Item Search
     
BG-Wiki Search
Page 21 of 24 FirstFirst ... 11 19 20 21 22 23 ... LastLast
Results 401 to 420 of 463
  1. #401
    Banned.
    Account locked at request of user.

    Join Date
    Feb 2006
    Posts
    9,841
    BG Level
    8

    Re: Footwork - New MNK JA info

    Quote Originally Posted by Kimkytaru
    Quote Originally Posted by Priran
    Quote Originally Posted by Kimkytaru
    Also you couldnt have sold Hakke since they are rare/ex.
    There are 7 different pairs of Habaki. 6 of them are sellable on the AH.
    That's why I said Hakke
    The person you were clearly talking to did not.

  2. #402
    CoP Dynamis
    Join Date
    Dec 2006
    Posts
    293
    BG Level
    4
    FFXIV Character
    Casca Wolftamer
    FFXIV Server
    Hyperion

    Re: Footwork - New MNK JA info

    yeah maybe I should have explain that i wasnt sure if Hakke worked like the stuff you can sell since it's rare/ex, maybe it was another kind of effect, that's why I wasnt sure if testing on stuff you can sell was the same as on Hakke.

    But yeah you're right

  3. #403
    Hydra
    Join Date
    Jan 2008
    Posts
    148
    BG Level
    3
    FFXI Server
    Fenrir

    Re: Footwork - New MNK JA info

    I definitely did not say Hakke when I said I sold both pairs of my testing Habaki. I do not plan on getting Hakke Habaki nor testing them either after this latest update. From testing right now it is obvious that all of the Habaki are Kick Damage +25 and no Kick Attack rate increase. If SE does decide to put Kick Attacks +25 back on all 7 pairs of shoes then I will look into getting the Hakke Habaki.

  4. #404
    Sea Torques
    Join Date
    Apr 2006
    Posts
    706
    BG Level
    5
    FFXI Server
    Cerberus

    Re: Footwork - New MNK JA info

    Quote Originally Posted by Raithen
    I definitely did not say Hakke when I said I sold both pairs of my testing Habaki. I do not plan on getting Hakke Habaki nor testing them either after this latest update. From testing right now it is obvious that all of the Habaki are Kick Damage +25 and no Kick Attack rate increase. If SE does decide to put Kick Attacks +25 back on all 7 pairs of shoes then I will look into getting the Hakke Habaki.
    If it's kick attack+25 for all of the habaki then I definately wouldn't use Hakke because the stats on that sucks.

  5. #405
    New Spam Forum
    Join Date
    May 2008
    Posts
    185
    BG Level
    3
    FFXI Server
    Ragnarok
    WoW Realm
    Norgannon

    Re: Footwork - New MNK JA info

    Wait SE didn't put something in the game that's better than the item they made for the same spot, in 2004?
    OMG WUT IS HAPPENING F SE LETS GO PLAY WOW OK?!?!


    Welcome to Final Fantasy XI, enjoy eating 10k needles.

  6. #406
    the whitest knight u' know
    Join Date
    May 2006
    Posts
    15,485
    BG Level
    9
    FFXIV Character
    Miya Kai
    FFXIV Server
    Excalibur

    Re: Footwork - New MNK JA info

    Quote Originally Posted by Burnsy
    Wait SE didn't put something in the game that's better than the item they made for the same spot, in 2004?
    OMG WUT IS HAPPENING F SE LETS GO PLAY WOW OK?!?!


    Welcome to Final Fantasy XI, enjoy eating 10k needles.
    Thanks for the amazing post, Cpt. Sarcasm. The concept is that when high-level, group-required-NM-drops are added, they are generally an 'alternative' to ancient, already existing gear. There's no point in adding a piece of gear that is simply, and literally, a downgrade from a piece of equipment most people have had for the last 4 years. Game designers are aware of this shit far more than you want to think, so with all that logic, there's bound to be something about this (higher level) boots for MNK kick attacks that make them a viable alternative even if you already have Dune Boots.

    The most logical thing is that it's slightly less damage than Dune Boots while upping proc rate. It's called a trade-off. I'm sure most people how a lot of equipment is based on that concept. It's the whole reason that "shit is situational."

  7. #407
    Campaign
    Join Date
    Oct 2006
    Posts
    6,575
    BG Level
    8
    FFXIV Character
    Heart Underblade
    FFXIV Server
    Hyperion
    WoW Realm
    Stormrage

    Re: Footwork - New MNK JA info

    mnk sucks!

  8. #408
    CoP Dynamis
    Join Date
    Dec 2006
    Posts
    293
    BG Level
    4
    FFXIV Character
    Casca Wolftamer
    FFXIV Server
    Hyperion

    Re: Footwork - New MNK JA info

    I would rather agree with the guy that is pissed of at SE, they didnt gave us an alternative, they gave us crap instead as most of the time, the only time they did a semi ok job on releasing new armor for mnk it's on the salvage update, all other are not update or alternative gear, it's just sucky gear. Also it would be time to put BB items in some other place, they did it for sky abju but dont think it's worth for Mnk bb items.

    Nin got lots of dual wield enhancer but we dont have any martial arts enhancer.

    At least the good news is that we have a new body to look at, but again it's not an alternative to what we already have, it's a fucking upgrade and they put war on it even if it's a far-east armor which was until now reserved to sam/nin/mnk with the addition of Pup. Soon they'll release a waste similar to Black belt for war/drk/sam and mnk will be completely owned.

    And to close this, mnk is still the only job without a proper RSE. So yeah.

    Even if we had our update (hachiryu Haramaki + Shenlong Bagh are def. nice), I stilll think SE could have done more that just footwork and some crappy new feet.

  9. #409
    Puppetmaster
    Join Date
    Dec 2005
    Posts
    54
    BG Level
    2

    Re: Footwork - New MNK JA info

    Man you guys are getting me all depressed and shit. I'm trying to stay positive, but the proof is in the pudding.

  10. #410
    Relic Weapons
    Join Date
    Jun 2006
    Posts
    321
    BG Level
    4
    FFXI Server
    Leviathan

    Re: Footwork - New MNK JA info

    Quote Originally Posted by Kimkytaru
    Also it would be time to put BB items in some other place, they did it for sky abju but dont think it's worth for Mnk bb items.
    Like KS99?

  11. #411
    Salvage Bans
    Join Date
    Apr 2006
    Posts
    915
    BG Level
    5

    Re: Footwork - New MNK JA info

    Quote Originally Posted by Kimkytaru
    Also it would be time to put BB items in some other place, they did it for sky abju but dont think it's worth for Mnk bb items.
    KS99

    Nin got lots of dual wield enhancer but we dont have any martial arts enhancer.
    and most NINs are still out damaged by most MNKs, so why does mnk need more attack speed?

    And to close this, mnk is still the only job without a proper RSE. So yeah.
    did you mean JSE, and if so: rng, drg (unless you really wanna count the dragon scale gear) and all 5 new jobs still lack any JSE set

  12. #412
    New Spam Forum
    Join Date
    May 2008
    Posts
    185
    BG Level
    3
    FFXI Server
    Ragnarok
    WoW Realm
    Norgannon

    Re: Footwork - New MNK JA info

    Quote Originally Posted by miokomioko
    Quote Originally Posted by Burnsy
    Wait SE didn't put something in the game that's better than the item they made for the same spot, in 2004?
    OMG WUT IS HAPPENING F SE LETS GO PLAY WOW OK?!?!


    Welcome to Final Fantasy XI, enjoy eating 10k needles.
    Thanks for the amazing post, Cpt. Sarcasm. The concept is that when high-level, group-required-NM-drops are added, they are generally an 'alternative' to ancient, already existing gear. There's no point in adding a piece of gear that is simply, and literally, a downgrade from a piece of equipment most people have had for the last 4 years.

    Then wtf is Paluwhan gear? and why can MNKs wear it, it's horrible. Usukane is more of a side-grade, and tbh if you get anything other than legs/feet for a MNK, you're wasting your damn time. Besides salvage is zzz.

    Game designers are aware of this shit far more than you want to think

    Orly? I've only seen the Dev teams "awareness" in maybe the last 6-12 months, and even then, it's flawed to shit.

    The most logical thing is that it's slightly less damage than Dune Boots while upping proc rate. It's called a trade-off. I'm sure most people how a lot of equipment is based on that concept. It's the whole reason that "shit is situational."
    Yes, I understand both those concepts, and you are deluded into thinking that SE would do something right the first time. Hai 60% Slow and +180 STP on Footwork. Hai 2 hander buff, do I need to continue?
    Those new boots are garbage, and they don't do anything for proc rate at this time, nor will they likely ever again, it goes against the entire concept of the JA. Less hits for increased damage, ring a bell?
    MNK doesn't need more attack speed, they need a charged boost system, with a 3 minute cool down, and to have the pdif calculation change more when footwork is active. JSE is crap, and there's no reason to change BB items at all, because it's should remain a somewhat difficult quest to complete. (in before it's not hard to bot a HNM)

  13. #413
    CoP Dynamis
    Join Date
    Dec 2006
    Posts
    293
    BG Level
    4
    FFXIV Character
    Casca Wolftamer
    FFXIV Server
    Hyperion

    Re: Footwork - New MNK JA info

    Ok maybe I exagerate a bit, but KS99 turtle is really hard to convince people to do it, like really really hard.

    As for nin as far as I know, nin is more toward a tank than toward DD. And they dont suck at all in DD, sure not on par with mnk but still doing pretty good.

    As for JSE you're right lol even if Barone stuff could be considered drg JSE except that it got war on it, as for the new job I dont even count them in, they dont even have AFv2 yet lol. But yeah you're right, rng could complain too they didnt go any cool things for some times now. But rng is on the verve of extinction, every WW will tell you.

    Dont get me wrong I still love my job but still a bit sad when you see how they pimp out Sam and War, hell war even have movement speed + now.

    Sorry I dont use bot or other stuff like that. It' snot hard to buy money from CGF neither and then buy item from demo but know what I wont do it because I dotn play like that.

  14. #414
    New Spam Forum
    Join Date
    May 2008
    Posts
    185
    BG Level
    3
    FFXI Server
    Ragnarok
    WoW Realm
    Norgannon

    Re: Footwork - New MNK JA info

    I didn't imply you did Kimy, I just know that someone is going to say something about botting Kings.

    It's nice to see some people have some integrity when it comes to the BB quest, but for now I'm going to

  15. #415
    the whitest knight u' know
    Join Date
    May 2006
    Posts
    15,485
    BG Level
    9
    FFXIV Character
    Miya Kai
    FFXIV Server
    Excalibur

    Re: Footwork - New MNK JA info

    Quote Originally Posted by Burnsy
    hurrr durgaduurhrrrr hurr hurr durr
    "shit is situational"

    Paluhwan is still some of the better accuracy pieces MNK can wear as an easily obtainable set that any unskilled nub can eventually get by spamming the easiest Tier1 Assaults. Your comparison falls a little short since I'm referring to NM drops that take multiple people/effort. I just don't know if they meant Lil' Apkallu to be easier to get the drop from than Sabotender Bailarina. One is always up, the other can be popped whenever. Kinda' even there. One spams 1,000 Needles which is a joke with 4~5 people + pet jobs with Dune Boots at a 100% drop, the other spams that deadly wing blade AoE shit and is like 10~25% drop? I honestly consider Dune Boots easier to obtain.

  16. #416
    Ridill
    Join Date
    May 2005
    Posts
    13,568
    BG Level
    9

    Re: Footwork - New MNK JA info

    wtf, is someone here saying that full usukane for monk is a side-grade?

  17. #417
    Official THE Alpha and Omega
    Moderator

    Join Date
    Sep 2004
    Posts
    5,892
    BG Level
    8
    FFXI Server
    Bahamut

    Re: Footwork - New MNK JA info

    Quote Originally Posted by aurik
    wtf, is someone here saying that full usukane for monk is a side-grade?
    A sidegrade that you will never ever want to take off unless using Footwork.

  18. #418
    Hydra
    Join Date
    Jan 2008
    Posts
    148
    BG Level
    3
    FFXI Server
    Fenrir

    Re: Footwork - New MNK JA info

    Quote Originally Posted by aurik
    wtf, is someone here saying that full usukane for monk is a side-grade?
    Yes, I think we can all agree this someone is a bit off his rocker in this respect. I think the only thing I agree with that Burnsy has said is that Footwork really needs to be treated like a 2-handed weapon while in effect. The idea that it would fix monks hitting big things didn't pan out. Kicking monsters like Kirin is still pretty worthless unless you've got 2 bards, at which point why aren't you zerging it? I guess it's still nice to give things a little bit less TP.

  19. #419
    Yoshi P
    Join Date
    Dec 2006
    Posts
    5,360
    BG Level
    8
    WoW Realm
    Arthas

    Re: Footwork - New MNK JA info

    Is full usukane still optimal with this in the game?

    Hachiryu Haramaki Rare
    [Body] All Races
    DEF: 52
    Accuracy +20 Attack +20
    Critical Hit +5%
    Enhances "Zanshin" Effect
    Set: Enhances "Store TP" Effect
    Lv. 75 WAR / MNK / RNG / SAM / NIN

  20. #420
    assburgers
    Join Date
    Mar 2007
    Posts
    10,925
    BG Level
    9

    Re: Footwork - New MNK JA info

    Can your WS's Crit?

    Haramaki makes my penis weep for the RR joys it could bring, but for TP, I think I'd rather have the 25% Haste, and significant defensive boost on a BB monk from full Usu.

Page 21 of 24 FirstFirst ... 11 19 20 21 22 23 ... LastLast

Similar Threads

  1. Pianissimo - New BRD JA
    By Skjie in forum FFXI: Everything
    Replies: 100
    Last Post: 2008-06-16, 16:57
  2. New JA animations:MNK BRD PLD JAs and Enspell II,Wyv breaths
    By SeraphusRagnarok in forum FFXI: Everything
    Replies: 200
    Last Post: 2008-06-09, 06:15
  3. new mnk player looking for mentor
    By azagarth in forum FFXI: Everything
    Replies: 15
    Last Post: 2008-02-28, 19:55
  4. New SAM JA macros
    By BerenTebogo in forum FFXI: Everything
    Replies: 4
    Last Post: 2007-09-21, 08:32
  5. NEW EXPANSION INFO LEAKED!!!
    By Chreman in forum FFXI: Everything
    Replies: 20
    Last Post: 2006-02-19, 06:47