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Thread: Campaign battle     submit to reddit submit to twitter

  1. #1
    New Merits
    Join Date
    Oct 2007
    Posts
    246
    BG Level
    4

    Campaign battle

    Just did a battle in Rolanberry[S], which is beastmen controlled. In the middle of the fight, weren't many quadav around, so I was going to head to the Fortification, only to stop in my tracks when I was they were being patrolled by...Imps! Something along the lines of "Leechkeeper <something>".

    Looks like SE may want Campaign battle to be something other than it's become.

  2. #2
    Ridill
    Join Date
    Dec 2007
    Posts
    11,009
    BG Level
    9
    FFXI Server
    Shiva
    WoW Realm
    Azuremyst

    Re: Campaign battle

    just looked at my map since reading this, and campaign is fucked hard.

    sandy 2
    bastok 4
    windy 4

  3. #3
    Relic Weapons
    Join Date
    Mar 2006
    Posts
    360
    BG Level
    4

    Re: Campaign battle

    it could be because everyone busy with new shit but we'll see,

  4. #4
    Melee Summoner
    Join Date
    Mar 2008
    Posts
    34
    BG Level
    1
    FFXI Server
    Alexander

    Re: Campaign battle

    The Imps are the beastmen version of the newly introduced Physician NPCs.
    They can cast Phalanxga, Blinkga, Stoneskinga, Hastega (like SCH ability to make spells aoe)

    Bit unfair, but hey, its SE.

  5. #5
    House Azazael
    Join Date
    Mar 2007
    Posts
    1,641
    BG Level
    6
    FFXI Server
    Fenrir

    Re: Campaign battle

    Fenrir Windy is losing everything minus the nation itself. One thing I noticed in Jugner last night was that someone had pulled a single mob away (SOP for many I know). However it seemed like as long as that was out the waves kept coming. I think that zone had a total of 6 waves.

    If they changed it so that waves keep coming if a mob(s) are still alive, that would be awesome

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