Did a search, didn't find any topics devoted to this particular aspect of the game
Anyway, I'm sure everyone has their ways of doing it, in particular the quick wave-dash like fall to the edge guard then the slow crawl back up, invincible all the while; I was wondering how people generally deal with this
My friend's a pretty ridiculous Sonic player who's quite consistent at doing this, I always try to throw a few curveballs and take different routes to getting back on the stage aside from the classic edge-grab but that presents quite a few new problems such as being hit on landing (depending on the move, like marth's third jump has a relatively long recovery time on landing), and i can't seem to come up with a new way of dealing with this and was hoping people would share how they do it
Also, how do people deal with characters that have no trouble going above the edge in terms of going for spikes/meteors? (flyers like Pit, Kirby, Snake etc...), I have trouble getting above them to try any sort of spike move, and hitting them further and further generally leads to me dying or not really gaining any sort of viable advantage.
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