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  1. #541
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    Re: Nyzul Relics require Runic Key (100 data wiped)

    Quote Originally Posted by Tsuko_Asura
    Desynth Byakko's Haidate
    Aurik desynthed Solsovly's haidate when Sols quit for a while... it took Sols so long to get another pair, lol

  2. #542
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    Re: Nyzul Relics require Runic Key (100 data wiped)

    I've not read the entire thread, but I will put in my 2 cents for what it's worth. The requirements to get new relics should be ridiculously difficult. That's the entire point of a relic. SE have already said that many more people got one of the old relics than was originally intended. This time they have followed the same plan but with more thought than just farming/buying ridiculous amount of currency.

    I just hope that the stats of the relics at least are worthy of their jobs. No more melee only items please for mages. That was such a retarded decision. I only have WHM and BST and as such the old relics were never gonna be an option for me. No LS in their right mind would ever sponsor those. And it seems that although you still need help from people to obtain most of these new requirements, it's mot like a LS has to pick out one person and say "Hey! We doing relic for you next".

  3. #543
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    Re: Nyzul Relics require Runic Key (100 data wiped)

    Quote Originally Posted by Shuemue
    Quote Originally Posted by Tsuko_Asura
    Desynth Byakko's Haidate
    Aurik desynthed Solsovly's haidate when Sols quit for a while... it took Sols so long to get another pair, lol
    Hence the reference >_>

  4. #544
    Nidhogg
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    Re: Nyzul Relics require Runic Key (100 data wiped)

    Quote Originally Posted by Darwinion
    I've not read the entire thread, but I will put in my 2 cents for what it's worth. The requirements to get new relics should be ridiculously difficult.
    Didn't SE say these were going to be easier to get and weren't supposed to be as good as/better than the old relics?

  5. #545
    Liquidedust
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    Re: Nyzul Relics require Runic Key (100 data wiped)

    Quote Originally Posted by MisterBob
    Quote Originally Posted by Darwinion
    I've not read the entire thread, but I will put in my 2 cents for what it's worth. The requirements to get new relics should be ridiculously difficult.
    Didn't SE say these were going to be easier to get and weren't supposed to be as good as/better than the old relics?
    When they were first discussed they did indeed comment that existing relics would become more powerful and that the "Nyzul relics" would be easier to obtain but slightly less powerful then the existing relics to reflect that.

  6. #546
    Sagacious Sundi
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    Re: Nyzul Relics require Runic Key (100 data wiped)

    SE also said that ToAU would focus on low-level content. They've said a lot of things.

    Also, is it possible that there is other Alexandrite that has more value? It wouldn't be the first time items have a predetermined, varying value. (See: Chocobo eggs. If they were random what would be the point of matchmaking?) Anyway, do items like chocobo eggs have something special in the .dats that shows they can have different stats, and does Alexandrite have something similar?

    I'm thinking (hoping) that maybe the Pandemonium Warden drops a more valuable kind. It wouldn't really make sense because he's not an Archaia, but, meh. If he's a minion of Odin maybe he attacked Alzadaal? He's also in Aydeewa, and isn't that related to the ruins or something? But the main point of this post is the previous paragraph.

  7. #547
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    Re: Nyzul Relics require Runic Key (100 data wiped)

    People keep saying "this is going to take 2-3 years like dynamis relics" Maybe I'm ignorant but I took 7 months, and I know other people that finished in 5 months or less. [I know LS funded vs solo funding, no need to go there] Granted I've heard of people taking 3 years, I don't see how this could be be the norm for Nyzul relics. I mean, is SE saying they are trying to get players to play for another 3 years on the same content? Come on, if it was going to take 3 years, you could just as easily ge a dynamis relic, which, according(sp) to SE will still be "better".

  8. #548
    Gunitsoldier
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    Re: Nyzul Relics require Runic Key (100 data wiped)

    Quote Originally Posted by Sagacious Sundi
    SE also said that ToAU would focus on low-level content. They've said a lot of things.

    Also, is it possible that there is other Alexandrite that has more value? It wouldn't be the first time items have a predetermined, varying value. (See: Chocobo eggs. If they were random what would be the point of matchmaking?) Anyway, do items like chocobo eggs have something special in the .dats that shows they can have different stats, and does Alexandrite have something similar?

    I'm thinking (hoping) that maybe the Pandemonium Warden drops a more valuable kind. It wouldn't really make sense because he's not an Archaia, but, meh. If he's a minion of Odin maybe he attacked Alzadaal? He's also in Aydeewa, and isn't that related to the ruins or something? But the main point of this post is the previous paragraph.
    Any form of "100 bill" alexandrite found in dats?

  9. #549
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    Re: Nyzul Relics require Runic Key (100 data wiped)

    Quote Originally Posted by Suterusu
    People keep saying "this is going to take 2-3 years like dynamis relics" Maybe I'm ignorant but I took 7 months, and I know other people that finished in 5 months or less.
    100k Ampoule @ 1.5k per run (conservative estimate with the most recent changes) = 67 runs = 201 days = 29 weeks, but that's going every 3 days, rather than twice a week. With 2 runs per week, you're looking at 34 weeks instead.

    150k Nyzul points @ 1k per run (average amount I think, assuming you're climbing other members' discs to 100, rather than just spamming 91-95) = 150 runs = 150 days

    50 Assaults = 50 days if you win them all

    Nyzul/Assaults and Ampoules can be done concurrently, so you're looking at a 6-7 month minimum to complete those parts.


    50k Alexandrite @ 5 per run (seems to be a fairly high estimate, from what I've seen) and 1 run per day = 10,000 runs = 10,000 days = 27 years

    So, outside of the Alexandrite and whatever quests may follow the current stuff, you're looking at about the same as a Dynamis relic.
    Quote Originally Posted by Gunitsoldier
    Any form of "100 bill" alexandrite found in dats?
    Nope, just the singles.

  10. #550
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    Re: Nyzul Relics require Runic Key (100 data wiped)

    1k is way low for a token estimate, maybe on the very first floors you can only pull in 1k a run, but we you can get 1.5-2.5 on upper floors without too much trouble, if you can clear more than 5 floors (we can typically do 7-10)

  11. #551
    Nidhogg
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    Re: Nyzul Relics require Runic Key (100 data wiped)

    Look at it this way, perhaps. I think I may have brought this up earlier in this topic or in another one. A static of 6 people, all starting with 0 tokens and 0 progress on any discs, getting everyone the runic key, and giving the person whose disc is currently being used the armband, never losing but at the same time never doing more than 5 floors a run, it would take 120 runs (17 weeks at 7tags/week, 30 weeks at 4 tags/week), at the end of which time, every person will have close to 105k tokens. The rest of the tokens could be acquired farming a couple people back to 100 for forced weapon drop.

  12. #552
    Ridill
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    Re: Nyzul Relics require Runic Key (100 data wiped)

    Quote Originally Posted by Gunitsoldier
    Any form of "100 bill" alexandrite found in dats?
    If only someone went through the trouble of finding every new item in the dats and adding them to a web site, then compiling a list of said new items for easy viewing...

    [spoiler:326hymt5]Oh wait...[/spoiler:326hymt5]

  13. #553
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    Re: Nyzul Relics require Runic Key (100 data wiped)

    Quote Originally Posted by AkashiXI
    Quote Originally Posted by Ramses
    I think it's fairly certain at this point that we're not meant to complete the objectives yet. There will obviously be an update that adds alexandrite drops significantly or somehow otherwise makes completing the quests possible. We're just going to have to wait until they decide they are ready to let us have our relics.
    Honestly I'm thinking this as well. They're more than likely going to make this into a Dynamis system: 1s are fairly common, with rare drops of 100s off certain mobs (possibly Ramparts). It'd make sense, and the randomness of 100s would make the path to Alexandrites easier yet still time consuming. To make this work, however, they'd have to make all mobs drop 1s, not just ramparts/gears. This could really change how Salvage is done, especially for groups that enter with 5 or less (making farming alexandrites/NMs efficiently next to impossible).
    Or they add another event where alexandrites and the currently fictional TOAU relic armour drops too...

  14. #554
    Gunitsoldier
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    Re: Nyzul Relics require Runic Key (100 data wiped)

    Quote Originally Posted by Septimus
    Quote Originally Posted by Gunitsoldier
    Any form of "100 bill" alexandrite found in dats?
    If only someone went through the trouble of finding every new item in the dats and adding them to a web site, then compiling a list of said new items for easy viewing...

    [spoiler:2byigi2g]Oh wait...[/spoiler:2byigi2g]
    It was more a sarcastic comment then a question. I've read the Nyzul thread and people said no 100's were found, what I meant to say was that what Sundi said can't be at this time
    cause no 100's were found.

  15. #555
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    Re: Nyzul Relics require Runic Key (100 data wiped)

    or by some sadistic twist of fate the developers put them as very common drops on Pandemonium Lamps lol

  16. #556
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    Re: Nyzul Relics require Runic Key (100 data wiped)

    Quote Originally Posted by Spira
    or by some sadistic twist of fate the developers put them as very common drops on Pandemonium Lamps lol
    Or Nyzul Assault gears (but only on "do not destroy gears" floors)

  17. #557
    Sagacious Sundi
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    Re: Nyzul Relics require Runic Key (100 data wiped)

    Quote Originally Posted by Gunitsoldier
    Quote Originally Posted by Septimus
    Quote Originally Posted by Gunitsoldier
    Any form of "100 bill" alexandrite found in dats?
    If only someone went through the trouble of finding every new item in the dats and adding them to a web site, then compiling a list of said new items for easy viewing...

    [spoiler:206mwspp]Oh wait...[/spoiler:206mwspp]
    It was more a sarcastic comment then a question. I've read the Nyzul thread and people said no 100's were found, what I meant to say was that what Sundi said can't be at this time
    cause no 100's were found.
    You mean Sundi as in me? Because, maybe I wasn't clear, but I meant, same item with the same .dat, just different value. Chocobo eggs and chocobuck ticket things are such examples.

  18. #558
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    Re: Nyzul Relics require Runic Key (100 data wiped)

    so are fish weights has anyone actually posted a screenshot of alexandrite taking someone from 50000 to 49999? (And have they handed in more than 1?)

  19. #559
    i'm awesome.
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    Re: Nyzul Relics require Runic Key (100 data wiped)

    Quote Originally Posted by Therin
    The reason Nyzul relic stats are blank is because we're gonna have to use Soul Plates on them.

    STR+25 GO
    That would be fucking awesome. They'd have feral skill points and everything and you could equip your mobs in pankrantion with them. I'd totally put Atk Spd Bonus on a weapon and give it to my Chigoe for the lulz.

    I like the Glory Crown idea alot. It's funny, I don't even play the game anymore but when I see people saying the 50,000 thing is even remotely serious I just want to laugh hysterically. You can't honestly believe that the 50k requirement is going to remain and be a viable option. Like Maxx said, they will either up the droprate significantly or reduce the amount.

    There are two current threads of thinking SE is currently following:

    One, they are simply going to increase the rate at which the alexandrites drop in the future and/or add higher denomination drops.

    Two, the "ToAU Relics" aren't even done yet hence the lack of description and thus the 50k requirement is more of a "hey fuck off, it's not ready yet."

    P.S. In before someone says "but omfg magus maybe all their effects are latent lololol^^" because you're a tool if you think what's in the game right now resembles something done and ready to be obtained by players currently.

  20. #560
    Ridill
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    Re: Nyzul Relics require Runic Key (100 data wiped)

    Quote Originally Posted by Maguspk
    Quote Originally Posted by Therin
    The reason Nyzul relic stats are blank is because we're gonna have to use Soul Plates on them.

    STR+25 GO
    That would be fucking awesome. They'd have feral skill points and everything and you could equip your mobs in pankrantion with them. I'd totally put Atk Spd Bonus on a weapon and give it to my Chigoe for the lulz.
    Then you could level your weapons up (for more feral skill points) by having them fight in Pankration, animated weapons style.

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