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  1. #141
    LD
    LD is offline
    A. Body
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    Generally speaking, there's absolutely no point in creating parties in Besieged or Campaign unless you are a BRD or COR or can get a RDM, BRD, or COR. Any important action, like causing damage, healing, debuffing, and some buffs, can be done outside of a group. More often than not, getting people to join you is a crutch, or a selfish means to make them focus on you, like when melees beg for a healer in Beseiged. A healer's ultimate responsibility in a battle is enabling the goal by maintaining the health of the frontline, who is best to serve this purpose is not always the same person and just like a real medic, one should be allowed, expected to perform triage. Grouping is even less of an issue in Campaign, since there are far fewer people to deal with and people are actually much more willing to heal others, since it contributes to their score. The problem of healing in Campaign isn't the lazy healers, but the fact that the DD/Tank/Healer ratio is usually horrible. DDs tank more than they should, Tanks tank less, and there aren't enough healers to go around. Anyone who cares to do his job, in or out of a PT, will do it if he can, but you can only do so much.

    Now, on the subject of working together, if you're actually participating in Besieged or Campaign (i.e. not spamming bar spells, which is a cop out in both), it's impossible not to work together. The problem is people are ridiculously disorganized, selfish, and cowardly. Most people are content to wait at the Fort and allow the NPCs to get railroaded or allow sabotage units to get too close before enough damage can be done to stop them. People pull mobs way too far out and make no mention of it, so when the bulk of a troop is dead, it's more likely that the NPCs wont get the moral boost from being victorious before the next troop comes in and scares them off. In attacks, people rarely try to work with the NPCs as a united front and allow them to slowly die one by one (e.g. in Pashhow, troops always approach from the west, players only attack from the north or east.) Being a party in campaign doesn't make for better strategy, it just gives you tunnel-vision. Good strategy and execution is dependant on the mind of a soldier, not their affiliation.

  2. #142
    Puppetmaster
    Join Date
    Mar 2007
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    65
    BG Level
    2

    Bastok on Garuda is in real danger of going to the Quadavs. Windy and Sandy looking like 1-3 zones each (outside of main city) depending on the next 36 hours.

    Poor Basty.

  3. #143
    Cix
    Cix is offline
    RIDE ARMOR
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    Sep 2007
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    Quetzalcoatl:

    Sandoria - 1
    Bastok - 1
    Windurst - 3
    Beastmen - 16

    Windy took KN last sunday, and now Saruta this sunday. Not getting hammered in the capitol is making it a hell of a lot easier to take back some zones.

  4. #144
    Salvage Bans
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    5
    FFXI Server
    Asura

  5. #145
    A. Body
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    Quote Originally Posted by Cix View Post
    Quetzalcoatl:

    Sandoria - 1
    Bastok - 1
    Windurst - 3
    Beastmen - 16

    Windy took KN last sunday, and now Saruta this sunday. Not getting hammered in the capitol is making it a hell of a lot easier to take back some zones.
    On Ragnarok, it's similar- only Windurst has Meri Mountains and West Sarutabaruta. Sloooowly clawing our way back from the edge of the abyss...

  6. #146
    Banned.

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    Jul 2005
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    FFXI Server
    Ifrit
    WoW Realm
    Area 52

    Quote Originally Posted by Zilong View Post
    You're making it as if people actually work together during besieged in the first place >_>
    In besieged, you're like a God with all those med... most of the time. You can work alone toward a common goal. In campaign however, it's so easy to die when you attempt to work toward your objective it get irritating quickly.

    People wake up the monsters, healers will never heal because they want their points, no one vokes because dying suck.

    Imo, campaign would be much more fun if every time you join a battle, they would give you a bunch of med. No one want to stay at the npc 5min to buy every med one by one...chance is the fight will end by the time you use any. Or in the worst case..add a "buy everything for 200points" option at the npc, and not just when you defend.

  7. #147
    Relic Weapons
    Join Date
    Jun 2007
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    393
    BG Level
    4
    FFXI Server
    Alexander

    Bastok took Pashow on Alexander.

  8. #148
    Annihilation Banwave
    sprout sprout sprout
    2031 No.1 Draft Pick
    Pittsburgh Penguins

    Sweaty Dick Punching Enthusiast

    Join Date
    Aug 2006
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    9
    FFXI Server
    Bismarck

    In besieged, you're like a God with all those med... most of the time. You can work alone toward a common goal. In campaign however, it's so easy to die when you attempt to work toward your objective it get irritating quickly.
    Same meds in Besieged are available for the most part in Campaign. In Emblem rank you have access to Body Boosts/Mana Boosts etc. It's very easy to make it through Campaign going solo. But you do actually have to have some intelligence, you can't just go running around like you do in Besieged or you will get fucked in the ear.

    Shame you can't use Revitalizers in Campaign. Now that would be fun.

  9. #149
    TIME OUT MOTHERFUCKER

    Join Date
    Nov 2007
    Posts
    3,885
    BG Level
    7
    FFXI Server
    Ragnarok

    I really want to find out what happens if a town gets taken.

  10. #150
    Nidhogg
    Join Date
    Jul 2006
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    3,999
    BG Level
    7

    I don't think the FFXI Dev's realize that the playerbase of the game has declined significantly from the start. Before you all start saying i'm QQing and trying to say the game is dying I can assure you that I'm not. The reason why I moved to odin was because the higher server base. On sylph it was 1100-1400 people on average and 1900-2000 in prime time. Game was originally 2000 on average during normal time on sylph as well and its safe to assume every server. Atm Odin has 2400 average and prime times 3500-4000. Campaign for sandoria and windurst are pretty strong here and sandoria is the strongest. People tend to go sandoria > windurst > bastok on picking things so the quantity of player influence has a huge effect. Things need to be scaled down for the lower populated servers as well as bastok because no one seems to pick bastok and will continue to leave so they can actually warp places. They need to scale shit down because theres only like 4 servers that have a constant 2000+ player base on non prime times and I think they have yet to realize this. (using ffxiah statistics)

  11. #151
    TIME OUT MOTHERFUCKER

    Join Date
    Nov 2007
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    3,885
    BG Level
    7
    FFXI Server
    Ragnarok

    Quote Originally Posted by LinktheDeme View Post
    I don't think the FFXI Dev's realize that the playerbase of the game has declined significantly from the start. Before you all start saying i'm QQing and trying to say the game is dying I can assure you that I'm not. The reason why I moved to odin was because the higher server base. On sylph it was 1100-1400 people on average and 1900-2000 in prime time. Game was originally 2000 on average during normal time on sylph as well and its safe to assume every server. Atm Odin has 2400 average and prime times 3500-4000. Campaign for sandoria and windurst are pretty strong here and sandoria is the strongest. People tend to go sandoria > windurst > bastok on picking things so the quantity of player influence has a huge effect. Things need to be scaled down for the lower populated servers as well as bastok because no one seems to pick bastok and will continue to leave so they can actually warp places. They need to scale shit down because theres only like 4 servers that have a constant 2000+ player base on non prime times and I think they have yet to realize this. (using ffxiah statistics)
    Actually on Caitsith, Bastok has 3, everyone else has 1. Damn Bastok...

  12. #152
    Relic Weapons
    Join Date
    Jun 2007
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    393
    BG Level
    4
    FFXI Server
    Alexander

    Quote Originally Posted by Tarage View Post
    Actually on Caitsith, Bastok has 3, everyone else has 1. Damn Bastok...
    Since that interview came out and people realized "omg we have to actually use Isabella" bastok has gone on the offensive on Alexander. We took back pashow, and are constantly assaulting gusta/grauberg/rolanberry now. They look like they will belong to bastok next update. It seems more like bastoks default stat of getting supplies and people only picking intel was making us kind of suck, not the mobs. It seems no different then before the last patch now, except we have way more mob types to fight.

  13. #153
    Relic Horn
    Join Date
    Oct 2006
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    3,119
    BG Level
    7

    on Phoenix

    Sandy: 6
    Windy: 2
    Bastok: 2
    Beastmen: 11


    When i run through bastok areas and windy areas i don't see many people doing campaign offensively. most just camp in the cities. Sandy on the other hand about 2 weeks ago took the areas quickly and branched out from there.

    I dont think it's really a numbers game as it is offensive and defensive.

  14. #154
    Smells like Onions
    Join Date
    Jun 2007
    Posts
    8
    BG Level
    0

    Campaign

    As a career Paladin, I find that tanking the campaign mobs will attract a group of players to you. DD come to you when they see you voking and trying to hold hate so they can unload a WS without dying a few seconds later. Mages will actually focus on you and dump cures into you without fear that the mob will head their way next. I am rarely in a party - usually solo, but certainly accept invites from players. A few RDM have sent me invites so they can refresh (bet you haven't had that happen often).

    I will also invite friends to party or LS mates if they are there. I like the chat during various battles as we can make sure none of us are left behind on the field of battle. Parties in campaign, for me at least, are not like a normal party, but more like friends hanging out. There is no inherent obligation for the mages to cure or refresh, but folks will do it anyway I find.

  15. #155
    assburgers
    Join Date
    Mar 2007
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    10,925
    BG Level
    9

    As a career War, people seem to randomly pay attention to the tanks.

    I War/Dnc tank everything in Campaign, and the only time people actually try to toss me cures or hastes or even just a protect (I actually like to have a PIV on me, it isn't a lot, but it does help curb the dmg I soak a bit) is when it's just a few of us and they suddenly realise that if they just spam me with TP and I don't kite it away... it's gonna kill me, and them. :D

    Made a bunch of /Brd botters help me out the other day doing that, fought it right there by them, so they had to run towards other mobs, or keep me alive cause I was slacking trying to die sorta, was funny cause they caught on that I'd happily mpk them, but they could also get more exp tossing me cures and /Brding than just /Brding.

  16. #156
    Salvage Bans
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    Apr 2006
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    FFXI Server
    Asura

    Quote Originally Posted by Fasl View Post
    As a career Paladin, I find that tanking the campaign mobs will attract a group of players to you. DD come to you when they see you voking and trying to hold hate so they can unload a WS without dying a few seconds later. Mages will actually focus on you and dump cures into you without fear that the mob will head their way next. I am rarely in a party - usually solo, but certainly accept invites from players. A few RDM have sent me invites so they can refresh (bet you haven't had that happen often).

    I will also invite friends to party or LS mates if they are there. I like the chat during various battles as we can make sure none of us are left behind on the field of battle. Parties in campaign, for me at least, are not like a normal party, but more like friends hanging out. There is no inherent obligation for the mages to cure or refresh, but folks will do it anyway I find.
    i know that if i see a pld with a mob pulled away somewhere ill help cure them, its always better to be far away with a mob, than just run into battle like an idiot and get ownd by Poisonhand

  17. #157
    assburgers
    Join Date
    Mar 2007
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    10,925
    BG Level
    9

    Heh, wish people would do that with the /Dnc melee's, most of us can solo mobs too, but the catch is, a Pld isn't going to care as much about added TP spam.

    It's going to slowly kill me though, I can take X dmg/minute, and have something like 15 subtle blow, every additional person spamming me with TP and not tossing a cure really starts to take a toll on my TP.

    I see three or four run to me, I gravity and run.

    Damn near got killed the other day when I pulled a mob off a bunch of galka npc's, was killing it over to the side, then they killed their mobs and zerged mine, which proceeded to SPAM me with TP moves. >.< 1100 Hp > 230 Hp as fast as I could spam waltz myself til it finally turned to the galkas.

  18. #158
    A. Body
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    Jul 2006
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    BG Level
    7

    Yeah, when I join in, my usual check is on whatever's the mob hitting on- and debuffing the mob is automatic. I'm actually considering Bio III merits now that the idea of gimping Campaign mobs comes to mind (originally, it was more for the DoT.).

  19. #159
    assburgers
    Join Date
    Mar 2007
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    10,925
    BG Level
    9

    I make a point to full break whatever someone else is tanking, less acc/att/eva/def is always nice, and I chuck em whenever someone tosses me a cure to make it easier on my own tanking.

    Teamwork is neat.

  20. #160
    Banned.
    Account locked at request of user.

    Join Date
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    screwing with douchebags in campaign is no less than 10 times more fun than campaign itself. my favorite has to be tailing people who plan on soloing a mob until they get far enough to start meleeing, then nailing the mob with a nuke, running it back to the fort, and grav/sleeping it.

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