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Thread: Tier 1-4 ZNMs Discussion     submit to reddit submit to twitter

  1. #161
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    wow.. the new forum skin really killed the OP layout...

    hope it gets fixed up soon..

    also, dont mean to whore it out, but i made a graphic overview to the znm system that would probably complement the stuff you've posted thus far..
    the final version of it will be combined into 1 graphic and uploaded on bg-wiki hopefully..
    its also pretty much A4 size for printing out (at least i do that ;p)

  2. #162
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    Quote Originally Posted by Kaylia View Post
    Lamia always called her add at 100% after zoning her a couple of time for us. Unless you have a full alliance, I would say no. Lamia had a ton of hp and wouldnt die that fast.
    Heh. Thanks. But I'm pretty sure I will search for and hunt down 17 other people. I really didn't want to go without a full alliance or more.

  3. #163
    CoP Dynamis
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    For Experimental Lamia : First time I fought her with PLD/NIN WHM WHM BLU RDM RNG SAM BLM BLM BLM BLM THF (so 12 people), mp was an issue as pld took a ton of damage but we won with a few deaths (melees / blms). Second time I went with 18, was a crazy fast fight (PLD/NINx2, BRDx1, WHMx2, RDMx2 BLMx4 RNGx1 SAMx2 BLUx1 THFx1 SMNx1 DRKx1), zoning her while killing 1 summon per time, was super easy the second time as we killed the adds very fast. All you really need is 2 pld/nins, some healers and some damage and someone that can repeatedly zone her (strongly recommend they have shadows), I did it both times, THF/NIN the first time and PLD/NIN the second time, just need to be careful to not let her wander too far back (have a backup zoner in case you can't get to her in time, I almost lost her once). Make sure you face her away from the zone so you don't kill everyone with Arrow Deluge etc, and just zone when you take hate (dd / blm). Easy fight honestly, she just spams ranged attacks & Tp moves, she never melees if you stand outside melee range lol. EDIT : She also uses "Belly Dance" (Charmga) after you kill one of her summons (I guess to replenish her pet supply). First fight it wasn't an issue (kept only hitting the BLU) but the second fight she got like 16/18 people right after we killed the 3rd summon, I had to use my Invincible as I had an angry Lamia + 16 of my friends attacking me, it was unpleasant, so be prepared for this each time you kill a summon as you may need to zone if a bunch of your group gets charmed and goes after the rest of them.
    First Fight:

    http://i67.photobucket.com/albums/h3...ecic/Lamia.jpg

  4. #164
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    Quote Originally Posted by Spira View Post
    wow.. the new forum skin really killed the OP layout...

    hope it gets fixed up soon..

    also, dont mean to whore it out, but i made a graphic overview to the znm system that would probably complement the stuff you've posted thus far..
    the final version of it will be combined into 1 graphic and uploaded on bg-wiki hopefully..
    its also pretty much A4 size for printing out (at least i do that ;p)
    That's pretty hot. I will upload it whenever BG stop being ugly if you dont mind

  5. #165
    Flowery Twats
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    For Chamrosh, maybe worth adding that you can avoid Wisecrack effing you up by letting your whole party get charmed. He'll go unclaimed and lead you all back to ???, but wont aggro when charm wears.

  6. #166
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    Quote Originally Posted by noodles355 View Post
    For Chamrosh, maybe worth adding that you can avoid Wisecrack effing you up by letting your whole party get charmed. He'll go unclaimed and lead you all back to ???, but wont aggro when charm wears.
    How long is charm anyway? need to keep dot on

  7. #167
    Melee Summoner
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    Quote Originally Posted by Kaylia View Post
    How long is charm anyway? need to keep dot on
    Seems to last about a minute maybe longer. Something else to note is that fealty will let you resist charm (worked 2/2 times for me).

  8. #168
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    It lasted long enough for me to go "Hmm this is taking a while, hope it doesn't deopop". Probably a few minutes. But yeah keep a DoT on to stop it despawning.
    Also, the advice posted about Dia-spam locking it was a great idea, thanks for that! He got off 3 silencegas and no aero spells the whole fight.

  9. #169
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    Quote Originally Posted by noodles355 View Post
    It lasted long enough for me to go "Hmm this is taking a while, hope it doesn't deopop". Probably a few minutes. But yeah keep a DoT on to stop it despawning.
    Also, the advice posted about Dia-spam locking it was a great idea, thanks for that! He got off 3 silencegas and no aero spells the whole fight.
    3 minutes despawn, the dot was to prevent regen.

  10. #170
    Tom Wilson will never be good.
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    Posted in Event Strats thread but did 2x Tyger today with 13 and it was a complete joke.

    2PLD, WHM, BRD, RDM, 2SMN, THF, BLU, 4BLM

    Regardless of being Immune to Slow/Elegy, he doesn't attack as fast as normal khim or double/triple as much. Also doesn't spam TP moves anywhere near as much, had a THF meleeing him for a bit.

    Really easy.

  11. #171
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    how do people deal with nuhn's Leeching Current rape mode? Got this thing to 57% and it would spam leeching current, seaspray, and vile belch (which all do massive magical/water damage). we eventually wiped due to the silence spam and just massive damage from the energy leeching and seaspray spam.

    we tried several strategies afterwards revolving kiting in the apkallu area and nuke zoning it, but it was way too hard trying to nuke this thing down without getting someone killed by leeching current... especially from 100% HP.

    does this thing go into different modes depending on HP or certain conditions? it looks like it started in gnash/hypnotic lamp/seismic tail mode then eventually started just spamming aoes and spitting vile belch at us. the first mode was a lot easier to deal with while the second mode was just way too overwhelming...

  12. #172
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    Is it possible breaking its lamp activate that mode? both time i manaburned it, it was only spamming gnash/deathgnash

  13. #173
    Groinlonger
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    I've also had the gnash only experience which typically makes it very easy. Despite having fought this it several times, I'm honestly not 100% sure on how it works.

  14. #174
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    our setup was drk/nin, blmx3, whmx2, thf, and rdm. i guess the drk or thf broke the eye lamps which caused it to go crazy? :\

    we even tried a last ditch effort to straight tank it with drk/nin being backed by whms and rdm in order to keep blms safe from leeching current. the magic damage spam is just way too much even when it's only one person to support. can't see a traditional tank being able to handle this mode either.

    supposedly below 50%, it starts using deathgnash instead. so maybe if you break the lamp before 50%, you either zerg it down to deathgnash mode or it gets stuck in crazy eyeless mode forever while leeching everyone's hp to 100%.

  15. #175
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    Well, the lamps thing was just a guess, but I don't really see what could make it go to another mode beside this.

    what's the range on leeching current? Maybe it would be possible to bind it and nuke at 20.1 without healing it.

  16. #176
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    it is possible to avoid the aoes, kind of like kiting a chariot. if it starts the aoe and you're past 15', it will say something like "no target available". the problem is, it's very difficult to nuke this thing while also ALWAYS being further than 15', even if hate's not on you. if it targets a kiter with leeching current, and ANYONE is within 15', they will get hit for 1000 flat (without shell).

    you're probably right about the lamp thing, it was eyeless the whole time. problem is it never grows them back and gets stuck like that even after full hate reset and wipe.

  17. #177
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    Is there any hope we get a bigger word limit. I cant fix the first post D:

  18. #178
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    Alright, did 3 more rounds of Khromasoul, found a few more peculiarity.

    1. The magical distance to cheese him pre 20% is ~5.0-6.0, he won't even melee there. Just make sure to reposition upon summoning, however this will also set his WS priority to healing stomp, diamondhide, and enervation.
    2. He seem to prioritize on recasting buffs, and with constant dispel, he'll waste a good bulk of his time just recasting pro/shell.
    3. His overthrows at 20% or lower is either on higher multiplier, or he just have insane regain to pop it at 300% or close to it, but the damage is considerably more than what he'd have at higher HP%
    4. His facefucking mode triggers as he activates invincible, so once you see it goes off, just be prepare for what awaits.

    Really, if it wasn't for his 20% rage mode, I think this guy can be easily done with 3 people, 1 being a tank to Jlo tank him, 1 being an add zoner, and the last being a ranged DD.

  19. #179
    Groinlonger
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    The distance tanking is kinda unnecessary tbh. NIN or MNK/NIN can easily cheese it up without trouble until the 20% mark, although afterwards it becomes troublesome with those kind of tanks. There are two options really, either kill him fast when he reaches this stage or have a PLD tank.

  20. #180
    Old Merits
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    A note on Reaction: not sure if this has happened to anyone else or not, but a few nights ago, when my linkshell killed Reaction, he Self-Destructed, killing all of our front-line DDs and our tank, and dropped nothing. Not even the r/e seal item. Not only is this a waste of zeni, but Reaction is by far the worst ZNM to get to, and it took us a long ass time to get there in the first place, let alone fight it. We called a GM, but he said it was designed to happen, and that if a DoT killed the mob with no one on the hate list, it could drop nothing. Now, of course, this explanation is retarded, because 1) the Self-Destruct killed the mob, not a DoT, and 2) all of the mages who were not hit by the Self-Destruct and had casted on the mob (including me) were still alive. But I digress.

    Has this happened to anyone else with this mob before?

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