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  1. #1401
    E. Body
    Join Date
    Dec 2006
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    2,332
    BG Level
    7

    Re: New ToAU NMs (post findings here)

    That's bizarre. I'm pretty sure he didn't do anything to my group except Gnash and Deathgnash (and maybe some sort of buffs, since I can't see those with my filters). :S I kept barwatera up the whole time, but it wasn't needed. Nor did we have to silena a single time. I was pretty much laughing at how easy it was.

    Beginner's luck? haha.

    Well this is the second account of this so far, my groups was the first. We will be fighting it again this weekend and I'll pay more attention to the fight and see what I can find out. If you review what I posted originally you'll notice we were meleeing it and straight tanking it with a pld/war and a nin/war. Never used any AOE of any kind >_<;;

  2. #1402
    assburgers
    Join Date
    Mar 2007
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    10,925
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    9

    Re: New ToAU NMs (post findings here)

    Quote Originally Posted by Kaylia
    Quote Originally Posted by Max™
    What worries me is that Brave grip is probably going to be on Pande.
    People complained there was no epeen grip before...problem solved!
    I want mah Brave grip so bad though.

    Kept hoping someone would kill a T2 or something and poof, there it would be in the pool.

  3. #1403
    Melee Summoner
    Join Date
    May 2008
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    29
    BG Level
    1
    FFXI Server
    Bismarck

    Re: New ToAU NMs (post findings here)

    Quote Originally Posted by Sepuku
    Quote Originally Posted by Acturus
    Quote Originally Posted by Reapz
    Quote Originally Posted by Acturus
    idk, did you read the thread?
    idk, maybe he doesn't feel like reading through 47 pages and thinks its ok to ask a question on a message board? Get your head out of your ass

    Good call, remind me to send the Admins a suggestion about maybe putting in a search function or something.
    Actually I've read each page as it turns up. I am wondering if just perhaps someone has seen it drop and wasn't interested at the time because it wasn't the (insert 1337 melee item here) they wanted. Mages would tend to be interested in this (assuming they don't own a novio yet) but a melee main would not necessarily notice/care.

  4. #1404
    assburgers
    Join Date
    Mar 2007
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    10,925
    BG Level
    9

    Re: New ToAU NMs (post findings here)

    There are lots of them-a magery type folks around'n these parts too, I reckon.

  5. #1405
    Bagel
    Join Date
    Oct 2006
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    1,342
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    6
    FFXIV Character
    Reapz Sjc
    FFXIV Server
    Excalibur
    FFXI Server
    Bismarck

    Re: New ToAU NMs (post findings here)

    Quote Originally Posted by Eanae
    NOU

  6. #1406
    Lostbane
    Join Date
    Jun 2006
    Posts
    3,052
    BG Level
    7
    FFXIV Character
    Mexi Lostbane
    FFXIV Server
    Siren
    FFXI Server
    Shiva

    Re: New ToAU NMs (post findings here)

    So how close are peeps to getting a Pande pop?

  7. #1407
    Melee Summoner
    Join Date
    May 2008
    Posts
    29
    BG Level
    1
    FFXI Server
    Bismarck

    Re: New ToAU NMs (post findings here)

    Quote Originally Posted by Kimkytaru
    Quote Originally Posted by Acturus

    Good call, remind me to send the Admins a suggestion about maybe putting in a search function or something.
    QFT ahah was gonna post that XD

    But seriously both of you should try to speak to other with some tact, these kind of reply remembering me Alla more than BG :/
    I'm inclined to agree Kimky. I search for my information here because the people of this forum tend to do the most extensive research and are the most helpful. Unfortunately in a community of the elite there will inevitibly spring the elitist attitudes that come with that. Acturus I'll assume from your responses you have suffered many a noob asking questions that could be easily answered had the person done the tiniest bit of research. However I am not asking due to laziness, but frustration. The fact that I am asking is due to having scoured everywhere for information I can think of and having come up dry.The impressing a person recieves from such an answer is that it is not ok to ask a question if it has not already been answered somewhere else. Please take into account that while there are many noobs out there sometimes your preconceptions are dead wrong. Not often mind but sometimes.

  8. #1408
    Melee Summoner
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    May 2008
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    Bismarck

    Re: New ToAU NMs (post findings here)

    Quote Originally Posted by Max™
    There are lots of them-a magery type folks around'n these parts too, I reckon.
    I reckon so, but just mebbe one of them there pointy end swingers is the one who done seen it and not the magery type. I'm plum out of idears on where this dang thing might be and wuz just a-hopin somebody would spot this here post and say "hell I saw that sumbish drop off that there monstriousity yesserday by gum!"

  9. #1409
    assburgers
    Join Date
    Mar 2007
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    10,925
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    Re: New ToAU NMs (post findings here)

    I'll have you know, us pointy end swingers don't take too kindly ta bein called pointy end swingers, we prefer the tur-minn-ah-loe-gee "simpletons", or for us tah-roo "simpletons"... we like to be called "dead again".

    WHITE MAGE POWER!

  10. #1410
    Melee Summoner
    Join Date
    Jun 2007
    Posts
    22
    BG Level
    1

    Re: New ToAU NMs (post findings here)

    Quote Originally Posted by Robyn
    That's bizarre. I'm pretty sure he didn't do anything to my group except Gnash and Deathgnash (and maybe some sort of buffs, since I can't see those with my filters). :S I kept barwatera up the whole time, but it wasn't needed. Nor did we have to silena a single time. I was pretty much laughing at how easy it was.

    Beginner's luck? haha.
    I was in a team-up that wiped to this. We managed to get it to ~50% straight-tanking with 2 PLD/NIN and melee DD until tanks dropped. Definitely used alot of AoE. Between constant tank status removal and heavy healing, it was unsustainable.

    We kited around the rock with grav/bind until most people were up, but it would spam Vile Belch, Seaspray, and Leeching Current, which would inevitably kill people about as fast as they were being raised. Since hate was screwy at that point, it would often switch targets and Leeching Current a resting mage for 1k HP drain.

    After not getting anywhere for a while, we decided to bring it to the nearby zone. After a half-hearted attempt at nuke/zoning, we gave up.

    Any suggestions from people who've fought Nuhn using all its TP moves? Kiting looked unfeasible with bind/grav resist build and Leeching Current, but it could've been because of the scattered hate. Stun both Seismic Tail and Leeching Current?

  11. #1411
    Motherfucking
    NOSTRADAMUS

    Vamos los Perds!

    Join Date
    May 2006
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    10,582
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    FFXIV Character
    Wulfgang Amadeus
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    Hyperion
    FFXI Server
    Sylph

    Re: New ToAU NMs (post findings here)

    So how close are peeps to getting a Pande pop?
    The only screenshot I've seen thus far is iiZerg on Sylph getting a Tyger Tail; we're 0/3 thus far between Serameya, Tinnin, and Tyger; kind of lame. I wonder if the first group to get all three items will also be the first group to pop it >_> While the T4's were fine with 12- people, Pandemonium will likely need a stacked alliance.

  12. #1412
    Smells like Onions
    Join Date
    Jun 2008
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    3
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    0

    Re: New ToAU NMs (post findings here)

    So far in these forums I've seen 1 Khimera and 1 Hydra in screenshots, but still no Cerberus.



  13. #1413
    Old Merits
    Join Date
    Jul 2007
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    1,142
    BG Level
    6

    Re: New ToAU NMs (post findings here)

    Quote Originally Posted by Eldelphia
    So how close are peeps to getting a Pande pop?
    Not very, at least our group. :/ 0/1 on Tyger's Tail, have 2-3 incoming Sarameya pops, and a fuck load of zeni to burn through until we get some triggers off T4 mobs. Hopefully we don't get totally boned on the drop rate. We're hoping to see some Hachiryu Haidate on one or more of our Sarameya's too.

  14. #1414
    Puppetmaster
    Join Date
    Jan 2008
    Posts
    51
    BG Level
    2
    FFXI Server
    Leviathan

    Re: New ToAU NMs (post findings here)

    Quote Originally Posted by Quixon
    That's bizarre. I'm pretty sure he didn't do anything to my group except Gnash and Deathgnash (and maybe some sort of buffs, since I can't see those with my filters). :S I kept barwatera up the whole time, but it wasn't needed. Nor did we have to silena a single time. I was pretty much laughing at how easy it was.

    Beginner's luck? haha.

    Well this is the second account of this so far, my groups was the first. We will be fighting it again this weekend and I'll pay more attention to the fight and see what I can find out. If you review what I posted originally you'll notice we were meleeing it and straight tanking it with a pld/war and a nin/war. Never used any AOE of any kind >_<;;
    I looked over your posts (I'm guilty of not reading through the entire thread ._. lol), and that sounds exactly how our fight went. It was easy as pie. I wonder if there's some way to lock his other TP moves? It sounds like a lot of people struggle with him, yet we had no problems at all due to him only spamming Gnash and Deathgnash. I'm almost positive that he didn't use any other move. I've read that Ob is affected if there is a PUP in the alliance (or something -- I don't quite recall the exact details), so perhaps there could be some sort of similar quirk with Nuhn. I have no idea what it could be, though. We killed him on darksday, if that helps any. BLU/PLD/WHM/MNK/BLM/THF/RDM/BRD

    On a side note, our ZNM group is likely doing Khimaira today, so hopefully we'll be 2/3 for the T4 items. <3

  15. #1415
    Banned.

    Join Date
    Sep 2007
    Posts
    140
    BG Level
    3

    Re: New ToAU NMs (post findings here)

    Quote Originally Posted by Kakeshi
    So far in these forums I've seen 1 Khimera and 1 Hydra in screenshots, but still no Cerberus.


    [quote:28r5yam5]http://i57.photobucket.com/albums/g2...614_174522.png
    [/quote:28r5yam5]

    Pg.46?

  16. #1416
    Sea Torques
    Join Date
    Nov 2006
    Posts
    617
    BG Level
    5

    Re: New ToAU NMs (post findings here)

    Can anyone describe how to fight Bhurborlor (Tier3 Troll) please ?

    also, except Dea and Experimental Lamia, can we low man any other tier3 ? (like 4-7 people)

  17. #1417
    New Merits
    Join Date
    Oct 2006
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    212
    BG Level
    4
    FFXI Server
    Cerberus

    Re: New ToAU NMs (post findings here)

    He isn't that difficult - just have a few blms -ga3 on the main troll when he calls for his reinforcements, they have fairly low hp and will die. The second set of hammer trolls seem to despawn when he 2hrs (which happened the three times I've fought him). Overthrow goes through shadows so keep defense down off the main tank. You can pull it slightly east and then you'll only have to deal with one warrior troll repop on occasion.

  18. #1418
    Kaeko
    Join Date
    Mar 2006
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    Odin

    Re: New ToAU NMs (post findings here)

    We had a rather epic troll fight last friday. Somone on the forums said the exact same thing to the above poster (use a couple BLMs to ga3 adds) and 1 person even mentioned 3 BLMs would do... This is NOT true. We took the info then to be accurate and went with 9 including 3 BLMs. The adds popped fast, we did x3 Ga3 and it only went to ~50% on adds. We wiped.

    We eventually won by training all the mobs - boss and helpers + about every linkable / aggroable mob in the zone and trained it in a massive circle. Tagged the NM somewhere safe, fought it without adds. I (the kiter) eventually died but they fought it near a zone so someone would just diaga/sleepga adds to get hate then zone, depopping the adds. Here is some more specific information...

    1) The reason some people say ga3ing a couple times works and we didn't find this to be true is it can spawn FOUR types of adds... 2 RNGs, 3 RDMs, 3 DRKs, 2 WARs. Any of those types can be spawned. If they spawn RDMs, the magic defense is going to be much higher. WARs (the hammar ones) are most dangerous in my opinion.

    2) Adds and NM do not share linked hate. If you diaga your adds quickly then run off, you can either zone or die and the adds will depop, not run back to the main group and NM. It will just repop more though.

    3) The add popping mechanism is not the normal summoning magic animation. The NM will raise his right arm and make a fist, then thrust it in the air a couple times. Adds pop like a BST pops a jug pet then. Again, randomly picks from 4 possible set of helpers.

    4) Pets do not deaggro because of loss of tracking if you want to massive train.

    5) NM itself is incredibly weak. Loves to buff itself but harmless. You can probably trio the NM itself safely... Tank, RDM, 1 DD. It's the adds you want to worry about.

    Hope this helps!

  19. #1419
    The Once and Future Wamoura
    Join Date
    Aug 2005
    Posts
    18,133
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    Rocl Montaigne
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    Excalibur
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    Bahamut
    WoW Realm
    Quel'Thalas

    Re: New ToAU NMs (post findings here)

    Quote Originally Posted by Fockr
    Quote Originally Posted by Kakeshi
    So far in these forums I've seen 1 Khimera and 1 Hydra in screenshots, but still no Cerberus.


    [img]snip[/img]
    [quote:1syadvoa][img]snip[/img]
    Pg.46?[/quote:1syadvoa]

    First of all, try not to quote large images like that- it can get annoying fast. Especially when they're the post right above yours.

    Secondly, he's talking about the Sarameya Hide, not the Cerberus fight. The Cerebus pop item for Pandemonium, please learn context.

  20. #1420
    Old Merits
    Join Date
    Jul 2007
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    1,142
    BG Level
    6

    Re: New ToAU NMs (post findings here)

    Quote Originally Posted by Kaeko
    We had a rather epic troll fight last friday. Somone on the forums said the exact same thing to the above poster (use a couple BLMs to ga3 adds) and 1 person even mentioned 3 BLMs would do... This is NOT true. We took the info then to be accurate and went with 9 including 3 BLMs. The adds popped fast, we did x3 Ga3 and it only went to ~50% on adds. We wiped.

    We eventually won by training all the mobs - boss and helpers + about every linkable / aggroable mob in the zone and trained it in a massive circle. Tagged the NM somewhere safe, fought it without adds. I (the kiter) eventually died but they fought it near a zone so someone would just diaga/sleepga adds to get hate then zone, depopping the adds. Here is some more specific information...

    1) The reason some people say ga3ing a couple times works and we didn't find this to be true is it can spawn FOUR types of adds... 2 RNGs, 3 RDMs, 3 DRKs, 2 WARs. Any of those types can be spawned. If they spawn RDMs, the magic defense is going to be much higher. WARs (the hammar ones) are most dangerous in my opinion.

    2) Adds and NM do not share linked hate. If you diaga your adds quickly then run off, you can either zone or die and the adds will depop, not run back to the main group and NM. It will just repop more though.

    3) The add popping mechanism is not the normal summoning magic animation. The NM will raise his right arm and make a fist, then thrust it in the air a couple times. Adds pop like a BST pops a jug pet then. Again, randomly picks from 4 possible set of helpers.

    4) Pets do not deaggro because of loss of tracking if you want to massive train.

    5) NM itself is incredibly weak. Loves to buff itself but harmless. You can probably trio the NM itself safely... Tank, RDM, 1 DD. It's the adds you want to worry about.

    Hope this helps!
    Sounds exactly like my experience with the troll. Was told 3 -ga3's would be sufficient which ended up being wrong. The BLM's got destroyed by the time the hammar ones came along. We pulled to the wamoura camp through the nearby tunnel which also has a halvung zone behind it. I figure Tank, RDM, DD, and one other to diaga/zone the adds since the do in fact depop should be able to take him if nothing goes wrong.

    To me though it didn't seem random which he popped.. we got 3 sets of RDM -> 2 sets of DRK -> nothing but hammars after that. I don't remember seeing any RNG types, odd.

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