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Thread: Nyzul Weapon Information     submit to reddit submit to twitter

  1. #301
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    Quote Originally Posted by Lordwafik View Post
    Wow, so you're telling me that if the change happens on patch day, it's because of you posting on BG , rather than you know, them adjusting it on their own after their Beta testers have a play with it.

    Considering BG is not a premier site, so they don't listen to our pleas, and considering their Beta testers haven't even touched these weapons yet, you need to get your facts checked before blurting shit.
    No I don't think SE is going to base their changes on my opinion alone.

    I'm sure the concept that SE showed these unfinalized weapons to premier sites because they WANTED feedback is something that even you can grasp.

  2. #302
    Puppetmaster
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    Who the fuck...

  3. #303
    Sagacious Sundi
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    Quote Originally Posted by Archain View Post
    Here's the DNC one

    DNC Source - Warcry
    http://ffo.warcry.com/news/view/8526...pon-First-Look



    I'm under the impression that the Steps effect is not included in the Aftermath, but is instead a property of the weapon itself; I think it's available fulltime. I'm not sure if I have the read on that right though.
    Everything before "Aftermath:" should be, in theory, available as long as you have the weapon equipped.

  4. #304
    LD
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    Quote Originally Posted by Croaker View Post
    No I don't think SE is going to base their changes on my opinion alone.

    I'm sure the concept that SE showed these unfinalized weapons to premier sites because they WANTED feedback is something that even you can grasp.
    And yet you believe you shouldn't bother with Alexandrite, regardless.

  5. #305
    Yoshi P
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    Quote Originally Posted by Lordwafik View Post
    Wow, so you're telling me that if the change happens on patch day, it's because of you posting on BG , rather than you know, them adjusting it on their own after their Beta testers have a play with it.

    Considering BG is not a premier site, so they don't listen to our pleas, and considering their Beta testers haven't even touched these weapons yet, you need to get your facts checked before blurting shit.
    I really doubt SE has ever put an ffxi update through a beta test...

  6. #306
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    Archain, dnc one was already posted in this thread (or the other one i think). U need to update the original page of the thread, WHM, COR, and THF info and pics are in this thread too.

  7. #307
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    Quote Originally Posted by LD View Post
    And yet you believe you shouldn't bother with Alexandrite, regardless.
    I wouldnt say regardless. If the dagger ends up being worthwhile in its final form then I would persue it.

    If it stays in or near its current form, then I would sell my alexandrite... all 7 of them. lol

  8. #308
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    Quote Originally Posted by fantasticdan View Post
    I really doubt SE has ever put an ffxi update through a beta test...
    I dunno, does Twinkling Treant count?
    http://wiki.ffxiclopedia.org/wiki/Cactuar_%28Server%29

  9. #309
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    That's fucking awesome. They seriously need to repeat that event.

  10. #310
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    Blitz Buffalo was one of the best unique events and deserves to be rehashed.

  11. #311
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    Quote Originally Posted by arshesney View Post
    White Mages can only every 10 minutes, can't Curaga III another party, do not have native Fast Cast, yet they SHOULD be the healer job. Only to be outclassed badly by SCH (and any job /whm can get the same job done).
    That leaves Cure V and Raise III as specility spells, sure Cure V is a great spell, but Raise III is only for lazy people without a buffer.
    ??? Is meriting as a melee in haste, att, and acc gear 'lazy' too? Ya know, since it's saving you more time otherwise xping, just as R3 is.

  12. #312
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    I wish SE would have fixed Divine Veil. What they should of done was unlinked Divine Veil from Divine Seal, and made Divine Veil its own Job Ability with like a 1 min recast timer. That would at least put WHM on par with SCH.

  13. #313
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    Quote Originally Posted by fantasticdan View Post
    I really doubt SE has ever put an ffxi update through a beta test...
    I am under the impression that everything FFXI encompasses is just a big old beta test people pay for.

  14. #314
    the whitest knight u' know
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    a mass of 200+ lv.5 people getting knocked back 50 yards from a treant's aoe leaf storm move was pretty fun to watch.

    Less derailz, more bitching because the dmg/delay isn't higher than the most expensive dagger on the AH!

  15. #315
    assburgers
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    I missed Treants. T.T

    Also, I am angry because Conqueror will likely only wind up 29 Dmg higher than the next fulltimeable multihitting gaxe, and I want it to be 209 Dmg higher! FUCK THE WORLD! I AM THE BRINGER OF DOOM!

  16. #316
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    Quote Originally Posted by miokomioko View Post
    Less derailz, more bitching because the dmg/delay isn't higher than the most expensive dagger on the AH!
    Now, be fair. No one even mentioned that dagger, they've only compared it to one that's 2 million cheaper (at least on my server).

  17. #317
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    How the hell are people complaining about sh*tty DPS on weapons that have multi-hit proc? Don't you think that the rate of multi-hit MIGHT be a relevant detail in such a discussion?

    A dagger may have disturbingly mediocre DPS at 31/200, but with 50% 2A, that 9.3 DPS becomes 13.95 DPS. Which absolutely crushes every non-Mandau dagger... and that's before you consider the significant increase in TP gain (and WSes).

    I know it's tough to refrain from declaring these weapons useless before they even make it into the DATs, but occasionally, restraint is the best solution.

  18. #318
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    Quote Originally Posted by Charla View Post
    Now, be fair. No one even mentioned that dagger, they've only compared it to one that's 2 million cheaper (at least on my server).
    i see what you did here.

  19. #319
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    Not only yes, but hell yes. Rate of DA/ double damage (in the case of Death Penalty, which makes me think the XBow will have it too) really does matter.

    If the THF dagger ends up firing off at a decent clip, it's going to be far nastier than it's base DoT implies. We're looking at weapons designed to be second only to Dynamis relics- and for the mage ones, this may mean weapons that actually beat them because lolClaustrum is fuck-useless anyway.

    WHM is good. It's biggest "boon" is one that doesn't require it to swing at an enemy, and permaveil is like Jesus Juice.

    RDM is good, though it points to the dreaded idea of an RDM actually meleeing when it matters. Or you can sit in the back with your elemental staff and fap with it instead. Packing dwings/having a friendly merited SAM to use for superaccurate spells? Strange, but interesting. I could see building up a 300% TP one of these prior to things like a DL zerg or HNM and sticking spells like they were made of superglue. Nothing stopping you from WSing, swapping to elemental staves and ripping something a new one.

    Also, RDM is now the Last Starfighter. We'll be entering Death Blossom mode soon.

  20. #320
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    Am I the only person thinking about how hot it will be if the enhances sneak/trick attack is damage and compounds with X's instead of complaining it has slightly low base D? X's/Vajra would be insane, especially if aftermath still applies offhand(I would assume it does..).

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