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  1. #21
    Sea Torques
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    May 2006
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    Re: All Worlds Emergency Maintenance (Jun. 10)

    what about the 46tp return asuran fists?

  2. #22
    Relic Horn
    Join Date
    Dec 2005
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    Re: All Worlds Emergency Maintenance (Jun. 10)

    Quote Originally Posted by AzazaelFenrir
    Maybe they will fix the perma super flee I have also. With flee I could make it from one end of WG to the other in 7 seconds last night. Contacted a GM right away, once he saw how fast I was moving his only response was 'wow' then 'how fast is walk mode?'. Was kinda fun for a while, but I couldn't navigate menu's or anything like that. Once I would get a zone line I would have to wait about 30 in game minutes for the game to 'catch-up' so that I could zone.
    My wife was having this problem as well. I told her to stop moving whenever it happened, until it stopped. Was kind of annoying in Einherjar, but the weird thing was she said mobs were moving just as fast on her screen.

    Nice to know it wasn't just her, I thought it was a CPU issue.

  3. #23
    House Azazael
    Join Date
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    Fenrir

    Re: All Worlds Emergency Maintenance (Jun. 10)

    Quote Originally Posted by Wizerd
    Quote Originally Posted by AzazaelFenrir
    Maybe they will fix the perma super flee I have also. With flee I could make it from one end of WG to the other in 7 seconds last night. Contacted a GM right away, once he saw how fast I was moving his only response was 'wow' then 'how fast is walk mode?'. Was kinda fun for a while, but I couldn't navigate menu's or anything like that. Once I would get a zone line I would have to wait about 30 in game minutes for the game to 'catch-up' so that I could zone.
    My wife was having this problem as well. I told her to stop moving whenever it happened, until it stopped. Was kind of annoying in Einherjar, but the weird thing was she said mobs were moving just as fast on her screen.

    Nice to know it wasn't just her, I thought it was a CPU issue.
    It could be a CPU issue, we would have to see what she has. Like I said I did a GM report right away. Navigating menu's was the biggest problem. Though on my screen Mobs weren't moving as fast as I was, I kept joking about training a whole zone on a level 1 job If you don't mind can you PM me her PC specs so I can see if they match up?

  4. #24
    Sea Torques
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    Bahamut

    Re: All Worlds Emergency Maintenance (Jun. 10)

    Quote Originally Posted by Suterusu
    God, why can't they ever post times in EST.
    10:00PT = 1:00PM EST(or EDT, or whatever the hell the shit is)

  5. #25
    Human Being
    Join Date
    Apr 2007
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    3,169
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    7

    Re: All Worlds Emergency Maintenance (Jun. 10)

    Quote Originally Posted by Eurlzoo
    what about the 46tp return asuran fists?
    THERE IS NOTHING WRONG WITH THAT, NOW SHUT YOUR DAMN MOUTH!!!!

    I mean... it's perfectly fine!

  6. #26
    Sea Torques
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    Re: All Worlds Emergency Maintenance (Jun. 10)

    I hope they are nice enough to sneak in some goodies >_>;; while they are at it.


    (I know; wishful thinking is wishful)

  7. #27
    House Azazael
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    Fenrir

    Re: All Worlds Emergency Maintenance (Jun. 10)

    So Wizerd's Wife and I have the same family of CPU. I wonder if the super flee is a CPU thing. Anyone with a AMD Atholon 64 X2 Dual core have a normal speed version of the game right now??

  8. #28
    House Azazael
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    Fenrir

    Re: All Worlds Emergency Maintenance (Jun. 10)

    http://www.playonline.com/ff11us/polnew ... 3598.shtml

    Currently, some customers are reporting that they are experiencing an issue where the processing speed of the game seems to have increased to unintended levels on the Windows version of FINAL FANTASY XI.

    Our technical staff is conducting an investigation of this issue, but it will take a while to determine the cause. New updates will follow as soon as additional information becomes available.

    In case you experience this issue, it may be resolved by restarting the PC that is having the issue. We regret the inconvenience, but do ask that you please consider attempting this solution.

    Again, we apologize for any inconvenience caused by this issue.
    I didn't restart mine, Did your wife Wiz? Thought I fail to see how restarting can change my processing speed.

  9. #29
    Ive sucked 27 dicks, in a row.
    Join Date
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    Re: All Worlds Emergency Maintenance (Jun. 10)

    Quote Originally Posted by AzazaelFenrir
    So Wizerd's Wife and I have the same family of CPU. I wonder if the super flee is a CPU thing. Anyone with a AMD Atholon 64 X2 Dual core have a normal speed version of the game right now??
    Athlon 64x2 5000+ Black Edition here, zero problems. Few people in my LS were experiencing it though, and they also have Athlon 64x2s, so it might be a necessary criteria to cause the problem, but not sufficient in and of itself.

  10. #30
    A. Body
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    Leviathan

    Re: All Worlds Emergency Maintenance (Jun. 10)

    Anyone with a AMD Atholon 64 X2 Dual core have a normal speed version of the game right now??
    Opteron 170, works fine.

    Haven't tried on the 4850E in my HTPC.

  11. #31
    Relic Horn
    Join Date
    Dec 2005
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    3,157
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    Re: All Worlds Emergency Maintenance (Jun. 10)

    Quote Originally Posted by AzazaelFenrir
    http://www.playonline.com/ff11us/polnews/news13598.shtml

    Currently, some customers are reporting that they are experiencing an issue where the processing speed of the game seems to have increased to unintended levels on the Windows version of FINAL FANTASY XI.

    Our technical staff is conducting an investigation of this issue, but it will take a while to determine the cause. New updates will follow as soon as additional information becomes available.

    In case you experience this issue, it may be resolved by restarting the PC that is having the issue. We regret the inconvenience, but do ask that you please consider attempting this solution.

    Again, we apologize for any inconvenience caused by this issue.
    I didn't restart mine, Did your wife Wiz? Thought I fail to see how restarting can change my processing speed.
    She tried restarting, still had the problem.

  12. #32
    New Spam Forum
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    Norgannon

    Re: All Worlds Emergency Maintenance (Jun. 10)

    Quote Originally Posted by Acturus
    Quote Originally Posted by Eurlzoo
    what about the 46tp return asuran fists?
    THERE IS NOTHING WRONG WITH THAT, NOW SHUT YOUR DAMN MOUTH!!!!

    I mean... it's perfectly fine!


    quoted for truth
    http://www.godspeed.dk/officerBarbrady.gif

  13. #33
    My Little Ixion
    Join Date
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    Olorin Bustyoas
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    Sargatanas
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    Ramuh

    Re: All Worlds Emergency Maintenance (Jun. 10)

    Quote Originally Posted by Zosi
    Quote Originally Posted by AzazaelFenrir
    So Wizerd's Wife and I have the same family of CPU. I wonder if the super flee is a CPU thing. Anyone with a AMD Atholon 64 X2 Dual core have a normal speed version of the game right now??
    Athlon 64x2 5000+ Black Edition here, zero problems. Few people in my LS were experiencing it though, and they also have Athlon 64x2s, so it might be a necessary criteria to cause the problem, but not sufficient in and of itself.
    I'll check it out when I get home.. Intel E8400, if it's a difference in the processor it'll show up here.

  14. #34
    RIDE ARMOR
    Join Date
    Feb 2008
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    15
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    1

    Re: All Worlds Emergency Maintenance (Jun. 10)

    I have an Althon 64 dual core as well (approx 2 years old now, so a 4400 maybe?). Had this issue, didn't try restarting yet, was too tired once the update finished. The P4 next to it did not experience the issue.

  15. #35
    E. Body
    Join Date
    Jun 2005
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    2,226
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    Caitsith

    Re: All Worlds Emergency Maintenance (Jun. 10)

    Currently, some customers are reporting that they are experiencing an issue where the processing speed of the game seems to have increased to unintended levels on the Windows version of FINAL FANTASY XI.

    Our technical staff is conducting an investigation of this issue, but it will take a while to determine the cause. New updates will follow as soon as additional information becomes available.

    In case you experience this issue, it may be resolved by restarting the PC that is having the issue. We regret the inconvenience, but do ask that you please consider attempting this solution.

    Again, we apologize for any inconvenience caused by this issue.
    it's incredibly interesting that they can break so many things when the update the game. It's gone from armor glitches ,to 2hander miscalculations, to SA switching. I'd love to look at the code and actually see how intertwined it is to cause such wierd shit to break.

  16. #36
    Cerberus
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    Amentos Vonfreshmaker
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    Re: All Worlds Emergency Maintenance (Jun. 10)

    Quote Originally Posted by Zosi
    Quote Originally Posted by AzazaelFenrir
    So Wizerd's Wife and I have the same family of CPU. I wonder if the super flee is a CPU thing. Anyone with a AMD Atholon 64 X2 Dual core have a normal speed version of the game right now??
    Athlon 64x2 5000+ Black Edition here, zero problems. Few people in my LS were experiencing it though, and they also have Athlon 64x2s, so it might be a necessary criteria to cause the problem, but not sufficient in and of itself.
    I also have an Athlon 64x2, but I'm having no problems with this.
    I *did* have this issue with Planetside though, back in the day. There was a fix for the planetside one relatively quickly, so hopefully SE will be as expedient with thier response.

  17. #37
    DAKPluto
    Guest

    Re: All Worlds Emergency Maintenance (Jun. 10)

    I think they should wait on fixing this SA issue to make sure they really have fixed it.



    About 5-6 years of testing the "fix" on Atomos server should be enough before they give us the fix. 8)

  18. #38
    E. Body
    Join Date
    Jun 2006
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    Bro Teampill
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    Gilgamesh
    FFXI Server
    Ifrit

    Re: All Worlds Emergency Maintenance (Jun. 10)

    Quote Originally Posted by terraflarex
    No more SAM/THF SA & Overwhelm, how sad.
    What was your all-time high with SA from the front? I was consistently hitting around 1,580... sometimes a little less.

    Oh well, SA fix, possibly TP return on MNK WS when Foot Kicks is active. I can deal with the former, but please please don't touch the latter!

  19. #39
    Sea Torques
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    Bahamut

    Re: All Worlds Emergency Maintenance (Jun. 10)

    Core 2 Duo E6600 2.40ghz

    Game still capped to 30fps for me, and of course campaign and besieged still lagged me out of the game .

  20. #40
    Banned.

    Join Date
    Jun 2006
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    2,461
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    7

    Re: All Worlds Emergency Maintenance (Jun. 10)

    Quote Originally Posted by Wizerd
    Quote Originally Posted by AzazaelFenrir
    http://www.playonline.com/ff11us/polnews/news13598.shtml

    Currently, some customers are reporting that they are experiencing an issue where the processing speed of the game seems to have increased to unintended levels on the Windows version of FINAL FANTASY XI.

    Our technical staff is conducting an investigation of this issue, but it will take a while to determine the cause. New updates will follow as soon as additional information becomes available.

    In case you experience this issue, it may be resolved by restarting the PC that is having the issue. We regret the inconvenience, but do ask that you please consider attempting this solution.

    Again, we apologize for any inconvenience caused by this issue.
    I didn't restart mine, Did your wife Wiz? Thought I fail to see how restarting can change my processing speed.
    She tried restarting, still had the problem.
    still have it, it's fucking great

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