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Thread: Quick desynth question     submit to reddit submit to twitter

  1. #1
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
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    Quick desynth question

    I'm not much of a crafter (67 cooking my highest) and I had a small question on desynthing. Is it more difficult to desynth than to synth? I ask because I was going to buy some bloodwood lumber to get some Usukane gote (still waiting on final drop for 3/3 but trying to get all the materials out of the way for all my usukane). Bloodwood lumber goes for about 60k on my server, but a Soulflayer staff goes for 20-25k, which can be desynthed into a lumber (according to lolwiki). Is the success rate really low on the desynth or are people just missing out on a huge bargain?

  2. #2
    E. Body
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    Desynths have a much higher break rate than regular synths, so if you dont mind taking the risk then I'd say go for the staffs. Even with a 1/2 break rate you'd still be breaking even and from what I remember about the numbers break rates aren't quite that shitty, but it's pretty close. Also I seem to get a lot more HQ's from desynthing so you might get a couple of spinels but you can probably sell those on the AH to make a little money back.

  3. #3
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
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    Thanks for the response. I think that I'll give a couple staves (I coulda sworn the plurl of staff was staves, but firefox giving me the misspell like) a try and see how it goes.

  4. #4
    Salvage Bans
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    Feels like 1/3 break, 1/3 NQ, 1/3 HQ...
    And all HQ tiers appears to be equally likely.

    Stave Desynth = NQ + HQ1 => Wood
    HQ2/3 => That gem...forgot the name.

    So it feels like you have a ~50% chance of getting a wood.

  5. #5
    New Spam Forum
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    Quote Originally Posted by tymora View Post
    Feels like 1/3 break, 1/3 NQ, 1/3 HQ...
    And all HQ tiers appears to be equally likely.

    Stave Desynth = NQ + HQ1 => Wood
    HQ2/3 => That gem...forgot the name.

    So it feels like you have a ~50% chance of getting a wood.

    Dont forgot break rate, which for me seems like every damb time ; ;

  6. #6
    Melee Summoner
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    Desynthing is stupid. The end. No matter what you're crafting it's always random with the desynth. Best you can do is maybe moghouse:desynth but other than that you just gotta stroke your lucky charms and hope you don't lose the item. lol

  7. #7
    Hydra
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    Desynthing isn't stupid. If you do the math, there ARE profitable desynths. And if you're out in the field, desynths (even unprofitable ones) can allow you to fit more crap in your bag and turn better profit/hr with fewer trips back to town.

    Btw, HQ results are DEFINITELY NOT even distribution on desynths. Years ago, when I used to mine+desynth as my main means of income, I recorded the results of hundreds upon hundreds of attempts. I'll be damned if I know where those sheets of paper are now, or what the exact ratios were, but I CAN tell you that HQ1 is substantially more common than HQ2, which is substantially more common than HQ3.

    I remember a while back someone published the results of several thousand normal synths, and found the HQ1:HQ2:HQ3 ratios to be 12:3:1. I seem to remember the ratios for desynth to not be quite that large, but those numbers could be in the ballpark. I'll go digging later and see if I can actually find my old data and post something of a bit more use.


    User was infracted for this post.

  8. #8
    Sea Torques
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    Quote Originally Posted by xDantex View Post
    Desynthing is stupid. The end. No matter what you're crafting it's always random with the desynth. Best you can do is maybe moghouse:desynth but other than that you just gotta stroke your lucky charms and hope you don't lose the item. lol
    Really? You should tell that to the many weavers that made 30-100 million + on Virgo Subligars a few years back.

    Because right now one of those weavers is laughing at you, oh wait, that's me!

    and Johnboy I don't believe I have ever seen the word "damn" spelled as crazy as that lol.

  9. #9
    Oh, you've got green eyes.
    Oh, you've got blue eyes.
    Oh, you've got grey eyes.

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    you forgot your keys, speed limit is 87 MPH though bro

  10. #10
    Puppetmaster
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    Use the non-hq ring if you have it, since the Nq is the lumber you want.

    Yes, the nq ring works on desyns for those who do not know.

  11. #11
    Champion of the House of Weave
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    Quote Originally Posted by warrior2582 View Post
    Use the non-hq ring if you have it, since the Nq is the lumber you want.

    Yes, the nq ring works on desyns for those who do not know.
    I was wondering if anyone else did this. It may just be superstition, but I've noticed it helping with my desynths as well.

  12. #12
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    Quote Originally Posted by tommygunnz View Post
    Really? You should tell that to the many weavers that made 30-100 million + on Virgo Subligars a few years back.

    Because right now one of those weavers is laughing at you, oh wait, that's me!

    and Johnboy I don't believe I have ever seen the word "damn" spelled as crazy as that lol.
    My rate on subligars (I always did femina, who wants man panties) was 30% cashmere, 40% shining, 30% break over about 75 attempts. I always felt the subligar followed different rules, but even with 600m in tries it is still not really a large enough sample size to be meaningful.

    I did make a ton of money on desynths though, even aside from the subligar. I spent hours in the tenshodo shop and some other choice ones. You just have to watch the market (shocking)

    edit: My best day ever (which would go in the thread if I had an SS) was the day after I sold my third manteel for 50m (I sold the first 3 on the AH on the server, at a retardedly unexpected 50m and they sold). I bought 6 subligar, 5 cashmere and 1 shining. Nothing like 300m in about 30 seconds.

  13. #13
    preachy and pretentious
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    From what I have gathered, and I could be very wrong. It seems that if you are at the level or higher, your chances of breaking are the same, period. I have also noticed that with desyths my HQ rate seems much higher than standard crafting. I made money for a while desything gigas socks and gigas necklaces, way back when. It would have been a loss every damn time, if not for how often I HQed.

  14. #14
    Melee Summoner
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    Quote Originally Posted by warrior2582 View Post
    Use the non-hq ring if you have it, since the Nq is the lumber you want.

    Yes, the nq ring works on desyns for those who do not know.
    What ring?

  15. #15
    Cerberus
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    Quote Originally Posted by Magnus5557 View Post
    What ring?
    this is a +1 post right? right?

  16. #16
    New Merits
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    They're a series of GP items for each craft, that give you a higher chance of a successfull synth but the result will always be NQ.
    80k GP though...

  17. #17
    Hydra
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    So I finally went digging. Found notes on about 1000 desynth attempts spread out over a variety of conditions, but not all recorded in the same manner. I also had a weak desynth moghancement at the time. It's far from a precise estimate, but the ratios of Break:NQ:HQ1:HQ2:HQ3 were very close to 21:7:5:3:2. About half the time on break, the item was lost.

    The quality of data is not spectacular, and the sample size was not extraordinary, but that should be good enough of a ballpark figure to estimate profit/loss on desynth.

  18. #18
    Melee Summoner
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    Quote Originally Posted by Vxsote View Post
    So I finally went digging. Found notes on about 1000 desynth attempts spread out over a variety of conditions, but not all recorded in the same manner. I also had a weak desynth moghancement at the time. It's far from a precise estimate, but the ratios of Break:NQ:HQ1:HQ2:HQ3 were very close to 21:7:5:3:2. About half the time on break, the item was lost.

    The quality of data is not spectacular, and the sample size was not extraordinary, but that should be good enough of a ballpark figure to estimate profit/loss on desynth.
    Sounds like it's fifty-fifty on Break:Not Break then. Interesting.

  19. #19
    Melee Summoner
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    not sure

  20. #20
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    FFXI Dictionary gives the following estimates:

    Fail with loss: 30%
    Fail without loss: 30%
    Success NQ: 16%
    Success HQ1: 12%
    Success HQ2: 8%
    Success HQ3: 4%

    ...which is very close to what Vxsote has.

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