Thanks to BlinkMeNot, I had the joy of seeing a Adaberk+Perdu Voulge mithra do quick draws and evoker's rolls.
lolol, was leveling DRG today and discovered that yes, I can't be cured during Super Jump; saw a Cure 4 not go off
I know I certainly go off screen on my own screen, but I didn't wanna look like an idiot and ask my PT HAY GUYZ CAN YOO SEE ME LOL CUZ I CANT
anyway I'm guessing they can't
this isn't working right for me
had a adaberk war today change to a pld, tank tyger still in adaberk, yet was blinking all over the place. riiiiiiiiiiiiiiiiiiiight
this was a godsend for PL'ing today. Gearswaps from the tank had no effect :D
i can'T make this work. I am on 3.3
i wrote //blinkmenot|bmn blockall on
it says on console ALL GEAR SWAPS BLOCKED
i don't blink but everyone else still blinks.
why?
Turn off all 4 options - bmn by default will always block target. I guess due to popular request ima need to add an option to not block your own gear changes when your targetting yourself though (I personally love that though as when your solo getting beat on it sucks losing target trying to cure yourself)
They can not break this without changing major parts of the game. and even if they did it would be EXTREMELY easy to fix.Now, give SE about 6 months to see if they can break the plugin permanently(and fail), 6 more months to reverse engineer the plugin, 3 more months to implement it, 3 months of announcements and then in about 1.5 years the PS2 and 360 users will have it too!~
And really, SE doesnt care about windower lol. Im BEGGING them to implement their own version of it, but they SHOULD NOT do it the way im doing it, and just do it right and not make you lose target on equip swaps. (this method is simply lying to the client and thinking the person is still wearing the same gear).
Note, if you load the plugin while standing around people, they will blink ONCE because BMN has to save their gear (when loaded it doesnt know wtf they are wearing)i can'T make this work. I am on 3.3
i wrote //blinkmenot|bmn blockall on
it says on console ALL GEAR SWAPS BLOCKED
i don't blink but everyone else still blinks.
why?
For best results, auto load it init.txt
I am aware there is some occasions models will not update when detargetting them, but it is not 100% replicable and it only happens to me when im in the middle of doing something with no dev tools loaded/debug versions to of known what exactly happened, and since that bug is not really any much concern as the goal of the plugin is working fine for the most part its on low priority to figure out the auto update failing part.
and as said above, yes 3.3 needs to type that longer command name. Or just upgrade to 3.4 unless you got that crash on load problem (and if you do, PM me on windower forums please so i can get some testing if its fixed in the next release).
ugh, potentially silly question, the plugin confirms in text when it has received commands?
(mine doesnt' comfirm, but seems to work rather randomly)
Yes, it does, youll see a message in the console.ugh, potentially silly question, the plugin confirms in text when it has received commands?
As mentioned, 3.3 users have to use a weirder command to access the plugin command
blinkmenot|bmn <command>
and be sure if your typing this into console itself your not using //...
so many people see us say '//bmn blah' and think you use the // in console, but you dont.
You use // in game chat for easier access to console commands without opening the console
// is the same thing as /console
if i load in the ini do i need to just load the plugin?
or need to load the bmn blockall too?
Anyone got this working from the .ini file in 3.4? I tried, and the plugin crashes on startup, but I can load it just fine from console.
Excuse me if this has been discussed previously, I did look, honest.
Or load it last.