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Thread: Dynamis-Xarcabard TE Pull     submit to reddit submit to twitter

  1. #1
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    Dynamis-Xarcabard TE Pull

    Quick question regarding the last TE in Xarc, the one behind the big row of eyes/mobs. Is there a way to pull this without linking the whole damn thing? Normally we sac and have 1 person grab each eye, then sac again to get the statue, but is there a way to just pull a manageable amount of mobs and kill them off normally? The group would be about 20 people max.

    This is the one in question, #150:

    http://i38.photobucket.com/albums/e1...80/xarc_TE.jpg

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    Couple of ways to do it. Can have one puller on each side of the line pull the end demon at the same time, so half the group will run after one guy and the other half after the other.

    You can also pull the sets of 4 straight out from their positions. If you pull from directly in front of them you can pull them w/o linking the others.

    I'm guessing you mean the Demons btw, since you have to kill most of the Eyes to pop the TE anyways.

  3. #3
    STR-1 DEX-1
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    Have someone pull the first and last eye in the row at the same time, one person sac's the other goes back to the alliance, you'll usually get 3 eyes + their demons, sometimes you get a 2/4 split but if timed correctly you should get 3.

    iirc 144-146 has whm and pld demons and 147-149 have war and...something, that's the ones I remember best, I'm sure there's other stuff in there too(I'm always the one sac'ing).

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    Quote Originally Posted by Judai View Post
    Couple of ways to do it. Can have one puller on each side of the line pull the end demon at the same time, so half the group will run after one guy and the other half after the other.

    You can also pull the sets of 4 straight out from their positions. If you pull from directly in front of them you can pull them w/o linking the others.

    I'm guessing you mean the Demons btw, since you have to kill most of the Eyes to pop the TE anyways.
    Thanks, yeah basically I want to get a chunk of demons so that we can farm them normally. Every shell I've been in has just sac pulled this TE to save time and moved on, so I wasn't sure if you could just pull 1 eye at a time without linking the whole friggin lot of them.

  5. #5
    Relic Shield
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    you can completly clear the wall with just 3 sac pulls. Camp down the hill (NE).

    First, sac puller range attack the top eye and run and die near the BLM-NIN-DRK stage. The group claims 4 eyes and kill them.

    On their way back, the train of demons will be 'elongated', so that you can grap a group of 4-5 demons without linking all of them.

    Rinse and repeat till the wall of eyes is wiped.

    We do this with 20 NP.

  6. #6
    House Azazael
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    The shell I help run only uses 1 sac pull on this.

    1) Get 6 vokers/stunners/whatever.
    2) Position a person on eyes 3 and 4 and the remaining 4 on the mobs that pop between eyes 3 and 4.
    3) Send a THF to pop everything and die down the ramp, as soon as the mobs pop the 6 people grab theirs and run back.
    4) You now have two separate groups that don't link. You can pull the remaining groups with sleepga as well. That will nicely bring your eyes in and maybe 1 or 2 mobs with a resist.

    Now I will also say that our shell has on average 36+ ppl at Dyn, so this may not work well for low man groups.

  7. #7
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    how many blms do you have? you can time nuke the eyes down one at a time

  8. #8
    RIDE ARMOR
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    With ~6 Blms you can timed nuke the eyes with 2 rounds of -aga IIIs. It's pretty obvious which are the correct targets to take out 3 eyes in each round of nukes.

    Once the eyes are down, my ls sets up 4 vokers to grab the 4 demons in the center while a Thf sacs the rest. With those 4 center demons gone, the rest are seperated into two very managable pulls. Especially because the Eyes are already dead.

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    Just have someone pull one end and run off and die while someone else pulls the other end. You can clear it in two easy pulls.

  10. #10
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    The way we have started doing it (and it works rather well for a semi-small shell) is have the blms time nuke each eye individually then have someone sac pull the entire line, have about 6 people each grab a mob and someone grab a statue. Kill them all, then just pull the second half of the group normally. It works well just because fighting 6 mobs is easy... fighting 6 mobs and a ton of eyes, not so much.

  11. #11
    Sea Torques
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    Quote Originally Posted by AzazaelFenrir View Post
    The shell I help run only uses 1 sac pull on this.

    1) Get 6 vokers/stunners/whatever.
    2) Position a person on eyes 3 and 4 and the remaining 4 on the mobs that pop between eyes 3 and 4.
    3) Send a THF to pop everything and die down the ramp, as soon as the mobs pop the 6 people grab theirs and run back.
    4) You now have two separate groups that don't link. You can pull the remaining groups with sleepga as well. That will nicely bring your eyes in and maybe 1 or 2 mobs with a resist.

    Now I will also say that our shell has on average 36+ ppl at Dyn, so this may not work well for low man groups.
    we do the same thing except , the sac pull in our group would run torwards this line while pulling the SMN , PLD NMs bunker , and pop them all > die in the north side where is it safe.

    this way you would have spawned king zagan bunker , the whole last line.

    we do this because sometimes the vokers would voke fast and the demons would link on them rather then the sac puller so this is safer , and actually can make sure everyone have the right target. but yea we pull the middle part only once , then the group on left and right dont link , just sleepga > sleepga II and kill them.

  12. #12
    Relic Horn
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    Quote Originally Posted by donnie View Post
    we do the same thing except , the sac pull in our group would run torwards this line while pulling the SMN , PLD NMs bunker , and pop them all > die in the north side where is it safe.

    this way you would have spawned king zagan bunker , the whole last line.

    we do this because sometimes the vokers would voke fast and the demons would link on them rather then the sac puller so this is safer , and actually can make sure everyone have the right target. but yea we pull the middle part only once , then the group on left and right dont link , just sleepga > sleepga II and kill them.
    I'm not sure what you mean by this. Why would you want to pop the PLD/SMN/THF and DRG/SAM/RNG bunkers before you get to them? -aga III nuking the 3 eyes at each set is the most efficient way to pull these, followed by timed tier IV nukes one eye at a time, but if they're already popped you can't do either of these. I suppose if you go with less than 15 you may want to sac the NMs off, I dunno. Just curious.

    My group pulls one from each end. Are you sure about pulling the 2 center eyes and 4 mobs straight out like that without linking? If that's possible, I'd like to do it that way, but it seems awfully suspicious considering how mobs love to path in this game.

  13. #13
    Hydra
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    We all the mobs at 148 and 145 and one mob at 146. Do this with a sac. After words We can pull them separately if we did it cleanly.

    Not much of an explanation but im sure you can figure it out.

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    Just curious, we typically only have 2-3 BLMs and a SCH and that's tops. How many tier 4's would it take to kill a single eye? I notice that the mobs all pop north of their respective yes, I was thinking it'd be possible to timed nuke an individual eye, then pull the demons it pops to the north of it in groups of 2 at a time. I don't think we really have the firepower to -aga III 3 eyes at a time to death.

  15. #15
    Relic Horn
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    Quote Originally Posted by Callisto View Post
    Just curious, we typically only have 2-3 BLMs and a SCH and that's tops. How many tier 4's would it take to kill a single eye? I notice that the mobs all pop north of their respective yes, I was thinking it'd be possible to timed nuke an individual eye, then pull the demons it pops to the north of it in groups of 2 at a time. I don't think we really have the firepower to -aga III 3 eyes at a time to death.
    Unresisted, probably 4. 5 is safer in case of a half resist. If you put up Thunder Weather on all 3 BLMs, and did an AOE of that Magic Accuracy thing, you'd probably be fine doing 3 BLMs and a SCH for the nuke.

  16. #16
    Sea Torques
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    Quote Originally Posted by Wizerd View Post
    I'm not sure what you mean by this. Why would you want to pop the PLD/SMN/THF and DRG/SAM/RNG bunkers before you get to them? -aga III nuking the 3 eyes at each set is the most efficient way to pull these, followed by timed tier IV nukes one eye at a time, but if they're already popped you can't do either of these. I suppose if you go with less than 15 you may want to sac the NMs off, I dunno. Just curious.

    My group pulls one from each end. Are you sure about pulling the 2 center eyes and 4 mobs straight out like that without linking? If that's possible, I'd like to do it that way, but it seems awfully suspicious considering how mobs love to path in this game.
    we usually go as 12-15 ppl , and sometimes we get outside help if we do DL run, but since we got used to the sac pulls i guess from like 2 years , we tend just to use them. Your method is valid though if we have enough blms and so on. and yes i am 100% that they dont link, we sac pull once > sleepga the buttom side and kill them > sleepga the uppper side and kill them

  17. #17
    Relic Horn
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    Quote Originally Posted by donnie View Post
    and yes i am 100% that they dont link, we sac pull once > sleepga the buttom side and kill them > sleepga the uppper side and kill them
    My question about the linking vs not linking was for the 4 mobs and 2 eyes in the middle, which would be easy to handle with 8 people, never mind having 12-15. There would be no reason for a sac. <_<

  18. #18
    Sea Torques
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    aaah well if u mean 146 and 147 , no they will link with the whole line ofcourse. we had to sac so we kill those in middle , which breaks up the line into 2 parts >..>

  19. #19
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    We go with a slightly larger alliance with around 25-35 members. We still try and take it easy here.

    Have sack puller on first pull run from bottom to top aggroing all (helps prevent delayed aggro on vokers) and have 4 vokers grab an eye each.

    Then we repeat with the sack puller just aggroing the top as all mobs are popped and we have no delayed aggro pull 2 sets of 4 mobs to ally, (2nd set we bring another eye).

    Last pull we pull all the remaining mobs, usually around 6~ and eye while a RNG quickly runs up and nabs the TK. The puller is always weakened to help prevent time-loss.

    We've tried a few methods on this before and this seemed to be our best option. Although some of the suggestions here are quite interesting.

  20. #20
    Relic Horn
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    This reply doesn't really have much to do with the topic of this thread, but it's dynamis and I have an issue. <_<

    Quote Originally Posted by Grieverao View Post
    ...while a RNG quickly runs up and nabs the TK.
    I'm wondering why people treat statues as threats in Dynamis - Xarcabard. All of the TE statues have 0 attack, 0 defense, 0 evasion, and 0 accuracy. If you're in weakness and one manages to hit you, it'll hit you for like 1 or 2 damage. I'm not sure about the HP and MP statues, but I do believe they are the same.

    As often as I tell BLMs not to waste MP nuking statues in Xarcabard, I always see some do it anyway. The only statue that needs to killed quickly and efficiently is the first TE near the start, for obvious reasons. We usually have melees target the statue and kill it (dies within seconds or less) when they have nothing else to kill, or a THF sometimes goes off and plucks it for TH4.

    Moral of the story, BLMs stop wasting MP on these. Nuke a demon instead or something. <_<

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