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  1. #21
    Harb
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    I was wondering if this could be Duo'd with a rdm and a monk with the obvious goal of just going for the 4th floor frog. I like low manning ideas and getting the 100% drops seems more efficient then possible chances.

    1st Floor would be skipped obviously due to having to clear 2nd floor room. So the only problem that arises here is being able to clear 2nd floor lizards with enough time to just warp up to 3rd floor and then to 4th. What's minimum requirements for cells for the frog? And I do realize that petrified gaze would hurt so if a whm would be preferable instead of rdm, it can be done.

    Tips and Ideas would be great!

  2. #22
    Black Belt
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    WHM/SCH should have no problem main healing you in the place of a RDM. Shouldn't have to much problem enfeebling the frog either.

  3. #23
    Nidhogg
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    Quote Originally Posted by Harb View Post
    I was wondering if this could be Duo'd with a rdm and a monk with the obvious goal of just going for the 4th floor frog. I like low manning ideas and getting the 100% drops seems more efficient then possible chances.

    1st Floor would be skipped obviously due to having to clear 2nd floor room. So the only problem that arises here is being able to clear 2nd floor lizards with enough time to just warp up to 3rd floor and then to 4th. What's minimum requirements for cells for the frog? And I do realize that petrified gaze would hurt so if a whm would be preferable instead of rdm, it can be done.

    Tips and Ideas would be great!
    You really don't need any cells besides basic ones (weapon/ja/magic/hp), but I can't say I know how long it will take to clear the 2f lizard room. You should be able to turn to avoid Petrification though? Once you make it to 4f, there's a room full of mamool...you can pull it for an HP/MP cell (and room to kite the frog, if needed).

  4. #24
    Chram
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    Quote Originally Posted by FailureMidgard View Post
    You really don't need any cells besides basic ones (weapon/ja/magic/hp), but I can't say I know how long it will take to clear the 2f lizard room. You should be able to turn to avoid Petrification though? Once you make it to 4f, there's a room full of mamool...you can pull it for an HP/MP cell (and room to kite the frog, if needed).
    Strictly speaking, it's not necessary to clear the room you port up in unless you want to access the other rooms on 2F (the door is unlocked to get to the porter; the -other- 3 doors are locked until you kill the MMJ that spawns once you clear the room you ported up in.)

    realistically you could probably reach 4FN duo in about 15-20 minutes, which would be almost entirely travel time. I'd probably kill one room on 1F (puks) then stealth the rest, kill one set of lizards for 2 shots at back/rings/ranged, then just run up on 3F.


    although I'm not sure there's really a foolproof way to get the separation you need on 4F between the madame and her gents with just two people - I'd be interested to hear how this goes when you get to it

  5. #25
    Nidhogg
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    Quote Originally Posted by Amele View Post
    Strictly speaking, it's not necessary to clear the room you port up in unless you want to access the other rooms on 2F (the door is unlocked to get to the porter; the -other- 3 doors are locked until you kill the MMJ that spawns once you clear the room you ported up in.)

    realistically you could probably reach 4FN duo in about 15-20 minutes, which would be almost entirely travel time. I'd probably kill one room on 1F (puks) then stealth the rest, kill one set of lizards for 2 shots at back/rings/ranged, then just run up on 3F.


    although I'm not sure there's really a foolproof way to get the separation you need on 4F between the madame and her gents with just two people - I'd be interested to hear how this goes when you get to it
    Oh...my bad on which was locked, heh.

    As for the Madame, I think a scholar could do it fine, and remember, once you make it there you have like 30min before you need to pull, even with 2, can wait for a semi-opportune (read: everything that will link, is within range to be slept by a single cast).

  6. #26
    Wincest Princess
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    I got my usu 15 feet off of a first floor frog. I haven't done this in a while, though. If the DC trick still works, it's a great way to farm 15s and do 5 and 6. Because you don't have to kill all of the mamools on 3F. You also don't have to pop Jakko, and if you don't need to duplicate cells you can skip the frog on 2F too as long as you do at least 3 frogs on the first floor.

    The drop rate isn't really THAT bad. The problem is it can drop several different 15s. You also need a lot of coordination with the DC trick and doing 3 frogs can bump the 1st floor from 15 minutes to 25-30 minutes before you get off it.

    You can still unlock 3 people pretty easily and farm enough HP for everyone before porting up to the 4th floor. Kill the rampart, port up to the 5th and if you unlocked at least 3 people there's your 3rd floor frog with about 30-45 minutes to spare.

    Kill him, and then port up to your 6F frog. As long as you killed 3 frogs on the first floor and the 5th floor frog, he'll be there.

    Again, DC trick is annoying to do and this only lets you target random 15s so it can take a few tries to get your piece. It beats wasting a complete run just for 15s, though. You might want to give it a try a couple times and see if you get lucky. If you are going to try to do at least 3 frogs, I suggest puks, raptors, and bugards. Very squishy.

    Break down:

    After 1F -> 70 minutes remaining (At least 3 frogs dead, 4 if your group is awesome)
    After 2F -> 50-55 minutes remaning
    After 3F -> 35-40 minutes remaining (You should be able to unlock 3 people pretty fast and get those HPs)
    After 4F -> 30+ minutes remaining.
    After 5F -> 20+ minutes remaining
    @6F -> 15+ minutes to kill 6th floor frog.

    It is in your best interest to unlock your 3 main people (for 5th floor frog first), and teleport to the 4th floor before you hit the 30 minutes remaining mark. Sometimes frogs can be ass with Charm, especially 5 and 6.

  7. #27
    Black Belt
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    1F Gents count towards NM kill? I didn't know that.

    Anyway, as for the 4F frog pull with a duo, you if you go with WHM + THF (or RDM + THF for that matter), you can have the THF pull the Madame and Hide to lose aggro. Then have the RDM or WHM claim the Madame and start kiting it.

  8. #28
    New Spam Forum
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    It's not too difficult to lose aggro on the room of frogs even without flee/hide, really. They like to start off with spells... the first time I tried this pull they'd lost aggro before I even got to the bottom of the stairs.

    The way to pull it as a duo would be for your mage to aggro one (which will link the room), run down the stairs and towards the teleport room. The MNK uses ranged attack to grab the madame as soon as he can, then runs the other way, making sure not to lose aggro. Play it defensively until your mage can come assist you. I've done this run with 3 people multiple times, where the extra person was just another random melee.

  9. #29
    Wincest Princess
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    Quote Originally Posted by Uzor View Post
    1F Gents count towards NM kill? I didn't know that.

    Anyway, as for the 4F frog pull with a duo, you if you go with WHM + THF (or RDM + THF for that matter), you can have the THF pull the Madame and Hide to lose aggro. Then have the RDM or WHM claim the Madame and start kiting it.

    DC trick doesn't work anymore,ayways. Also, I was referring to repopping the 4th floor Poroggo Madame by clearing different wings. I've never personally done multiple Madames on the first floor though, only the single.

  10. #30
    Black Belt
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    In your strategy outline, I assumed you ment killing the gents popped by clearing the wings, and not the Madame, and thus not having to kill any other NM's during the run.

    And what do you mean by repopping the 4F Madame? I've never actually tried, but I think it would be nearly impossible to get to 4F, kill, and reappear on the floor within 30 min.

  11. #31
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    Quote Originally Posted by Uzor View Post
    In your strategy outline, I assumed you ment killing the gents popped by clearing the wings, and not the Madame, and thus not having to kill any other NM's during the run.

    And what do you mean by repopping the 4F Madame? I've never actually tried, but I think it would be nearly impossible to get to 4F, kill, and reappear on the floor within 30 min.
    You don't get credit for killing gents, repopping 4f Madame is a theory at best, imo just have a few people fake d/c and solo/duo the 4f frog. RDM/NIN with blau/joy can melee solo it as long as you keep DoT up in case of charm, though bringing someone to sac pull makes pull a ton easier/quicker. I dualboxed the 15 for my marduk legs this way, sacced mule to pull it and had no problems melee soloing on RDM. You do need HP cell though, -gas hurt >_>

  12. #32
    Melee Summoner
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    Magic cells

    Quote Originally Posted by Amele View Post
    since people aren't really giving times, I'll supply what we've used as time goals for our runs dedicated to 4FN.

    1F: chest; 4 middle rooms; send runner up NE as soon as you clear the second room (stealth the MMJ here; he's a waste of time) target: 8minutes.
    2F: clear NE, farm heads and/or legs/feet - target: 25minutes (17minutes on the floor).
    3F: farm S for cells while someone stealths up to North porter - target: 29 minutes. (4 minutes on floor)

    you can farm on 4F for additional stat cells to do 5F after madame is killed but this is dicey at best. I tend to do 1F kills to accumulate random 15's from zhayolm and only do 4FN or 3FN for 15's when we absolutely have to.

    This is what my group is trying tonight going for 4th floor north and 5th floor madame. The timings look doable but my only concern is getting mp to drop in 4 minutes on floor 3. Does it drop from a specific Mamool type or can it be any of them. Also can anyone confirm 4th floor mamools drop all stats except MP.

    Thanks in advance

  13. #33
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    Quote Originally Posted by jetta View Post
    Does it drop from a specific Mamool type or can it be any of them.
    Any Mamool on 3F that drops stat cells can also drop HP/MP. One of the NIN in the first room doesn't drop anything.

    Also can anyone confirm 4th floor mamools drop all stats except MP.
    Yep. Specific drops at Zhayolm Remnants - FFXIclopedia - a Wikia Gaming wiki

    Note that the route Amele describes won't get you unlocked for 5F, as you aren't farming all 4 rooms on 2F. IMO if you're doing 4FN Madame, it's more feasible to shoot for 4F/Boss rather than 4F/5F.

  14. #34
    Chram
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    Quote Originally Posted by Valyana View Post
    Any Mamool on 3F that drops stat cells can also drop HP/MP. One of the NIN in the first room doesn't drop anything.



    Yep. Specific drops at Zhayolm Remnants - FFXIclopedia - a Wikia Gaming wiki

    Note that the route Amele describes won't get you unlocked for 5F, as you aren't farming all 4 rooms on 2F. IMO if you're doing 4FN Madame, it's more feasible to shoot for 4F/Boss rather than 4F/5F.
    ^ 4F/boss is about the best you can hope for in this situation.

    while it might be theoretically feasible to get the necessary unlocks on 2F in 17 minutes (combination of starting chest luck and quick pulling/link control) I don't think any group could do it consistently without resorting to dat file hacking.

  15. #35
    Black Belt
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    Quote Originally Posted by Amele View Post
    ^ 4F/boss is about the best you can hope for in this situation.

    while it might be theoretically feasible to get the necessary unlocks on 2F in 17 minutes (combination of starting chest luck and quick pulling/link control) I don't think any group could do it consistently without resorting to dat file hacking.
    It actually isn't hard, and doesn't require .dat hacking to do, as the drops are set.

    As I mentioned earlier, the left group of 3 on 2F in all rooms ALWAYS have 2 of them dropping cells. So you only need to kill 3 mobs in each room on 2F in order to get 4 people unlocked. Simply sneak or invisible past the first group at the entrance and head to the left group, pull and sleep if they link.

    8 min on 1F + 14 min on 2F isn't that hard to reach at all, which leaves you with 7 min to farm for cells on 2F. Usually you don't follow these times exactly, but as long as you get to 3F within 25 min you're usually fine, as all you need are 4 MP cells.

    We can do it usually 99% of the time unless we low-man it with 3-4 people for buyers.

  16. #36
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    Hmm...if you start killing the back left group, get the drops on the first two kills and have the third slept, I wonder how far it will chase you when it wakes up? Is it feasible to leave it sleeping? Maybe only the lizards, since Wyverns move so fast.

  17. #37
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    Quote Originally Posted by Valyana View Post
    Hmm...if you start killing the back left group, get the drops on the first two kills and have the third slept, I wonder how far it will chase you when it wakes up? Is it feasible to leave it sleeping? Maybe only the lizards, since Wyverns move so fast.
    It and the 3 lizards by the entrance will chase you into the wyvern area.

  18. #38
    Chram
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    Quote Originally Posted by Uzor View Post
    It actually isn't hard, and doesn't require .dat hacking to do, as the drops are set.

    As I mentioned earlier, the left group of 3 on 2F in all rooms ALWAYS have 2 of them dropping cells. So you only need to kill 3 mobs in each room on 2F in order to get 4 people unlocked. Simply sneak or invisible past the first group at the entrance and head to the left group, pull and sleep if they link.

    8 min on 1F + 14 min on 2F isn't that hard to reach at all, which leaves you with 7 min to farm for cells on 2F. Usually you don't follow these times exactly, but as long as you get to 3F within 25 min you're usually fine, as all you need are 4 MP cells.

    We can do it usually 99% of the time unless we low-man it with 3-4 people for buyers.
    uh. no kidding the drops are set >.> why else would the .dat hack even work?

    anyway, 14 minutes to do ~20 mobs + travel time (13 lizards, 1 mmj, 6 wyvern) is very aggressive. I'm not saying it's not possible (in fact, I'm pretty I said it *was* possible, just very difficult to do reliably) but it's certainly not something most groups should even aim for since typically the only time they're doing 4FN is when someone is 2/3 and missing it is terribly expensive from a run planning standpoint.

  19. #39
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    It does make the run somewhat stressful, yeah. I keep telling my group to speed it up all the time, but on the plus side, once on 4F you can relax since you have a lot of time left.

    And my point was, why .dat hack when its easy to tell without it which ones drop.

  20. #40
    Chram
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    Quote Originally Posted by Uzor View Post
    It does make the run somewhat stressful, yeah. I keep telling my group to speed it up all the time, but on the plus side, once on 4F you can relax since you have a lot of time left.

    And my point was, why .dat hack when its easy to tell without it which ones drop.
    theoretically the fastest way to do the floor would be to simply aggro 15 mobs (5 from each wing) bring them to the center and sleepga as necessary; using dat edited mob tables to quickly identify which mobs actually drop in the throng around the porter you now have; kill 2 of each, port up. (8 mobs total)

    obviously this technique would be a bit less feasible without the edit, but still certainly possible if you could somehow keep the two wyvern types sufficiently separated to know which were which.

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