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Thread: Nyzul Weapon Information     submit to reddit submit to twitter

  1. #161
    futan
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    Quote Originally Posted by Max™ View Post
    Yeah, I saw that he posted that, but didn't read any confirmation anywhere in the article or any other article for anything along those lines.
    http://forums.ffxiclopedia.org/viewt...art=30#p166180

    That's where it's from.

    Will need to read posts before it to get the full context of it.

  2. #162
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    Holy shit, if doing Nyzul is impossible, don't get the WS. Having to do Nyzul Isle to get Nyzul Relic Weaponskills just fucking makes sense to me.

    You guys are such whiny bitches.

    PermaVeil is fucking huge. Who cares that the rest of the bonuses aren't accessible; Permaveil is that fucking good.

    People seem to be whining more about the WHM one than the RDM one. That I don't understand at all.

  3. #163
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    So how many jobs do you have to go and get weapons for? Or do you have them already?

    Whiny bitch or not. I'm not looking forward to doing old, dull content again to farm up what will likely be 20+ weapons for a group of six people who have multiple jobs. Mind you, 20+ SPECIFIC weapons out of...how many total runs on floor 95? Who knows. Thats a total crapshoot.

    What it means is that a lot of get to spend the foreseeable future spamming Nyzul praying for a 5% drop. Nyzul is the new Salvage. If you don't understand why that gets under my skin...I don't know what to say.

    We've been using the same old WS for -years-. Making them accessable to everyone wouldn't hurt. And putting them in the WotG trailer was misleading as all hell---which is mostly what has me peeved.

  4. #164
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    Quote Originally Posted by Hirokei Kiaza View Post
    Weapon-skills restoring MP isn't exactly a new thing, even then it's still nowhere near efficient for mage jobs. I'm not a WHM but the "Enhance Divine Veil" thing seems to me like something that should have been a native trait.
    On the weapon skills restoring MP part...

    Would Mystic Boon + Yagrush be like Spirit Taker? Or would it give you a sort of Aspir Samba on steroids (Or atleast I hope it would be that potent)? Hmm...

  5. #165
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    Perma Divine Veil makes the weapon worthwhile hands down. But I think people were expecting a "Cure Potency +10~%" stat on it. You know, something that wouldn't break the game but make you wear it fulltime.

  6. #166
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    Read the thread again, it is just the one guy taking "upgrading is not required" and saying "just need the first stage weapon."

    It's not impossible for someone to have a set or two or three of nyzul armor, and still not seen the weapon for their job, that shit is totally random, and not an epic drop rate. Particularly the people who warp out for top floor farming, do that regularly enough and you may chase the first stage longer than you would finally take to upgrade.

  7. #167
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    Quote Originally Posted by Maxxthepenguin View Post
    Holy shit, if doing Nyzul is impossible, don't get the WS. Having to do Nyzul Isle to get Nyzul Relic Weaponskills just fucking makes sense to me.

    You guys are such whiny bitches.

    PermaVeil is fucking huge. Who cares that the rest of the bonuses aren't accessible; Permaveil is that fucking good.

    People seem to be whining more about the WHM one than the RDM one. That I don't understand at all.
    People just love to bitch and want new things in this game given to them on a silver platter. Lol.

    I hope the new WS are obtained through skill rather then some stupid quest. A challenge similiar to the black belt quest. Either way, i'm going for a nyzul relic, dagger or Gax. fun fun fun.

    The whm club seems powerful if its perma Divine Viel when equipped. Rdm seems nice for convert as well.

  8. #168
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    Quote Originally Posted by Myrrial View Post
    So how many jobs do you have to go and get weapons for? Or do you have them already?

    Whiny bitch or not. I'm not looking forward to doing old, dull content again to farm up what will likely be 20+ weapons for a group of six people who have multiple jobs. Mind you, 20+ SPECIFIC weapons out of...how many total runs on floor 95? Who knows. Thats a total crapshoot.

    What it means is that a lot of get to spend the foreseeable future spamming Nyzul praying for a 5% drop. Nyzul is the new Salvage. If you don't understand why that gets under my skin...I don't know what to say.

    We've been using the same old WS for -years-. Making them accessable to everyone wouldn't hurt. And putting them in the WotG trailer was misleading as all hell---which is mostly what has me peeved.
    So where did you WANT to have the WSes bestowed? Frankly, it's new WSes for everyone. I'm happy that there are new WSes that I can obtain without going through the full relic. If they're too hard to get, I'll accept that I won't get them. Either way, it doesn't harm me at all.

    Anyways, the 5% drop is a lot better when you know that A) That 5% chance is on something that takes 30m not 1h40, B) You can do this 4-7 times a week very easily as opposed to quite bitchily, and C) If you're having horrendous luck, you can do the bitchy key thing.

  9. #169
    Siralin
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    Quote Originally Posted by Myrrial View Post
    Whiny bitch or not. I'm not looking forward to doing old, dull content again.
    I don't know about you, but I rather enjoy Nyzul when compared to alot of the other events in this game.

  10. #170
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    Nyzul Isle ftw


    Reminds me of PSOs "Challenge Mode" kind of - which I was deeply in love with

  11. #171
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    Quote Originally Posted by Ganiman
    Updating first post... but yes, you will still need to obtain the weapon, but it does not need to be upgraded (fully?). Direct quote from SE to us: "you will still need the weapon to quest the new weapon skill"
    Well, assuming this is accurate information the wiki was given, that's pretty lame... I was actually looking forward to some creative new WoTG quest with an AU/WoTG tie in, that I could go fuck around and get done with a couple of friends, not start spamming Nyzul if I wanna play with the new "accessible to the majority" toy, much less the upgraded one.

    Nevermind that I'm fucking cursed on assault, static number 9 just started, and went kaput when member A had to take a break from the game for something, member B just got a new job and can't make the days that Member C has free, D was just tagging along with E, etc, etc, etc.

    /sigh

    Pickup Nyzul sounds promising I guess? T.T

  12. #172
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    Quote Originally Posted by Mayareira View Post
    Perma Divine Veil makes the weapon worthwhile hands down. But I think people were expecting a "Cure Potency +10~%" stat on it. You know, something that wouldn't break the game but make you wear it fulltime.
    Maybe it does have Cure Potency on it, just as a hidden effect (Kinda like the 15% MACC and Magic DMG HQ Elemental Staves give)? That would certainly would make it a lot better! I mean, if the first relics had hidden things on it like x2.5-x3 damage, maybe these have something too?

  13. #173
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    Quote Originally Posted by vagus View Post
    People just love to bitch and want new things in this game given to them on a silver platter. Lol.

    I hope the new WS are obtained through skill rather then some stupid quest. A challenge similiar to the black belt quest. Either way, i'm going for a nyzul relic, dagger or Gax. fun fun fun.
    Silver platter? Vagus, you're a goof. No, what I -want- is a situation in which I don't have to throw my middle finger up at my Salvage friends in order to go pursue new weaponskills. Because one way or another thats super unfair on someone. I've finished all the Salvage armor that I intend to upgrade and continue to go on runs in order to support my friends who have supported me over the past...what, year and something of constant Salvage spam?

    What you're going to see is people wanting their new WS and folks will suddenly be less interested in attending your local Salvage meetings and more interested in running through the damned Nyzul tower over and over and over again for...how long? Who knows!

    As for the question about where I'd like to see new WS get added from: I already answered that. The new WS should come from something that you can do on your own time at your own pace without having to forsake some endgame activity (in this case, Salvage). Which, in my mind, should have come either in the form of merits. Because thats nice, fair, and folks would be willing to invest the time needed to learn new WS for their favored jobs while still giving SE the nice timesinks that they so much love.

    Another solution would be to put them relative to WotG since they were IN THE FAKKING WOTG TRAILER. The allied forces teaching you flashy new moves for your continued efforts in Campaign (i.e. maxing your rank whenever the Wings of Altana or wtf its called badge is released) wouldn't have been terribly off-base, would have increased people's desire to Campaign and actually use WotG, and been accessable.

    You know. Something that doesn't make the established Salvage players have second thoughts about their activity of choice.

  14. #174
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    Quote Originally Posted by Lyramion View Post
    Nyzul Isle ftw


    Reminds me of PSOs "Challenge Mode" kind of - which I was deeply in love with

    Wish SE would let us name our weapons though. Or let us custom sign them.

  15. #175
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    Quote Originally Posted by Nalyr View Post
    Wish SE would let us name our weapons though. Or let us custom sign them.
    [AbortedFetus] WHM Club incoming


    People were rly creative with the weapon names in PSO >.>

  16. #176
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    Meh

    I guess needing the stage one isn't so bad.. it's still kind of lame.. lets hope you don't need the runic key though LOL.. hi to you doing 6-8 climbs for everyone just to get them a key so they can learn their ws that is if they get the weapon.

  17. #177
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    Quote Originally Posted by Myrrial View Post
    Silver platter? Vagus, you're a goof. No, what I -want- is a situation in which I don't have to throw my middle finger up at my Salvage friends in order to go pursue new weaponskills. Because one way or another thats super unfair on someone. I've finished all the Salvage armor that I intend to upgrade and continue to go on runs in order to support my friends who have supported me over the past...what, year and something of constant Salvage spam?
    Well based on the fact that you chose to spend your time doing Salvage, thats the price you pay. I chose to do Nyzul Isle instead of salvage and you don't see me complaining It looks like the new weapon skills will be easily obtained outside of salvage and nyzule isle, so you don't have anything to worry about. Also, its possible to do Nyzle Isle and Salvage with 6 possible 7 tags a week.

  18. #178
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    http://medias.jeuxonline.info/upload...Summit/WHM.png

    Gives permanent Divine Veil. Pretty hot.

  19. #179
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    Quote Originally Posted by Nalyr View Post
    Wish SE would let us name our weapons though. Or let us custom sign them.
    ps2 limitations

  20. #180
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    Quote Originally Posted by GaelWanderling View Post
    I guess needing the stage one isn't so bad.. it's still kind of lame.. lets hope you don't need the runic key though LOL.. hi to you doing 6-8 climbs for everyone just to get them a key so they can learn their ws that is if they get the weapon.
    Upside: if you happen to have a key, you can make a weapon drop for a job, yours or someone elses... but I think you have to wipe that disk to do so... blah.

    Also: Signing weapons is one thing.

    I'm pissed for all the people who HQ body abjurations for ls/friends and shit, and can't sign them.

    I bet that the guy who just went 1:1 randomly on a rare ass valk cuirass would have preferred to have [Fidelis] on there, as would the guy who got, same with heca +1, armadaberks, dalm +1... that shit sucks.

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