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  1. #761
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    Carbuncle

    I've taken the time to write up a small article about this 18 hour fight BS
    http://petfoodalpha.com/?p=1055

    I know for a fact that SE reads the site so if a bunch of people made comments on it, they would definitely notice.


    srsly anything more than 5 hours is just unacceptable in a game where they remind you each time when launching the game that they "don't want your real life to suffer"

  2. #762
    Sponsored by Orton
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    Wow...I didn't believe this was true, 18 hours of fighting just to get dicked over by what *may* be the final form of a mob. Seriously WTF was SE thinking?

    Forget the fact that people "might be missing something". It is total bullshit if that is even the case. Having a group of people spend 18 hours of their lives, becoming physically ill, and utterly defeated just because some stupid "trick" wasn't figured out is just horribly, horribly wrong.

    And if this is the intention of SE, that is even worse. We pay you each month SE, not by the fucking hour. Save your 18 hour marathon fights (or penalties for not knowing your bullshit tricks/shortcuts) when you are developing games that involve a pause button.

    In the September update, change the disclaimer screen to say the following: "Please don't forget your family, friends, your work and your school. We do not want to see your real life suffer as a result of this game, unless of course you decide to fight AV or PW, in which case prepare to give your life totally to this game."

    Kudos for BtL for attempting to put up with this bullshit for so long. I don't know how you managed to do it at all. Even in your defeat, you pulled off a hell of an amazing feat. I just wish SE wouldn't dick over such much hard work and effort.

  3. #763
    Yoshi P
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    Leviathan

    The only way I'd bother with PW at the moment is if I were in a linkshell with a full force of both NA and JP. ;P

    Taking shifts ftw!

  4. #764
    Nidhogg
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    Odin
    WoW Realm
    Lightbringer

    Gentlemen, our research indicates the mob is functioning as intended...
    ...and the intention is pain.

    Pretty much what everyone else said. A tip of my hat for the PW attempt. That is far more effort than I could ever invest into this game in a single sitting. When you finally wake up and don't feel ill anymore, give yourselves a pat on the back.

    A wag of my finger to Square Enix. 18 hours? Seriously? When you senseless pricks told me not to forget my friends/family/school/work you apparently meant that statement as a reminder to have them keep rotating in for me in shifts to beat your big scary monster. So stupid. Keep watching your quarterly income drop like a rock you shitheads...

  5. #765
    Shimmy shimmy ya shimmy yam shimmy ya
    Sweaty Dick Punching Enthusiast

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    Quote Originally Posted by Sylphet View Post
    Killing NMs like AV and PW is like watching the end of Evangelion.. you're not sure if it's absolutely brilliant and you just don't get it or if it's just a load of self-indulgent crap they put out because they couldn't think of anything better.
    Sorry I don't have anything to add to the thread, just wanted to quote this for its pure win.

  6. #766
    True skill only comes from macro switching all your e-peen gear thru 10 pages
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    Quote Originally Posted by Omniyoji
    True victory will be achieved when the killing blow is delivered by the adventurer wearing the Glory Crown. Then the pandemonium ends...
    >_>

  7. #767
    Banned.

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    Hard to believe the fight lasted for 18hrs. It is so not worth the effort unless there is a hidden trick to weaken PW. Just imagine:

    XXX defeats Pandemonium Warden
    You find a dark crystal on Pandemonium Warden

  8. #768
    True skill only comes from macro switching all your e-peen gear thru 10 pages
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    Quote Originally Posted by Waef View Post
    Actually, that was the first thing I thought of when I heard of Pandemonium, so I looked it up. I think the GFs name is Pandemona or something, but it wasn't Pandemonium. The name was very close though.
    Actually it was Pandemonium, it was just spelled wrong in order to make it look close to the original spelling. They did the same thing for Quetzalcoatl (Quezacotl). I believe the problem was the amount of characters you could use for name creation...

  9. #769
    Sponsored by Orton
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    Quote Originally Posted by Omniyoji View Post
    Actually it was Pandemonium, it was just spelled wrong in order to make it look close to the original spelling. They did the same thing for Quetzalcoatl (Quezacotl). I believe the problem was the amount of characters you could use for name creation...
    PS1 limitations.



    ...sorry I couldn't help myself...

  10. #770
    True skill only comes from macro switching all your e-peen gear thru 10 pages
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    Quote Originally Posted by Stiker View Post
    PS1 limitations...
    Hey they just wanted to add a lot of detail to their games, but during those times technology was just holding them back. Soon we'll all be saying PC limitations...




    >_>;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

  11. #771
    Faithe
    Guest

    wow . . . . .


    First, just wanted to say what an awesome job you guys did on this PW. Thanks for all the information you guys gathered.

    I know this is insane, frustrating, and lame for how PW is but the only word that I can think of is epic when I read the new battle versus PW.

    I'm sure they will change it and the 18 grind is ridiculous but you have to admit FFXI is the only MMORPG that is this crazy. There is no MMORPG that I played so far that had a boss(now two) that can't be beaten. This is just really amazing.

    But I remember when we first did Kirin four years ago, that took like 6+ hours and we all thought that was crazy. At least we beat it.

    But yeah, this is insane.

    Now on topic, did PW different form gave exp when you killed it? Was there no patterns between the forms?

  12. #772
    THAT MACHINE IS NOT A SIR, YOU HAVE TO CALL IT "MR. MACHINE"
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    Caitsith

    Didn't everquest have an unbeatable mob for a long time

  13. #773
    Piece of shit Bruins fan

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    Quote Originally Posted by Faithe View Post
    I'm sure they will change it and the 18 grind is ridiculous but you have to admit FFXI is the only MMORPG that is this crazy. There is no MMORPG that I played so far that had a boss(now two) that can't be beaten. This is just really amazing.
    Someone didn't play Everquest. Of course, Kerafyrm wasn't ever intended to be killed, but that didn't stop some people.

  14. #774
    Faithe
    Guest

    Quote Originally Posted by Cutriss View Post
    Someone didn't play Everquest. Of course, Kerafyrm wasn't ever intended to be killed, but that didn't stop some people.
    Well, Kerafyrm to me feels like Dark Rider. I don't think Dark Rider is suppose to be beaten either.

  15. #775
    Salvage Bans
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    Sylph

    I posted, it felt good.

    (on pet food alpha, that is)

    You all should too

  16. #776
    RIDE ARMOR
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    I'm sorry for posting on this thread.

    I don't know if anyone have said before, but in my opinion PW is the 3 ToA main events in 1 mob. You got Salvage, Besieged and Einherjar; maybe, as people have mentioned before, there is a way to eliminate several enemies from those categories so that in the end the fight is comprised of 1 enemy from each category and the warden(that is supposing the Warden form seen on BTL fight is the last).
    Another thought i would like to add is that is obvious, as other members have posted before, that SE intends these fights to be a cooperative effort from various LSs; each LS bring their pop sets; set rules of who from their member will get the drops, set strategies for who is gonna take care of the lamps and who is gonna take care of the bosses; that way the time they may spend on the fight is at least less than 18hrs.
    I think that once a LS or few LS together defeat this NM, with time people will find other ways to decrease the fight time, like it has happened with other NMs. Same thing goes for AV, SE probably fought for 18hrs straight but one have to look what jobs they used, what equipment set up they had; they didn't even use any of the 5 new jobs.
    I personally thank BTL for their efforts and I wish I had been there to help on the fight even if I had to delevel a job from 75 to 70 holding PW for them to get some rest and continue the fight. My LS have killed everything but AV and now PW, and most of our members are best of the best on skill and equipment, but when it comes to spending that much time most of them can't do it, and I or my LS leader can't force them.
    I, again, apologize for posting on this thread and for any useless thought I may have written.
    My char name is Zyclon and I am member from Excellence from Hades.

    Thank you.

  17. #777
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    Well hopefully we get a responds fast. It was a very fast reply I got from SE .

  18. #778
    House Azazael
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    Fenrir

    This proves the existence of aliens!!!

    SE Devs are really really Yuuzhan Vong, and PW is the Embrace of Pain!


    Thanks for the attempt guys.

  19. #779
    Ruke
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    Quote Originally Posted by Armanio View Post
    Another thought i would like to add is that is obvious, as other members have posted before, that SE intends these fights to be a cooperative effort from various LSs; each LS bring their pop sets; set rules of who from their member will get the drops, set strategies for who is gonna take care of the lamps and who is gonna take care of the bosses; that way the time they may spend on the fight is at least less than 18hrs.
    I think that once a LS or few LS together defeat this NM, with time people will find other ways to decrease the fight time, like it has happened with other NMs.
    I spoke to this point earlier, and I feel that I can say with utter confidence that even if you have multiple linkshells helping with this fight you can still expect 18+ hours in total. I do not believe it is possibly by any means at all to bring this fight below even a 15-18 hour fight.

    The problem is that each form has lamps and an HNM that spams hard-hitting AoE that can easily kill any DDs/mages/support inside or outside the main ally. Throwing more DDs at it may increase your kill speed in theory, but in the end you'll be killing about as fast due to the TP spam and higher amount of AoE/damage taken among people. Most of the AoE isn't dissipated by the number of people, so you're still going to have the same problems as a single LS would.

    Furthermore, you can't even deal constant damage on lamps as they're always chasing the tank. So you're restricted once again by their movements. Then, the final fight with the boss which is often the more lengthy part, has to be done with one ally.

    The entire fight is strewed with limitations on how fast you can advance through it, and simply adding more members won't change that. And it says a lot about the problems an NM system has when even if you allied multiple shells it'd still take over half a day.

  20. #780
    TB
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    One thing of this thread kinda entertains me, which is the fact that people start to believe what Sundi said about AV being intended to take 18h.

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