Kinda hot for a katana <_<
Looks just like a Senji to me. >.> Stats are interesting I suppose.
The model is bluer than Senj, which was apparent to me because that's what he had as the other weapon, but my screenshot doesn't really do a good job of showing that, sorry.
excellent :D
Tinnin's drop table is completed..
all we're left with now is to confirm Aurum Armet on Tyger and find out what his 2nd weapon drop is.. and then the only mystery left would be Pandemonium Warden..
...also, it seems they didn't patch PW's triggers drop rate from T4, so it might be working normally..
Wulgaru question....
Theres 2 different pop places for this NM, the north and south room. Does popping it at 1 make it easier than the other or different in some way? Anyone seen or done this before?
Also think a BLM THF BLU healer combo or something small can kill it with dot/kite? And yes I've read the thread, so don't start there.
There is only one, the other one is for Armed Gears.Originally Posted by soichiro
I popped it at the north. I'm pretty sure a trio like that could take it, movemeny speed would help but -probably- isn't required, it moves slow and has bad pathing. With just Bio II and Poison II, it took over 2 hours to DoT kill. Probably can cut off some of that time though, considering disseverment poison is 8 damage more per tick that poison II, and with them meleeing (after it starts taking actual damage) it should definitely be quicker. Just be careful though since Dire Straight bypasses shadows and it spams it regardless of TP.
Is there an updated item drop chart
Spira's is (basically), check his sig a few posts upOriginally Posted by LinktheDeme
My spreadsheet (top of page 28) is updated with all known drops so far (atleast i think it is) :D
mine already had hachiryu suneate listed as unconfirmed but i will change that.. only thing left unupdated in mine was shusui.. will do it later ;p
Same question, no drop after a Self-destructOriginally Posted by Tidane
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Any idea about how low man Reacton or control his change size? Ending each fight by a Self-destruct of 1200~1600 dmg isn't very pleasant...
whats your definition of low man? cause you need 6 to just get to him and thats plenty for winning.Originally Posted by Tachi
Beside self-destruct he hits very hard when he is bigger (for 300~400 dmg) so i don't really know if it can be done with a single party, if you have some tips... (tank, dmg etc)
well actually we had 9 with us and fight was REALLY easy. maybe we had the right jobs and 6 would be tough hard to tell. i just made sure everyone who needed arm went so wed never have to go back for while lol. he self-destructed all 3 times and we went 2/3 on both drops.
I think we had 10~12 people, but I can't recall. I remember PLD, MNK, DRGx2, SCHx2, BRD, RDM, and WHM. I wouldn't say the fight was difficult, but we did have deaths on both pops (some from melee, some from explosions). Maybe we just took the wrong jobs. What did you have when you went?Originally Posted by Merkury
well from my testing the new dagger dropped by the qutrub NM that the effect is removed once your HP falls to 10-15% another let done of a potentially great weapon for thf.
The group that got Foolkiller have you tested the Latent yet? This was asked earlier in the thread and I couldn't find an answer.
PVPing Chasuble RDMs, Full AF BLMs, and MadawcOriginally Posted by Hex