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Thread: Einherjar findings     submit to reddit submit to twitter

  1. #201
    Sea Torques
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    Re: Einherjar findings

    The HP buff can be brutal depending on the draw you get in tier 3, I guess... Last night we did a tier 3 as we start back towards Odin (did Odin last Saturday) and what we had, was simply put, a bitch...

    x12 Dogs (Right, they don't sleep...)
    x12 Red Single Bats, yes with insane HP
    x12 Taurus (Those Molech thingies)

    Then Vampyr boss which split into bats @ 97% and then split into dogs with 1 min left @ 25% or so, was brutal... First time in a long time for us we didn't clear but yeah, 1920 amps or w/e..

    If you been doing Einherjar for a while you don't rly care about amps as ppl already have or are almost @ 15k item #3 n shit -.-

  2. #202
    Salvage Bans
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    Re: Einherjar findings

    Quote Originally Posted by CoronA1979
    The HP buff can be brutal depending on the draw you get in tier 3, I guess... Last night we did a tier 3 as we start back towards Odin (did Odin last Saturday) and what we had, was simply put, a bitch...

    x12 Dogs (Right, they don't sleep...)
    x12 Red Single Bats, yes with insane HP
    x12 Taurus (Those Molech thingies)

    Then Vampyr boss which split into bats @ 97% and then split into dogs with 1 min left @ 25% or so, was brutal... First time in a long time for us we didn't clear but yeah, 1920 amps or w/e..

    If you been doing Einherjar for a while you don't rly care about amps as ppl already have or are almost @ 15k item #3 n shit -.-
    Did the dogs and taurus have high HP as well or just the bats?
    If it was just the bats it might have been limited to "easier" mobs to make them more challenging.
    Either way I think its kinda lame...really makes tier 3 hit or miss now :/

  3. #203
    Relic Horn
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    Re: Einherjar findings

    Yesterday had an epic battle. Tier 3

    12 Soulflayers
    12 Red Tripplebats
    12 Eyes
    Vampyr Jarl


    When Eyes popped we got the 10 minute warning. But we were able to clear Vampyre with 20 seconds left. Were really lucky that it only split into dog at around 20% then reapeared with 1% HP.

    1920 cap ampulles we got of course and random 4 nonwootz ingots. Very exciting.

  4. #204
    Yoshi P
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    Leviathan

    Re: Einherjar findings

    Ugh.

    12 Krakens
    12 Imps
    12 Scorpions
    A lot of dragons (seemed like more than 6, maybe it was only 6 though)
    Stoorworm

    That blowed.

  5. #205
    C A P S UNLEASH THE FURY
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    Re: Einherjar findings

    Tier 2 Waltraute's chamber

    12x Craven Einherjar
    12x Spinner-types
    Flan boss
    1440 ampoules

    scintillant ingots and angelstone in crate

  6. #206
    Ridill
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    Re: Einherjar findings

    Our last tier 3 before the previous odin we did, we had the single bats. I hadn't noticed any change in their hp. In fact, they were the easiest mobs to put down; seemed to take a damage bonus from everything we threw at em. /shrug

  7. #207
    Sea Torques
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    Odin

    Re: Einherjar findings

    it might be just a simple thing , do your mages erase " attack down" and dia the mobs etc?

  8. #208
    Cerberus
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    Re: Einherjar findings

    Quote Originally Posted by Therin
    Ugh.

    12 Krakens
    12 Imps
    12 Scorpions
    A lot of dragons (seemed like more than 6, maybe it was only 6 though)
    Stoorworm

    That blowed.
    It was only 6, the "larger" monsters come in groups of 6 and smaller ones come in 12, always. Are you sure krakens and scorps came in 12? Those are both pretty big mobs. I can't really recall how many we got the few times we fought them (we ALWAYS get bats leeches and tauri...always), but I think krakens come in 6 and possibly scorps too?

  9. #209
    The Once and Future Wamoura
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    Re: Einherjar findings

    12 Krakens is right, should be six scorpions and six dragons.

  10. #210
    I would prefer not to.
    Moms Spaghetti
    Philly Special

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    Re: Einherjar findings

    I recall Krakens being in groups of 12 and Scorpions being in groups of 6.

    I guess to add to the thread our last tier 3 was

    Triple bats + Muninn
    Imps
    Single Bats > Hydra

    Noticed no change in bats HP, went down pretty quick. Never had Imps before but they were no problem also. Hydra opened with Physical shield which was hilarious, but once it wore he was dead in under a minute. 1920 amps, 3 gold ingots and a plat ingot.

    This is compared to our last run where we got a wave of manticores at the start, and although I have no idea exactly how much HP they had, "a shitload" sounds about right. Only 6 of them but it took forever to bring them down. Followed by Minotaurs, 12 of them, who also seemed to have more HP than usual. There was some other wave after that which I dont remember, then we got Vampyr Jarl boss. We only had him as a boss once before and killed him in roughly 45 seconds with cs stun + zerg strat. This time, however, he resisted 75+ percent of our stuns right from the start according to our rdms, and we timed out after he split into bats at something like 40 percent.

  11. #211
    Yoshi P
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    Re: Einherjar findings

    Quote Originally Posted by Leeto
    Quote Originally Posted by Therin
    Ugh.

    12 Krakens
    12 Imps
    12 Scorpions
    A lot of dragons (seemed like more than 6, maybe it was only 6 though)
    Stoorworm

    That blowed.
    It was only 6, the "larger" monsters come in groups of 6 and smaller ones come in 12, always. Are you sure krakens and scorps came in 12? Those are both pretty big mobs. I can't really recall how many we got the few times we fought them (we ALWAYS get bats leeches and tauri...always), but I think krakens come in 6 and possibly scorps too?
    Krakens were definitely twelve. Could've been six Scorpions, I pulled both Scorpions and dragons at the same time because we were getting low on time, so all I really know is that there was a fuckton of angry shit everywhere.

  12. #212
    New Merits
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    Re: Einherjar findings

    12x Dark Elementals
    12x Craven Einherjar (Ghosts)
    Saehrimnir
    Hakenmann (Orobon)

    960 Ichor
    2x Adaman INgot
    2x Anglestone

    Only special note: Dark Elementals & Ghosts did link at a small radius, assuming small sound linking radius.

  13. #213
    Puppetmaster
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    Re: Einherjar findings

    I forgot to post this after it happened, but this was from tier 2 about a week ago with sheep pop and dragon boss:

    http://ffxi.fluffy-bunnies.co.uk/eindrops.jpg

  14. #214
    Motherfucking
    NOSTRADAMUS

    Vamos los Perds!

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    Re: Einherjar findings



    Most drops I've seen by like 2x.

  15. #215
    New Merits
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    Re: Einherjar findings

    looks like a doubled-up chat log from two-boxing.

  16. #216
    Official THE Alpha and Omega
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    Re: Einherjar findings

    Quote Originally Posted by buttson
    looks like a doubled-up chat log from two-boxing.
    3 angelstones, 3 gold ingots, and auto-distribution due to more than 10 items says no

  17. #217
    Chram
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    Re: Einherjar findings

    That sheep is rare as fuck. Been doing Einherjar for like 7 months now twice a week and have only seen it once. Definitely don't doubt those drops.

    Last Sunday was

    6x Scorps
    12x Draguars
    12x Berserkrs
    Vamypr Jarl

    1960(?) Ampoules + O.Ingot. Nothing appeared to have HP buffed this time.

    Odin #5 on Thursday. I love this update. 8)

  18. #218
    E. Body
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    Fenrir

    Can anyone confirm or deny what "Mark of the Einherjar" does?

    I've read the threads on it, and it's been said that it allows you to enter the 9 chambers in any order, but no one has really confirmed this.

    Also, does the new change to Einherjar lamp buying requirements negate/change this? I assume the person using the lamp still needs to have all the feathers to get the tier they want (maybe) but the key item lets anyone enter?

    Or maybe it just does nothing ^^

  19. #219
    Yoshi P
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    Leviathan

    It allows the person trading the glass access to any zone.

  20. #220
    Sea Torques
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    Bahamut

    I have found that chair guy sucks on darksday(The demons slept for about 20seconds max if it all). T3 must fall!

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