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Thread: So... Pandemonium.     submit to reddit submit to twitter

  1. #121
    E. Body
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    Dec 2006
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    Leviathan

    Quote Originally Posted by AlexRuzhyo View Post
    They are kiting to the tunnels,getting warped back in, and nuking the lamps as they pass. All 8 are dead, they're working on PW. I've seen him use Dragon Kick, Howling Fist, and Asuran Fists. They appear to have all the slimes charmed so they don't have to deal with them.
    has he used his special besieged move at all, meteor impact I think it is, if not probably does under 25%.

  2. #122
    "Jammin'!"
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    Lakshmi

    Quote Originally Posted by Wolfknight View Post
    has he used his special besieged move at all, meteor impact I think it is, if not probably does under 25%.
    I have yet to see anything special other than standard h2h WS.

    Edit: Yes, it uses Meteor Impact. Did 412.

  3. #123
    Sea Torques
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    can't do anything without people all over your case -_-

  4. #124
    Melee Summoner
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    45
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    1

    Quote Originally Posted by Jackyl View Post
    can't do anything without people all over your case -_-
    I was actually just curious, thought it might have been a better way to avoid tons of deaths

  5. #125
    "Jammin'!"
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    Lakshmi

    Zazarg Down. Gadalar up. All his lamps are BLM, spamming spells. Seems to just be single target Tier IV, Sleepaga II, and Poisonaga II. I'm out, going to sleep.

    Last snapshot for the road.

  6. #126
    D. Ring
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    Oct 2006
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    Lakshmi

    i really fucking hate this mob

  7. #127
    Spiders are Awesome
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    wow, hope they keep going... at least to make sure it doesn't just cycle back to chariot and turn into AV shit

  8. #128
    Sea Torques
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    game over. time for bed.

  9. #129
    Smells like Onions
    Join Date
    Apr 2008
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    0

    Going to pop this soon on Pandemonium server, just finished our set last night. Looking into recruiting more people for the fight, possibly even making trans-server invitations to any who would want to come help out.

    Hopefully we can figure some kind of trick to this thing, cause the thoughts of 18+ hr fights seems to be discouraging to the majority of our members, but personally i would fight this thing for a week to get the win.

    Anyways we will keep you posted on popping and let you know how it goes out there.

  10. #130
    Campaign
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    Odin

    Why not wait until after the Sept. update instead of wasting your exp, pop items, and time?

  11. #131
    Tottenham 'til I die
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    Don't be dumb and pop it now. Unless you have 18 hours to waste getting to the unbeatable part!

  12. #132
    Cerberus
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    Asura

    We're not retarded. In case you have a hard time reading a calendar, it is the 31st of August, September starts tomorrow, which is indeed "soon."

  13. #133
    Ridill
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    Septimus Atumre
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    Gilgamesh
    FFXI Server
    Bahamut

    Quote Originally Posted by TaruMortis View Post
    We're not retarded. In case you have a hard time reading a calendar, it is the 31st of August, September starts tomorrow, which is indeed "soon."
    But waiting for September isn't the same as waiting until after the September update.

    I just wasted my time, didn't I?

  14. #134
    E. Body
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    Kirby Prime
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    Hyperion

    See... you could either arrange it now, and watch SE post the Sept. update and have them give us another obscure video about how 6 people at lv 60 can beat PW. Or, you could wait until after the Sept. update time has been announced before doing it.

    Tell me, which one seems smarter?

  15. #135
    Naver
    Guest

    Quote Originally Posted by Kirbyprime View Post
    See... you could either arrange it now, and watch SE post the Sept. update and have them give us another obscure video about how 6 people at lv 60 can beat PW. Or, you could wait until after the Sept. update time has been announced before doing it.

    Tell me, which one seems smarter?
    Neither, I would wait until BtL kills it, then pukes in glory.

  16. #136
    Salvage Bans
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    Didn't you post the thread about you guys getting a pop item two times last night?

  17. #137
    Cerberus
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    Asura

    Quote Originally Posted by Septimus View Post
    But waiting for September isn't the same as waiting until after the September update.

    I just wasted my time, didn't I?
    All I'm saying is we're not going to be retarded and try to pop it pre-nerf. In fact, I think one of the first things said after all the "yes!" , "woo!'' , etc. was "Now to wait for the nerf." Sorry to come off as an ass in that last post, but come on, is there really anyone stupid enough to do this pre-nerf? But as I type this and think to myself: Actually, there probably is someone dumb enough. But take my word for it, we are not.




    P.S. my comment implied early September, when the patch is scheduled to be released, not September 1st, obviously.

  18. #138
    New Merits
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    Odin

    You should pop it now, if you succeed you'll be the only group that ever does. SE never announced an intention to nerf these monsters, only to add a rage timer. They don't want us to hurt ourselves fighting these challenging monsters using unexpected methods.

  19. #139
    Salvage Bans
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    Quote Originally Posted by mackerel View Post
    You should pop it now, if you succeed you'll be the only group that ever does. SE never announced an intention to nerf these monsters, only to add a rage timer. They don't want us to hurt ourselves fighting these challenging monsters using unexpected methods.
    where did SE say they are adding a rage timer to PW/AV? owait, they didn't, stop perpetuating rumors.

  20. #140
    New Merits
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    Read carefully. SE never said they're actually making these monsters weaker, only that they are lasting too long. SE refers to specific rage timers here and not to nerfs.

    http://www.bluegartr.com/forum/showthread.php?t=62184

    We would like to assure players that the development and management teams place a high value on their feedback, and the issue has since been taken under serious consideration. Together with Absolute Virtue, it has been deemed that the combative techniques for weakening these NMs are too difficult. As a result, some players have engaged these enemies using unanticipated methods which led to extended battle times. It is by no means the desire of the development team to see players involved in encounters that require an excessive amount of time and effort to complete. It was for this reason that previous measures were put into practice which prohibited NMs from being held in battle for prolonged periods. In response to these events, we have determined that further alterations are required to prevent such battles from exceeding a certain predetermined length of time.

    Included in the version update scheduled for early September will be modifications to the degree of difficulty of Pandemonium Warden (and associated pets), Absolute Virtue (and associated pets), and Jailer of Love. The aim of these changes is to create battles where a decisive outcome may be reached within a shorter period of time.

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