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Thread: KS99: Wyrm glitched?     submit to reddit submit to twitter

  1. #121
    New Spam Forum
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    Quote Originally Posted by Lutia View Post
    Is IRL some new RPG I've missed? >o
    Yes the droprate is horrible, because the dragon just guards a treasure in a cave by standing at the entrance.
    Some people have found a glitch though , they go steal the loot while the dragon is asleep.

    BASTARDS! ^^

  2. #122
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    To the OP, its a simple Terrain glitch.
    Ever held a wynm on a slope? Watch the video again you'll see its out of its starting position and on the slightest slope in the bc area (The small circle in the middle, yes it can do this).(The wyrm in the bc uses tp move when your tanks run in, usualy this is long enough for one tank to secure hate so it doesnt move, which is why its so rare)


    The Wyrm's Pivot, well i don't know how to exactly word this, but once its on a slope, all position goes out of the window, it'll only be able to find a target and lock on, like you had,it'll follow the person with hate, and if someone has hate on a side, it'll spin like a disco ball. If you've ever tanked tiamat and took it too close to the edge and landed on that slope. To get onto leg is almost impossible, Its the same thing.

    How to fix it? You need to take it back to a flat surface in the bcnm area. The other issue is, because wyrm's are such large mobs they can get stuck and then you really are f'd.

    There is one exploit if you do want to recover tho, well not exploit. The monsters inside have ally hate. So if you are no longer in a ally or in a party connected to the wyrm (Have to be hate free, if they still have hate and you raise up, you are screwed). Last person alive (Will be a tank), drop ally, then raise up. Run out and try get your 2nd tank raised, so you can atleast hold it to recover while raising others up.

  3. #123
    Hydra
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    It was already out of control on flat surface at the start, so no, that doesn't work.

  4. #124
    Old Odin
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    We had this bug recently before 7 weeks on our KS99 LS event. We proceeded to kite + nuke kill him after our 2 tanks went down right at beginning to this bug + breath. We thought when he would fly up it would fix it but nope it didnt, well we managed to kill it anyway.

  5. #125
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    Quote Originally Posted by Lutia View Post
    It was already out of control on flat surface at the start, so no, that doesn't work.
    Watch the video herrant recorded again, tell me what you see.

    Hint, your looking after herrant dies. Its a glitch as old as the goblin dance in dyna jeuno. Chances are, it was stuck from the inital pull.

  6. #126
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    I love the goblin dance in dynamis-jeuno. First time I saw it I laughed for like 10 minutes.

  7. #127
    Ridill
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    Quote Originally Posted by Lutia View Post
    It was already out of control on flat surface at the start, so no, that doesn't work.
    It looked like it was out of it's starting spot by a good margin. Just what i saw though ;x

  8. #128
    Hydra
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    The Wyrm moved around a lot before the video was taken. That's not it.

  9. #129
    Yoshi P
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    What is this goblin dance you speak of?

  10. #130
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    something about wiping in front of the fountain in dynamis - jeuno causes all of the goblins to fall into ranks and shuffle to and fro

  11. #131
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    http://ca.youtube.com/watch?v=34FBTITe1ps

    on topic, happened to my linkshell awhile ago as well, opened with a terror in the middle, I believe, and continued to turn when the other tanks ran in trying to stand on the feet. Never moved from the center up the slope at the start.

  12. #132
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    Quote Originally Posted by Priran View Post
    something about wiping in front of the fountain in dynamis - jeuno causes all of the goblins to fall into ranks and shuffle to and fro
    Is it really a dance? I always thought it was caused by their spawn point being slightly in the air, and the goblin just go up/fall down, making them look like they are dancing.

  13. #133
    Nidhogg
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    Quote Originally Posted by Kaylia View Post
    Is it really a dance? I always thought it was caused by their spawn point being slightly in the air, and the goblin just go up/fall down, making them look like they are dancing.
    pretty sure the whole dance thing was a joke.

    Only dancing goblins are the ones in Oldton Movapolos when you beat COP

  14. #134

  15. #135
    S N K
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    lol wow

  16. #136
    Puppetmaster
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    LMAO AT GOBLIN DANCE

    humorous wipe at least

  17. #137
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    we also had the mobs in dynamis-sandy do the same dance thing

  18. #138
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    Quote Originally Posted by Demosthenes11 View Post
    lol. That's great. Thought it was just a glitch until the BRD sung and they started doing it again. XD

  19. #139
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    Wow how did I miss this thread. Aymee is full of lulz.

    Terrain: ever get stuck on a flat surface in Upper Jeuno? Yeah, there's at least two spots over by the exit to Batalia, and right by M&P shop that you can be running merrily along, then pow, stop dead in your tracks and be stuck until you run in a different direction. Apparently where the polygons meet there's enough difference in elevation that the game engine registers it as an obstacle. FUCKING POLYGONS!!!!!!

    NEVAR 4GET:

    Steal mobs by healing for a considerate amount.

  20. #140
    Sho
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    YOU BLACK, MIDNIGHT, EVIL MOTHERFUCKERS!!! BLACK MAGIC, DARKNESS!!! YOU RAW, DARKNESS!!! YOU, FUCKING, DELIRIOUS MOTHERFUCKER!
    You were cold as ice.

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    That Goblin Dance is hilarious.

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