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Thread: Ancient Torque     submit to reddit submit to twitter

  1. #21
    Cerberus
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    I doubt there is any better neck piece for hnms that you melee as WAR, DRK or SAM, DRGs should still be better with Love Torque tho.

  2. #22
    assburgers
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    Quote Originally Posted by Chupunpupun View Post
    If the measurement of good is how well you do on bird camp, then yeah, it's good.
    Well, I sold PCC just after the 2h buff, held out hope for Fort Torque which has turned into insane determination.

    It would be rockin for birds, would still be useful for mamools, and on higher targets, it would still be good just for the sheer acc loadout with less haste sacrifice.

    Plus I'd like to see how it compares vs Sea Gorget for RR, since unlike PCC, it may actually be an equal or better option.

  3. #23
    CoP Dynamis
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    Casca Wolftamer
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    Isnt justice better for sam since it make you got over a cap (I dont remember all that is associated with it, but I remember reading that melee skill like GK skill were efficient by cap).

    So yeah since you break cap with capped merit, bushi and justice I think it's better.

    And wtf about the 12 acc and 4 dex ? I tho ancient torque was 9 acc and 4 dex ?

    I think drk would still use Justice too for the same reason as sam not sure tho. I would still use justice as sam, I didnt play drk so I can't tell.

  4. #24
    Banned.

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    Patricia Lanvaldear
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    No.
    Only H2H seemingly works with 'tiers', the rest just get ATK/ACC

  5. #25
    CoP Dynamis
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    Casca Wolftamer
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    Ahhhh yeah well my main melee is mnk so I know where the confusion come from ^^

    Thx for the clarification

  6. #26
    Relic Horn
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    Xanthe Celaeno
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    Hyperion
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    Carbuncle

    Quote Originally Posted by Kimkytaru View Post
    And wtf about the 12 acc and 4 dex ? I tho ancient torque was 9 acc and 4 dex ?
    For 2-handers: 4 DEX = 3 Accuracy. 9 + 3 = 12.

  7. #27
    Yoshi P
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    Arthas

    I don't see this as better for sams or drks than justice torque. I would take 5 str, 9~10 atk over 5~6 acc.

  8. #28
    RIDE ARMOR
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    Alexander

    Quote Originally Posted by Max™ View Post
    I'd like one for a crit tier build, and I am a gaxe war, plus it's a huge wallop of acc in one spot. 12 Acc + another 4 Dex towards that 118 number makes me drool, maybe that's just me.

    118 dex, is that where Crit* caps? Is it the same for all jobs? On NIN for Blade: JIN, would it be better to have 118 DEX then work on att/str in other slots?



    *edit

  9. #29
    Sea Torques
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    Cerberus

    Quote Originally Posted by Genmu View Post
    118 dex, is that where Crit* caps? Is it the same for all jobs? On NIN for Blade: JIN, would it be better to have 118 DEX then work on att/str in other slots?



    *edit
    It's like 120 and that only applies to greater colibri. Anywhere else, you'll need more dex to reach the last(?) crit tier.

  10. #30
    assburgers
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    50 over target Agi.

    Gcolis have 67 Agi, so 118 is 50+, and capped crit rate.

    Depends for Mamools, but on the Blu/Blm/Whm/Bst I believe it is still capped or the next tier from capped.

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