You do realize you just typed the exact same thing as him and yet told him he has it all wrong?Originally Posted by Synbios
T1: 1, 2, 3
T2: 4, 5, 6
T3: 7, 8, 9
Odin
...is how it was in his mind.
You do realize you just typed the exact same thing as him and yet told him he has it all wrong?Originally Posted by Synbios
T1: 1, 2, 3
T2: 4, 5, 6
T3: 7, 8, 9
Odin
...is how it was in his mind.
ugh.... opps.Originally Posted by Epical
All you really have to be careful about is that all 3 mules are at each Chamber prior to Odin. The other thing to be wary of is that only ONE mule at a time can be present for Odin.
What everyone is getting at is that by staggering the chambers you do between Odins, you are going to keep each mule up to date for the 9 feather requirement. This is a lot easier for LS's that already have 2 people flagged for an Odin to sacrifice for a lamp while the LS farms feathers for mules in between.
Also, you don't need to use Mule #1 feathers first, since any of your members should have 9 feathers.
If you are going with 33 each run, etc, etc.
We need to send people back to the 5th grade next time someone asks about "omg how do mules work?". Simple pattern work, just draw it on a pencil and paper and it makes sense. Anyway..
Anyone do a non odin chamber yet to see what kind of snazzle-dazzle they've added to the loot pool?
I knooow rite? Helm on taru is adorable.Originally Posted by Gere
I have a quick question for you Jackyl, cause I didn't see it asked.
Did you kill any of the Valkyrie for this Odin ?
If no, 2800 ampoules for Odin only is already quite good. Maybe killing a few valkyrie (the 3 last maybe) can bring us up to 3k or even more ampoules ? Can anyone try this plz ? We'll certainly do Odin on Sunday if we clear the wing 3 tomorrow. I would like to know if it's really usefull to kill some of them.
Thx.
You mean those?Originally Posted by Square Enix
I think I skipped this line >.>
I was considering those yes, thx. Anyway, 2k8 ampoules is not bad![]()
Because im at work I can't look but what was added to the stuff you can buy? (if anything)
Our LS is going tonight, hopefully we get a decent tier 3 so I can answer that.Originally Posted by Lordwafik
Did a tier 1 Einherjar a few hours ago, for what it's worth.
Wiki lists 500 ampoules for a successful clear (old info of course). We killed 12 Skeletons as the only set of monsters, with 10 people, about 12 minutes leftover for the Buffalo boss but we only managed to get it down to 75%.
480 Ampoules, so 40 per mob in that run.
Khroma ore price went down a lot after yesterday patch since it seemed you can get imp. wootz ingots from Einherjar's crate too now. Has anyone got some recently? I'm wondering how decent the drop rate of the ingot is.
We didn't kill any of the summons.Originally Posted by QotsaM
So what is the mob like now in Einherjar? They don't all aggro?
Yeah. The first tier wasn't too bad, but I can imagine it'll be nice to get a little more breathing room on higher tiers.Originally Posted by Faithe
Particularly on mobs like imps, and unsleepable bombs. Can't wait for T2 or 3 tonight, I hope we get some wootz ingots.Originally Posted by Khamsin
K so, did T2 Schwertleite tonight. 24 mobs (krakens, leeches) and Balrahn boss.
This, plus 960 ampoules:
http://i234.photobucket.com/albums/e...harjarPool.png
lol nice. I can imagine them adding O.ingots to the higher ups , will help those heads get upgraded.
Just finished a 36 man Einherjar, tier 2. Got slimes first wave, bones and bombs the second wait, dragon boss. Got dragon base drops, and 4 ingots: 1 Gold and 3 Platinum.
We noticed that you don't get ampoules now until you leave the zone. Testing warping out on one of our entry mules, and you do NOT receive ampoules if you D2 from inside Einherjar! Pass/lot, drop glass, then D2s from now on. 1440 Ampoules.