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  1. #101
    The Patron Saint of Evasion
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    I wish I had first hand experience to verify but I refuse to let my insane sets of gear go to waste, meticulously compiled and engineered to be stellar for tp, ws, evasion, and ranged attacks, just to participate in a shitty version of pvp and be ubernerfed by having to pick just one set of gear to do everything in.

  2. #102
    (╯°□°)╯︵ ┻━┻
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    Quetzalcoatl

    Personally, curing is the only problem I have against mages :/

  3. #103
    Straight Ca$h Homie
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    Quote Originally Posted by DancingEdge View Post
    I wish I had first hand experience to verify .
    Then why the fuck are you even in this thread to begin with?

    And for the record, I'm not saying everything RDM needs to be nerfed.

    They just need to figure out a way to make silence, sleep, and paralyze not so fucking gamebreaking in ballista.

    A Ninja who is silenced is basically a sitting duck. A RDM needs to cast all of two spells (Diaga and Silence) and the NIN is powerless.

    A Paladin with no MP is a sitting duck. All the RDM has to do is cast silence and aspir and he wins.

    RDM sees a DD, all he has to do is caste ice-spikes and sleep and said melee is a sitting duck.

    Ballista would be a lot more fun if RDM's didn't have every single "I win" button at their disposal.

  4. #104
    The Patron Saint of Evasion
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    Because I have motherfucking eyes, and can read plenty about it, and see all the videos, etc, etc.

    Oh, and the fucking thread is called "Ballista needs to be fixed", and I agreed and had an opinion that I stated in regards to the flaws I felt it had that I feel would improve it, were they implimented.

    Stop trying to pick on random people to make your ass hurt less over RDM being OP.

    Edit: To clarify, I don't play ballista BECAUSE of the EQ swapping penalty.
    That doesn't mean I don't wish it different, or don't desire to participate.

  5. #105
    Straight Ca$h Homie
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    I'm not hurt over it, I used to run shit PLD/RDM back in my day. I quite enjoy being an unstoppable force.

    The only qualm I had is that it's PAINFULLY OBVIOUS that RDM has every advantage, yet people are acting like we're Q.Q'ing cause we suck lol.

  6. #106
    The Patron Saint of Evasion
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    Wont ever assume someone sucks, but you're definitely QQ'ing.
    Just because you're QQ'ing doesn't mean you don't have a legitimate reason, but that's where I wish I had firsthand experience, because you can't directly infer the legitimacy of the complaint over a forum with any reliability, it has to be experienced firsthand for maximum effect.

  7. #107
    New Merits
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    RDM makes ballista boring

    there, i said it.

  8. #108
    The Mizzle Fizzle of Nikkei's Haremizzle

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    Dunno, My LS used to do weekly Ballista matches and my Pld would always end up one on one versus a Redmage and that was and still is the most fun I have ever had in Ballista. Dunno, I guess I've always seen it as fun so I don't get the constant sniveling and Q.Q-ing.

  9. #109
    Straight Ca$h Homie
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    Quote Originally Posted by Mizango View Post
    Dunno, My LS used to do weekly Ballista matches and my Pld would always end up one on one versus a Redmage and that was and still is the most fun I have ever had in Ballista. Dunno, I guess I've always seen it as fun so I don't get the constant sniveling and Q.Q-ing.
    Agreed. Diorama is fun, and it more fun with people you know. I however enjoyed playing Ballista in the open field with the JP's. And any group of 2 DD's + leet RDM spelled death.

    That said I enjoyed the hell out of it anyway. I just think it's a joke how broken things are and it's one of the main reasons why people don't play.

  10. #110
    (╯°□°)╯︵ ┻━┻
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    Quote Originally Posted by jiang View Post
    RDM makes ballista boring

    there, i said it.
    Them and Plds.

  11. #111
    Puppetmaster
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    Odin
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    Frostmane

    I don't know about you guys but I miss the days before the multi-hit nerf when you could do damage like this: (Sorry Sanz for posting you up here lol)

    http://i4.photobucket.com/albums/y14...ourampge-3.jpg

  12. #112
    Cerberus
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    ah 1922, excellent year. that 1137 vorpal is quite nice as well lol

  13. #113
    New Odin
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    Sparthia Abysseant
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    Excalibur
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    In multiple facets of this game certain events are considered broken in favor of certain classes and opening up Ballista to the 'everyday player' (read: not endgamers who min/max everything) would not bring the second coming as RDM for the most 'overpowered' Ballista job. You'd see some people kick ass and others would constantly be an eyesore for teammates - it'd simply all balance out once people actually got behind the characters and started playing daily. You really think every RDM is gonna be able to stave off 3 people? you really think that every RDM is gonna be able to survive in PVP combat? Thats the wonderful thing about PVP - everyone is different, everyone has some flaw just waiting to be exploited... even when the cards are supposedly stacked in their favor.

    Ballista just needs some major incentive because like most 'fun' events in this game their simply is none.

    If anything, PET jobs should be QQing about being so underwhelming in Ballista.

  14. #114
    Sea Torques
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    Quote Originally Posted by Mizango View Post
    Dunno, My LS used to do weekly Ballista matches and my Pld would always end up one on one versus a Redmage and that was and still is the most fun I have ever had in Ballista. Dunno, I guess I've always seen it as fun so I don't get the constant sniveling and Q.Q-ing.
    bet it was just to keep you busy so other people didn't have to deal with you (*'-')

    I used to play ballista a lot back in the days too on blm, was a good blast. Depending on day (ice/lightning) could go full mab /rdm mantle etc and rape people with ga3s. Otherwise I just go defensive and nuke with ice :>.

    Rdm is powerful but any other mage job should be able to give it a run for it's money. Also rdms only get sleepga sub blm and if they're sub blm it's highly likely you'll be able to kill them as a melee, only rdms who sub war, blu etc with their nutty def -% dmg are the horrible ones to take down. If you're complaining about sleep then you just gotta be prepared, spend some time to quarry a poison pot (btw which you tend to quarry within the first 5 digs if you dont' have one).

    If you just want to run in and beat people senseless because you're supposed to be omg strongest class there is, then you're gonna be QQing for a long time. All it takes is a few mins to dig up a couple of items and you're set to go; use elements of surprise and sneak up on people and ws them. I know a resident monk who ballistas a lot and always saves tp to try and one shot blms, hence why i'm always sitting on defensive/enfeeble gear lol.

    I won't lie it's pretty cheating how rdm can easily stop any single melee by breaking shadows then bind/grav them, but then again wtf are you doing trying to go up against a rdm solo. Like other people have said, rdm is powerful in terms of survivability but ballista isn't a solo thing so QQ all you want but I rather SE added more incentives to do ballista before trying to "balance" any jobs.

  15. #115
    The Mizzle Fizzle of Nikkei's Haremizzle

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    Quote Originally Posted by aznmajiktaru View Post
    bet it was just to keep you busy so other people didn't have to deal with you (*'-')

    Now that you mention it....... those bastards.

  16. #116
    Puppetmaster
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    Quote Originally Posted by aznmajiktaru View Post
    I rather SE added more incentives to do ballista before trying to "balance" any jobs.
    Agreed. The only qualm I have with Ballista at the moment is that it just doesn't happen enough.

  17. #117
    RIDE ARMOR
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    Quote Originally Posted by Deejay View Post
    Ballista would be a lot more fun if RDM's didn't have every single "I win" button at their disposal.
    Both SCH and BLU rapes the shit out of rdms.

    With barsilence + baraero my SCH is immune to silence with the exception of elemental seal. RDM's can't do anything except run away.

    BLU on the other hand I think could be nerfed. No job comes close to what BLU can do. With phxII on my BLU a good geared mnk/sam will hit for 0 damage with the exception of critical hits.

    I've killed a thief after ballista ended from disseverments poison DoT. So I think they should nerf the duration of blu's poison, and maybe the damage of the big3 spells. It's just too easy to kill the other team on blu, and I would rather have a challenge.

  18. #118
    Cerberus
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    well said. regardless of rdm being the way it is, or blu being the way it is, a hand full of people are still going to want to play ballista. what's more important is getting those incentives out there. the problem is the event simply does NOT occur enough on most servers. i should hope the majority of people don't shy away from ballista because they're scared of a particular job, no punk ass job could make me run away from say maybe: 1000 zeni? 1500-2000 xp (my fair adjustment).

    about sleep: would it be fair to say the duration should be halved in ballista? Giving the spellcaster just enough time to escape or reapply a buff? I know people would qq about that too, but there is nothing fun about standing still for a minute and a half.

    and just a thought, maybe if they made those damned bar-spell ointments you pick up worth two cents and a shit. add barpara, silence, sleep to the mix.

  19. #119
    New Merits
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    Quote Originally Posted by Dohorehn View Post
    well said. regardless of rdm being the way it is, or blu being the way it is, a hand full of people are still going to want to play ballista. what's more important is getting those incentives out there. the problem is the event simply does NOT occur enough on most servers.

    about sleep: would it be fair to say the duration should be halved in ballista? Giving the spellcaster just enough time to escape or reapply a buff? I know people would qq about that too, but there is nothing fun about standing still for a minute and a half.

    and just a thought, maybe if they made those damned bar-spell ointments you pick up worth two cents and a shit. add barpara, silence, sleep to the mix.
    yea. put useful barspells in the quarries.. and make them work :S

  20. #120
    A. Body
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    Quote Originally Posted by Raek View Post
    Both SCH and BLU rapes the shit out of rdms.

    With barsilence + baraero my SCH is immune to silence with the exception of elemental seal. RDM's can't do anything except run away.

    BLU on the other hand I think could be nerfed. No job comes close to what BLU can do. With phxII on my BLU a good geared mnk/sam will hit for 0 damage with the exception of critical hits.

    I've killed a thief after ballista ended from disseverments poison DoT. So I think they should nerf the duration of blu's poison, and maybe the damage of the big3 spells. It's just too easy to kill the other team on blu, and I would rather have a challenge.
    This guy didn't read my earlier posts.

    Find it funny he also said Blu > Rdm


    Back to "Dancing Edge" (somehow I bet you're a thf), no this isn't what glorifies THF in pvp the being able to change bolts and not be penalized (fairly silly that this happens). Steal and Mug are game breaking (if you are being serious about winning) and Flee with Petras is aggrivating but fair.

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