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Thread: SC + MB question     submit to reddit submit to twitter

  1. #1
    Puppetmaster
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    SC + MB question

    Considering MB damage only: Does skill chain level affect damage or resist rates?

    In other words, if your melee are going induration vs distortion for ice MB, will the BLMs do more off of distortion?

  2. #2
    Old Lady Harem of the House of Weave
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    Re: SC + MB question

    MB is not affected by SC level as far as I know, at least in my experience.

  3. #3
    Nidhogg
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    Re: SC + MB question

    The level of the SC itself doesn't matter, but the number of WSs that participate in it do. For instance Kasha > Shark Bite Light is 30% to Thunder, same as any other two-step Impaction, Frag, or Light. But Yuki > Gekko > Kasha Light is 35%, since there were 3 weaponskills in the chain (the level of the SC does not have to increase as it does in that example for the increased MB damage, either).

  4. #4
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    Re: SC + MB question

    On this note, what's the longest SC that two SAMs could do, both using 2hr?

    I mean, how long can you continue a skillchain? Tossing an AM II MB on a 5-6 part SC would be awesome for the ePenis.

  5. #5
    Tan
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    Re: SC + MB question

    Quote Originally Posted by Shuemue
    On this note, what's the longest SC that two SAMs could do, both using 2hr?

    I mean, how long can you continue a skillchain? Tossing an AM II MB on a 5-6 part SC would be awesome for the ePenis.
    Best route would be a helluvah long Darkness. Open w/ Gekko-> Yuki (Induration) -> Kasha (Compression) -> Yuki (Detonation), now you have the option to string to Jinpu then back to Yuki for nearly infinite Scission/Detonation, or realistically Kasha next for Gravitation and then finish w/ Gekko for Darkness. Which is about 6 WS. Me and my buddy do these all the time in Nyzul when we Meikyo Shisui -> WS WS WS -> TP Wing -> WS WS WS.

    The infinite Jinpu->Yuki->Jinpu would allow you to make the SC as long as you wanted as long as you had enough Samurais to keep it going and still close the darkness off in the end.

  6. #6
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    Re: SC + MB question

    That'd be a damn fun way to finish a fight, shitload of dmg from all the WS's and then a bunch of 30-35% bonus MB's

  7. #7
    Ridill
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    Re: SC + MB question

    Imagine this on a Tiamat.

    Tank pt: PLD PLD WHM RDM BRD BRD
    BLM pt: BLM BLM BLM BLM BLM COR
    Other BLM pt: BLM BLM BLM BLM SAM BRD.

    While Tia is on the ground, make the longest SC possible ending in a thunder burts, and have the BLMs MB off of it. (Same Idea for Faf). Would prolly take like 20% off of Tia lulz.

  8. #8
    Nidhogg
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    Re: SC + MB question

    You can make indefinitely long chains of lvl1 SCs, although I'd imagine the MB bonus caps out at some point.

  9. #9
    Member of Nikkei's Harem
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    Re: SC + MB question

    Does the SC bonus ever cap out? That'd be a crazy awesome way to zerg considering how fast the damage multiplier goes up, you could get an alliance of melee to keep a looping lv2 chain then finish it off with a double light or darkness for massive damage. The only issue is if somebody misses you have to start over.

  10. #10
    Sea Torques
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    Re: SC + MB question

    Does the SC bonus ever cap out? That'd be a crazy awesome way to zerg considering how fast the damage multiplier goes up, you could get an alliance of melee to keep a looping lv2 chain then finish it off with a double light or darkness for massive damage. The only issue is if somebody misses you have to start over.
    So is this how we beat AV?

    17 person SC with like 13,000% MB?

    Bobblackmage casts Thunder.
    Magic Burst! Absolute Virtue takes a billion damage.
    Absolute Virtue is defeated by Math.

    Seriously, I'm pretty sure there's a cap to MBB.

  11. #11
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    Re: SC + MB question

    Quote Originally Posted by Linktri
    Does the SC bonus ever cap out? That'd be a crazy awesome way to zerg considering how fast the damage multiplier goes up, you could get an alliance of melee to keep a looping lv2 chain then finish it off with a double light or darkness for massive damage. The only issue is if somebody misses you have to start over.
    So is this how we beat AV?

    17 person SC with like 13,000% MB?

    Bobblackmage casts Thunder.
    Magic Burst! Absolute Virtue takes a billion damage.
    Absolute Virtue is defeated by Math.

    Seriously, I'm pretty sure there's a cap to MBB.
    I meant the SC bonus (which, in fact, is exactly what I said) not the MB bonus (which would only be 105% from a 17-step SC, btw). I did consider this as a potential AV strat, but since the whole thing falls apart if you miss once and AV is AV, I don't think it'd work unless you got really lucky.

  12. #12
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    Re: SC + MB question

    Impulse Drive>*Kaiten>Gekko>Kasha -> back to Impulse drive

    rinse and repeat to your liking

    then end fusion with another *Kaiten or Shark Bite/Dragon Kick/Spinning Slash to make light

  13. #13
    assburgers
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    Re: SC + MB question

    Quote Originally Posted by Linktri
    Absolute Virtue is defeated by Math.
    AWESOME!

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