have read the fucking thread you retarded pile of shit.
    Oh I guess I missed something. But I am not retarded nor am I pile of shit. May be you need to grow up.

  16. #2136
    Sagacious Sundi
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    Re: New ToAU NMs + Pandemonium found then lost, page55+

    There's big difference between missing "something" and saying something that was said many times over like 10 pages. >_>

    But anyway, that's the past so let's let it die.

    Kinda on-topic: Why would they keep the "t" in Atnm if it was indeed Atorugan NM? They omit the "U" in A.A.R.I. (Aht Urhgan Archaeological Research Institute). Or is there something about moonspeak I don't get?

  17. #2137
    Tan
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    Re: New ToAU NMs + Pandemonium found then lost, page55+

    Quote Originally Posted by Sagacious Sundi
    There's big difference between missing "something" and saying something that was said many times over like 10 pages. >_>

    But anyway, that's the past so let's let it die.

    Kinda on-topic: Why would they keep the "t" in Atnm if it was indeed Atorugan NM? They omit the "U" in A.A.R.I. (Aht Urhgan Archaeological Research Institute). Or is there something about moonspeak I don't get?
    Aht Urhgan Test Notorious Monster maybe?

  18. #2138
    Smells like Onions
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    Re: New ToAU NMs (post findings here)

    Quote Originally Posted by EternalSnow
    Quote Originally Posted by Turtlesoup
    Quote Originally Posted by EternalSnow
    Quote Originally Posted by tsola
    We wanted to try the Wajaom one first, since it was close to zone. We thought if it didn't work, nothing would have popped...
    lol. You should have went to aydertime what ever that place is called.lol
    lol. You should have read the fucking thread you retarded pile of shit.
    Oh I guess I missed something. But I am not retarded nor am I pile of shit. May be you need to grow up.
    I KNOW YOU ARE, BUT WHAT AM I!?

    ----------------------------------------------

    Seriously though... onto the topic. Did Nosferatu last night with BLMx2, THF(me), COR, MNKx2, WHM, RDM, and SMN. Was still kinda rough if the healers wern't looking out for his summoning animation. Our Monks died at about 80%, so the rest of us zoned it and I dropped the party to continue zoning it while everyone recovered. I'm sure many or all of you know this, but you have to drop party when you do this or else the ZNM is just going to attack your party members while their resting.

    I found that we did a better job having the BLM nuke then zone. Although cheap, still very effective. Eventually he turned almost all of my group into bats where I had to drop party and zone the NM yet again. BLEH!

    Bring a proper tank(s) to this NM!! Our monks were very good and have duo tanked and killed Experimental Lamia in a 6 man group with really no problem. Basically it really doesn't matter how good of a MNK tank you are.. you WILL have trouble with this NM due to all of his nasty one shotting summons.

    All in all really, I had no fun with this guy unlike some other ZNM. No SS of drops. Sorry

  19. #2139
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    Re: New ToAU NMs + Pandemonium found then lost, page55+

    Quote Originally Posted by Reznap
    Quote Originally Posted by Gunitsoldier
    Quote Originally Posted by Pirian
    Quote Originally Posted by Sherny
    This fight and the soulflayer is probably the hardest ones we'v done. except the tier IV's.

    The soulflayer was seriously easier / more fun than all the other teir3's that I've done. Granted, we did straight tank it instead of kite and that's always more fun .
    Soulflayer T3 sucked ass, idc what anyone says, he SUCKS.
    Soulflayer is annoying like any flayer, but he is a very easy fight. Clear a path to either khim tunnel or the tunnel that leads to the engraved tablet so as to avoid aggro (khim being prefered one). My group killed him with 12, and having brought the same people to lamia, had much more problems with that. Stun order and constant dmg made flayer go by pretty fast.
    Yeah, we personally fight it in khim "tunnel". One of the kills was pld rdm rdm rdm blm blm thf war cor, increadibly easy. Other kill was pld rdm blm blm thf cor whm rng brd, another really easy kill. We only stunned the really major -ga's and I ate the rest on pld. Really, what made him -easy- was the fact he cast AM1 pretty often which let my recasts recover. As Rez said, we had our thf round up all the soulflayers/imps and flee off with them while we poped the NM and the dragged it back. Each fight was probably 20-25min, easy sauce.

    Seriously, just stun the major -ga's and eat the rest. They only do 400-600dmg with easy non-blink magic dmg resist gear.

  20. #2140
    Ridill
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    Re: New ToAU NMs + Pandemonium found then lost, page55+

    Quote Originally Posted by Tan
    Quote Originally Posted by Sagacious Sundi
    There's big difference between missing "something" and saying something that was said many times over like 10 pages. >_>

    But anyway, that's the past so let's let it die.

    Kinda on-topic: Why would they keep the "t" in Atnm if it was indeed Atorugan NM? They omit the "U" in A.A.R.I. (Aht Urhgan Archaeological Research Institute). Or is there something about moonspeak I don't get?
    Aht Urhgan Test Notorious Monster maybe?
    Maybe Alliance-Touareg-Niger-Mali (ATNM), or a typo for ANTM (America's Next Top Model).

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