Idk chix dig that look, he must be knee-deep in catgina back home. I gotta do those windy quests(assumming that's one of the newer ones they added in last update?)
Idk chix dig that look, he must be knee-deep in catgina back home. I gotta do those windy quests(assumming that's one of the newer ones they added in last update?)
I stand by my belief that chicks only really dig the 12 year old boy look when they themselves are 12 years old.
Also, I SEVERELY doubt he gets any 'catgina', but to tell you why would probably spoil a bit...Also, If I'm wrong, I'm certain he's gay. Like, really certain.
-new serpent general quest coming soon.
-new serpent general quest coming soon.
-new serpent general quest coming soon.
Is about what I got out of this thread so far. And I am pleased.
Does the manthra think wearing his sister's jeans makes him cool?
He needs more black eyeliner.
I just hope there's a friggin point to them. What would be the theme of a player-built dungeon? Exp PT? Money Drops? Equipment? Could it follow any format, or would it have to be a certain series of events (e.g. Weak mobs > stronger mobs > boss)? Could you pick what could drop? I know for damn sure they wont allow you to mess with drop rates, and even if they allowed shit like ridill or d.ring, it would only be on the boss.
I'd just play with the stats on the boss so it can be one-shotted, then map out the dungeon in a straight line, or place a teleporter pad straight to it just inside the entrance.
Even if there is no real point to them, it could be a nice creativity outlet for people to map out and detail their own dungeons. I just hope they streamline it so you don't have to go hunting for the right piece to place in the right corners to make the textures line up, etc. like the TES construction sets.
My least favorite part of dungeon creation will probably be getting the lighting just right. I can never do it.
wow, I created a thread about an interview with the developers and sabotaged my own thread with derail male mithra comment.
but hey I suppose if I could read japanese I'd see the usual evasive answers from the devs.
and believe it or not only 1 female is in the pic below.
http://randomc.animeblogger.net/imag...l%20-%2001.jpg
So current Japanese Pop Culture seems to feature feminine males.
The one in the middle probably has the biggest dick.
^
If having a solid system were enough for the player base, Chocobo Raising would be more popular and Pankration wouldn't need ZNM to get people to play. I remember the first couple weeks of the Pit, everyone was really into it, cuz it was mindless fun you didn't have to commit a billing period to. You could take a picture and fight or just watch fights and still be entertained. Of course that died off, because there was no real reward to be had. That's the Pit's problem, that's Chocobo Raising's problem, and that could be this Dungeon thing's problem unless we can get money, exp, or equipment out of it.
I tried to use the google translator... http://translate.google.com/translat...hl=en&ie=UTF-8
From what I can tell, the devs are obsessed with rear sand.
So Pankration needs Trophy MogHouse furnishings as rewards. Chocobo raising needs a pedigree system that allows people to raise chocobos and sell the eggs, but be able to view the parents and get some text that tells the parents virtues such as their speed.
Or sell the chocobo, itself. Especially if they raised the speed.
Imagine being able to breed a chocobo twice as fast as rental, and sell it so others can call it with their whistle. Only, you'd lose it once you traded it, so you can't dupe it over and over. You can keep selling or trading it from person to person, however, if you wish.
There'd be a worthwhile investment, assuming that getting a chocobo twice as fast as rental that can stay out just as long would take a few generations.