
Originally Posted by
Izzy
Does this only make the person you're currently targeting not blink?
From the Windower's wiki:
Code:
Modes
BlinkMeNot has 4 operating modes one can choose from. You may change these by typing //bmn block<mode> <on/off>. Example: //bmn blockself on
*
others: Blocks all others gear changes regardless of being targeted, but you will remain to see your own changes as long as you are not your own target.
*
self: Blocks all of your own gear changes regardless of being targetted, but you will still see others gear changes as long as they are not your current target.
*
combat: Blocks all changes regardless of being targeted when in combat (Battle BGM MUST be playing. If you use the new /battlebgm command to return battle bgm to only play when engaged, it will not block changes as a mage standing around)
*
all: Blocks all changes, self and others, regardless of being targetted or not.
Each of these can be turned on and off (You can have BlockCombat on and the rest off, or BlockOthers on with BlockCombat, and then your own gear changes will only show when you are not in combat)