I agree with this.Originally Posted by miokomioko
I don't think we have enough undiscovered items right now to give him a full loot pool.
I agree with this.Originally Posted by miokomioko
I don't think we have enough undiscovered items right now to give him a full loot pool.
I would think he does drop those 2 Hachiryu pieces, since T4 NMs drop some Hachiryu's, right? It's still possible that the Pandy Warden isn't fully implemented, even if some of his drops are in the .dats.
Going with how crazy this update is, Pandemonium Warden probably drops W.legs, D.Body, and N.body....Originally Posted by Therin
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Love this system, never expected this update to be this game changing.
I'd be greatly pissed if that happened. @_@Originally Posted by Darkmoon
Kirin drops are old and piss easy to get. Odin with King abjurations was good, but unless they're putting E.Bodies on Pandemonium Warden too I hope they steer clear of abjurations.
I dunno, if they're gonna go the abjuration route, I'd prefer the King abjurations to no abjurations at all. Though yeah, Kirin loot pools are so 2006!Originally Posted by Therin
There are 4 pieces to the setOriginally Posted by Sagacious Sundi
2 of the T4s have each had 1 hachi drop
theory should be Sun's drop from the 3rd and Body from Pandy.
And has anyone looked at the amount of items still not found, seems there could be a whole loot pool there for pandy.
I would say Mages + some tanks, and have a 2nd holding/sleeping group for when charmga gets through your phalanx of stunners. An idea I had would be to use BLUs for tanks using low level swords, because the level/dmg of the sword doesn't affect BLU spells, but they do need a sword to have the highest acc. When they get charmed it's a lot easier to deal with getting hit by wax swords than it is to be hit by perdu hangers and ifrit's blades. Shouldn't be an issue for good sleepers regardless of weapons though. If it doesn't hit a PLD too hard /war just do that. Holding group just simply doesn't feed any TP till people are uncharmed.Originally Posted by Juront
/sigh, if only Oracle's could be wore by jobs that actually needed the skill boosts (like oh Scholar).Originally Posted by fallenleaf
Originally Posted by Juront
Seriously...what's wrong with the drop rate? Is there a quantiy per server/per day, because we are 0/12 on marid drop.
Have you been using TH4? 2/2 on it (avocat bewts)Originally Posted by Kaylia
TH4 for at least half of those.
Pandemonium could drop both witch sash, and wise strap.
a while back when i got apollo for my brd, i did a test with lullaby on colibri between nq and hq. Zero resists went from 70% to 80% half resists went from 24% to 17% full resists went from 8% to 3%, this was over 200 casts, so small sample I knowI alternated between hq and nq staff for each cast to try and negate any unknown variables. None of them were on lightsday/darksday obviously.
So there's some info, i personally do not think 5 macc can make that much of a difference
I bet if he does drop those that Pandemonium himself will land a few magic crits on people...Originally Posted by Virtuous Saint
First of all, it doesn't matter what you think, and second it takes more testing than that. That is only difference between NQ staff and HQ staff, once again an example of someone who thinks the magic acc on them goes directly off how much % dmg increase is. You do not know that NQ staff is 5magic acc lower than HQ nor do you know that it is 5%magic acc lower because you don't know how much either really amounts to, this test doesn't prove anything, but the fact that HQ staff will net less resist than NQ.Originally Posted by shaddix
I'm betting Pandemonium uses Chainspell, then immediately draws everyone in, casts Breakga, Dispelga and then spams the living fuck out of Meteor. Every 10%.
[spoiler:129w0l46]lolAV[/spoiler:129w0l46]
I just hope that something drops oily trousers. I don't think Pandemonium is oily, but I could be mistaken.
Originally Posted by Virtuous Saint
I thought the problem was that people were thinking hq staff is +15 macc or some way +15%?? I'm just saying that if it is +15 and nq is +10, then I do not think that +5 will make as big a difference as I observed, therefore the macc staff would not be best for landing things like bind/grav/silence. And 200 casts is enough to see that its better, obviously not enough to get rid of variance. I really don't have a way to get that macc staff, or i would test.
Well someone got, and said they would test, lets hope they do.
Originally Posted by Kaylia
Today did 2 Marids, 3 Borers, 2 slimes, 4 Qiqirns, all with TH3 = 0 drops.