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Thread: WoTLK Beta     submit to reddit submit to twitter

  1. #1221
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    for those with US beta you're welcome to use this downloader to patch but it's going to go pretty slow since the DL isnt authorized on the blizz server yet (the downloader will say this)

    http://demo.ovh.com/download/a1f6d9e...downloader.exe

    ps: if it doesn't go slow i want to know

  2. #1222
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    In response to the DK intro bugs, when I was leveling mine, about 50-100 people were stuck at the final place waiting for Darion for 15hours or so. We spent most of the time trying to kill the elites lol

  3. #1223
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    The bug with the DK starting area was that the elites weren't even attackable. They messed up a script, since The Ebon Hold is a Sanctuary.

    For those of you wanting to patch early, use http://forums.worldofwarcraft.com/th...cId=9023602703 to find links to your patches nice and early!

  4. #1224
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    I used wotlk wiki link, downlaoded the patch in about 2min!

  5. #1225
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    I tanked pretty much every boss up to and including Kalecgos in TBC, my threat gen owned then warrior and druids... some bosses hit me harder and I had no ohshit buttons, but I had no problem tanking bosses and my raid had me doing it often.

    I loved paladin tanking until i was 6/8 T6 and my guild started falling apart. Took my cats edge and pvp'd for a month then sold the pally... I loved doing it, I just found it too boring and repetitive, and well, easy... I rather tank as a warrior, hence why I have one now but he's mostly just for pvp.

  6. #1226
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    Quote Originally Posted by Boyiee View Post
    I tanked pretty much every boss up to and including Kalecgos in TBC, my threat gen owned then warrior and druids... some bosses hit me harder and I had no ohshit buttons, but I had no problem tanking bosses and my raid had me doing it often.

    I loved paladin tanking until i was 6/8 T6 and my guild started falling apart. Took my cats edge and pvp'd for a month then sold the pally... I loved doing it, I just found it too boring and repetitive, and well, easy... I rather tank as a warrior, hence why I have one now but he's mostly just for pvp.
    Yeah, I have all confidence that paladin is capable of tanking (almost, RoS p2...no) every boss in the game. However, you're not going to choose a tank that is worse in almost every tanking mechanic to do everything for you. Currently that's how paladin is in BC and how it still is in WotLK. My gear is on par or higher than gear I've heard of paladins that MT'd guild progression downing Illidan and I haven't gotten past RoS, but I wasn't given the chance to MT much of anything, ever, with my guild. That's the case for a lot of paladins in BC, guilds don't trust them like warriors and until paladins probably have an ADVANTAGE over warriors for boss fights that won't be changing. So far the devs seem set on making sure warrior doesn't ever fall from the top of the totem pole...

  7. #1227
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    Our raid leader is a Prot Paladin and has actually tanked RoS before, it isn't impossible, just makes it a little harder. He also tanks Illidan for us, since we only have 3 active tanks, and he is the only one that doesn't have fire resist gear. >.> Not really arguing anything you said, just wanted to say it isn't impossible. If we had more active tanks though, I would bet that he wouldn't be doing much tanking anymore. ;/

  8. #1228
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    Prot Pally's will be fine come WOTLK. They already stated that in BC their intention was to make Pally's Offtanks and AoE tanks. Now with WOTLK they said they are going to make it so all tanks are viable MT's. But they won't be adjusting the other tanks that much until they get warrior's finished. Once their done they can balance the rest of the tanks off them. Hell the Protection tree is still half empty. I would wait till that's finished at least before you really start worrying.

  9. #1229
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    Quote Originally Posted by Scythiroth View Post
    Our raid leader is a Prot Paladin and has actually tanked RoS before, it isn't impossible, just makes it a little harder. He also tanks Illidan for us, since we only have 3 active tanks, and he is the only one that doesn't have fire resist gear. >.> Not really arguing anything you said, just wanted to say it isn't impossible. If we had more active tanks though, I would bet that he wouldn't be doing much tanking anymore. ;/
    I know it isn't impossible, which makes finding that all the guilds only let warriors do it all the more disappointing

    I know they've said they want paladins to MT bosses, but so far it's not setup to do any better than offtank/gimmick tank.

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    I personally rather have a warrior tanking bosses, and rather tank on my warrior over my paladin... Maybe I just did it for too long, raiding 4-5nights a week and staying up to date in progression took alot out of me. Now I resent the class lol.

  11. #1231
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    Quote Originally Posted by Correction View Post
    It's not just paladins. Warriors and DKs are finding it very very hard to become uncrittable for raid bosses now. The changes to tanking mechanics are very likely the last thing they're going to fix, though, with so much incomplete content.

    When base crit % was changed, it also increased the crit chance for mobs by mistake, too. I think mobs hover at 9% crit now instead of the 5.6 they're supposed to be at. It'll be fixed.

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    Quote Originally Posted by Cheerios View Post
    When base crit % was changed, it also increased the crit chance for mobs by mistake, too. I think mobs hover at 9% crit now instead of the 5.6 they're supposed to be at. It'll be fixed.
    Technically mobs have a 5% base crit chance with 0.2% more per level above you. Raid bosses are +3 levels.

  13. #1233
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    Quote Originally Posted by Eaglestrike View Post
    Technically mobs have a 5% base crit chance with 0.2% more per level above you. Raid bosses are +3 levels.
    Well I was going by raid boss mobs with a 5.6% chance to crit. I figured if you're worried about tanking in a raid environment, that's the major thing since they crit upwards of 25-35k.

  14. #1234
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    Quote Originally Posted by Cheerios View Post
    Well I was going by raid boss mobs with a 5.6% chance to crit. I figured if you're worried about tanking in a raid environment, that's the major thing since they crit upwards of 25-35k.
    Yeah, it was good to hear someone talk about a crit bug. I had been wondering how I got crit by normal mobs only 1-2 levels above me with -5.61% chance to be crit the other day.

  15. #1235
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    Basically they raised the crit for warrior and dk by 3% and since a lot of mobs have that class they got raised too.

    tl;dr why the fuck do mobs share the same class definitions as players

  16. #1236
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    Any info on whats going to happen to the Illidan encounter when these changes go live due to shield block's timer going way way up?

  17. #1237
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    Quote Originally Posted by Odon View Post
    Any info on whats going to happen to the Illidan encounter when these changes go live due to shield block's timer going way way up?
    I'd say "HAHA FUCK WARRIORS PALADINS FINALLY GET TO DO SOMETHING!" but since I'm no longer in a raiding guild I don't really care, no guild on my realm is even capable of killing Illidan, either.

    Most likely they'll just remove shear entirely, or make it just extra damage and not a health debuff. I can't see them making it so paladins are better than warriors at tanking a big bad boss.

  18. #1238
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    they are removing shear

  19. #1239
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    Its still possible to do the encounter as-is using intervene.

  20. #1240
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    Quote Originally Posted by Eaglestrike View Post
    Don't trust them. We were never made on par with warriors in BC. Just a gimmick tank and that's it. We're told we're supposed to be MT's, but all the current gear/talents point to still being gimmick tanks. We've gotten NOTHING aside from our own thunderclap to help us tank single mobs, and any improvements we got were also given to other tanks and in equal to or greater amounts.

    And that argument about not getting to raid as every spec is fairly flawed. Rogue had a very strong raiding spec and a very strong PvP spec in BC. In BC paladin has a gimmick offtank spec, a subpar DPS spec and a nerfed single-target only healing spec. Paladins are like a RDM that refuses to cure, subpar and unwanted compared to any of the other options.

    Paladins already have to respec to be viable at any of their other abilities. I can't DPS as anything but ret atm, I can't heal as anything but holy. Though you can make the argument any of the 3 specs can tank trash. I shouldn't be penalized for having the option to spend 50g to fill another role when doing the role I'm currently trying to perform.
    Don't worry, on top of the 50g each way to respec, in wotlk you'll also need to reglyph every time if you want to be optimal.

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