Page 106 of 107 FirstFirst ... 56 96 104 105 106 107 LastLast
Results 2101 to 2120 of 2127

Thread: WoTLK Beta     submit to reddit submit to twitter

  1. #2101
    Ridill
    Join Date
    Aug 2005
    Posts
    22,165
    BG Level
    10

    Well, as soon as ret pally gets nerfed the crying is all going to turn to mages, and at some point hunters, and somewhere in there rogues.


    I don't deny at all that it's op'd at 70.

    This guy: http://www.wowarmory.com/character-s...n&n=Felstriker

    was doing 2's as ret + lock just messing around in 1800/1900's with my old lock partner, who's been getting the instance connection issues. I think they said he won about 8 1v2 games at that rating level when heidi couldn't get in.


    I just don't want to see the same thing happen as tbc where ret came out strong, then got nerfed into the ground before we even got to see it at 70, and essentially only became viable for their ability to slow down druids at the very end of tbc, and weren't anywhere near the best even then.

  2. #2102
    Relic Horn
    Join Date
    Oct 2005
    Posts
    3,132
    BG Level
    7
    FFXI Server
    Unicorn
    WoW Realm
    Shattered Hand

    Ret in 2.0 has always been a strong burst damage class, though it misses out on a lot of things that make melee classes work in pvp.

    Short CD Spell Interrupt
    Snare
    Mortal Strike/Wound Poison

    Given any one of those I think that a ret paladin in 2.0 would have been a much stronger contender. Their burst with 2.0 Windfury was disgusting, no denying that a full crit SoC proc windfury swing is going to take away more than half of anyone's life, but that is all RNG. Ret/War/Sham was probably one of the most fun comps I've played ever, and one of the few that could ruin warlock/warrior/druid.

  3. #2103
    Ridill
    Join Date
    Aug 2005
    Posts
    22,165
    BG Level
    10

    My honest opinion is that they should've removed bubble years ago and been balancing around the actual class the whole time, instead of spending years trying to figure out how to balance everything around 1 single 5 minute cooldown ability.

  4. #2104
    Relic Horn
    Join Date
    Oct 2005
    Posts
    3,132
    BG Level
    7
    FFXI Server
    Unicorn
    WoW Realm
    Shattered Hand

    Bubble isn't the big problem, its the amount of frontload that a paladin can put into someone after hammer of justice, especially if you reach execute range which is highly likely if you manage to stun someone with less than 80% hp.

  5. #2105
    Relic Horn
    Join Date
    Nov 2005
    Posts
    3,198
    BG Level
    7

    Big paladin changes in the new build (9138 ). At first glance it looks like they nerfed just about everything from damage to JotW (15% now).

  6. #2106
    Mr. Bananagrabber
    Sweaty Dick Punching Enthusiast

    Join Date
    Dec 2005
    Posts
    55,978
    BG Level
    10
    FFXI Server
    Asura

    At least they fixed that annoying bullshit of Battle Shout overwriting Blessing of Might because it has 1 more AP. Almost all the changes are just altering the coefficient of the seals.

  7. #2107
    Sea Torques
    Join Date
    Apr 2006
    Posts
    493
    BG Level
    4
    FFXI Server
    Odin
    WoW Realm
    Proudmoore

    oh man does anyone have experience with an spriest at level 80 pvp. i'm about ready to hang it up after finally playing it since 3.0. i'm honestly starting to think we were better off(in comparison to other classes) before the patch.

  8. #2108
    Relic Horn
    Join Date
    Oct 2005
    Posts
    3,132
    BG Level
    7
    FFXI Server
    Unicorn
    WoW Realm
    Shattered Hand

    I do. Its mediocre at best, our big vulnerability now is we're a dot based class with no sort of protection for our dots from dispels. 30% dispel resistance is helpful, but its really not enough. Mana is still a big concern, if your dots are getting chain dispelled you're forced to do half of your normal damage and not cast any dots whatsoever.

    Win some, lose some. I could go into more detail, but I'm reserving judgment for when I actually play the class competitively at 80 as opposed to just on beta. It has some potential, and I won't be changing classes as a direct result of how they're balanced currently.

  9. #2109
    Relic Horn
    Join Date
    Nov 2005
    Posts
    3,198
    BG Level
    7

    I haven't played shadow in arena in beta yet. I'm loving it in BGs now though at 70.

  10. #2110
    E. Body
    Join Date
    Jan 2005
    Posts
    2,152
    BG Level
    7

    Quote Originally Posted by Demetrius* View Post
    oh man does anyone have experience with an spriest at level 80 pvp. i'm about ready to hang it up after finally playing it since 3.0. i'm honestly starting to think we were better off(in comparison to other classes) before the patch.
    so you're gonna go holy on your paladin and heal for our 10man group rite.

  11. #2111
    Banned.

    Join Date
    Nov 2005
    Posts
    6,903
    BG Level
    8
    FFXI Server
    Shiva
    WoW Realm
    Cho'gall

    I love all the sustained nerfs to the paladin class because of PVP BURST IN ONE SPEC. Why do ALL seals get nerfed? SoR isn't even USED once you get the higher level seals. Corruption is only used by holy/prot and if it was better sustained DPS would actually be GOOD for ret (Seal of Casino = PvP seal, corruption/vengeance PvE) but they're nerfing EVERYTHING. I really don't see the point of that. And from 33% to 15%? Why such huge jumps at this point in beta?

  12. #2112
    Relic Horn
    Join Date
    Nov 2005
    Posts
    3,198
    BG Level
    7

    Judgements of the Wise was flawed from the beginning. A healing class that can't OOM is just dumb, especially after the spell power change and other talents.

  13. #2113
    Relic Horn
    Join Date
    Oct 2005
    Posts
    3,132
    BG Level
    7
    FFXI Server
    Unicorn
    WoW Realm
    Shattered Hand

    I think that holy/prot was a much more well-rounded pvp spec than holy/ret anyway from doing a lot of pvp on the beta realms as a paladin. 30 sec HoJ is pretty huge, along with stun duration reduction, armor, imp righteous fury, kings.

  14. #2114
    Mr. Bananagrabber
    Sweaty Dick Punching Enthusiast

    Join Date
    Dec 2005
    Posts
    55,978
    BG Level
    10
    FFXI Server
    Asura

    Quote Originally Posted by Kurp View Post
    Judgements of the Wise was flawed from the beginning. A healing class that can't OOM is just dumb, especially after the spell power change and other talents.
    Judgement of the Wise is 30 points deep into Ret, no one actually focused on healing would have that talent. Paladin Base mana is pretty puny anyways, for a Holy Paladin that ability would barely cause a dent.

    And, Blizzard is doing exactly what they shouldn't be doing. They should just be ignoring all the QQ about PvP at level 70 and leave well enough alone until the expansion and people are level 80. They're doing to Paladins exactly what they did to Hunters in 2.0, nerfing all their coefficients because of QQ at 60, leaving them underpowered once people hit 70.

  15. #2115
    E. Body
    Join Date
    Sep 2007
    Posts
    2,181
    BG Level
    7
    WoW Realm
    Bleeding Hollow

    Quote Originally Posted by Kurp View Post
    Judgements of the Wise was flawed from the beginning. A healing class that can't OOM is just dumb, especially after the spell power change and other talents.
    Except Ret wasn't used to heal, unless you went Holy/Ret. If anything they should have changed the talent trees up so that you couldn't get JotW as Holy/Ret without sacrificing a lot.

    Ret was DPS, they needed sustained mana. You don't see Rogues 'drinking' for Energy, do you? Obviously they can't, but they don't have to, period.

    INTO THE GROUND, BABY. - Nice prediction GC. You were able to play it off like you were joking.

  16. #2116
    Yoshi P
    Join Date
    Dec 2006
    Posts
    5,360
    BG Level
    8
    WoW Realm
    Arthas

    Quote Originally Posted by EternityEnd View Post
    Except Ret wasn't used to heal, unless you went Holy/Ret. If anything they should have changed the talent trees up so that you couldn't get JotW as Holy/Ret without sacrificing a lot.
    Well earlier in beta holy/ret for pvp healing was kinda overpowered, but I thought the previous nerfs to it, like changing it to to a % of base mana in the first place addressed that. I don't really understand what blizz is thinking with a lot of these random buffs/nerfs to things.

    Like in pvp hunter was already pretty strong in beta with all of the buffs like instant aimed shot, instant traps, disengage, greatly improved pets, chimara shot, etc. but now all hunters with hawk up just get a free +18% dodge, and also -5% damage taken if they have aspect mastery? I don't see how that was even remotely necessary.

    And the random buffs to warlocks with shadow mastery, demo tactics, and emberstorm? Yes warlock is in bad shape, but these changes don't really make much sense. Why not buff the talents that suck and are barely worth taking, like contagion, fire and brimstone, empathy, conflag, etc. rather than the ones that are already great? Seems to go directly against their philosophy of homogenizing the value of talents. Bringing soul-link back up to 20% is nice, but it doesn't do much when your pet can be killed in 1-2 GCDs, and the only realistic way to resummon it is on a 15 minute timer.

  17. #2117
    Sea Torques
    Join Date
    Apr 2006
    Posts
    493
    BG Level
    4
    FFXI Server
    Odin
    WoW Realm
    Proudmoore

    some of the ret changes affect me a little as prot too. rather annoying(if seal of righteousness/vengeance or sow/sol jow/jol actually had anything to do with ret in the first place)

  18. #2118
    Mr. Bananagrabber
    Sweaty Dick Punching Enthusiast

    Join Date
    Dec 2005
    Posts
    55,978
    BG Level
    10
    FFXI Server
    Asura

    Ok wow, they can definitely get away with nerfing the coefficient on Judgement of Light at least.

    I hadn't had a chance to do a 25 man yet in 3.0, but filled out on a friends Gruul/Mag run a few minutes ago. With it only affecting melee (going to work on all attacks come next patch), it was doing 700-800 HPS by itself.

    It's a shit ton of spam if Scrolling Combat text is on though, half my screen was filled with little +1xx from it proccing.

  19. #2119
    Ironing this Thread
    Sweaty Dick Punching Enthusiast

    Join Date
    Feb 2006
    Posts
    21,329
    BG Level
    10
    FFXIV Character
    Boyiee Star
    FFXIV Server
    Gilgamesh
    WoW Realm
    Kel'Thuzad

  20. #2120
    Mithra Ero-Sensei
    Sex Manthra

    Join Date
    Nov 2005
    Posts
    10,160
    BG Level
    9
    FFXIV Character
    Erosensei Gulkeeva
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus
    WoW Realm
    Magtheridon

    She looks better in the thong at dragonblight! XD

Page 106 of 107 FirstFirst ... 56 96 104 105 106 107 LastLast