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  1. #1321
    Hydra
    Join Date
    Jun 2007
    Posts
    105
    BG Level
    3

    Re: New ToAU NMs (post findings here)

    Did anyone ever come up with a good strat for Iriri? All I ever saw was "We were doing good until charmga..."

  2. #1322
    Tan
    Tan is offline
    CoP Dynamis
    Join Date
    Jan 2008
    Posts
    298
    BG Level
    4
    FFXI Server
    Ramuh

    Re: New ToAU NMs (post findings here)

    Quote Originally Posted by eva00r
    is bomber rat sleepable/gravityable/bindable?
    Shadowbind works, but if hes running back to mine and you Shadowbind him he keeps dropping bombs in that one spot and if anyone is near it they usually die quickly. I think the easiest strategy is the one I posted a few pages ago. Heres the link

    viewtopic.php?f=2&t=34658&p=1099111&hilit=cheese#p 1099111

  3. #1323
    E. Body
    Join Date
    Mar 2006
    Posts
    2,333
    BG Level
    7

    Re: New ToAU NMs (post findings here)

    Quote Originally Posted by Juront
    Did anyone ever come up with a good strat for Iriri? All I ever saw was "We were doing good until charmga..."
    i thought i read you treat it like a madame in zhaolym remnants. try to use stun WS and spells to block his charmga move and if it fails, make sure he has a DoT on it so he won't regen.

  4. #1324
    Hydra
    Join Date
    Jun 2007
    Posts
    105
    BG Level
    3

    Re: New ToAU NMs (post findings here)

    Ew fuck. I hate those frogs...

    "1% GO GO!"
    *Frog Chorus*
    "Shit. Oh well at least Bio is on"
    *Bio effect wears off*

  5. #1325
    Fake Numbers
    Join Date
    Aug 2007
    Posts
    70
    BG Level
    2

    Re: New ToAU NMs (post findings here)

    is bomber rat sleepable/gravityable/bindable?
    Nope. It is however, rather easy with the right setup (mana burn) as mentioned earlier. Done him with 6 (BLM BLM SCH RDM THF BLU). First clear the 2 adjacent rooms. Then, Have the mages stand behind one of the pillars (In the ??? passage) while the "Semi tank" grabs initial hate and fights the rat near the middle (At this point, the BLMs can start Nuking and DoTing). After a couple minutes, the rat will run off to one of the rooms. At this point, do not follow it. Have the mages move to the set of pillars opposite the room the rat ran to (I've noticed, that the rat will continue to run to the same room most of the time). In about 20s, Gigiroon will come back and continue wailing on whoever has hate as though nothing even was wrong.

  6. #1326
    Motherfucking
    NOSTRADAMUS

    Vamos los Perds!

    Join Date
    May 2006
    Posts
    10,582
    BG Level
    9
    FFXIV Character
    Wulfgang Amadeus
    FFXIV Server
    Hyperion
    FFXI Server
    Sylph

    Re: New ToAU NMs (post findings here)

    It was extremely easy. The only TP move he did was the one were he leaves you with 1 HP.
    Really? It used a lot of Seismic Tail in the beginning along with Vile Belch (? may have the name wrong, believe it was slow and silence + dmg), then when we ran it over to the Emperor Apkallu area, it spammed Leeching Current making the fight a battle of attrition. I think it successfully used Deathgnash like twice.

  7. #1327
    E. Body
    Join Date
    Mar 2006
    Posts
    2,333
    BG Level
    7

    Re: New ToAU NMs (post findings here)

    Quote Originally Posted by Juront
    Ew fuck. I hate those frogs...

    "1% GO GO!"
    *Frog Chorus*
    "Shit. Oh well at least Bio is on"
    *Bio effect wears off*
    no no no... better is when it's
    "1% GO GO!"
    *Frog Chorous*
    "Well shit. Oh well, at least bio is on."
    *Mob dies unclaimed with all your ring cells*
    "Well that was fun..."
    *Uses flies on 2nd floor*

  8. #1328
    Hydra
    Join Date
    Jun 2007
    Posts
    105
    BG Level
    3

    Re: New ToAU NMs (post findings here)

    Agreed lol

  9. #1329
    E. Body
    Join Date
    Dec 2006
    Posts
    2,332
    BG Level
    7

    Re: New ToAU NMs (post findings here)

    Really? It used a lot of Seismic Tail in the beginning along with Vile Belch (? may have the name wrong, believe it was slow and silence + dmg), then when we ran it over to the Emperor Apkallu area, it spammed Leeching Current making the fight a battle of attrition. I think it successfully used Deathgnash like twice.
    A guy that came with us was actually going to edit otherwiki b/c of the fight. We went there just for shits and giggles to pop him and then looked up the strat when we got there. We were a little put off by by the Vile Belch Seismic Tail shit. We thought it was a bullshit write-up b/c it didn't use anything but Deathgnash lol.

    It used nothing but the 1 TP move the entire time to my knowledge. I know 100% sure it didn't use any AOE, I was meleeing it the whole time on monk. Deathgnash was used pretty frequently, but like I said it wasn't a big problem.


    We had PLD, MNK, BLM, WHM, RDM, MNK, SAM, BST, THF, DRK, WAR, and NIN.

    I'm sure it's more people than most are bringing, but we just grabbed whoever wanted to try the fight out in the Linkshell, and ended up w/ quite a bit of people lol.

  10. #1330
    Cerberus
    Join Date
    Jan 2005
    Posts
    483
    BG Level
    4
    FFXI Server
    Asura

    Re: New ToAU NMs (post findings here)

    Quote Originally Posted by chapstick

    After the first set of hammers died, i noticed Khromasoul's weapon broke, and he just sat there not meleeing at all. The tanks after that could easily just sit there and not worry about dying.
    He only didn't melee when we were just out of range of his melee attacks. He didn't even try to step forward either (sometimes he did when he summoned and the pathing pushed him forward but just step back and you should be good). Kinda like JoL, just keep your distance but not too far. Really easy too tank when all he does is stand there and look at you and maybe cast the occasional spell. The summons were far more of an issue till we got that part down.

  11. #1331
    As I beavered away...
    Join Date
    Jun 2007
    Posts
    849
    BG Level
    5

    Re: New ToAU NMs (post findings here)

    I asked about soloing this a few pages back, but still I'm not sure if it's possible. How hard is it to avoid it's TP moves? What moves go through shadows? Does it have regain? Someone said it was fairly easy to kite, so with w.legs do you think it would be possible to keep adequate distance on it?

  12. #1332
    Cerberus
    Join Date
    Jan 2005
    Posts
    483
    BG Level
    4
    FFXI Server
    Asura

    Re: New ToAU NMs (post findings here)

    Quote Originally Posted by Waef
    I asked about soloing this a few pages back, but still I'm not sure if it's possible. How hard is it to avoid it's TP moves? What moves go through shadows? Does it have regain? Someone said it was fairly easy to kite, so with w.legs do you think it would be possible to keep adequate distance on it?
    What "it" are you referring to?

  13. #1333
    As I beavered away...
    Join Date
    Jun 2007
    Posts
    849
    BG Level
    5

    Re: New ToAU NMs (post findings here)

    Sorry, by "it" I'm referring to Nuhn.

  14. #1334
    Cerberus
    Join Date
    Jan 2005
    Posts
    483
    BG Level
    4
    FFXI Server
    Asura

    Re: New ToAU NMs (post findings here)

    It is extremely easy to kite around that center rock pillar thing. W legs aren't really needed. Just make sure healers are on the ball with clearing status effects. TP moves really aren't an issue either kiting.

  15. #1335
    Gunitsoldier
    Guest

    Re: New ToAU NMs (post findings here)

    I know a RDM can solo Iriz Ima but could a SMN or even two SMNs take it too? Or would carby/fenrir die too fast.

  16. #1336
    Melee Summoner
    Join Date
    Oct 2006
    Posts
    27
    BG Level
    1
    FFXI Server
    Cerberus

    Re: New ToAU NMs (post findings here)

    Hachiryu Sune-Ate
    DEF:30 AGI+10 Evasion+5 Enhances "Zanshin" effect Set: Enhances "Store TP" effect
    Lv. 75 WAR/MNK/RNG/SAM/NIN

    Hachiryu Haramaki
    DEF:52 Accuracy+20 Attack+20 Critical hit rate +5% Enhances "Zanshin" effect Set: Enhances "Store TP" effect
    Lv. 75 WAR/MNK/RNG/SAM/NIN


    Both still not found?

  17. #1337
    Relic Weapons
    Join Date
    Jan 2007
    Posts
    304
    BG Level
    4
    FFXI Server
    Leviathan

    Re: New ToAU NMs (post findings here)

    Just solo'd Dea. Very easy. Gravity does land for those wondering, and you can easily gain distance by hugging the postern. Definitely possible to do without w legs. My blizzard3's were doing 772 on iceday, each taking about 2% hp off. Took me about an hour to solo, including the pull.

  18. #1338
    Salvage Bans
    Join Date
    May 2006
    Posts
    963
    BG Level
    5
    FFXI Server
    Lakshmi

    Re: New ToAU NMs (post findings here)

    Quote Originally Posted by Lillian
    Hachiryu Sune-Ate
    DEF:30 AGI+10 Evasion+5 Enhances "Zanshin" effect Set: Enhances "Store TP" effect
    Lv. 75 WAR/MNK/RNG/SAM/NIN

    Hachiryu Haramaki
    DEF:52 Accuracy+20 Attack+20 Critical hit rate +5% Enhances "Zanshin" effect Set: Enhances "Store TP" effect
    Lv. 75 WAR/MNK/RNG/SAM/NIN


    Both still not found?
    Gonna go out on a limb here and say pandemonium.

  19. #1339
    Old Merits
    Join Date
    Jul 2007
    Posts
    1,142
    BG Level
    6

    Re: New ToAU NMs (post findings here)

    I'm guessing one piece of hachiryu from each T4 mob, and body off Pandy.

  20. #1340
    the whitest knight u' know
    Join Date
    May 2006
    Posts
    15,485
    BG Level
    9
    FFXIV Character
    Miya Kai
    FFXIV Server
    Excalibur

    Re: New ToAU NMs (post findings here)

    The discovery of the Lambton Worm makes me think nothing from this update is even in the Pendemonium Warden loot pool. I don't think we've seen the extent of what this worm can drop.

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