Tactics Ogre PSP, especially considering I played the PS1 version just a while ago and didn't finish it the remake feels Godly. So many annoyances have been removed, so much cool new shit it's unbelievable. I love the new character sprites and font in particular, not too generic animestyle aside from few characters yet not shitty western art either. The fights have been easy (chariot is OP) but since I thought the units lose one life once they're incapacitated, not dead, and I've tried to avoid losing their hearts at all costs, some fights have been quite tricky as I haven't allowed a single unit to become incapacitated before chapter 3 >____>.
I also thought the alignment affects the class capabilities much like in the PS1 version so I messed around with L/N/C but it seems that was meaningless as well. The crafting is awesome and useful, although a bit tedious at times. I also had trouble recruiting monsters for my beast tamer at first. I'm liking the 12 unit max rule (still can only use 10 at time though..) as I can make use of more classes at once. The perfectionist in me is still weeping because some of my available classes are still level one though.
Oh yeah, and I don't think there were any special skills and traits to unlock in the PS1 version. The more I think about it the better the game is (throwing rocks to level up- FFFUUU). They also toned down the fucking annoying counterattack mechanics and I think the level difference factor too (I remember enemy berserker leaders tearing me a new one in PS1 version) but you can't 'defend' anymore which is alright, makes the fights much more manageable overall.
Loving the soundtrack too, Ps1 music was decent at best but the tracks have gotten much more epic this time. Man I can't wait for Duodecim and the 3rd birthday, not to mention type-0. PSP is definitely Top Tier this year and going out with a bang.
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