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  1. #181
    Puppetmaster
    Join Date
    Sep 2007
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    68
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    2

    Re: New 1up (Milkman) Interview

    What I wouldn't give for more Garrisons in the past, with decent (hell, even similar to the current) rewards. Even as an instanced thing, "training" or somesuch. Or instead of pounding on Fortifications, let us do more assault-style missions, but instead of going after the "combatant" mobs, let us sneak around and assassinate Beastmen crafters and scouts to lower their recon and resource levels.

    As it is, every so often I >do< go back to when the Gigas stormed Qufim. In the present. Level capped at 60... >:\

  2. #182
    Sea Torques
    Join Date
    Aug 2007
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    725
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    5
    FFXI Server
    Ramuh

    Re: New 1up (Milkman) Interview

    Quote Originally Posted by Priran
    Quote Originally Posted by Rocl
    Shut up >.> I'm quite certain that the RoTZ Manual-deal said the Marquis was believed to be hiding in Norg. After this Besieged I'll dig around to see if I can still find mine.
    As I remember it from NIN and WHM AF storylines,
    [spoilernzoc18j]civilian survivors of the destruction of Tavnazia landed in Valkurm with the assistance of pirates. The Marquis was killed, and his shade traveled to Fei&#39;yin with the shades of his former guard to begin recruiting shades from Eldieme to attack San d&#39;Oria.[/spoilernzoc18j]

    or something like that
    Indeed:
    [spoilernzoc18j]You get to fight him for WHM AF3 battle[/spoilernzoc18j]

  3. #183
    Yoshi P
    Join Date
    Oct 2007
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    FFXI Server
    Ramuh

    Re: New 1up (Milkman) Interview

    am i the only blm pissed at

    MG: In regards to adding this type of equipment, that's a really good idea, and that's maybe one way to alleviate the problems. But then again, that might also create another problem in that the players will have to carry another set of armor in their inventory,
    they had no consideration to this when they added the 8 fing new grips.... i mean how can they say that?

  4. #184
    Relic Horn
    Join Date
    Oct 2006
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    3,119
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    7

    Re: New 1up (Milkman) Interview

    Pfffffffft blm? come on we all i know Dncs have it the worst.

  5. #185
    EternalBlowJob
    Join Date
    Nov 2007
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    822
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    FFXI Server
    Siren

    Re: New 1up (Milkman) Interview

    Awesome so there will be new avatars =D

  6. #186
    Banned.
    Account locked at request of user.

    Join Date
    Feb 2006
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    9,841
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    8

    Re: New 1up (Milkman) Interview

    Quote Originally Posted by dejet
    am i the only blm pissed at

    MG: In regards to adding this type of equipment, that's a really good idea, and that's maybe one way to alleviate the problems. But then again, that might also create another problem in that the players will have to carry another set of armor in their inventory,
    they had no consideration to this when they added the 8 fing new grips.... i mean how can they say that?
    you don't need those grips, and no one will think less of a BLM if they do not have a full set of them. however, if they turn MNK into a tank, you can pretty much say goodbye to invites and hello to open mockery if you do not carry around an armor set for tanking.

  7. #187
    Yoshi P
    Join Date
    Jun 2007
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    FFXIV Character
    Fitz Everleigh
    FFXIV Server
    Excalibur

    Re: New 1up (Milkman) Interview

    Quote Originally Posted by Toxictaru
    Yeah, that clearly has less stats than AF and therefore can easily have set bonuses... right.
    I'll hold back from calling you stupid because I'm going to assume you didn't read the enmity thread. It was found that Marduk Shalwar have Enmity -4 and it's assumed it not so much a true "hidden" stat, but rather there's no room left in the text box to added it so it's hidden. If they added they line or two lines into AF/Relic gear, they'd have to remove stats that are already listed to compensate for the the text being added.

  8. #188
    Starless
    Guest

    Re: New 1up (Milkman) Interview

    Starless: So, SE. There's one thing that I'm sure a majority of players felt when they first started the game, and (in classic interviewer tradition) now that almost 5 years have passed since the US launch, I think I should ask you. Why only 8 different faces SE? Why?

  9. #189
    Relic Horn
    Join Date
    Dec 2005
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    3,363
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    7
    FFXIV Character
    Xanthe Celaeno
    FFXIV Server
    Hyperion
    FFXI Server
    Carbuncle

    Re: New 1up (Milkman) Interview

    Quote Originally Posted by Starless
    Starless: So, SE. There's one thing that I'm sure a majority of players felt when they first started the game, and (in classic interviewer tradition) now that almost 5 years have passed since the US launch, I think I should ask you. Why only 8 different faces SE? Why?
    PS2 limitations (seriously).

  10. #190
    Sea Torques
    Join Date
    Mar 2007
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    585
    BG Level
    5

    Re: New 1up (Milkman) Interview

    Was there not a patch information a looong time ago (im thinking maybe 2 years ago when TOAU came out?) saying that they were planning on adding refresh 2?

  11. #191
    CoP Dynamis
    Join Date
    Dec 2006
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    293
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    4
    FFXIV Character
    Casca Wolftamer
    FFXIV Server
    Hyperion

    Re: New 1up (Milkman) Interview

    Quote Originally Posted by Starless
    Starless: So, SE. There's one thing that I'm sure a majority of players felt when they first started the game, and (in classic interviewer tradition) now that almost 5 years have passed since the US launch, I think I should ask you. Why only 8 different faces SE? Why?
    Face doesnt botter me too much, I dont like tho that we nearly all have the same equip, just for that I would love to have a adaman hauberk cause it's kinda rare and when you see someone with it, it looks different than the 20000 other war/drk with the same exact body. I kinda like salvage for that too, brings more variety to equipement and let you use different stuff for nearly the same result (full usukane or custom haste equip for sam/mnk). It jsut sucks taht is kinda reserved for player with lots of time (need time to do assault to get point + doing regular salvage run + other stuff your ls is doing).

  12. #192
    BRP
    BRP is offline
    Banned.

    Join Date
    Dec 2005
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    Re: New 1up (Milkman) Interview

    Quote Originally Posted by Kimkytaru
    Quote Originally Posted by Starless
    Starless: So, SE. There's one thing that I'm sure a majority of players felt when they first started the game, and (in classic interviewer tradition) now that almost 5 years have passed since the US launch, I think I should ask you. Why only 8 different faces SE? Why?
    Face doesnt botter me too much, I dont like tho that we nearly all have the same equip, just for that I would love to have a adaman hauberk cause it's kinda rare and when you see someone with it, it looks different than the 20000 other war/drk with the same exact body. I kinda like salvage for that too, brings more variety to equipement and let you use different stuff for nearly the same result (full usukane or custom haste equip for sam/mnk). It jsut sucks taht is kinda reserved for player with lots of time (need time to do assault to get point + doing regular salvage run + other stuff your ls is doing).
    Make a town gear set.

  13. #193
    Member of Nikkei's Harem
    Join Date
    Jan 2006
    Posts
    455
    BG Level
    4
    FFXI Server
    Unicorn
    WoW Realm
    Deathwing

    Re: New 1up (Milkman) Interview

    Actually the reason for so few face choices is that when the game was released, they were aiming for a "casual audience" (keep in mind this is relative to the MMOs that were out at the time- only 10 kills to hit level 2 was a Big Fucking Deal) and wanted character creation to be as quick as possible.

  14. #194
    Relic Shield
    Join Date
    Mar 2008
    Posts
    1,502
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    6
    FFXI Server
    Ragnarok

    Re: New 1up (Milkman) Interview

    Sooo they wanted character creation to be as quick as possible, but everything else in the game they created to be long and grueling.

    Hnh.

  15. #195
    assburgers
    Join Date
    Mar 2007
    Posts
    10,925
    BG Level
    9

    Re: New 1up (Milkman) Interview

    Quote Originally Posted by BRP
    Quote Originally Posted by Kimkytaru
    Quote Originally Posted by Starless
    Starless: So, SE. There's one thing that I'm sure a majority of players felt when they first started the game, and (in classic interviewer tradition) now that almost 5 years have passed since the US launch, I think I should ask you. Why only 8 different faces SE? Why?
    Face doesnt botter me too much, I dont like tho that we nearly all have the same equip, just for that I would love to have a adaman hauberk cause it's kinda rare and when you see someone with it, it looks different than the 20000 other war/drk with the same exact body. I kinda like salvage for that too, brings more variety to equipement and let you use different stuff for nearly the same result (full usukane or custom haste equip for sam/mnk). It jsut sucks taht is kinda reserved for player with lots of time (need time to do assault to get point + doing regular salvage run + other stuff your ls is doing).
    Make a town gear set.
    Or 7!

    As a taru, I've got a silly hat collection now, like 10... maybe 15, not counting the 4 that I actually use regularly.

    Hell, that's why I love my mostly useless Uni harness (though, it is sweet for farming/tanking /Dnc, max HP build, and as an Idle piece), you never see taru male wars running around in uni cap/harness, it's always berk/turban.

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