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Thread: Footwork and 7-hit builds     submit to reddit submit to twitter

  1. #1
    Relic Weapons
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    Footwork and 7-hit builds

    So I've been noticing that whenever I use footwork, I end up a few TP short of 100% pretty often, and have to wait for another kick to WS. I did the math, and seeing that footwork without store TP is base 480 dly and exactly 13% TP return, a Monk requires 7.69 hits (8 hits) to get to 100%. However, if that can be changed to 7, that will give Monks a 7-hit build that compares to other two-hander's 6-hit build, since Monks get full TP return on their first two hits (see 26% DKs, and 32% asurans with footwork active).

    This is what I came up with, it's a copy/pasta from lolalla with some additions.

    This is without usukane, because most Monks don't have it yet, and also proves to show how useful usukane's store TP is.

    ----------------------------------------------------------------------

    A Monk will need +10 store TP fulltime to achieve 7-hit build; that's 5 more attacks to 100% TP after DK with both hits landed. If using asuran with footwork,

    All 8 hits land = need +5 store TP for 5 more attacks to 100%
    7/8 hits land (first 2 lands) = need +7 store TP for 5 more attacks to 100%
    6/8 hits land = need +8 store TP for 5 more attacks to 100%
    5/8 hits land = need +10 store TP for 5 more attacks to 100%
    7/8 hits land (missed 1 of first 2) = need +25 store TP for 5 more attacks to 100%

    Monk has limited access to store TP gear, and aside cobra unit gear, only other feasible equipment with store TP is usukane body (can't use usukane feet for DK since dune boots is needed).

    Rajas+usukane body will push a Monk above +10 store TP, the ideal cutoff for footwork uses. However, not every Monk runs around with usukane body, so that means making full use of other gear including rajas + brutal + certain cobra unit for WSs or full time and/or chiv chain if necessary.
    Upon some thinking, if a Monk can wear a few pieces of cobra unit gear for asuran (with footwork), it'll allow a 7-hit build with only +2 store TP needed during the TP phase, even if the Monk only lands 6/8 hits on the asuran. Conveniently, cobra unit gear also have +acc on it so it can be useful for asuran fists.

    For asuran, wear:
    cobra unit mittens, store TP +3 (acc +4) as opposed to o.kotes
    cobra unit subligar, store TP +3 (acc +5) as opposed to shura haidate
    cobra unit leggings, store TP +4 (acc +4) as opposed to denali
    rajas ring, store TP +5

    Total: store TP + 15

    Asuran 6/8 hits TP return = (13*1.15)*2 + 4 = 33.9% TP

    (100-33.9)/5 = 13.22% TP per hit needed during TP phase
    13.22/13 = 1.017 = only store TP +2 needed.

    However, using those 3 pieces of cobra unit gear means a mean loss of around +24 atk and +8 str (but net gain of +1 acc), but footwork's +10% atk bonus makes up for it. Of course, if you have usukane feet, that's a superior choice over cobra unit leggings.

    EDIT: Hell, in hindsight, even if you only wear rajas on asuran, and land 6/8 hits, you still only need store TP +6 during the TP phase, which is rajas + brutal. In any case, it's easy to achieve a 7-hit build wearing almost anything if you use asuran fists.

    ------------------------------------------------

    As for DK or any other 2-hitter while under footwork...
    We can subtitute in other gear with store TP that we couldn't otherwise do with asuran, since DK doesn't require extensive acc stacking to make sure all hits land.

    Gear:
    cobra unit mittens, store TP +3 (acc +4) as opposed to alky
    cobra unit subligar, store TP +3 (acc +5) as opposed to shura haidate
    rajas ring, store TP +5
    chiv chain, store TP +1
    brutal earring, store TP +1

    Total = store TP +13

    100-(13*1.13*2)= 70.62/5 = 14.12/13 = 1.086 or store TP +9 needed during TP phase.

    Even if you wear cobra unit cap (store TP +2) and ecphoria ring (store TP +1) for DK, for a total of store TP +16 on DK, you still need store TP +8 during TP phase to reliably get 100% TP in 5 hits. That means TPing in ecphoria+rajas, chiv chain, and brutal earring. While ecphoria+rajas isn't a bad compromise (ppl go rajas+ulthlam these days, which is almost the same minus 4 atk), telling the uber Monks to use a chiv chain instead of PCC or faith torque will be difficult. And I'm not about to say it's a good idea to take off the byakko haidates or o.kotes for cobra unit gear during TPing.

    What does this mean?

    It means that if you want a 7-hit with footwork and using DK without gimping your TP phase, usukane body is invaluable.





    Unless somehow cobra unit harness (whenever it comes out) has a significant amount of store TP on it, accuracy, and STR/VIT +5-10, thus making it ideal for DK.
    Is there anything I'm forgetting? Or am I the first person that tried to figure out a suitable 7-hit build for a footwork Monk? I figured if a 7-hit build can be achieved, like it did for two-handers, it'll help improve a Monk's damage while under footwork by a noticeable amount.

    (I omitted other store TP gear a Monk can wear for obvious reasons)

  2. #2
    Relic Shield
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    There was discussion of X-hit builds in the Footwork thread in Advanced. I was speculating about it before they even told us was the JA would be called

    I'd be interested to see how the Cobra gloves, Brutal Earring, Ecphoria and Rajas perform.

    It really looks like something that would be best left to people with the Usukane Haramaki though as you lose Attack or Acc doing anything else. And I can't say I've been really impressed by Footwork anyway.

  3. #3
    Relic Weapons
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    Actually that's a good idea. I haven't thought about that. Maybe I'm just overcomplicating things.

    cobra unit mittens + brutal + ecphoria + rajas for TP. (store TP +10)
    cobra unit subligar + chiv chain + brutal + rajas for DK. (store TP +10)

    I'd rather trade shura haidate's str +5 over higher str options in the hand slot, like alkys. Chiv chain is another str +3, and the second ring option is open for flames with /THF, or another accuracy ring to make up the loss of acc from PCC -> chiv, if not /THF.

    The loss of atk isn't terrible, at most 22 because of the hand slot during TP, and just 5 str on DKs, if using the above gear. I can live with that until I get usukane haramaki, which may be a year or two down the road with the current drop rate.



    Hmm, looks like I gotta save AN for cobra unit gear sometime in the future. What we need now is someone to parse in merit a non-7-hit build and 7-hit build to see how much of an improvement it is.

  4. #4
    Relic Weapons
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    You know what I realize? Other 2-handers need /SAM to achieve a 6-hit build, albeit rather easily if they're running that sub, and the sub is ideal for 2-handers anyway. However, a MNK can have the equivalent of a 6-hit build with a little work, thus allowing fast TP gain, and still run with a THF sub for maxing WS damage potential. Not to mention that even running /THF, MNK still keeps a "double attack" ability via kick attacks JT + merits and near capped haste (giving up just fumas).

    MNK/THF with 7-hit build footwork is like a WAR/THF with a 6-hit build, minus a little bit of attack, and a bigger portion of accuracy due to 2-hander DEX:ACC bonus, but plus a huge subtle blow bonus.

    ... Footwork should also give Monks the same DEX:ACC bonus. >.<

  5. #5
    assburgers
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    I'd love War/Thf with a 6 hit sometimes, that would be kind of a waste though, since you'd WAY out TP your SA timer, could probably get 200% each SA or damn close.

    I agree Footwork should just make Mnk into a 2hed job though.

    Also: wouldn't you use Cobra feet for WS until Usukane feet anyways? I guess if you have Denali they would be arguably better, but the shoes are REALLY kickin, Subligar is pretty hot til you get Byakko's/Relic pants, all in all it's a pretty damn sweet set.

  6. #6
    New Spam Forum
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    since monk must have hand-to-hand weapon equipped to receive the bonuses from footwork, does the +6% critical hit rate (from destroyers) still apply and reign supreme or would the additional stats of something like-dare i say... wagh baghnakhs be better?

  7. #7
    Ridill
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    No, weapon-specific bonuses like +crit do not work on suckerstance.

  8. #8
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    Quote Originally Posted by Max™ View Post
    I'd love War/Thf with a 6 hit sometimes, that would be kind of a waste though, since you'd WAY out TP your SA timer, could probably get 200% each SA or damn close.

    I agree Footwork should just make Mnk into a 2hed job though.

    Also: wouldn't you use Cobra feet for WS until Usukane feet anyways? I guess if you have Denali they would be arguably better, but the shoes are REALLY kickin, Subligar is pretty hot til you get Byakko's/Relic pants, all in all it's a pretty damn sweet set.
    Unless I'm being wooshed here, the feet slot is kept sacred for some type that enhances Kick Attacks, whether it's Dune Boots or the new ZNM drop.

    I really think that this will be a bigger deal if SE releases the new Cobra Harness with some decent Store TP and ACC on it. I know for my PUP (yeah screw you all I'm gonna talk about it), having 5-6 Store TP on it in addition to comparable Accuracy to other endgame bodies (Phal, Antares, Enkidu, Usukane) would make it my ideal choice for a TP body. I could see this being an excellent (and free) alternative to Usukane for Footwork MNKs and PUPs for lowering hits to 100.

  9. #9
    assburgers
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    I mean for Asuran WS, 4 Acc is hard to beat for Asuran.

  10. #10
    Relic Shield
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    Because Footwork doesn't beat H2H on DoT unless you're meleeing something ridiculous (maybe) I'd think you would want to use DK because of the higher base damage from Dunes+Footwork. Or just use H2H and Asuran Fists or Howling Fist to start with.

  11. #11
    Sea Torques
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    Does martial weapon work on Footwork ?

  12. #12
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
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    Quote Originally Posted by aurik View Post
    No, weapon-specific bonuses like +crit do not work on suckerstance.
    the subtle blow on hades stacks with suckerstance

    Quote Originally Posted by Max™ View Post
    I mean for Asuran WS, 4 Acc is hard to beat for Asuran.
    Not too hard. Usu shoes and Denali do the trick just fine. Then u have the sidegrade of pahluwan

    Quote Originally Posted by eva00r View Post
    Does martial weapon work on Footwork ?
    No

  13. #13
    assburgers
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    Can't ding into those and Asuran, Nyzul isn't on everyones to do list, Usu feet either drop in two runs or don't exist, Pahlu takes points from Salvage or Nyzul or other pieces you might use, Cobra can be gotten while afk technically (til the next update, GO NERBOTS, SPAM YOUR SONGS WHILE YOU CAN, MUAHAHAHAHA) so that is an upside.

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