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  1. #1441
    Honorary Wanglad
    Join Date
    Feb 2006
    Posts
    638
    BG Level
    5
    FFXIV Character
    Kaist Vaughn
    FFXIV Server
    Cactuar

    Re: New ToAU NMs (post findings here)

    Quote Originally Posted by WithinMemoria
    Has anyone checked the tier pop item prices after maintenance?

    Tier 1 reading 2500..
    Tier 2 reading 5000..

    Did they change it?

    After maintenance last time
    1400
    2400
    Just a few posts up people have already said the prices got reset with the server to their max. It'll go back down in a few days.

  2. #1442
    Relic Horn
    Join Date
    Jul 2005
    Posts
    3,478
    BG Level
    7

    Re: New ToAU NMs (post findings here)

    Someone on vent said after maint the NPC always has the highest price. Price will fall down over time as people don´t buy pop items at max rate

  3. #1443
    Smells like Onions
    Join Date
    Jun 2008
    Posts
    7
    BG Level
    0

    Re: New ToAU NMs (post findings here)

    I don't remember it being that high when update first launched.

  4. #1444
    Groinlonger
    Join Date
    Oct 2006
    Posts
    2,963
    BG Level
    7
    FFXI Server
    Fenrir

    Re: New ToAU NMs (post findings here)

    Probably cause it took most people 4 hours to get in game.

  5. #1445
    Banned.

    Join Date
    Jun 2008
    Posts
    6,514
    BG Level
    8
    FFXI Server
    Phoenix

    Re: New ToAU NMs (post findings here)

    Quote Originally Posted by Fyrebrand
    Quote Originally Posted by Phla
    excuse me for asking if this is not the place, but could someone help me out with an achamoth strat? when it popped the babies it completely wrecked us and it kept popping them out. ._. lots of people in my linkshell want aurum feet and organics so getting a solid strat down for this would be great (i know they drop from gears too but this will help us move along on cerby path as well ^^). anyway, thank you for any help and strats you guys can offer
    pop archmoth pull it back to the zone every time it pops a baby have someone shoot the smn and zone the smn will depop other than that fight is super easy.

    How are you supposed to pull it that far back to the zone? From what I see on the maps, the zones are pretty far with mobs that aggroe on the way from pop point to the zone.

    Also, can anyone make a comparison between Armored Gears and Achamoth and say which is easier to do for Aurum Sabatons?

  6. #1446
    Motherfucking
    NOSTRADAMUS

    Vamos los Perds!

    Join Date
    May 2006
    Posts
    10,582
    BG Level
    9
    FFXIV Character
    Wulfgang Amadeus
    FFXIV Server
    Hyperion
    FFXI Server
    Sylph

    Re: New ToAU NMs (post findings here)

    How are you supposed to pull it that far back to the zone? From what I see on the maps, the zones are pretty far with mobs that aggroe on the way from pop point to the zone.
    It's far but not that hard. We actually had a SCH w/ Gaiters train everything back with everyone following behind. If your runner dies, just have anyone with movement+ take hate and finish the run. The easiest way imo would be to have a RNG pop it, shadowbind it, put up sneak and invisible then run away while not getting too far away (not sure if it loses aggro); but really, any THF should be able to with good pathing and PD as a safety net.

    I got my Aurum Sabatons from the moth, missed our Armed Gears run (in which they also dropped).

  7. #1447
    Yoshi P
    Join Date
    Oct 2006
    Posts
    5,478
    BG Level
    8
    FFXI Server
    Leviathan

    Re: New ToAU NMs (post findings here)

    Armed Gears is fucking 6900 Zeni, please tell me that it's gonna go down. @_@

    Either that or let boss pictures be worth like 1-2k.

  8. #1448
    Cerberus
    Join Date
    Dec 2006
    Posts
    429
    BG Level
    4
    FFXI Server
    Asura

    Re: New ToAU NMs (post findings here)

    Quote Originally Posted by Fyrebrand
    Quote Originally Posted by Phla
    excuse me for asking if this is not the place, but could someone help me out with an achamoth strat? when it popped the babies it completely wrecked us and it kept popping them out. ._. lots of people in my linkshell want aurum feet and organics so getting a solid strat down for this would be great (i know they drop from gears too but this will help us move along on cerby path as well ^^). anyway, thank you for any help and strats you guys can offer
    pop archmoth pull it back to the zone every time it pops a baby have someone shoot the smn and zone the smn will depop other than that fight is super easy.
    thanks i'll look into this didnt think of pulling it closer to zone >.> just fought where it was popped lol. and thanks i didnt know the babies could depop i thought they had shared hate hehe

  9. #1449
    Banned.

    Join Date
    Jun 2008
    Posts
    32
    BG Level
    1

    Re: New ToAU NMs (post findings here)

    ZNM price formula:

    tier# x 1000 = base price
    tier# x 1000 x 2.5 = max price

    tested and holds true after maint, since prices are at max, tinnin cost 10k
    pandemonium would then cost 12.5k

    maxt1 = 2.5k, etc

    each time person buys one, goes up 1/10th of base value
    each hour someone doesnt buy one, goes down 1/10th base value

    tinnin drops 400/hour
    t1s drop 100/hour

  10. #1450
    Groinlonger
    Join Date
    Oct 2006
    Posts
    2,963
    BG Level
    7
    FFXI Server
    Fenrir

    Re: New ToAU NMs (post findings here)

    That seemed to be true pre-patch, but it looks like the price are only dropping every other hour now.

  11. #1451
    Sea Torques
    Join Date
    Oct 2006
    Posts
    566
    BG Level
    5
    FFXI Server
    Sylph

    Re: New ToAU NMs (post findings here)

    Quote Originally Posted by Mojo
    That seemed to be true pre-patch, but it looks like the price are only dropping every other hour now.
    Are you sure someone didn't buy a pop between the change and you checking?

  12. #1452
    Relic Weapons
    Join Date
    Jan 2007
    Posts
    304
    BG Level
    4
    FFXI Server
    Leviathan

    Re: New ToAU NMs (post findings here)

    That seemed to be true pre-patch, but it looks like the price are only dropping every other hour now.
    Noticing this as well. Highly doubt anyone is buying pop items at these high prices, so I think it's possible they might have changed it. Could be under the "other minor changes" in the update notes.

  13. #1453
    Puppetmaster
    Join Date
    Jul 2005
    Posts
    55
    BG Level
    2

    Re: New ToAU NMs (post findings here)

    It was every other hour pre-patch i remember game day changing rechecking and nothing changed after next turn in it changed.

  14. #1454
    Sea Torques
    Join Date
    Oct 2006
    Posts
    566
    BG Level
    5
    FFXI Server
    Sylph

    Re: New ToAU NMs (post findings here)

    Experimental Lamia
    I went and did this ZNM last night. We had six people, so we had our Thief drop party and pull the Lamia to the zone while we killed the spawned mobs. The small mobs use their two-hours (I either missed it in this thread or someone failed to mention; Chainspell was a surprise). If you're doing this in a low-man setting, take a Paladin (fuck, if you're doing this with a large group, take a Paladin). Everything I had heard about this NM was that it was easy, so I underestimated the difficulty of the Lamia. We took MNK/NINx2, DRG/Magex2, THF, and a RDM. We killed the RDM baby first, which gave us some trouble. It was basically a spam-cure on one of the Monks during Chainspell. The other two babies were no trouble. When we finally started killing the NM, she was a bitch. Normal, RA, Tail Slap, RA, Normal, Arrow whatever. I would cast Ni and it would be gone before the animation finished. We got her down to about 7% when she started using Hysteric Barrage instead of Arrow/Tail Slap. I took two or three Hysteric Barrages before one did 1000 to me. I have filters on, so I'm not sure what the other Monk took, but Hysteric Barrage killed him at 2/3% (I had died around 5%). Luckily, the Dragoons and Thief were able to finish it off. Edit: The Lamia is a Corsair (Corsair two-hour), if that wasn't mentioned.
    Moral of the story: take a fucking Paladin, she's a bitch.


    Question about Reacton: I went with a group to kill him a few days ago. Both times, he exploded (and we got no drops other than the 100%). I can't remember if we had any stunners there, but is his explosion stun-able or do you need to zerg the last bit of his HP off to keep him from exploding? [I don't know if him exploding matters, but I'd like to keep him from doing it the next time.]

  15. #1455
    Groinlonger
    Join Date
    Oct 2006
    Posts
    2,963
    BG Level
    7
    FFXI Server
    Fenrir

    Re: New ToAU NMs (post findings here)

    Quote Originally Posted by Tarnak
    It was every other hour pre-patch i remember game day changing rechecking and nothing changed after next turn in it changed.
    This could have been caused by someone buying an item, although it doesn't really matter anymore.

    2 game days have gone by, prices didn't change on the T1 items(still at 2300).

  16. #1456
    Puppetmaster
    Join Date
    Sep 2007
    Posts
    53
    BG Level
    2

    Re: New ToAU NMs (post findings here)

    its like 2/2.5hours per 100 points

  17. #1457
    Electric Six groupie
    Join Date
    Sep 2007
    Posts
    5,451
    BG Level
    8
    FFXIV Character
    Jayne Barsala
    FFXIV Server
    Lamia

    Re: New ToAU NMs (post findings here)

    I've been reading this since page 1, but when I read a couple posts about Tinnin, I must have missed something:

    We just popped ours today and it came with only one head and 50%. That's normal? Probably missed it when I was reading ;x

    But anyway, SC nukes own this. It seemed to stop regening after a while even with 3 heads out and the only DD being two nin/drks.

    And of course sub ninja. Why our melee didn't was beyond me. Only DD to live were the two Sams who eventually just went in purely for self SC for the blm lol ;x

  18. #1458
    Puppetmaster
    Join Date
    Jul 2005
    Posts
    55
    BG Level
    2

    Re: New ToAU NMs (post findings here)


  19. #1459
    Nidhogg
    Join Date
    Jan 2006
    Posts
    3,701
    BG Level
    7

    Re: New ToAU NMs (post findings here)

    As far as I know the 2nd weapon hadn't been found for Tinnin, so forgive me if it has, but we got Shusui from it just now.

    Edit for POIDH:
    http://img401.imageshack.us/img401/9201/tinnin2st4.jpg

  20. #1460
    Puppetmaster
    Join Date
    Jul 2005
    Posts
    55
    BG Level
    2

    Re: New ToAU NMs (post findings here)

    have a picture of a ninja wielding it?

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