If this isn't Advanced forum material, feel free to relocate it.
If you don't care about the back-story, skip to the end.
Anywho, most BLMs are probably familiar with the infamous Aw'aern camp in the Garden of Ru'hmet, in the rooms used to spawn Ix'aern DRK. Heck, most melee are probably familiar with it as well, given that it was the first real opportunity players had for infinite chains, which was seen as an exploit way back when, and promptly adjusted.
Well, in an attempt to pop Ix'aern DRK earlier, I came across a way to get around this, which is surprisingly obvious. One of the Aw'aern I killed happened to be a Summoner, and considering the ??? was going to be moving before I could finish it off, I just decided to get myself some free EXP off its pets. Well, after all three elementals(the cap, as per the adjustment) were killed, I began killing the Summoner, through Gravity and assorted nukes. As it was near death, I got a bit too far out of range, and it lost aggro on me, and went yellow. Well, considering it was at 7%, I tossed out a Blizzard III, only to have it be resisted.. Low and behold, it started popping out elementals again.
~Anywho
After using a few BLMs that were meriting/organ farming to test this out further, it proved that this strategy replicates the previously adjusted endless-elemental result, and subsequently, revitalizes infinite chaining for BLMs. The only two requirements for this seem to be two mages with Gravity, preferably a RDM and a BLM. Most of the Aw'aern are IT, so a RDM's higher enfeebling capability would prove useful, because they need to be in charge of not only deaggroing the Summoner, but keeping the other two Aw'aern in the room at bay, which I found to be extremely easy. The easiest way to get the Summoner to deaggro is to just stick a Gravity on it, and run around the square parameter of the room.
Now, in theory, this should yield much higher EXP/H than Mount Z., because Aw'aern don't appear to be bound by the one minute pet respawn timer, which causes them to respawn a new EM-T(mostly T) elemental almost instantaneously. One should also take into consideration the fact that while you would lose Sanction, you get a 25% EXP bonus for Signet whilst in a party with only two people(22% if you care to go up to 3 people).
If this is old news, well, my bad.. But it seems like it would make meriting BLM much faster, so hopefully this is helpful to someone.
EDIT: Bolded important stuff for people who don't want to read.
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